mesa.git
2016-12-20 Axel Davyst/nine: Fix BASETEX_REGISTER_UPDATE
2016-12-20 Axel Davyst/nine: Simplify the logic to bind textures
2016-12-20 Patrick Rudolphst/nine: Use nine_context for resource_copy_region
2016-12-20 Patrick Rudolphst/nine: Use nine_context for blit
2016-12-20 Patrick Rudolphst/nine: Add NINE_DEBUG=tid to turn threadid on or off
2016-12-20 Patrick Rudolphst/nine: Print threadid in debug log
2016-12-20 Patrick Rudolphst/nine: Implement gallium nine CSMT
2016-12-20 Axel Davyst/nine: Call GetPipe for implicit pipe usages
2016-12-20 Patrick Rudolphst/nine: Add struct nine_clipplane
2016-12-20 Patrick Rudolphst/nine: Add nine_queue
2016-12-20 Axel Davyst/nine: Create pipe_surfaces on resource creation.
2016-12-20 Axel Davyst/nine: Back swvp in nine_context
2016-12-20 Axel Davyst/nine: Change the way nine_shader gets the pipe
2016-12-20 Axel Davyst/nine: Reimplement nine_context_apply_stateblock
2016-12-20 Axel Davyst/nine: Decompose nine_context_set_texture
2016-12-20 Axel Davyst/nine: Decompose nine_context_set_indices
2016-12-20 Axel Davyst/nine: Decompose nine_context_set_stream_source
2016-12-20 Axel Davyst/nine: Do not use NineBaseTexture9 in nine_context
2016-12-20 Axel Davyst/nine: Move Managed Pool handling out of nine_context
2016-12-20 Axel Davyst/nine: Integrate nine_pipe_context_clear to nine_cont...
2016-12-20 Axel Davyst/nine: Move pipe and cso to nine_context
2016-12-20 Axel Davyst/nine: Rename pipe to pipe_data in nine_context
2016-12-20 Axel Davyst/nine: Rename cso in nine_context to cso_shader
2016-12-20 Axel Davyst/nine: Access pipe_context via NineDevice9_GetPipe
2016-12-20 Axel Davyst/nine: Remove NineDevice9_GetCSO
2016-12-20 Axel Davyst/nine: Move query9 pipe calls to nine_context
2016-12-20 Axel Davyst/nine: Use atomics for nine_bind
2016-12-20 Axel Davyst/nine: Track dirty state groups in nine_context
2016-12-20 Axel Davyst/nine: Back User Clip Planes to nine_context
2016-12-20 Axel Davyst/nine: Back ps to nine_context
2016-12-20 Axel Davyst/nine: Back ds to nine_context
2016-12-20 Axel Davyst/nine: Back all ff states in nine_context
2016-12-20 Axel Davyst/nine: Refactor LightEnable
2016-12-20 Axel Davyst/nine: Refactor SetLight
2016-12-20 Axel Davyst/nine: Put ff data in a separate structure
2016-12-20 Axel Davyst/nine: Back viewport to nine_context
2016-12-20 Axel Davyst/nine: Back scissor to nine_context
2016-12-20 Axel Davyst/nine: Back RT to nine_context
2016-12-20 Axel Davyst/nine: Back current index buffer to nine_context
2016-12-20 Axel Davyst/nine: Back all shader constants to nine_context
2016-12-20 Axel Davyst/nine: Back sampler states to nine_context
2016-12-20 Axel Davyst/nine: Back vs to nine_context
2016-12-20 Axel Davyst/nine: Back vdecl to nine_context
2016-12-20 Axel Davyst/nine: Move stream freq data to nine_context
2016-12-20 Axel Davyst/nine: Move vtxbuf to nine_context
2016-12-20 Axel Davyst/nine: Move stream_usage_mask to nine_context
2016-12-20 Axel Davyst/nine: Back textures into nine_context
2016-12-20 Axel Davyst/nine: Move texture setting to nine_context_*
2016-12-20 Axel Davyst/nine: Track changed.texture only for stateblocks
2016-12-20 Axel Davyst/nine: Move draw calls to nine_state
2016-12-20 Axel Davyst/nine: Move core of device clear to nine_state
2016-12-20 Axel Davyst/nine: Introduce nine_context
2016-12-20 Axel Davyst/nine: Implement WFOG properly
2016-12-20 Axel Davyst/nine: Fix ff texture coordinate selection
2016-12-20 Axel Davyst/nine: Convert redundant check to assert in ff ps
2016-12-20 Axel Davyst/nine: Fix two special cases in ff ps
2016-12-20 Axel Davyst/nine: Remove useless code in ff ps
2016-12-20 Axel Davyst/nine: Fix ff cases when stages should be disabled
2016-12-20 Axel Davyst/nine: Always initialize current in ff ps
2016-12-20 Axel Davyst/nine: Fix check for ff specular
2016-12-20 Axel Davyst/nine: Do not saturate illumination coefficients...
