mesa.git
2016-03-21 Nicolai Hähnleradeonsi: disable early Z if the fragment shader writes...
2016-03-21 Nicolai Hähnletgsi/scan: add writes_memory to flag presence of stores...
2016-03-21 Nicolai Hähnleradeonsi: force the DCC enable bit off in image descrip...
2016-03-21 Nicolai Hähnleradeonsi: implement MemoryBarrier (v2)
2016-03-21 Nicolai Hähnleradeonsi: implement volatile memory access
2016-03-21 Nicolai Hähnleradeonsi: implement coherent memory access (v2)
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_MEMBAR down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_ATOM* down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_STORE down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_LOAD down to LLVM op (v3)
2016-03-21 Nicolai Hähnleradeonsi: extract the LLVM type name construction into...
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_RESQ down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: extract TXQ buffer size computation into...
2016-03-21 Nicolai Hähnleradeonsi: decompress shader images
2016-03-21 Nicolai Hähnleradeonsi: update shader image descriptor for invalidate...
2016-03-21 Nicolai Hähnleradeonsi: implement set_shader_images (v2)
2016-03-21 Nicolai Hähnlegallium/radeon: make r600_texture_disable_dcc externall...
2016-03-21 Nicolai Hähnletgsi/scan: track which shader images are really buffers
2016-03-21 Nicolai Hähnletgsi/scan: add images_writemask
2016-03-21 Nicolai Hähnlest/mesa: translate additional flags in MemoryBarrier
2016-03-21 Nicolai Hähnlegallium: add additional PIPE_BARRIER_* bits
2016-03-21 Brian Paulsvga: add svga_winsys_context::pipe_debug_callback...
2016-03-21 Charmaine Leesvga: Fix the index buffer rebind regression
2016-03-21 Charmaine Leesvga: rebind stream output targets
2016-03-21 Charmaine Leesvga: rebind index buffer
2016-03-21 Brian Paulsvga: minor formatting fix, comment addition
2016-03-21 Charmaine Leesvga: optimize constant buffer uploads
2016-03-21 Charmaine Leesvga: add a few more resource updates HUD query
2016-03-21 Charmaine Leesvga: add new num-readbacks HUD query
2016-03-21 Brian Paulsvga: use shader sampler view declarations
2016-03-21 Brian Paulgallium/tests: declare sampler views in shaders
2016-03-21 Brian Paulgallium/util: declare sampler view in util_make_fs_blit...
2016-03-21 Brian Paulpostprocess: declare sampler views in shaders
2016-03-21 Brian Paulhud: add sampler view declaration in text fragment...
2016-03-21 Brian Paulst/mesa: emit sampler view decls in drawpixels code
2016-03-21 Brian Paulst/mesa: emit sampler view declaration in bitmap shader
2016-03-21 Brian Paulst/mesa: emit sampler view declarations for ARB vert...
2016-03-21 Brian Paulst/mesa: use correct TGSI texture target in drawpix...
2016-03-21 Brian Paulst/mesa: use correct TGSI texture target in bitmap...
2016-03-21 Brian Paulgallium/tgsi: pass TGSI tex target to tgsi_transform_te...
2016-03-21 Nicolai Hähnlest/mesa: use the texture view's format for render-to...
2016-03-21 Hans de Goedegallium: Remove unused TGSI_RESOURCE_ defines
2016-03-21 Hans de Goedenouveau: codegen: Do not silently fail in handeLOAD...
2016-03-21 Hans de Goedenouveau: codegen: Disable more old resource handling...
2016-03-21 Hans de Goedenouveau: codegen: gk110: Make emitSTORE offset handling...
2016-03-21 Hans de Goedenouveau: codegen: Slightly refactor Source::scanInstruc...
2016-03-21 Hans de Goedenouveau: codegen: Add support for clover / OpenCL kerne...
2016-03-21 Hans de Goedetgsi: Add support for global / private / input MEMORY
2016-03-21 Hans de Goedetgsi: Fix decl.Atomic and .Shared not propagating when...
2016-03-21 Iago Toral... doc: document spilling options accepted by INTEL_DEBUG
2016-03-20 Hans de Goedetgsi: Fix return of uninitialized memory in tgsi_*_inst...
2016-03-20 Ilia Mirkinst/mesa: report correct precision information for low...
