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mesa.git
2007-10-24
Zack Rusin
Implement SGE and SLT
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2007-10-24
Zack Rusin
Introduce linux-llvm target. Remove the llvm code from...
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2007-10-24
Zack Rusin
Align the load/stores. Reduce the amount of debugging...
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2007-10-24
Zack Rusin
Cleanup some of the debugging output code
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2007-10-24
Zack Rusin
Make lit work but in a very lame way - will have to...
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2007-10-24
Zack Rusin
Muchos fixos. gears kinda works. and cases don't crash.
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2007-10-24
Zack Rusin
implement min and max
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2007-10-24
Zack Rusin
Fix some warnings and implement lg2
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2007-10-24
Zack Rusin
Implement frc and floor
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2007-10-24
Zack Rusin
Implement ex2 opcode
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2007-10-24
Zack Rusin
Implement dst opcode
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2007-10-24
Zack Rusin
Implement dph opcode
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2007-10-24
Zack Rusin
Implement dot4 opcode
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2007-10-24
Zack Rusin
Implement pow/rcp and sub opcodes
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2007-10-24
Zack Rusin
Add the "add" opcode and assert one vp if an opcode...
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2007-10-24
Zack Rusin
Refactor the tgsi->llvm storage translator
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2007-10-24
Zack Rusin
Implement basic opcode translation and storage translation.
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2007-10-24
Zack Rusin
Draw first triangle. Start on the llvm builder.
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2007-10-24
Zack Rusin
Cleanup some of the testing code. Implement first pass...
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2007-10-24
Zack Rusin
Execution engine is a singleton, for now keep it in...
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2007-10-24
Zack Rusin
Generate the base shader.
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2007-10-24
Zack Rusin
Implement the conversion and do the initial execution...
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2007-10-24
Zack Rusin
Stub out some conversion.
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2007-10-24
Zack Rusin
Initial stab at LLVM integration.
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2007-10-23
Brian
Fix vertex cache bug that allows multiple vertices...
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2007-10-23
Brian
added comment
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2007-10-23
Brian
In get_vertex(), slot was computed using & 31. Replace...
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2007-10-23
Brian
adjust coords in wide_line() to be conformant
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2007-10-23
Brian
properly init dst reg's CondMask/Swizzle fields
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2007-10-23
Brian
bump up MAX_INSTRUCTIONS and add an assertion to catch...
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2007-10-23
Brian
Don't pad renderbuffers to multiple of two pixels anymore.
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2007-10-22
Brian
don't apply ColorMask to main gc
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2007-10-22
Brian
fix masking bug, memory leak
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2007-10-22
Brian
don't use GL types for get/put_tile() params
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2007-10-22
Brian
new flag to control psize (from vertex shader or fixed...
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2007-10-22
Brian
add support for sprite texcoord modes
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2007-10-22
Brian
implement point sprite mode
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2007-10-22
Brian
add point_sprite flag to rasterizer state
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2007-10-22
Brian
remove unused var
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2007-10-22
Brian
tweak point corners to pass conform test
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2007-10-22
Brian
plug the wide prims code into the pipeline
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2007-10-22
Brian
update to working condition
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2007-10-22
Brian
Finish unifying the surface and texture tile caches.
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2007-10-22
keithw
pull clip/ module wide and stippled lines/points code
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2007-10-22
Brian
Start implementing cache routines for textures.
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2007-10-21
Brian
rename some vars
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2007-10-21
Brian
silence warning
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2007-10-20
Brian
Remove obsolete read/write_quad() functions
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2007-10-20
Brian
init sp->sbuf_cache to avoid possible segfault
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2007-10-20
Brian
Call softpipe_unmap_surfaces() in softpipe_flush().
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2007-10-20
Brian
In region_unmap(), check if region is mapped before...
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2007-10-20
Brian
flush the pipe before accum ops
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2007-10-20
Brian
unmap regions when reallocating renderbuffer storage
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2007-10-20
Brian
renderbuffer tweaks in update_framebuffer_state()
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2007-10-20
Brian
use combined depth/stencil buffer when possible
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2007-10-20
Brian
Convert Z/stencil ops to use cached tiles like colors.
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2007-10-20
Brian
added case for TGSI_OPCODE_END
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2007-10-19
Brian
get/put_tile_raw() funcs for 16/32bpp surfaces
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2007-10-19
Brian
added get/put_tile_raw() methods
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2007-10-19
Brian
don't alloc region in xmesa_surface_alloc(), fixes...
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2007-10-19
Brian
disable debug printf
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2007-10-19
Brian
call Driver.Flush() in _mesa_notifySwapBuffers()
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2007-10-19
Brian
Initial implementation of surface tile caching.
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2007-10-19
Brian
Tile cache functions.
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2007-10-19
Brian
clamp/clip in put_tile(), move softpipe_init_surface_fu...
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2007-10-18
Brian
remove old comment
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2007-10-18
Brian
Alternate CopyPixels path based on get/put_tile().
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2007-10-18
Brian
fix bug in copy_rect(), use temp vars in sp_region_copy...
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2007-10-18
Brian
fix off-by-one error in CopyPixels src position
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2007-10-18
Brian
fix upside down CopyPixels image
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2007-10-18
Brian
fix function name
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2007-10-18
Brian
checkpoint: code refactoring for glCopyPixels
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2007-10-18
Brian
start implementing glCopyPixels (stencil works)
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2007-10-18
Brian
make read_stencil_pixels() non-static
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2007-10-18
Brian
Change type of shader->executable field from void ...
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2007-10-18
Brian
added const qualifiers
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2007-10-18
Brian
better debug code, silence some warnings
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2007-10-18
Brian
print vertex input mapping
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2007-10-18
Brian
handle fogcoord/raster distance
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2007-10-18
Brian
added st_debug.c
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2007-10-18
Brian
debug functions
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2007-10-18
Brian
fix logic error in stipple_quad() (point/line fragments...
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2007-10-18
Oliver McFadden
Corrected the file permissions in src/mesa/pipe.
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2007-10-18
Oliver McFadden
pipe/draw/draw_context.c:47: error: 'false' undeclared...
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2007-10-18
Oliver McFadden
sp_context.c:255: error: 'false' undeclared (first...
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2007-10-17
Brian
fix interpolation bug in nearest-image/linear-mipmap...
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2007-10-17
Brian
remove #include vf.h
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2007-10-17
Brian
disable the NeedFlush assertion for now
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2007-10-17
Brian
Add some FLUSH_CURRENT() calls.
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2007-10-17
Brian
Assert that there's no outstanding current state that...
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2007-10-17
Brian
formatting fix
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2007-10-17
Brian
fix addressing error in read_stencil_pixels()
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2007-10-17
Brian
Replace repeat_remainder() with simpler macro that...
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2007-10-17
Brian
reorder params to get_texel()
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2007-10-17
Brian
implement 3D texture sampling
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2007-10-17
Brian
When in GL_FEEDBACK mode, make sure we emit color and...
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2007-10-17
Brian
generate selection hit if in selection mode and pos...
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2007-10-17
Brian
Update framebuffer state in response to _NEW_COLOR...
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2007-10-17
Brian
Fix viewport Z scale/bias to get the right Z values...
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2007-10-17
Brian
don't crash if texture border is used (unsupported...
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