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mesa.git
2011-04-05
Vinson Lee
scons: Generate empty git_sha1.h for all platforms.
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tree
2011-04-05
Kenneth Graunke
ir_to_mesa: Use gl_register_file enum type rather than...
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2011-04-05
Kenneth Graunke
ir_to_mesa: Unprefix ir_to_mesa_undef* and ir_to_mesa_a...
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2011-04-05
Kenneth Graunke
ir_to_mesa: Use emit overloads to avoid passing undef...
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2011-04-05
Kenneth Graunke
ir_to_mesa: Rename ir_to_mesa_emit_*_opX methods to...
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2011-04-05
Kenneth Graunke
ir_to_mesa: Use constructors to convert between src_reg...
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2011-04-05
Kenneth Graunke
ir_to_mesa: Remove the "ir_to_mesa_" prefix on src_reg...
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2011-04-05
Kenneth Graunke
ir_to_mesa: Rename src_reg and dst_reg variables to...
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2011-04-05
Brian Paul
scons: generate empty git_sha1.h file for now
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2011-04-05
Ian Romanick
mesa: Include GIT SHA1 in GL version string
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tree
2011-04-05
Ian Romanick
dri: Remove driver date from renderer string
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2011-04-05
Ian Romanick
ir_to_mesa: Handle shadow compare w/projection and...
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2011-04-05
Marek Olšák
r300g: postpone fragment shader state validation until...
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2011-04-05
Tom Stellard
r300/compiler: Fix vertex shader MAD instructions with...
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2011-04-05
Fabian Bieler
st/mesa: Apply LOD from texture object
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2011-04-05
Fabian Bieler
st/mesa: Apply LOD bias from correct texture unit
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tree
2011-04-05
Brian Paul
mesa: fix alpha value for texstore_rgbx8888
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2011-04-05
Fabian Bieler
mesa: Guard against null pointer deref in fbo validation
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2011-04-05
Brian Paul
mesa: added _mesa_get_attachment_teximage() helpers
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2011-04-05
Brian Paul
mesa: 80-column wrapping
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2011-04-05
Dave Airlie
r300c: fix build since last r300g commit
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2011-04-05
Marek Olšák
r300g: fix RG/LATC1_SNORM by doing UNORM->SNORM convers...
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2011-04-05
Marek Olšák
r300/compiler: implement the CND opcode
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2011-04-05
Marek Olšák
r300/compiler: set the MSB of ADDR for inline constants
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2011-04-04
Brian Paul
st/mesa: minor assorted clean-ups and fixes
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2011-04-04
Brian Paul
st/mesa: use 'array' local var to simplify the code...
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2011-04-04
Brian Paul
st/mesa: fix zero-sized user vertex buffer bug
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2011-04-04
Ian Romanick
mesa: Add fall-back formats for unsupported snorm formats
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2011-04-04
Ian Romanick
i965: Add the missing supportable EXT_texture_snorm...
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2011-04-04
Bryan Cain
nv50: prevent NV_OP_SELECT from having flags_def defined
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2011-04-04
Brian Paul
mesa: work around failed assertion for GL_RGBA16_SNORM...
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2011-04-04
Brian Paul
docs: update prerequisites, remove old demo info
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2011-04-04
Brian Paul
docs: update info about Mesa packaging/contents
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tree
2011-04-04
Marek Olšák
r300/compiler: apply the texture swizzle to shadow...
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2011-04-04
Marek Olšák
r300/compiler: propagate SaturateMode down to the resul...
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tree
2011-04-04
Alex Deucher
r600g: add some additional ontario pci ids
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2011-04-04
Alex Deucher
r600c: add new ontario pci ids
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2011-04-03
Marek Olšák
r300g: do not wait for a busy BO if neither GPU nor...
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2011-04-03
Marek Olšák
r300g: remove unused RADEON_PB_USAGE_CACHE
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2011-04-03
Marek Olšák
r300g: tell the GLSL compiler to lower the continue...
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2011-04-03
Marek Olšák
r300g: avoid mapping the same buffer twice
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2011-04-03
Marek Olšák
r300g: handle DISCARD_WHOLE_RESOURCE for buffers
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2011-04-03
Marek Olšák
r300g: remove the redundant reference counter in radeon_bo
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2011-04-03
Tom Stellard
Revert "r300/compiler: Remove obsolete compiler passes"
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2011-04-03
Kenneth Graunke
i965/fs: Switch W and 1/W in Sandybridge interpolation...
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2011-04-03
Kenneth Graunke
i965: Fix null register use in Sandybridge implied...
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2011-04-01
Eric Anholt
i965: Fix the VS thread limits for GT1, and clarify...
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2011-04-01
José Fonseca
tests: Use elts in translate_test.
