mesa.git
2010-05-08 Chia-I Wugallium: Add egl-apis target.
2010-05-08 Chia-I Wumapi: Add install rules for OpenGL ES.
2010-05-08 Chia-I Wumapi: Install .pc file for OpenVG.
2010-05-08 Chia-I Wumapi: Update vgapi to build libOpenVG.so.
2010-05-08 Chia-I Wumapi: Merge src/gles/.
2010-05-08 Chia-I WuDefine OpenGL ES and OpenVG library names.
2010-05-08 Chia-I Wuegl_g3d: Check external modules for client APIs first.
2010-05-08 Chia-I Wuegl: Add _eglSearchPathForEach.
2010-05-07 Brian Paulgallium/draw: additional comments in the clipping code
2010-05-07 Brian Paulmesa: remove driver hooks for GetFloat/Integer/Doublev...
2010-05-07 Kristian Høgsbergglx: Get GLX_SCREEN first in __glXQueryContextInfo()
2010-05-07 Jon TURNEYmesa: fpclassify dummy definition is not needed on...
2010-05-07 Brian Paultgis: fix SOA aliasing for MUL instruction in SSE codegen
2010-05-07 Vinson Leeapple: Move glapi to mapi.
2010-05-07 José Fonsecamapi/glapi: Don't allocate a page for every function...
2010-05-07 José Fonsecamapi: Avoid Data Execution Prevention on windows.
2010-05-07 José Fonsecawgl: Add mapi to includes.
2010-05-07 Chia-I Wumapi: Add x86-64 dispatcher.
2010-05-07 Chia-I Wumapi: Add x86 dispatcher.
2010-05-07 Chia-I Wust/vega: Use vgapi.
2010-05-07 Chia-I Wumapi: Add vgapi.
2010-05-07 Chia-I Wumapi: Add a generic C dispatcher.
2010-05-07 Chia-I Wumapi: Add mapi and share the code with glapi.
2010-05-07 Chia-I Wuglapi: Move to src/mapi/.
2010-05-07 Chia-I Wuglapi: Move assembly dispatchers back into glapi/.
2010-05-06 Török Edwingallivm: Require SSE2 for draw_llvm/llvmpipe due to...
2010-05-06 Brian Paulsoftpipe: fix dangling references to shaders in the...
2010-05-06 Brian Paultgsi: make SSE ADD instruction SOA-safe
2010-05-06 Brian Paultgsi: code refactoring
2010-05-06 Brian Paultgsi: added tgsi_get_processor_name()
2010-05-06 Brian Paultgsi: fix tgsi_exec_machine_bind_shader() to handle...
2010-05-06 Brian Paulgallium/tgsi: remove unused tgsi_exec_labels code
2010-05-06 José Fonsecallvmpipe: Fix fence wait.
2010-05-06 Brian Paulst/mesa: fix compressed mipmap generation for small...
2010-05-06 Brian Paulst/mesa: fix bug in compute_num_levels()
2010-05-06 Brian Paulst/mesa: when copying mipmap levels between textures...
2010-05-06 José Fonsecascons: Disable graw-null on msvc until linkage works.
2010-05-06 José Fonsecagraw-null: Try to fix MSVC linkage problems.
2010-05-06 Jakob Bornecrantzes: Ignores
2010-05-06 Jakob Bornecrantzsvga: Fix scons build
2010-05-06 Qicheng Christopher Lillvmpipe: implement occlusion query
2010-05-06 Jakob Bornecrantzutil: Recognize FALSE and F in debug_get_bool_option
2010-05-06 José Fonsecagallium: untrack u_indices_gen.c and u_indices_gen.c
2010-05-06 José Fonsecaraw/clear: Make it portable.
2010-05-06 José Fonsecagraw-null: New target to ensure we always have a graw...
2010-05-06 José Fonsecagraw-xlib: Remove duplicate graw.h file.
2010-05-06 José FonsecaRevert "gallium: untrack u_indices_gen.c and u_indices_...
