mesa.git
2014-09-04 Kenneth Graunkeglsl: Skip rewriting instructions in opt_cpe when unnec...
2014-09-04 Kenneth Graunkeglsl: Initialize source_chan in opt_copy_propagation_el...
2014-09-04 Kenneth Graunkei965: Handle ir_triop_csel in emit_bool_to_cond_code().
2014-09-04 Kenneth Graunkei965: Move curb_read_length/total_scratch to brw_stage_...
2014-09-03 Carl Worthbuild: Rename md5 to checksums as part of .PHONY target
2014-09-03 tiffanyglsl: fix assertion which fails for unsigned array...
2014-09-03 Jason Ekstrandi965/copy_image: Divide the x offsets by block width...
2014-09-03 Jason Ekstrandi965/copy_image: Use the correct block dimension
2014-09-03 Jason Ekstrandmeta/copy_image: Use the correct texture level when...
2014-09-03 Jason Ekstrandi965/copy_image: Use the correct texture level
2014-09-03 Michel Dänzergallivm: Fix build against LLVM SVN >= r216982
2014-09-03 Marek Olšákr600g: fix alpha-test with HyperZ enabled, fixing L4D2...
2014-09-03 Michel Dänzerr600g,radeonsi: Preserve existing buffer flags
2014-09-02 Jason Ekstrandmain: Don't leak temporary texture rows
2014-09-02 Dave Airlier300g: pointless assignment of info.indexed
2014-09-02 Dave Airlieomx/h264: remove stray semicolon after if
2014-09-02 Dave Airlievdpau: unlock the mutex on error paths in attribute...
2014-09-02 Eric Anholtu_primconvert: Use u_upload_mgr for our little IB alloc...
2014-09-02 Eric Anholtu_primconvert: Shut up compiler warning.
2014-09-02 Eric Anholtgbm: Fix gallium build when X11 is in a non-system...
2014-09-02 Eric Anholtvc4: Handle a couple of the transfer map flags.
2014-09-02 Kristian Høgsbergmeta: Make MESA_META_DRAW_BUFFERS restore properly
2014-09-02 Emil VelikovRevert "mesa: fix make tarballs"
2014-09-02 Dave Airliemesa/program_cache: calloc the correct size for the...
2014-09-02 Michel Dänzerradeonsi: Compile dummy pixel shader on demand
2014-09-02 Michel Dänzeru_blitter: Create all shaders on demand
2014-09-02 Michel Dänzerr600g,radeonsi: Inform the kernel if a BO will likely...
2014-09-02 Dave Airlieglsl: free uniform_map on failure path.
2014-09-02 Paul Berrymain/cs: Add gl_context::ComputeProgram
2014-09-02 Jordan Justenmesa: Convert NewDriverState to 64-bits
2014-09-02 Paul Berryi965: Modify state upload to allow 2 different sets...
2014-09-02 Paul Berryi965: Modify dirty bit handling to support 2 pipelines.
2014-09-02 Paul Berryi965: Create a macro for checking a dirty bit.
2014-09-02 Paul Berryi965: Create a macro for setting all dirty bits.
2014-09-02 Paul Berryi965: Create a macro for setting a dirty bit.
2014-09-02 Dave Airliei965: add missing parens in vec4 visitor
2014-09-02 Dave Airlienouveau: don't leak dec struct on error
2014-09-02 Dave Airliexvmc/tests: %C isn't a valid printf specifier.
2014-09-02 Dave Airlienouveau/nv40: quiten coverity warning in unused vertex...
2014-09-01 Ilia Mirkinnv50: remove unused variables
2014-09-01 Ilia Mirkinmesa: force height of 1D textures to be 1 in texture...
2014-09-01 Ilia Mirkinnv50: attach the buffer bo to the miptree structures
2014-09-01 Ilia Mirkinnv50: mt address may not be the underlying bo's start...
2014-09-01 Ilia Mirkinnv50: set the miptree address when clearing bo's in...
2014-09-01 Ilia Mirkinnv50/ir: avoid creating instructions that can't be...
2014-09-01 Ilia Mirkinnvc0: don't make 1d staging textures linear
2014-09-01 Ilia Mirkinnv50: zero out unbound samplers
2014-09-01 Ilia Mirkinnvc0/ir: avoid infinite recursion when finding first...
2014-09-01 Rob Clarkfreedreno/ir3: add DDX/DDY
2014-09-01 Rob Clarkfreedreno/ir3: don't keep IR around
2014-09-01 Jason Ekstrandi965/fs: Don't segfault when debug-logging a null program
2014-09-01 Jason Ekstrandi965/vec4: Don't segfault when debug-logging a null...
