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mesa.git
2016-04-21
Marek Olšák
radeonsi: rework polygon stippling to use constant...
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2016-04-21
Marek Olšák
radeonsi: generalize si_set_constant_buffer
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2016-04-21
Marek Olšák
radeonsi: make RW buffer descriptor array global, not...
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2016-04-21
Marek Olšák
radeonsi: rename and rearrange RW buffer slots
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2016-04-21
Roland Scheidegger
gallivm: fix bogus argument order to lp_build_sample_mi...
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2016-04-21
Kenneth Graunke
i965: Fix clear code for ignoring colormask for XRGB...
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2016-04-21
Iago Toral...
i965/blorp: Improve precission of blitting coordinates...
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2016-04-21
Bas Nieuwenhuizen
radeonsi: Add config parameter to si_shader_apply_scrat...
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2016-04-21
Matt Turner
glsl: Relax GLSL 1.10 float suffix error to a warning.
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2016-04-21
Matt Turner
i965/fs: Readd opt_drop_redundant_mov_to_flags().
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2016-04-21
Topi Pohjolainen
i965/blorp: Do not emit pma stall on gen9+
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2016-04-21
Tim Rowley
swr: add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT to get_param
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2016-04-21
Emil Velikov
i965: automake: remove gratuitous "+" during variable...
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2016-04-21
Rob Herring
gbm: add GBM_FORMAT_XBGR8888 format support
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2016-04-21
Rob Herring
st/dri: add 32-bit RGBX/RGBA formats
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2016-04-21
Rob Herring
dri/common: add MESA_FORMAT_R8G8B8{A8, X8}_UNORM format...
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2016-04-21
Rob Herring
i965: add build rule for brw_nir_trig_workarounds.c...
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2016-04-21
Rob Herring
glsl: android: add back missing generated glcpp include...
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2016-04-21
Jonathan Gray
loader: add a libdrm case for loader_get_device_name_for_fd
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2016-04-21
Jonathan Gray
i965/tiled_memcpy: don't unconditionally use __builtin_...
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2016-04-21
Jonathan Gray
egl/x11: authenticate before doing chipset id ioctls
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2016-04-21
Bas Nieuwenhuizen
gallium/radeon: Silence possibly uninitialized variable...
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2016-04-21
Bas Nieuwenhuizen
winsys/amdgpu: Silence possibly uninitialized variable...
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2016-04-21
Bas Nieuwenhuizen
radeonsi: Enable loading into CE RAM.
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2016-04-21
Bas Nieuwenhuizen
radeonsi: Use defines for CONTEXT_CONTROL instead of...
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2016-04-21
Thomas Hindoe...
winsys/amdgpu: fix preamble IB size
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2016-04-21
Topi Pohjolainen
i965/blorp: Reduce the urb size requirement for vertex...
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2016-04-21
Topi Pohjolainen
i965/blorp: Reduce the size of vertex buffer
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2016-04-21
Topi Pohjolainen
i965/blorp: Do not tricker urb re-configuration unneces...
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2016-04-21
Topi Pohjolainen
i965/blorp: Skip re-emitting urb config whenever possible
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2016-04-21
Topi Pohjolainen
i965/blorp: Prepare to switch from compute pipeline
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2016-04-21
Topi Pohjolainen
i965/blorp: Skip uploading state/options not needed...
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2016-04-21
Topi Pohjolainen
i965/blorp: Re-introduce clear programs
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2016-04-21
Topi Pohjolainen
i965/meta: Move check for srgb into is_color_fast_clear...
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2016-04-21
Topi Pohjolainen
i965/meta: Expose check for fast clear compatibility
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2016-04-21
Topi Pohjolainen
i965/meta: Expose fast clear value setup
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2016-04-21
Topi Pohjolainen
i965/meta: Expose non-fast clear rectangle calculation
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2016-04-21
Topi Pohjolainen
i965/meta: Expose resolve clear rectangle calculation
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2016-04-21
Topi Pohjolainen
i965/meta: Expose fast clear rectangle calculation
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2016-04-21
Topi Pohjolainen
i965: Declare input to mcs alignment calculation constant
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2016-04-21
Topi Pohjolainen
i965/blorp: Switch the order of render and texture...
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2016-04-21
Topi Pohjolainen
i965/blorp: Reduce scope for generator and its inputs
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2016-04-21
Topi Pohjolainen
i965/blorp: Add support for disabling color blending
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2016-04-21
Topi Pohjolainen
i965/blorp: Add support for setting fast clear operation
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2016-04-21
Topi Pohjolainen
i965/blorp: Enable blits on gen8
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2016-04-21
Topi Pohjolainen
i965/blorp: Prepare stencil sampling for gen8
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2016-04-21
Topi Pohjolainen
i965/blorp: Add check for supported sample numbers
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2016-04-21
Topi Pohjolainen
i965/blorp: Add support for sampling 3D textures
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2016-04-21
Topi Pohjolainen
i965/blorp: Add support for source swizzle
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2016-04-21
Topi Pohjolainen
i965/blorp: Pipeline upload support for gen8
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2016-04-21
Topi Pohjolainen
i965/gen8: Expose pma stall emission
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2016-04-21
Topi Pohjolainen
i965: Allow texture surface state setup to be used...