2016-03-20 Nishanth Peethambaranst/omx/dec: Correct the timestamping
2016-03-20 Nishanth Peethambaranst/omx: Remove trailing spaces
2016-03-20 Ilia Mirkinnv50/ir: fix indirect texturing for non-array textures...
2016-03-20 Ilia Mirkinst/mesa: only minify depth for 3d targets
2016-03-20 Ilia Mirkinnv50/ir: normalize cube coordinates after derivatives...
2016-03-19 Marek Olšákgallium/radeon: remove remnants of R600 TGSI->LLVM
2016-03-19 Marek Olšákr600g: flatten if (1) statement after removal of TGSI...
2016-03-19 Marek Olšákr600g: remove TGSI->LLVM translation
2016-03-19 Marek Olšákgallium/radeon: remove old CS tracing
2016-03-19 Marek Olšákradeonsi: process TGSI property NEXT_SHADER
2016-03-19 Marek Olšákst/mesa: set TGSI property NEXT_SHADER
2016-03-19 Marek Olšákgallium: add TGSI property NEXT_SHADER
2016-03-19 Pierre Moreaunvc0/ir: Use double constant in handleSQRT
2016-03-19 Kenneth Graunkemesa: Disallow GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME...
2016-03-19 Ilia Mirkinnv50/ir: force-enable derivatives on TXD ops
2016-03-19 Ilia Mirkinnv50: reset TFB bufctx when we no longer hold a referen...
2016-03-19 Samuel Pitoisetnvc0: avoid using magic numbers for the uniform_bo...
2016-03-19 Samuel Pitoisetnv50/ir: make use of auxCBSlot instead of magic numbers
2016-03-19 Samuel Pitoisetnv50,nvc0: replace resInfoCBSlot by auxCBSlot
2016-03-19 Samuel Pitoisetnv50/ir: fix compilation warning in handleSharedATOM()
2016-03-19 Vinson Leenv50,nvc0: Fix invalid constant.
2016-03-19 Kenneth Graunkemesa: Do proper format error checks for GenerateMipmap...
2016-03-19 Kenneth Graunkemesa: Add color renderable/texture filterable format...
2016-03-19 Kenneth Graunkei965: Stop XY clipping point and line primitives.
2016-03-19 Kenneth Graunkei965: Scissor to the viewport when rendering points...
2016-03-19 Kenneth Graunkei965: Include the viewport in the scissor rectangle.
2016-03-19 Kenneth Graunkei965: Introduce an is_drawing_lines() helper.
2016-03-19 Kenneth Graunkei965: Move is_drawing_points to brw_state.h.
2016-03-18 Kenneth Graunkei965: Fix gl_TessLevelOuter[] for isolines.
2016-03-18 Kenneth Graunkei965: Decode non-normalized coordinates bit in SAMPLER_...
2016-03-18 Kenneth Graunkei965: Account for TES in is_drawing_points().
2016-03-18 Pierre Moreaunv50: Mark compute states as dirty on context switch
2016-03-18 Samuel Pitoisetnv50/ir: print SUBFM subops
2016-03-18 Samuel Pitoisetnv50: add a new validation path for compute
2016-03-18 Samuel Pitoisetnv50: rework nv50_compute_validate_program()
2016-03-18 Samuel Pitoisetnv50: rework the validation path for 3D
2016-03-18 Samuel Pitoisetnv50: rename 3d binding points to NV50_BIND_3D_XXX
2016-03-18 Samuel Pitoisetnv50: rename 3d dirty flags to NV50_NEW_3D_XXX
2016-03-18 Samuel Pitoisetnv50: rename NV50_COMPUTE to NV50_CP
2016-03-18 Samuel Pitoisetnv50: rename nv50_context::dirty to nv50_context::dirty_3d
2016-03-18 Brian Paulst/mesa: clean up st_translate_texture_target()
2016-03-18 Brian Paulst/mesa: simplify drawpixels shader code with tgsi...
2016-03-18 Brian Paulst/mesa: simplify bitmap shader code with tgsi transfor...
2016-03-18 Brian Paultgsi: add tgsi_transform_op3_inst() function
2016-03-18 Juan A. Suarez... doc: add 'vec4' option in INTEL_DEBUG
2016-03-18 Daniel Czarnowskiegl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSur...
2016-03-18 George Kyriazisgallium/swr: Cleaned up some context-resource management
2016-03-18 Timothy Arcerimesa: remove remaining tabs in prog_parameter.c
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