2014-09-01 Marek Olšákradeonsi: implement EXPCLEAR optimization for depth
2014-09-01 Marek Olšákr600g,radeonsi: initialize HTILE to fully-expanded...
2014-09-01 Marek Olšákradeonsi: implement fast depth clear
2014-09-01 Marek Olšákradeonsi: move DB_RENDER_CONTROL into draw_vbo
2014-09-01 Marek Olšákradeonsi: disable occlusion queries if they are not...
2014-09-01 Marek Olšákr600g,radeonsi: force fast stencil and HTILE stencil...
2014-09-01 Marek Olšákr600g: set VGT_ENHANCE=4 on R7xx
2014-09-01 Marek Olšákr600g: expose AMD_vertex_shader_layer and *_viewport_in...
2014-09-01 Marek Olšákr600g: fix layered clear
2014-09-01 Marek Olšákr600g: some DB bug workarounds for R6xx DB flushing
2014-09-01 Marek Olšákr600g: enable fast depth clear for array textures and...
2014-09-01 Marek Olšákr600g: use HTILE allocator from SI
2014-09-01 Marek Olšákr600g: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX for EG/CM...
2014-09-01 Marek Olšákradeonsi: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX, inline...
2014-09-01 Glenn Kennardr600g: Implement sm5 geometry shader instancing
2014-09-01 Marek Olšákglsl_to_tgsi: allocate and enlarge arrays for temporari...
2014-09-01 Marek Olšákgallium/pb_bufmgr_cache: limit the size of cache
2014-09-01 Marek Olšákpipe-loader: use the correct screen index
2014-09-01 Marek Olšákegl/dri2: use the correct screen index
2014-09-01 Jordan Justendocs: Mark ARB_compute_shader as work in progress
2014-09-01 Connor Abbotti965/fs: don't use ir->shadow_comparitor in emit_texture_*
2014-09-01 Connor Abbotti965/fs: don't pass ir_variable * to emit_samplepos_setup()
2014-09-01 Connor Abbotti965/fs: don't pass ir_variable * to emit_frontfacing_i...
2014-09-01 Kenneth Graunkei965: Fix GPU hangs when INTEL_DEBUG=no16 is set.
2014-08-31 Emil Velikovmesa: fix make tarballs
2014-08-31 Abdiel Janulguei965/vec4: Remove try_emit_saturate
2014-08-31 Abdiel Janulguei965/fs: Refactor try_emit_saturate
2014-08-31 Abdiel Janulgueir_to_mesa, glsl_to_tgsi: Remove try_emit_saturate
2014-08-31 Abdiel Janulguei965/vec4: Allow propagation of instructions with satur...
2014-08-31 Abdiel Janulguei965/fs: Allow propagation of instructions with saturat...
2014-08-31 Abdiel Janulgueglsl: Optimize clamp(x, b, 1.0), where b > 0.0 as max...
2014-08-31 Abdiel Janulgueglsl: Optimize clamp(x, 0.0, b), where b < 1.0 as min...
2014-08-31 Abdiel Janulgueglsl: Optimize clamp(x, 0, 1) as saturate(x)
2014-08-31 Abdiel Janulgueglsl: Implement saturate as ir_unop_saturate
2014-08-31 Abdiel Janulgueyi965/vec4: Add support for ir_unop_saturate
2014-08-31 Abdiel Janulguei965/fs: Add support for ir_unop_saturate
2014-08-31 Abdiel Janulgueir_to_mesa, glsl_to_tgsi: Add support for ir_unop_saturate
2014-08-31 Abdiel Janulgueir_to_mesa, glsl_to_tgsi: lower ir_unop_saturate
2014-08-31 Abdiel Janulgueglsl: Add a pass to lower ir_unop_saturate to clamp...
2014-08-31 Abdiel Janulgueglsl: Add constant evaluation of ir_unop_saturate
2014-08-31 Abdiel Janulgueglsl: Add ir_unop_saturate
2014-08-31 Abdiel Janulguei965/vec4/fs: Count loops in shader debug
2014-08-31 Abdiel Janulguei965/vec4: inline generate_vec4_instruction() within...
2014-08-31 Kenneth Graunkei965: Add 2x MSAA support to Broadwell fast clear code.
2014-08-31 Matt Turneri965/vec4: Update register coalescing test.
2014-08-31 Matt Turneri965: Use unreachable() to silence warning.
2014-08-31 Chia-I Wuilo: set INTEL_RELOC_GGTT only on GEN6
2014-08-31 Chia-I Wuilo: fix bound check for 3DSTATE_URB_VS
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