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2011-04-01
José Fonseca
scons: Add aliases for unit tests.
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2011-04-01
José Fonseca
translate: Respect translate_buffer::max_index.
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2011-04-01
José Fonseca
draw: Prevent out-of-bounds vertex buffer access.
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2011-04-01
Marek Olšák
gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in...
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2011-04-01
Marek Olšák
gallium: add a CAP for mixed colorbuffer format support
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2011-04-01
Tom Stellard
r300/compiler: Remove obsolete compiler passes
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tree
2011-04-01
Tom Stellard
prog_optimize: Fix reallocating registers for shaders...
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tree
2011-03-31
Christoph Bumiller
nv50: fix for GPR allocation granularity being 16 bit
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2011-03-31
Christoph Bumiller
nv50: copy regalloc fixes from nvc0
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2011-03-31
José Fonseca
draw: Revert code reorg in previous change.
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2011-03-31
Chris Wilson
intel: Fix regression in clear_with_blit from 7bae1c3d
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2011-03-31
Luca Barbieri
draw: implement vertex color clamping, and disable...
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2011-03-30
Jerome Glisse
gallium: list use inline function to avoid macro shot...
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2011-03-30
José Fonseca
draw: Forgot to remove one istart usage.
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2011-03-30
José Fonseca
draw: Fix bug when drawing ushort indices.
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2011-03-30
Chris Wilson
intel: Remove the unrelaxed relocation assertion
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2011-03-30
Feng, Haitao
egl_dri2 x11: Fix a typo
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2011-03-30
Chris Wilson
intel: Add some defense against buffer allocation failu...
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2011-03-30
Chris Wilson
Revert "intel: Add some defense against buffer allocati...
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2011-03-30
Michel Dänzer
gallium: Use explicit values in caps enums.
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2011-03-30
Michel Dänzer
Use row stride instead of width when getting colour...
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2011-03-30
Michel Dänzer
Use proper source row stride when getting depth/stencil...
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2011-03-30
Kenneth Graunke
intel: Add IS_GT2 macro for recognizing Sandybridge...
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2011-03-29
Christoph Bumiller
nv50,nvc0: implement colour clamping controls
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2011-03-29
Fredrik Höglund
r600g: implement texture barrier
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2011-03-29
Fredrik Höglund
r600g: implement the pipe_screen fence functions
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2011-03-29
Ian Romanick
mesa: Fix ugly indentation left from previous commit
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tree
2011-03-29
Ian Romanick
glsl: Calcluate Mesa state slots in front-end instead...
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tree
2011-03-29
Ian Romanick
glsl: Move _mesa_builtin_uniform_desc from uniforms...
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tree
2011-03-29
Marek Olšák
r300g: add support for all render targets with one...
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2011-03-29
Marek Olšák
intel: fix build
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2011-03-29
Chris Wilson
intel: Protect intel_clear_with_blit from failed buffer...
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2011-03-29
Chris Wilson
i965: Avoid name clash of loop counter and member
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2011-03-29
Chris Wilson
i915: Detect allocation failure of batch buffer
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2011-03-29
Marek Olšák
docs: update GL3 status
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2011-03-29
Marek Olšák
r300g: finish up signed normalized textures and render...
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2011-03-29
Marek Olšák
r300g: enable clamping controls
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2011-03-29
Marek Olšák
gallium: remove PIPE_CAP_VERTEX_COLOR_CLAMP_CONTROL
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2011-03-29
Marek Olšák
mesa: clamp texture border color if ARB_texture_float...
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2011-03-29
Marek Olšák
st/mesa: choose an appropriate texture format for DrawP...
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2011-03-29
Marek Olšák
gallium: add EXT_texture_snorm support
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2011-03-29
Marek Olšák
mesa: implement texstore and texfetch hooks for signed...
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2011-03-29
Marek Olšák
mesa: initial EXT_texture_snorm support
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2011-03-29
Luca Barbieri
gallium: implement clamping controls (ARB_color_buffer_...
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tree
2011-03-29
Marek Olšák
mesa: implement clamping controls (ARB_color_buffer_float)
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2011-03-29
Marek Olšák
mesa: regenerate glapi files
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2011-03-29
Kenneth Graunke
i965: Resolve implied moves in brw_dp_READ_4_vs_relative.
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2011-03-29
Kenneth Graunke
i965: Refactor Sandybridge implied move handling.
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2011-03-29
Vinson Lee
mesa: Add missing parentheses in glBlitFramebufferEXT...
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2011-03-29
Ian Romanick
intel: Don't leak the tex object miptree when replacing it
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2011-03-29
Vinson Lee
gallivm: Fix build with llvm-2.9.
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2011-03-29
Vinson Lee
i915g: Fix build.
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