mesa.git
2015-07-14 Eric Anholtvc4: Drop separate cl*_reloc_hindex().
2015-07-14 Eric Anholtvc4: Store reloc pointers as pointers, not offsets.
2015-07-14 Eric Anholtvc4: Add perf debug for when we wait on BOs.
2015-07-14 Matt Turneri965: Mark constant static data as const.
2015-07-14 Samuel Iglesias... glsl: Lower shader storage buffer object loads to GLSL...
2015-07-14 Samuel Iglesias... glsl: Lower shader storage buffer object writes to...
2015-07-14 Iago Toral... glsl: Don't do copy propagation on buffer variables
2015-07-14 Iago Toral... glsl: Don't do constant variable on buffer variables
2015-07-14 Iago Toral... glsl: Don't do constant propagation on buffer variables
2015-07-14 Iago Toral... glsl: Do not kill dead assignments to buffer variables...
2015-07-14 Iago Toral... glsl: Don't do tree grafting on buffer variables
2015-07-14 Iago Toral... mesa: Implement _mesa_BindBufferRange for target GL_SHA...
2015-07-14 Iago Toral... mesa: Implement _mesa_BindBufferBase for target GL_SHAD...
2015-07-14 Iago Toral... mesa: Implement _mesa_BindBuffersRange for target GL_SH...
2015-07-14 Iago Toral... mesa: Implement _mesa_BindBuffersBase for target GL_SHA...
2015-07-14 Iago Toral... mesa: Implement _mesa_DeleteBuffers for target GL_SHADE...
2015-07-14 Iago Toral... mesa: Initialize and free shader storage buffers
2015-07-14 Samuel Iglesias... glsl: fix error messages in invalid declarations of...
2015-07-14 Samuel Iglesias... glsl: buffer variables cannot be defined outside interf...
2015-07-14 Samuel Iglesias... glsl: shader buffer variables cannot have initializers
2015-07-14 Samuel Iglesias... glsl: enable binding layout qualifier usage for shader...
2015-07-14 Samuel Iglesias... mesa: add MaxShaderStorageBlocks to struct gl_program_c...
2015-07-14 Iago Toral... mesa: Add shader storage buffer support to struct gl_co...
2015-07-14 Iago Toral... glsl: Identify active uniform blocks that are buffer...
2015-07-14 Kristian Høgsbergglsl: link buffer variables and shader storage buffer...
2015-07-14 Kristian Høgsbergglsl: Implement parser support for 'buffer' qualifier
2015-07-14 Iago Toral... nir: add nir_var_shader_storage
2015-07-14 Iago Toral... mesa: rename is_in_uniform_block to is_in_buffer_block
2015-07-14 Kristian Høgsbergglsl: Add ir_var_shader_storage
2015-07-14 Samuel Iglesias... mesa: define ARB_shader_storage_buffer_object extension
2015-07-13 Timothy Arceriglsl: free interface_types
2015-07-13 Timothy Arceriglsl: replace some more old hash_table uses
2015-07-13 Emil Velikovauxiliary/vl: use the correct screen index
2015-07-13 Emil Velikovradeon: remove dri_mirror state
2015-07-13 Emil Velikovi915: remove unused driFd variable
2015-07-13 Emil Velikovi965: bump libdrm requirement to 2.4.61 and drop in...
2015-07-13 Emil Velikovbugzilla_mesa.sh: sort the bugs list by number
2015-07-13 Emil Velikovradeonsi: directly include radeon/* headers
2015-07-13 Emil Velikovauxiliary/vl: use loader_open_device() over open()
2015-07-13 Emil Velikovpipe-loader: use loader_open_device() rather than open()
2015-07-13 Emil Velikovpipe-loader: remove pipe_loader_sw_probe_xlib
2015-07-13 Emil Velikovautomake: remove empty GALLIUM_PIPE_LOADER_LIBS
2015-07-13 Emil Velikovautomake: pipe-loader: remove the 'client' pipe-loader
2015-07-13 Emil Velikovpipe-loader: remove pipe_loader_drm_probe_fd() x_auth...
