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mesa.git
2001-06-25
Brian Paul
added missing GLX_PBUFFER_WIDTH/HEIGHT tokens
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2001-06-21
Jouk Jansen
Modified Files:
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2001-06-20
Brian Paul
bumped version numbers
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2001-06-20
Brian Paul
also print GL_MAX_TEXTURE_SIZE
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2001-06-20
Brian Paul
updates for the 3.5 release
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2001-06-20
Brian Paul
removed beta from version string
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2001-06-19
Brian Paul
added a few missing si-glu files
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2001-06-19
Brian Paul
add m4/ directory to tar file list
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2001-06-19
Brian Paul
more updates to tar file lists for 3.5
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2001-06-18
Brian Paul
fix glDraw/CopyPixels w/ fog bug. minor fog code clean...
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2001-06-18
Brian Paul
tar file list updates for 3.5
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2001-06-18
Brian Paul
replaced -g with -O3 under linux-x86
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2001-06-18
Brian Paul
Consolidated source files. Since the re-org a number...
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2001-06-15
Brian Paul
Added fi_type union typedef to glheader.h.
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2001-06-15
Brian Paul
Enable GL_ARB_texture_compression for XMesa/GLX driver...
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2001-06-15
Brian Paul
replace 255 with CHAN_MAX
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2001-06-14
Brian Paul
define both GL_ALL_CLIENT_ATTRIB_BITS and GL_CLIENT_ALL...
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2001-06-14
Brian Paul
fixed a comment
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2001-06-13
Brian Paul
disabled an assertion that doesn't seem to be needed
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2001-06-13
Brian Paul
Allow different max texture sizes for 1/2D, 3D and...
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2001-06-13
Brian Paul
fixed an assertion
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2001-06-13
Brian Paul
fixed a +/- typo in the Y coord setup
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2001-06-13
Brian Paul
moved glTexEnvi calls to better logical locations
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2001-06-12
Brian Paul
removed old, redundant CurrentTransformUnit state var
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2001-06-12
Brian Paul
always feedback unit 0 texcoords
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2001-06-12
Brian Paul
don't compile glClientActiveTextureARB() into display...
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2001-06-12
Brian Paul
disable pixel transfer ops for glGetTexImage(), per...
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2001-06-12
Brian Paul
added latest line and triangle bug fixes
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2001-06-12
Brian Paul
Snap triangle x,y vertices to 1/16 subpixel positions.
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2001-06-11
Brian Paul
check for PB overflow in general_flat_rgba_line()
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2001-06-11
Brian Paul
fixed minor display list bugs (#431517)
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2001-06-11
Jouk Jansen
Committing in .
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2001-06-08
Brian Paul
add check for NULL malloc (from Stanford metacompilatio...
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2001-06-08
Brian Paul
added COPY_4UBV bug fix
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2001-06-08
Brian Paul
only copy GLubyte[4] as a GLuint on x86
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2001-06-08
Brian Paul
use unoptimized COPY_4UBV code on SPARC to avoid memory...
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2001-06-06
davem69
Remove dependency on MESA sources from gl* files
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2001-06-06
Brian Paul
test for X86_FXSR_MAGIC to be sure we have the _fpstate...
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2001-06-06
davem69
SPARC normal tnl optimizations.
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2001-06-05
davem69
Sparc optimized GLAPI dispatch table.
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2001-06-05
davem69
Generate this now that I know which
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2001-06-05
Brian Paul
minor clean-ups
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2001-06-05
Brian Paul
filled in a bunch of the function template strings
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2001-06-05
davem69
Python script for making glapi_sparc.S
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2001-06-05
davem69
Add USE_SPARC_ASM diagnostics to print_info.
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2001-06-04
Brian Paul
removed some code in XMesaDestroyContext() which could...
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2001-06-04
Keith Whitwell
Adaptor code that lets tnl convert compiled (display...
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2001-06-04
Keith Whitwell
fixed some GL_POINTS probs
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2001-06-04
Keith Whitwell
New files to provide glEvalPoint, glEvalCoord implement...