2010-05-06 Xavier Chantrygallium: untrack u_indices_gen.c and u_indices_gen.c
2010-05-06 Xavier Chantrygallium: untrack u_indices_gen.c and u_indices_gen.c
2010-05-06 Jeremy Huddlestondarwin: Fix build
2010-05-06 Brian Paulgallium: still more provoking vertex fixes
2010-05-06 Brian Paulgallium: added edge flag print/debug code (disabled)
2010-05-06 Brian Paulgallium: rename draw() to draw_elements() in vbuf code
2010-05-06 Brian Paulllvmpipe: update driver's provoking vertex code
2010-05-06 Brian Paulgallium: rework provoking vertex code
2010-05-05 Marek Olšáktgsi: make dumping work on non-debug builds
2010-05-05 Marek Olšákst/mesa: fix per-vertex point size
2010-05-05 Brian Paulllvmpipe: added a new assertion as a hint to Coverity
2010-05-05 Xavier Chantrynouveau: only advertise PIPE_FORMAT_DXT* if s3tc available
2010-05-05 José Fonsecagraw-xlib: Revert the output dir lib change.
2010-05-05 Vinson Leest/mesa: Remove unnecessary headers.
2010-05-05 Vinson Leemesa: fpclassify dummy definition not needed on Mac...
2010-05-05 Vinson Leesvga: Remove unnecessary header.
2010-05-05 Vinson Leedraw: Remove unnecessary header.
2010-05-05 Vinson Leeutil: Remove unnecessary headers.
2010-05-05 Vinson Leellvmpipe: Remove unnecessary headers.
2010-05-05 Vinson Leer300g: Fix memory leak on error path.
2010-05-05 Eric Anholti965: When an RB gets a new region, clear the old from...
2010-05-05 Eric Anholtintel: Don't tile textures so small that size is blown...
2010-05-05 Chia-I Wuprogs/egl: Fix eglut with OpenGL ES 2.0.
2010-05-05 Brian Paulosmesa: remove unused var
2010-05-05 Brian Paulmesa: remove some color index code
2010-05-05 Brian Paulmesa: remove unused renderbuffer adaptor code
2010-05-05 Brian Paulmesa: remove renderbuffer adaptor calls
2010-05-05 Brian Paulosmesa: fix OSMesa for CHAN_BITS=32
2010-05-05 Chia-I Wust/mesa: Fix texture-from-pixmap.
2010-05-05 Chia-I Wumesa: Fix build of ES overlay.
2010-05-05 Brian Paulst/mesa: remove commented-out struct field
2010-05-05 Brian Paulgallium: remove trailing comma in enum list
2010-05-05 Brian Paulmesa: add a dummy definition for fpclassify() if needed
2010-05-05 Brian Paulmesa: remove trailing comma in enum list
2010-05-05 Brian Paulllvmpipe: predicate LLVMDumpModule() on DEBUG_JIT
2010-05-05 José Fonsecatests/raw: Get it building with scons.
2010-05-04 José Fonsecadraw: Preserve the provoking vertex both when decomposi...
2010-05-04 Brian Pauldraw: Adjust wideline vertex coords for D3D.
2010-05-04 José Fonsecascons: Add support for Mingw64.
2010-05-04 Brian Paulst/mesa: need to pass srcLevel to st_texture_image_copy()
2010-05-04 Brian Paulllvmpipe: fix broken compressed cube maps
2010-05-04 Brian Paulgallium/util: added is_format_compressed()
2010-05-04 Brian Paulllvmpipe: do some null pointer checking
2010-05-04 Brian Paulllvmpipe: add some tests for malloc() returning NULL.
2010-05-04 Brian Paulprogs/demos: set line width back to 1.0 in DrawBox()
2010-05-04 Kristian Høgsbergglxinfo: Get visual info when an fbconfig has an associ...
2010-05-04 Kristian HøgsbergFix gles .pc file generation
2010-05-04 Kristian HøgsbergAdd egl.pc file
2010-05-04 Marek Olšákr300g: advertise S3TC only when it's available in Gallium
2010-05-04 Wiktor Janasu_blitter: fix creating fragment shaders
2010-05-04 Kristian Høgsbergintel: Update renderbuffers unconditionally in intelSet...
2010-05-04 Brian Paulst/mesa: return success/fail from guess_and_alloc_texture()
2010-05-04 Brian Paulst/mesa: improved st_texture_image_copy()
next