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mesa.git
2012-04-23
Dave Airlie
r600g: split add_reg into add_reg and add_reg_bo variants
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2012-04-23
Jonas Maebe
glapi: Correct size of allocated _glapi_table struct
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2012-04-22
Dave Airlie
r600g: enable GLSL130 on all cards
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2012-04-21
Dave Airlie
r600g: enable dual src blending on r600 cards
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2012-04-21
Dave Airlie
r600g: enable GLSL 1.30 for r600 class
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2012-04-21
Dave Airlie
r600: enable glsl 1.30 on r700
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2012-04-20
Dave Airlie
r600g: report INTEGERS cap if glsl130 is on.
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2012-04-20
Dave Airlie
r600g: enable glsl 130 on evergreen.
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2012-04-20
Vadim Girlin
r600g: disable I2F conversion for InstanceID if integer...
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2012-04-20
Vadim Girlin
r600g: store glsl_feature_level in the r600_screen
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2012-04-20
Brian Paul
mesa: move gl_array_attrib::NewState to gl_array_object...
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2012-04-20
Brian Paul
docs: recommend 2GB of RAM for Viewperf tests
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2012-04-20
Eric Anholt
i965: Convert live interval computation to using live...
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2012-04-20
Eric Anholt
i965: Move the old live interval analysis code next...
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2012-04-20
Eric Anholt
i965: Add support for live variable analysis using...
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2012-04-20
Eric Anholt
i965: Add basic block generator.
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2012-04-20
Eric Anholt
i965/fs: Suppress printing the whole loop in BRW_OPCODE...
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2012-04-19
Eric Anholt
glsl: Properly throw compile-time errors for conflictin...
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2012-04-19
Eric Anholt
glsl: Track in each ir_variable whether it was ever...
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2012-04-19
Eric Anholt
glsl: Convert the tests directory to automake.
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2012-04-19
Eric Anholt
glsl: Fix up some comments in structure splitting,...
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2012-04-19
Eric Anholt
glsl: Don't allow array splitting on function arguments.
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2012-04-19
Eric Anholt
glsl: Rename the "whole_array_access" member in array...
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2012-04-19
Eric Anholt
glsl: Fix up a comment explaining what a visitor class...
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2012-04-19
Eric Anholt
glsl: Use the column_types() helper method.
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2012-04-19
Eric Anholt
glx: Use AM_CPPFLAGS to pass -I and -D to both C and...
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2012-04-19
Marek Olšák
Revert "mesa: only update _MaxElement when we actually...
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2012-04-19
Michel Dänzer
radeonsi: Fix VGPR_BIT() definition.
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2012-04-19
Michel Dänzer
radeonsi: Replace magic numbers for vertex buffer resource.
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2012-04-19
Michel Dänzer
radeonsi: (User) SGPR related cleanups.
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2012-04-19
Michel Dänzer
radeonsi: Fix sampler offsets for shader intrinsic.
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2012-04-19
Brian Paul
docs: overhaul the Mesa build/install instructions
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2012-04-19
Brian Paul
docs: freshen up the download/unpack instructions
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2012-04-19
Brian Paul
mesa: move unrefs of array objects earlier in _mesa_fre...
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2012-04-19
Christoph Bumiller
nv50,nvc0: prevent multiple flushes when user spins...
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2012-04-19
Christoph Bumiller
nv50/ir/opt: swap VP inputs to first source where possible
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2012-04-19
Marek Olšák
vbo: remove vbo_context::mat_currval
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2012-04-19
Marek Olšák
vbo: remove vbo_context::generic_currval
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2012-04-19
Marek Olšák
vbo: remove vbo_context::legacy_currval
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2012-04-19
Marek Olšák
vbo: remove unused variables in vbo_context
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2012-04-19
Marek Olšák
vbo: don't check twice whether it's valid to render
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2012-04-19
Marek Olšák
mesa: set _NEW_VARYING_VP_INPUTS flag only if fixed...
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2012-04-19
Marek Olšák
mesa: add _NEW_VARYING_VP_INPUTS for gl_context::varyin...
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2012-04-19
Marek Olšák
mesa,vbo: properly detect when vertex arrays need to...
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2012-04-19
Marek Olšák
mesa: only update _MaxElement when we actually need it
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2012-04-19
Marek Olšák
st/mesa: use bitshifting to define state flags
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2012-04-19
Michel Dänzer
radeonsi: MIMG shader instructions require waiting...
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2012-04-19
Michel Dänzer
radeonsi: Replace more magic numbers for sampler state.
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2012-04-19
Michel Dänzer
radeonsi: Fix mip filter encoding in sampler state.
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2012-04-19
Michel Dänzer
radeonsi: Set tiling mode index for depth/stencil buffers.
