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mesa.git
2008-10-09
Eric Anholt
i965: Accelerate depth textures with border color.
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2008-10-09
Eric Anholt
i965: Actually hook up the accelerated DrawPixels support.
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2008-10-09
Eric Anholt
i915: Accelerate depth textures with border color.
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2008-10-08
Brian Paul
mesa: vertex emit debug code (disabled)
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2008-10-08
Brian Paul
mesa: fix vertex format/attribute bug
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2008-10-08
Eric Anholt
mesa: Pass the context to query object delete cb to...
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2008-10-08
Eric Anholt
i965: Add ARB_occlusion_query support.
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2008-10-08
Eric Anholt
intel: Push flushing for cliprects changes down into...
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2008-10-08
Xiang, Haihao
i965: Fix a potential assertion failure.
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2008-10-07
Brian Paul
mesa: pass 'mask', not NULL to renderbuffer->Put functions
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2008-10-06
Brian
mesa: fix convolve/convolution mix-ups
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2008-10-06
Brian Paul
mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption...
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2008-10-06
Brian Paul
mesa: adjust texcoords for swrast sprite points.
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2008-10-06
Brian Paul
mesa: fix static library construction
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2008-10-06
Brian Paul
mesa: updated _mesa_delete_query() comments
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2008-10-06
Brian Paul
mesa: add missing GLcontext param to _mesa_delete_query().
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2008-10-05
Eric Anholt
i915: Refine the texture indirect lookup accounting.
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2008-10-03
Ian Romanick
intel: Don't advertise unsupported extensions on pre...
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2008-10-02
Ian Romanick
Unify ARB_depth_texture and SGIX_depth_texture
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2008-10-01
Eric Anholt
i965: sampler default color ends up in texture cache...
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2008-10-01
Eric Anholt
i965: Fix overwriting of depth override for SetTexOffset.
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2008-09-30
Ian Romanick
intel: Clean-up the extension string madness!
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2008-09-29
Ian Romanick
GLSL: Implement GL_OBJECT_TYPE_ARB query
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2008-09-29
Ian Romanick
GLSL: Implement _mesa_get_handle
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2008-09-29
Ian Romanick
GLSL: AttachShader returns INVALID_OPERATION for repeat...
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2008-09-29
Jouk Jansen
mesa: asst updates for VMS
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2008-09-29
Shunichi Fuji
mesa: drop calloc from _mesa_get_fixed_func_vertex_program
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2008-09-29
Ian Romanick
Use 3Dnow! x86-64 routines only on processors that...
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2008-09-29
Ian Romanick
Remove TNL-to-VP tracking from i965
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2008-09-27
Tobias Jakobi
glapi: add DISPATCH_FUNCTION_SIZE
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2008-09-27
Tobias Jakobi
glapi: add gl_dispatch_functions_start and end
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2008-09-26
Eric Anholt
intel: Fix a number of memory leaks on context destroy.
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2008-09-26
Jeremy Huddleston
configs: darwin: Don't build GLw
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2008-09-26
Brian Paul
mesa: remove invalid assertions that programs have...
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2008-09-26
Brian Paul
mesa: fix assertion in _mesa_reference_program()
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2008-09-26
Brad King
mesa: fix param indexing
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2008-09-26
Brian
mesa: fix cast/conversion for optional code
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2008-09-26
Brian Paul
mesa: fix typo (s/feadback/feedback/). Fixes broken...
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2008-09-25
Brian Paul
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH...
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2008-09-25
Brian Paul
mesa: fix some VBO buffer object issues
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2008-09-25
Sam Hocevar
mesa: fix function params to match prototypes
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2008-09-25
Sam Hocevar
mesa: prevent the slang code generator from aborting...
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2008-09-25
Sam Hocevar
i965: support for sin() and cos() in vertex shaders.
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2008-09-25
Sam Hocevar
i965: more meaningful message for unsupported opcodes.
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2008-09-24
Eric Anholt
intel: Fix clears to depth_stencil texture attachments.
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2008-09-24
Brian
set SamplerUnit[] entry in load_texture() just to be...
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2008-09-24
Brian
use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when...
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2008-09-24
Brian
set program->SamplersUsed bit when using a texture...
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2008-09-24
Brian
Remove ctx field from texenvprog_cache
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2008-09-24
Brian
include programopt.h
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2008-09-24
Brian
Disable vertex shader fog, compute fog in fragment...
