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mesa.git
2008-01-31
Ian Romanick
Fetch uniforms from main memory.
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2008-01-31
Ian Romanick
Missing amperstand in previous commit. Oops.
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2008-01-31
Ian Romanick
Pass ptr to local memory copy instead of main memory...
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2008-01-31
Ian Romanick
Provide mechanism to hook in custom vertex shader cache...
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2008-01-31
Ian Romanick
Implement vertex fetch / vertex shader output write...
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2008-01-31
Ian Romanick
Initial pass at instruction / declaration fetch
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2008-01-31
Ian Romanick
Initial pass at vertex shader on SPU using TGSI VM
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2008-01-31
Brian
Cell: prototype SIMD code for z testing
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2008-01-30
Brian
Cell: start to SIMD-ize triangle attribute interpolation
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2008-01-30
Brian
Cell: fold setup_tri() into tri_draw()
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2008-01-30
Brian
Cell: make 'setup' a regular var instead of passing...
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2008-01-30
Brian
Cell: minor code refactoring, movement
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2008-01-30
Brian
Cell: check tile status before wait_on_mask()
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2008-01-30
Brian
Cell: make wait_on_mask() static/inlined
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2008-01-30
Brian
Cell: move CELL_MAX_SPUS
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2008-01-30
José Fonseca
gallium: Teach draw_vf about draw vertices.
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2008-01-30
José Fonseca
gallium: Remove draw_vertex_fetch::lookup.
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2008-01-30
Michal Krol
gallium: Fix build on WinXP.
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2008-01-29
Brian
Cell: use _pack_rgba8() from pack_rgba8.h to do float...
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2008-01-29
Keith Whitwell
gallium: weaken assert slightly
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2008-01-29
Keith Whitwell
gallium: streamline various unfilled & stippled paths
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2008-01-29
Keith Whitwell
gallium: don't rely on assert(0) for error handling...
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2008-01-29
José Fonseca
gallium: Emit point size as a constant.
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2008-01-29
José Fonseca
gallium: Emit constants.
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2008-01-29
José Fonseca
gallium: Allow draw_vf usage to be controlled at runtime.
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2008-01-29
José Fonseca
gallium: Add extern keyword to global.
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2008-01-29
Brian
Cell: add OPT_FLAGS var
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2008-01-29
Brian
Cell: move cmd_render() into new spu_render.c file
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2008-01-29
Brian
Cell: add a few null texture tests
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2008-01-29
Brian
Cell: compute min index referenced in draw command...
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2008-01-29
Brian
Cell: minor optimization for flat shading
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2008-01-29
Brian
Cell: basic texture mapping
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2008-01-29
Brian
Cell: initial texture cache/sampling code
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2008-01-29
Brian
Cell: emit state in cell_clear_surface() if dirty.
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2008-01-29
Brian
Cell: re-enable bounding boxes
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2008-01-29
José Fonseca
gallium: Use GALLIUM_ prefix for env vars.
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2008-01-29
José Fonseca
gallium: Use CALLOC for pb_buffer to ensure that all...
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2008-01-29
José Fonseca
gallium: Remove direct dependencies to mesa internals.
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2008-01-28
Keith Whitwell
gallium: remove dead vars, code
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2008-01-28
Keith Whitwell
gallium: fix typos in hardwired fetch path
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2008-01-28
Brian
push out far clip plane to 200
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2008-01-28
Brian
Added d/D keys to change viewing distance, 'a' to toggl...
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2008-01-28
Brian
Cell: additional assertions
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2008-01-28
Brian
Cell: make sure state commands aren't split across...
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2008-01-28
Brian
Cell: remove unneeded flush(), dead code
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2008-01-28
Brian
Cell: clean-up of render path
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2008-01-28
Brian
Cell: checkpoint commit: always inline prim indexes...
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2008-01-28
Brian
Cell: If flushing for swapbuffers, wait for frame compl...
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2008-01-28
Brian
Cell: additional debug code, misc clean-up
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2008-01-28
Brian
Cell: generalize the batch buffer code for vertex buffe...