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2012-04-19
Kenneth Graunke
glsl: Remove unused mem_ctx field from ir_array_splitti...
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2012-04-19
Kenneth Graunke
i965: Rename BRW_MAX_SURFACES to BRW_MAX_WM_SURFACES.
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2012-04-19
Kenneth Graunke
i965: Fix outdated comments about binding tables.
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2012-04-18
Mathias Fröhlich
mesa: Use array object constructor.
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2012-04-18
Brian Paul
svga: flush drawing before clearing
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2012-04-18
Brian Paul
pipebuffer: split up assertion
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2012-04-18
Brian Paul
svga: return PIPE_OK instead of 0
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2012-04-18
Marek Olšák
gallium/u_gen_mipmap: don't release vertex buffer at...
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2012-04-18
Marek Olšák
gallium/u_blit: don't release vertex buffer at end...
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2012-04-18
Marek Olšák
gallium: remove PIPE_TRANSFER_NOOVERWRITE, use equivale...
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2012-04-18
Marek Olšák
st/mesa: write vertices directly into the buffer for...
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2012-04-18
Marek Olšák
st/mesa: use u_upload_mgr to upload vertices for glClea...
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2012-04-18
Marek Olšák
st/mesa: write vertices directly into the buffer in...
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2012-04-18
Marek Olšák
st/mesa: use u_upload_mgr to upload vertices for glDraw...
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2012-04-18
Marek Olšák
st/mesa: use u_upload_mgr to upload vertices for glDraw...
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2012-04-18
Marek Olšák
st/mesa: write vertices directly into the buffer for...
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2012-04-18
Marek Olšák
st/mesa: use u_upload_mgr to upload vertices for glBitmap
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2012-04-18
Michel Dänzer
radeonsi: Improve calculation of number of pixel shader...
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2012-04-18
Michel Dänzer
radeonsi: Fix calculation of pitch value in sampler...
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2012-04-18
Michel Dänzer
radeonsi: Set tiling mode index in sampler view state.
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2012-04-18
Michel Dänzer
radeonsi: Replace magic numbers with register definitio...
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2012-04-18
Michel Dänzer
radeonsi: Fix white border color type in sampler state.
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2012-04-17
Kenneth Graunke
glsl/builtins: Rework profiles to use the new '.glsl...
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2012-04-17
Kenneth Graunke
glsl/builtins: Support stage-agnostic built-in profiles.
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2012-04-17
Kenneth Graunke
glsl: Make the standalone compiler accept '.glsl' files.
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2012-04-17
Brian Paul
mesa: add a couple fast-paths to fast_read_rgba_pixels_...
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2012-04-17
Dave Airlie
configure.ac: add IA64 support.
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2012-04-17
Kenneth Graunke
glsl/builtins: Use ivec for texel offsets in texturePro...
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2012-04-17
Christoph Bumiller
nv50: specify location of UCPs to code generator
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2012-04-17
Tom Stellard
r600g: Use automake to generate Makefile
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2012-04-16
Eric Anholt
Revert "glsl: Refuse to link GLSL 1.40+ shaders that...
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2012-04-16
Eric Anholt
docs: Update GLSL 1.40 status.
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2012-04-16
Eric Anholt
docs: Update that int textures got done for GL3.
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2012-04-16
Eric Anholt
docs: Update that ARB_draw_instanced is on in i965.
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2012-04-16
Eric Anholt
docs: Update TBO support.
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2012-04-16
Eric Anholt
glsl: Refuse to link GLSL 1.40+ shaders that would...
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2012-04-16
Eric Anholt
glsl: Add remaining *sampler2DRect* texture functions.
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2012-04-16
Eric Anholt
glsl: Fix the prototype of textureProjGradOffset(sample...
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2012-04-16
Eric Anholt
glsl: Mark [iu]sampler{Buffer,2DRect}as reserved in...
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2012-04-16
Eric Anholt
glsl: Add textureSize(*samplerBuffer) support.
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2012-04-16
Eric Anholt
glsl: Fix comment typo in 1.40 work.
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2012-04-16
Eric Anholt
mesa: Remove dead _mesa_sizeof_glsl_type().
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2012-04-16
Eric Anholt
gtest: Don't actually install a library.
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2012-04-16
Brian Paul
svga: add case for PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
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2012-04-16
Dylan Noblesmith
autoconf: add AM_PROG_CC_C_O
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2012-04-15
Christoph Bumiller
nvc0: fix nve4 linear copies
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2012-04-15
Christoph Bumiller
targets/xvmc-nouveau: fix accidental hardcoded include...
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2012-04-15
Christoph Bumiller
nv50: use correct semantic map value for undefined...
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2012-04-15
Christoph Bumiller
targets/xvmc-nouveau: add libdrm include path
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2012-04-15
Ben Skeggs
nv30: init sample_mask to some default value at context...
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