2016-12-20 Axel Davyst/nine: Fix ff COLOR0 w component computation
2016-12-20 Axel Davyst/nine: Fix specular enable for alpha
2016-12-20 Axel Davyst/nine: Ignore MULTISAMPLEMASK when RT is not multisampled
2016-12-20 Axel Davydriconf: Fix missing gettext
2016-12-20 Axel Davyst/nine: Add new driconf options to control DISCARD...
2016-12-20 Axel Davyst/nine: Rework buffer presentation path
2016-12-20 Axel Davyst/nine: Fix a leak in Swapchain dtor
2016-12-20 Axel Davyd3dadapter/present: Add precision for WaitBufferReleased
2016-12-20 Axel Davyd3dadapter/present: Add new API to ID3DPresent
2016-12-20 Axel Davyst/nine: Silent warnings with guid_str
2016-12-20 Axel Davyst/nine: Do not generate gallium NOP on d3d NOP
2016-12-20 Axel Davyst/nine: Fix leak in user constant upload path
2016-12-20 Axel Davyst/nine: Correctly release sw cursor image
2016-12-20 Axel Davyst/nine: Handle when cursor stride is not what is expected
2016-12-20 Axel Davyst/nine: Avoid crash on empty Draw*Up
2016-12-20 Axel Davyst/nine: Capture texturestage states in pixel stateblocks
2016-12-20 Axel Davyst/nine: Add missing changed states to pixel stateblocks
2016-12-20 Axel Davyst/nine: Add some debug info in stateblocks
2016-12-20 Axel Davyst/nine: Remove useless check in surface9 ctor
2016-12-20 Axel Davyst/nine: Fix bad light initialization in stateblocks
2016-12-20 Axel Davyst/nine: Remove unused ff.changed.group
2016-12-20 Axel Davyst/nine: Fix ps multisample check
2016-12-20 Axel Davyst/nine: Fix useless swapchain init checks
2016-12-20 Axel Davyst/nine: Don't update stream_usage_mask in sw path
2016-12-20 Axel Davyst/nine: Remove useless call to nine_update_state
2016-12-20 Axel Davyst/nine: Add validation to SetSamplerState
2016-12-20 Axel Davyst/nine: Improve doc of D3DPMISCCAPS_POSTBLENDSRGBCONVERT
2016-12-20 Axel Davygallium-docs: Add documentation for when using several...
2016-12-20 Axel Davygallium-docs: Add documentation for threading requirements
2016-12-20 Chad Versaceegl: Check config's surface types in eglCreate*Surface()
2016-12-20 Kenneth Graunkeglsl: Use ir_var_temporary when generating inline funct...
2016-12-20 Kenneth Graunkei965: Don't bail on vertex element processing if we...
2016-12-20 Jonathan Graymesa: don't attempt to unlock an unlocked debug state...
2016-12-20 Dave Airlieglsl: allow invariant on fragment shader outputs.
2016-12-20 Timothy Arcerii965: keep gl_program shader info in sync after gather...
2016-12-19 Ian Romanicknir: Trivial clean ups in the generated nir_constant_ex...
2016-12-19 Ian Romanicknir: Silence unused parameter warnings in nir_constant_...
2016-12-19 Ian Romanicknir: Silence missing field initializer warnings for...
2016-12-19 Ian Romanickglsl: Silence "unused parameter" warnings in ast_type.cpp
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