mesa.git
2019-10-28 Erik Faye-Lundzink: move set_active_query_state-stub to zink_query.c
2019-10-28 Erik Faye-Lundzink: disable timestamp-queries
2019-10-28 Erik Faye-Lundzink: fixup boolean queries
2019-10-28 Erik Faye-Lundzink/spirv: support vec1 coordinates
2019-10-28 Erik Faye-Lundzink: do not use both depth and stencil aspects for...
2019-10-28 Erik Faye-Lundzink/spirv: always enable Sampled1D for fragment shaders
2019-10-28 Erik Faye-Lundzink: add note about enabling PIPE_CAP_CLIP_HALFZ
2019-10-28 Erik Faye-Lundzink: don't crash when setting rast-state to NULL
2019-10-28 Erik Faye-Lundzink: remove insecure comment
2019-10-28 Erik Faye-Lundzink: avoid texelFetch until it's implemented
2019-10-28 Erik Faye-Lundzink: set ExecutionModeDepthReplacing when depth is...
2019-10-28 Erik Faye-Lundzink: fixup: save rasterizer
2019-10-28 Erik Faye-Lundzink: ensure layout is reasonable before copying
2019-10-28 Erik Faye-Lundzink/spirv: debug-print unknown varying slots
2019-10-28 Erik Faye-Lundzink/spirv: be a bit more strict with fragment-results
2019-10-28 Erik Faye-Lundzink: wait for transfer when reading
2019-10-28 Erik Faye-Lundzink: support more texturing
2019-10-28 Erik Faye-Lundzink/spirv: correct opcode
2019-10-28 Erik Faye-Lundzink: make sure imageExtent.depth is 1 for arrays
2019-10-28 Erik Faye-Lundzink: stub resource_from_handle
2019-10-28 Erik Faye-Lundzink: abort on submit-failure
2019-10-28 Erik Faye-Lundzink: crash hard on unknown queries
2019-10-28 Erik Faye-Lundzink: add more compares
2019-10-28 Erik Faye-Lundzink: more converts
2019-10-28 Erik Faye-Lundzink: more comparison-ops
2019-10-28 Erik Faye-Lundzink: implement ineg
2019-10-28 Erik Faye-Lundzink: add shift ops
2019-10-28 Erik Faye-Lundzink: add division ops
2019-10-28 Erik Faye-Lundzink: add some opcodes
2019-10-28 Erik Faye-Lundzink: clean up opcode-emitting a bit
2019-10-28 Erik Faye-Lundzink: process one aspect-mask bit at the time
2019-10-28 Erik Faye-Lundzink: save all supported util_blitter states
2019-10-28 Erik Faye-Lundzink: save original scissor and viewport
2019-10-28 Erik Faye-Lundzink: store sampler and image_view counts
2019-10-28 Erik Faye-Lundzink: use pipe_stencil_ref instead of uint32_t-array
2019-10-28 Erik Faye-Lundzink: document end-of-frame hack
2019-10-28 Erik Faye-Lundzink: only consider format-desc if checking details
2019-10-28 Dave Airliezink: attempt to get multisample resource creation...
2019-10-28 Dave Airliezink: add samples to rasterizer
2019-10-28 Dave Airliezink: add sample mask support
2019-10-28 Erik Faye-Lundzink: refactor fence destruction
2019-10-28 Erik Faye-Lundzink: drop unused argument
2019-10-28 Erik Faye-Lundzink: cleanup zink_end_batch
2019-10-28 Erik Faye-Lundzink: request ucp-lowering
2019-10-28 Erik Faye-Lundzink: do not lower io
2019-10-28 Erik Faye-Lundzink/spirv: rename vec_type
2019-10-28 Erik Faye-Lundzink/spirv: var -> regs
2019-10-28 Dave Airliezink: add support for compressed formats
2019-10-28 Erik Faye-Lundzink: request alpha-test lowering
2019-10-28 Erik Faye-Lundzink: pool descriptors per batch
2019-10-28 Erik Faye-Lundzink: reuse constants
2019-10-28 Erik Faye-Lundzink: fix off-by-one in assert
2019-10-28 Erik Faye-Lundzink: squashme: trade cplusplus wrapper for header...