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2008-01-28
Brian
gallium: check if surface has defined status in check_c...
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2008-01-28
Keith Whitwell
gallium: handle flatshading explicitly in clipper stage
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2008-01-28
Keith Whitwell
gallium: add a couple of hardwired vertex fetch functions
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2008-01-28
Keith Whitwell
gallium: only call vertex/prim queue flush when there...
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2008-01-28
Keith Whitwell
gallium: explictly cast double to float in vertex fetch
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2008-01-28
Keith Whitwell
gallium: fill in missing formats for vertex_fetch
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2008-01-28
Keith Whitwell
gallium: remove dead code from draw_vf*
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2008-01-28
José Fonseca
First stab at hooking draw_vbuf & vf.
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2008-01-28
José Fonseca
Clone vf module.
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2008-01-28
José Fonseca
Simplify prototypes of draw_vbuf's internal functions.
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2008-01-28
José Fonseca
Cache the vinfo in vbuf_stage.
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2008-01-27
José Fonseca
Do refcounting trhoughout all buffer objects, since...
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2008-01-27
José Fonseca
Fullfill pipe_winsys->user_buffer_create. Aggregate...
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2008-01-27
Brian
Cell: added support for inlined vertex buffers.
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2008-01-27
Brian
Cell: added ROUNUP4
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2008-01-27
Brian
Cell: added support for inlined indexes
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2008-01-27
Brian
Cell: added cell_batch_free_space()
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2008-01-26
Brian
gallium: disable unnecessary point/line/tri re-validati...
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2008-01-26
Brian
Cell: remove some old tile code
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2008-01-26
Brian
gallium: s/GLuint/unsigned/ to work with gallium when...
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2008-01-26
Brian
gallium: fix a few segfaults/assertions that can happen...
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2008-01-26
Brian
Cell: fix a recursive flushing bug
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2008-01-26
Brian
Cell: add check to catch recursive batch flushing
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2008-01-26
Brian
Cell: move ASSERT macro into common.h
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2008-01-26
José Fonseca
gallium: Aggregate all buffer allocation info into...
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2008-01-26
José Fonseca
gallium: Make mm buffer manager more portable.
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2008-01-26
José Fonseca
gallium: Remove unneeded headers.
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2008-01-26
Keith Whitwell
gallium: fix linux build
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2008-01-26
Michal Krol
gallium: Fix build on Windows.
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2008-01-26
Michal Krol
d3d: Fix build on Windows.
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2008-01-26
Michal Krol
gallium: Fix build on WinXP.
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2008-01-26
José Fonseca
gallium: Use directory name in include.
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2008-01-26
Michal Krol
gallium: Fix build for WinXP.
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2008-01-26
José Fonseca
gallium: Define MALLOC_STRUCT.
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2008-01-26
Michal Krol
gallium: Fix build on Windows.
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2008-01-26
Michal Krol
gallium: Fix build on Windows.
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2008-01-26
Keith Whitwell
gallium: restructure vertex fetch code slightly
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2008-01-26
José Fonseca
gallium: Fix MSVC float/double conversion warning.
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2008-01-26
José Fonseca
gallium: Complete integer types.
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2008-01-26
Keith Whitwell
gallium: minor cleanups to pipe interface
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2008-01-26
Keith Whitwell
gallium: add PIPE_FLUSH_SWAPBUFFERS flag
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2008-01-26
Keith Whitwell
gallium: add notify_swapbuffers_complete, use it to...
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2008-01-26
Keith Whitwell
gallium: specialize glFlush vs other flush semantics
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2008-01-26
Keith Whitwell
gallium: remove makefile whitespace
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2008-01-26
Brian
Cell: updates to match pipe_buffer changes
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2008-01-26
Brian
Cell: typedefs need semicolons, Ian :)
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2008-01-26
Brian
Cell: emit framebuffer state like other state
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2008-01-26
Brian
gallium: replace loop w/ memset in draw_vertex_cache_in...
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2008-01-26
Brian
gallium: better flush logic in draw module
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2008-01-26
Brian
gallium: replace prim pipeline begin/end() functions...
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