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2008-09-24
Brian
temporarily set the FRAG_BIT_FOGC bit in InputsRead...
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2008-09-24
Keith Whitwell
mesa: fix main/ prefix in include
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2008-09-24
Keith Whitwell
vbo: unmap and remap immediate vbo before/after each...
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2008-09-24
Brian
added vbo_use_buffer_objects() to specify that immediat...
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2008-09-24
Keith Whitwell
vbo: seed initial max_element value with a more likely...
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2008-09-24
Brian Paul
mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/
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2008-09-24
Brian Paul
mesa: glsl: fix glGetUniform for matrix queries
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2008-09-24
Brian Paul
mesa: glsl: fix a number of glUniform issues
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2008-09-24
Brian Paul
mesa: glsl: fix error check in get_uniformfv()
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2008-09-24
José Fonseca
mesa: Apply MSVC portability fixes from Alan Hourihane.
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2008-09-24
Brian Paul
mesa: update program->NumAddressRegs field in _slang_up...
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2008-09-24
Brian Paul
mesa: add fwd decl of fill_in_entrypoint_offset()
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2008-09-24
Brian Paul
mesa: new gl_fragment_program fields indicating use...
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2008-09-23
Brian
Added new _mesa_clip_copytexsubimage() function to...
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2008-09-23
Brian Paul
mesa: refactor: move GetProcAddress code from glapi...
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2008-09-23
Eric Anholt
i965: Cope with batch getting flushed in the middle...
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2008-09-23
Eric Anholt
intel: Add missing include files for meta drawpixels...
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2008-09-23
Eric Anholt
intel: Replace pbo-only drawpixels function with a...
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2008-09-23
Eric Anholt
i915: Fix overlapping CopyPixels with negative pixel...
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2008-09-23
Eric Anholt
i915: fix crash in flush_prim -> wait_flips -> flush_ba...
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2008-09-23
Ian Romanick
i965: Adapt to new TNL program tracking semantics
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2008-09-22
Michel Dänzer
r300: Adapt to the removal of _tnl_ProgramCacheInit...
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2008-09-22
Michel Dänzer
Remove incorrect test from mmAllocMem.
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2008-09-22
Brian Paul
mesa: allow for extra per-context init
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2008-09-22
Brian Paul
mesa: texture crop rect state
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2008-09-22
Brian Paul
mesa: set point state
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2008-09-22
Brian Paul
mesa: fix some feature tests
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2008-09-22
Brian Paul
mesa: fix some pixel transfer state tests for depth...
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2008-09-22
Brian Paul
mesa: fix issues causing warnings on Windows
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2008-09-22
Michal Krol
mesa: Silence compiler warnings on Windows.
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2008-09-22
Brian Paul
mesa: comments about vectors vs components
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2008-09-22
Brian Paul
mesa: remove debug code
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2008-09-22
Brian Paul
mesa: implement glGetUniformiv() with new ctx->Driver...
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2008-09-22
Brian Paul
mesa: added case for fixed pt
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2008-09-22
Brian Paul
mesa: point size arrays
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2008-09-22
José Fonseca
mesa: Replace deprecated __MSC__ macro.
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2008-09-22
José Fonseca
mesa: More signed/unsigned float/integer fixes.
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2008-09-22
José Fonseca
mesa: Use appropriate unsigned/signed, float/integer...
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2008-09-22
José Fonseca
mesa: Use _mesa_bsearch.
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2008-09-22
José Fonseca
mesa: bsearch implementation for WinCE.
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2008-09-22
José Fonseca
mesa: ASSERT macro is already defined by WinCE headers.
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2008-09-22
Brian Paul
mesa: init ctx->RenderMode
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2008-09-22
Brian Paul
mesa: GL_BYTE vertex/texcoord arrays
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2008-09-22
Brian Paul
mesa: initial support for fixed-pt vertex arrays
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2008-09-22
Brian Paul
mesa: refactor: move initialization of DefaultPacking...
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2008-09-22
Brian Paul
mesa: fix errors in prev commit
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2008-09-22
Brian Paul
mesa: revamp glBlendFunc loopback
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2008-09-22
Brian Paul
mesa: fix some FEATURE_x tests
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2008-09-22
Brian Paul
mesa: test for FEATURE_ATI_fragment_shader
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