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2001-06-01
Keith Whitwell
Add api_arrayelt.c
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2001-06-01
Keith Whitwell
Working implementation of glArrayElt that decomposes...
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2001-06-01
Brian Paul
added minor comments
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2001-06-01
Brian Paul
applied Klaus Niederkrueger's CHAN_BITS==32 patch
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2001-06-01
Keith Whitwell
apply David Miller's quad/backcolor patch
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2001-05-31
Brian Paul
replaced #ifdef 0 with #if 0
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2001-05-31
Brian Paul
swapped in/out arguments to interp_func. Improved...
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2001-05-31
Brian Paul
fixed s/w alpha channel bug
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2001-05-30
Brian Paul
GLubyte -> GLchan fix
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2001-05-30
Brian Paul
added current raster fog coord and related code
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2001-05-30
Brian Paul
added test for EXT_fog_coord
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2001-05-30
Brian Paul
forgot to check-in yesterday
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2001-05-30
Keith Whitwell
rerun vertex stage on _MESA_NEW_NEED_EYE_COORDS
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2001-05-29
Brian Paul
more DRI libGL-related changes
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2001-05-29
Brian Paul
added math/m_debug_clip.c
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2001-05-29
Brian Paul
removed some old DRI-isms
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2001-05-29
Brian Paul
added new functions to GLX_functions[]
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2001-05-29
Brian Paul
s/void */GLvoid */
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2001-05-29
Brian Paul
infrastructure for GL_ARB_multisample
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2001-05-29
Brian Paul
removed unused var
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2001-05-25
Brian Paul
more work on XMesa / libGL integration
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2001-05-25
Brian Paul
added void to __GLXextFuncPtr
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2001-05-25
Brian Paul
added missing GLX_SGIS_multisample tokens
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2001-05-25
Brian Paul
changed #if OLD_VMS to #ifdef OLD_VMS
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2001-05-24
Brian Paul
added some casts so that older glx.h can be used
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2001-05-24
Brian Paul
change GLXContext and GLXFBConfig typedefs
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2001-05-24
Brian Paul
Initial changes to allow Mesa and its fake GLX to be...
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2001-05-24
Brian Paul
added GL_SGIS_generate_mipmap
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2001-05-24
Brian Paul
Finished GL_SGIS_generate_mipmap. Should be trivial...
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2001-05-24
Brian Paul
prototyping some new stuff
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2001-05-23
Brian Paul
added color table clamp bugfix
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2001-05-23
Brian Paul
fix bug 426657: need to clamp RGBA before color table...
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2001-05-23
Brian Paul
import from 3.4 branch
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2001-05-23
Brian Paul
added 3.4.2 changes, SPARC assembly
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2001-05-23
Brian Paul
updated copyright
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2001-05-23
Brian Paul
SPARC assembly optimizations from David Miller.
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2001-05-22
Brian Paul
a little more work on GL_SGIS_generate_mipmap
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2001-05-21
Brian Paul
fixed a number of multi-texture line bugs
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2001-05-21
Brian Paul
added multitexture support
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2001-05-21
Brian Paul
initial support for GL_SGIS_generate_mipmap extension
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2001-05-21
Gareth Hughes
Initial commit of cliptest work. More to come shortly.
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2001-05-21
Brian Paul
s/Height/height/ (Jeff Potter)
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2001-05-18
Brian Paul
added missing #undefs at end of file
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2001-05-18
Brian Paul
fixed a bad error string in ClientActiveTexture()
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2001-05-17
Brian Paul
fixed two GL error calls
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2001-05-17
Brian Paul
fixed Width/Height typo (Jeff Hartmann)
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2001-05-17
Brian Paul
removed (void) index; statement
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2001-05-17
Keith Whitwell
Comment out __FUNCTION__ usage.
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2001-05-17
Keith Whitwell
Fix order of decomposition of quad.
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2001-05-16
Brian Paul
use DEFARRAY, etc macros to work around 32k data limit...
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2001-05-16
Brian Paul
generate INVALID_OPERATION if active texture != 0 in...
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