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mesa.git
2009-01-22
Brian Paul
i965: disallow separate depth/stencil renderbuffers
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2009-01-22
Brian Paul
i965: minor reformatting
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2009-01-22
Brian Paul
intel: plug in stub intel_validate_framebuffer() function
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2009-01-22
Brian Paul
intel: inline some renderbuffer functions
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2009-01-22
Brian Paul
demos: revamp the fbotexture.c demo
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2009-01-22
Brian Paul
demos: updated FBO tests to for ARB_fbo
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2009-01-22
Brian Paul
mesa: enable ARB_fbo for s/w drivers
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2009-01-22
Brian Paul
mesa: avoid calling _mesa_test_framebuffer_completeness...
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2009-01-22
Brian Paul
mesa: fix some renderbuffer/framebuffer delete semantics
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2009-01-22
Brian Paul
mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.
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2009-01-22
Brian Paul
mesa: additional FBO error checking for multisample...
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2009-01-22
Brian Paul
mesa: update Visual.samples field in _mesa_update_frame...
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2009-01-22
Brian Paul
mesa: refactor glRenderbufferStorage(), glRenderbufferS...
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2009-01-22
Brian Paul
mesa: init MaxSamples = 0 (no multisampling)
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2009-01-22
Brian Paul
mesa: add ARB_framebuffer_object.xml to API_XML
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2009-01-22
Brian Paul
mesa: added GL_MAX_SAMPLES query for GL_ARB_fbo
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2009-01-22
Brian Paul
mesa: added NumSamples, MaxSamples for ARB_fbo
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2009-01-22
Brian Paul
mesa: stub for _mesa_RenderbufferStorageMultisample()
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2009-01-22
Brian Paul
mesa: call fbo_incomplete() if driver marks FBO as...
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2009-01-22
Brian Paul
mesa: update update_framebuffer_size() for ARB_fbo...
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2009-01-22
Brian Paul
mesa: added ctx->Driver.ValidateFramebuffer() callback
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2009-01-22
Brian Paul
mesa: add new ARB_fbo queries, fix some error tests
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2009-01-22
Brian Paul
mesa: add new ColorEncoding and ComponentType to gl_ren...
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2009-01-22
Brian Paul
mesa: additional FBO/RB id error checking for ARB_fbo
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2009-01-22
Brian Paul
mesa: for ARB_fbo, lift restriction that all FBO attach...
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2009-01-22
Brian Paul
mesa: initial extension bits for GL_ARB_framebuffer_object
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2009-01-22
Brian Paul
mesa: regenerated GL API files
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2009-01-22
Brian Paul
glapi: include ARB_framebuffer_object.xml
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2009-01-22
Brian Paul
glapi: XML spec for GL_ARB_framebuffer_object
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2009-01-22
Brian Paul
glsl: call _mesa_write_shader_to_file(). Debug-only...
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2009-01-22
Brian Paul
glsl: new _mesa_write_shader_to_file() function
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2009-01-22
Brian Paul
glsl: set shader->CompileStatus in _slang_compile()
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2009-01-22
Brian Paul
mesa: added _mesa_fprintf() wrapper
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2009-01-22
Brian Paul
docs: placeholder 7.5 release notes
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2009-01-22
Brian Paul
mesa: master is open for new development, eventually...
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2009-01-22
Brian Paul
docs: skeleton 7.4 release notes file
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2009-01-22
Brian Paul
docs: 7.3 md5 sums
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2009-01-22
Brian Paul
mesa: set version to 7.3
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2009-01-22
Brian Paul
docs: set 7.3 release date
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2009-01-22
Brian Paul
docs: assorted updates, link fixes
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2009-01-21
Eric Anholt
i915: Add decode for PS in batchbuffers.
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2009-01-21
Eric Anholt
i965: Remove gratuitous whitespace in INTEL_DEBUG=wm...
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2009-01-21
Eric Anholt
i965: Use _mesa_num_inst_src_regs() instead of keeping...
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2009-01-21
Kristian Høgsberg
[intel] Remove remaining references to intel_wait_flips().
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2009-01-21
Thomas Henn
windows: fix output dir for glut project file
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2009-01-21
Brian Paul
swrast: fix redundant texture application in affine_tex...
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2009-01-21
Brian Paul
mesa: add some debug assertions to detect null current...
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2009-01-21
Karl Schultz
windows: another round of VC8 project file updates
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2009-01-21
Brian Paul
Revert "windows: new VC8 projects statically linked...