2019-10-28 Erik Faye-Lundzink: squashme: forward declare hash_table
2019-10-28 Erik Faye-Lundzink: do not use hash-table for regs
2019-10-28 Erik Faye-Lundzink: clamp scissors
2019-10-28 Erik Faye-Lundzink: kill dead code
2019-10-28 Duncan Hopkinszink: clamped limits to INT_MAX when stored as uint32_t.
2019-10-28 Erik Faye-Lundzink: prepare for shadow-samplers
2019-10-28 Erik Faye-Lundzink: keep a reference to used render-passes
2019-10-28 Erik Faye-Lundzink: pass screen instead of device to program-functions
2019-10-28 Erik Faye-Lundzink: rename sampler-view destroy function
2019-10-28 Erik Faye-Lundzink: clean up render-pass management
2019-10-28 Erik Faye-Lundzink: remove hack-comment
2019-10-28 Erik Faye-Lundzink: ensure sampler-views survive a batch
2019-10-28 Erik Faye-Lundzink: fixup parameter name
2019-10-28 Erik Faye-Lundzink: use helper
2019-10-28 Erik Faye-Lundzink: more batch-ism
2019-10-28 Erik Faye-Lundzink: cache framebuffers
2019-10-28 Erik Faye-Lundzink: cache render-passes
2019-10-28 Erik Faye-Lundzink: simplify renderpass/framebuffer logic a tad
2019-10-28 Erik Faye-Lundzink: implement batching
2019-10-28 Erik Faye-Lundzink: return after blitting
2019-10-28 Erik Faye-Lundzink: remove unusual alignment
2019-10-28 Erik Faye-Lundzink: tweak state handling
2019-10-28 Erik Faye-Lundzink: move primitive-topology stuff into program
2019-10-28 Erik Faye-Lundzink: assign increasing locations to varyings
2019-10-28 Erik Faye-Lundzink: ensure textures are transitioned properly
2019-10-28 Erik Faye-Lundzink: ensure non-fragment shaders use lod-versions...
2019-10-28 Erik Faye-Lundzink: emit dedicated block for variables
2019-10-28 Erik Faye-Lundzink: use uvec for undefs
2019-10-28 Erik Faye-Lundzink: do not destroy staging-resource, deref it
2019-10-28 Erik Faye-Lundzink: track used resources
2019-10-28 Erik Faye-Lundzink: implement fmod
2019-10-28 Erik Faye-Lundzink: store shader_info in zink_shader
2019-10-28 Erik Faye-Lundzink: texture-rects?
2019-10-28 Erik Faye-Lundzink: delete samplers after the current cmdbuf
2019-10-28 Erik Faye-Lundzink: add curr_cmdbuf-helper
2019-10-28 Erik Faye-Lundzink: reference blit/copy-region resources
2019-10-28 Erik Faye-Lundzink: whitespace cleanup
2019-10-28 Erik Faye-Lundzink: wait for idle on context-destroy
2019-10-28 Erik Faye-Lundzink: reference ubos and textures
2019-10-28 Erik Faye-Lundzink: reference vertex and index buffers
2019-10-28 Erik Faye-Lundzink: return old fence from zink_flush
2019-10-28 Erik Faye-Lundzink: reference renderpass and framebuffer from cmdbuf
2019-10-28 Erik Faye-Lundzink: cache those pipelines
2019-10-28 Erik Faye-Lundzink: move renderpass inside gfx pipeline state
2019-10-28 Erik Faye-Lundzink: cache programs
2019-10-28 Erik Faye-Lundzink: pass zink_render_pass to pipeline-creation
2019-10-28 Erik Faye-Lundzink: prepare for multiple cmdbufs
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