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2016-04-21
Topi Pohjolainen
i965/blorp: Prepare sampling for gen9
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2016-04-21
Topi Pohjolainen
i965/blorp: Prepare render target write for gen8
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2016-04-21
Topi Pohjolainen
i965/blorp/gen6: Prepare vertex buffer setup logic...
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2016-04-21
Topi Pohjolainen
i965/blorp/gen7: Expose state setup applicable to gen8
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2016-04-21
Topi Pohjolainen
i965/blorp: Use 8k chunk size for urb allocation
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2016-04-21
Topi Pohjolainen
i965/blorp/gen7: Prepare re-using for gen8
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2016-04-21
Topi Pohjolainen
i965/blorp: Let compiler calculate the vertex buffer...
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2016-04-21
Topi Pohjolainen
i965/gen8: Expose state base address setup
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2016-04-21
Topi Pohjolainen
i965/gen8: Expose surface state helpers
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2016-04-21
Topi Pohjolainen
i965/gen9: Use correct size for DS_STATE
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2016-04-21
Roland Scheidegger
glsl: add forgotten textureOffset function for sampler2...
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2016-04-20
Kenneth Graunke
i965: Fix interpolateAtSample() on single sampled buffers.
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2016-04-20
Kenneth Graunke
i965: Fix gl_SampleMaskIn[] in per-sample shading mode.
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2016-04-20
Kenneth Graunke
i965: Only enable oMask output when there's a multisamp...
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2016-04-20
Kenneth Graunke
i965: Generalize wm_key->compute_sample_id to wm_key...
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2016-04-20
Kenneth Graunke
i965: Delete now dead persample_2x FS program key flag.
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2016-04-20
Kenneth Graunke
i965: Simplify gl_SampleID setup on Gen8+.
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2016-04-20
Kenneth Graunke
i965: Flip key->compute_sample_id check.
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2016-04-20
Bas Nieuwenhuizen
st/mesa: Use correct size for compute CAPs.
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2016-04-20
Kenneth Graunke
i965: Properly handle integer types in opt_vector_float().
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2016-04-20
Kenneth Graunke
i965: Make opt_vector_float() only handle non-type...
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2016-04-20
Kenneth Graunke
i965: Fold vectorize_mov() back into the one caller.
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2016-04-20
Kenneth Graunke
i965: Rework opt_vector_float() control flow.
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2016-04-20
Jason Ekstrand
anv: s/anv_batch_emit_blk/anv_batch_emit/
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2016-04-20
Jason Ekstrand
anv: Remove the old emit macro
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2016-04-20
Jason Ekstrand
anv/gen7_pipeline: Use the new emit macro
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2016-04-20
Jason Ekstrand
anv/gen7_cmd_buffer: Use the new emit macro
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2016-04-20
Jason Ekstrand
anv/device: Use the new emit macro
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2016-04-20
Jason Ekstrand
anv/state: Use the new emit macro
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2016-04-20
Jason Ekstrand
anv/gen8_pipeline: Use the new emit macro
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2016-04-20
Jason Ekstrand
anv/genX_pipeline: Use the new emit macro
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2016-04-20
Jason Ekstrand
anv/gen8_cmd_buffer: Use the new emit macro
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2016-04-20
Jason Ekstrand
anv/cmd_buffer: Use the new emit macro for quaries
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2016-04-20
Jason Ekstrand
anv/cmd_buffer: Use the new emit macro for DRAWING_RECT...
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2016-04-20
Jason Ekstrand
anv/cmd_buffer: Use the new emit macro for compute...
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2016-04-20
Jason Ekstrand
anv/cmd_buffer: Use the new emit macro for 3DSTATE_CONSTANT
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2016-04-20
Jason Ekstrand
anv/cmd_buffer: Use the new emit macro for DEPTH/STENCI...
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2016-04-20
Jason Ekstrand
anv/cmd_buffer: Use the new emit macro for PIPE_CONTROL...
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2016-04-20
Jason Ekstrand
anv/cmd_buffer: Use the new emit macro for 3DPRIMITIVE...
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2016-04-20
Jason Ekstrand
anv: Add a new block-based batch emit macro
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2016-04-20
Samuel Pitoiset
gk110/ir: make use of IMUL32I for all immediates
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2016-04-20
Samuel Pitoiset
gk110/ir: do not overwrite def value with zero for...
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2016-04-20
Marcin Ślusarz
anv: fix build without Wayland platform
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2016-04-20
Laurent Carlier
anv: fix building on i686 with -mcpu=generic
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2016-04-20
Jason Ekstrand
spirv: Trivially handle the NonWriteable decoration
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2016-04-20
Connor Abbott
nir: rename nir_foreach_block*() to nir_foreach_block...
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2016-04-20
Samuel Pitoiset
nvc0: avoid tex read fault from compute shaders on...
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2016-04-20
Jason Ekstrand
i965/vec4: Always split uniforms in array_access_to_pul...
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