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2009-01-20
Brian Paul
docs: document glXMakeContextCurrent() and Windows...
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2009-01-20
Ian Romanick
Fix issues with glXMakeContextCurrent and glXMakeCurren...
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2009-01-20
Timo Aaltonen
[intel] Go back to using the typedef for the sarea...
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2009-01-20
Owain G. Ainsworth
Remove intel pageflipping support in its entirety.
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2009-01-20
Brian Paul
glsl: silence unused var warnings
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2009-01-20
Brian Paul
mesa: silence uninitialized var warnings
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2009-01-20
Brian Paul
mesa: silence compiler warning at -O2
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2009-01-20
Brian Paul
mesa: bump version to 7.3-rc3
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2009-01-20
Brian Paul
mesa: inlclude whole windows/VC8/ directory in tarballs
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2009-01-20
Thomas Henn
windows: new VC8 projects statically linked against...
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2009-01-20
Karl Schultz
windows: more VC8 project file updates
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2009-01-20
Thomas Hellstrom
Add a comment about _tnl_emit_indexed_vertices_to_buffer.
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2009-01-20
Thomas Hellstrom
tnl: Add a utility to emit indexed vertices to a DMA...
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2009-01-20
Thomas Hellstrom
Fix store texel for argb4444.
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2009-01-20
Thomas Hellstrom
Fix store texel for argb8888_rev.
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2009-01-20
Thomas Hellstrom
Add RGBA4444 and RGBA5551 texture formats.
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2009-01-20
Thomas Hellstrom
dri1: Add a macro to validate two dri drawables in...
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2009-01-20
Brian Paul
mesa: fix build of stand-alone glslcompiler driver
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2009-01-19
Brian Paul
tests: test pseudo-XOR blend mode.
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2009-01-19
Alan Hourihane
dri: add fake front definitions
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2009-01-19
Thomas Henn
windows: updated VC8 project files
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2009-01-18
Brian Paul
glx: gcc 2.95 build fix (move declaration before code)
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2009-01-16
Brian Paul
i965: fix polygon culling bug when rendering to a textu...
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2009-01-16
Brian Paul
intel: added intel_rendering_to_texture() helper function.
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2009-01-16
Brian Paul
mesa: remove GL_DEPTH_TEST + no depth buffer test
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2009-01-16
Brian Paul
glsl: fix broken sampler assignments
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2009-01-16
Xiang, Haihao
i915: fallback on transfer mode
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2009-01-15
Karl Schultz
windows: updated VC8 project file
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2009-01-15
Karl Schultz
windows: updated mesa.def file
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2009-01-15
Brian Paul
glsl: use _mesa_sprintf()
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2009-01-15
Brian Paul
glsl: move declaration before code
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2009-01-15
Alan Hourihane
mesa: check frambuffer complete status before rendering
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2009-01-15
Brian Paul
mesa: bump version to 7.3-rc2
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2009-01-15
Brian Paul
glsl: fix comment
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2009-01-15
Brian Paul
glsl: minor clean-up for rect sampler test
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2009-01-14
Brian Paul
r300: work-around FRAG_BIT_FOGC warning/error
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2009-01-14
Brian Paul
i965: asst. fixes, work-arounds for FBOs and render...
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2009-01-14
Brian Paul
i965: fix incorrect renderbuffer DataType assignment
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2009-01-14
Brian Paul
i965: fix some FBO depth/stencil assertions
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2009-01-14
Ian Romanick
intel: SW fallback maps texture images, not texture...
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2009-01-14
Brian Paul
glsl: propagate pragma info down into compiler from...
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2009-01-14
Brian Paul
windows: remove reference to swizzle.c file
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2009-01-14
Brian Paul
glsl: simplify IR storage for samplers
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2009-01-14
Brian Paul
mesa: fix incorrect transformation of GL_SPOT_DIRECTION
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2009-01-14
Ian Romanick
Treat image units and coordinate units differently.
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2009-01-14
Alan Hourihane
glsl: fix regression from sampler arrays commit
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2009-01-14
Brian Paul
i965: indentation fixes
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2009-01-14
Brian Paul
i965: allow larger AA points on fallback path
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2009-01-14
Brian Paul
i965: fix indentation
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2009-01-14
Brian Paul
i965: comment for emit_kil()
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2009-01-14
Brian Paul
mesa: put _NV suffix on a few opcodes
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