2015-07-13 Emil Velikovpipe-loader: simplify pipe_loader_drm_probe
2015-07-13 Emil Velikovpipe-loader: drop support for non-render node devices
2015-07-13 Dave Airlieradeonsi: direct emit intrinsic for DFRAC.
2015-07-12 Dave Airlieradeonsi: ARB_gpu_shader_fp64 + ARB_vertex_attrib_64bit...
2015-07-11 Guillaume Desmottesloader: don't leak udev_enumerate
2015-07-11 Guillaume Desmottesdri3_open: don't leak the reply
2015-07-11 Rhys Kidddoxygen: Remove doxygen_sqlite3.db with 'make clean'
2015-07-11 Rhys Kidddoxygen: Add doxygen_sqlite3.db to .gitignore
2015-07-11 Emil Velikovdocs: add news item and link release notes for mesa...
2015-07-11 Emil Velikovdocs: Add sha256 checksums for the 10.6.2 release
2015-07-11 Emil VelikovAdd release notes for the 10.6.2 release
2015-07-11 Dave Airlietgsi: add DFMA to the opcode infer functions.
2015-07-11 Dave Airlier600g: move sampler/ubo index registers before temp reg
2015-07-11 Dave Airlier600g: fix sampler/ubo indexing on cayman
2015-07-11 Ilia Mirkinnv50, nvc0: enable at least one color RT if alphatest...
2015-07-11 Kenneth Graunkei965: Remove special case for layered drawbuffer attach...
2015-07-11 Kenneth Graunkei965/gen6: Set up layer constraints properly for depth...
2015-07-11 Kenneth Graunkei965: Label the repclear shader "meta repclear" rather...
2015-07-11 Kenneth Graunkei965: Fix indentation in emit_control_data_bits().
2015-07-11 Kenneth Graunkei965/gs: Move vertex_count != 0 check up a level; skip...
2015-07-11 Timothy Arceriglsl: use set rather than old hash table for ir_validate
2015-07-10 Chad Versacemesa: Fix generation of git_sha1.h.tmp for gitlinks
2015-07-10 Rob Clarkfreedreno/a4xx: occlusion query support
2015-07-10 Rob Clarkfreedreno: update generated headers
2015-07-10 Rob Clarkfreedreno/ir3/sched: fixup new instr's block
2015-07-10 Rob Clarkfreedreno/ir3/ra: fix failed assert for a0/p0
2015-07-10 Rob Clarkfreedreno/ir3: shader-db traces
2015-07-10 Rob Clarkfreedreno: fix crash in fd_invalidate_resource()
2015-07-10 Rob Clarkvc4: unref old fence
2015-07-10 Rob Clarkilo: unref old fence
2015-07-10 Rob Clarkfreedreno: unref old fence
2015-07-10 Rob Clarkgallium: clarify reference counting for fence
2015-07-10 Rob Clarkxa: don't leak fences
2015-07-10 Kenneth Graunkei965/vs: Get rid of brw_vs_compile completely.
2015-07-10 Kenneth Graunkei965/vs: Remove 'c'/vs_compile from vec4_vs_visitor.
2015-07-10 Kenneth Graunkei965/vec4: Move c->last_scratch into vec4_visitor.
2015-07-10 Kenneth Graunkei965/vec4: Move total_scratch calculation into the...
2015-07-10 Kenneth Graunkei965/vec4: Move perf_debug about register spilling...
2015-07-10 Kenneth Graunkei965/vec4: Plumb log_data through so the backend_shader...
2015-07-09 Kenneth Graunkei965: Switch on shader stage in nir_setup_outputs().
2015-07-09 Brian Paultgsi: whitespace fixes in tgsi_parse.c
2015-07-09 Brian Paulgallium: fix comment typo in p_shader_tokens.h
2015-07-09 Brian Paulgallium/docs: s/treaded/treated/ typo in tgsi.rst
2015-07-09 Matt Turnerutil: Don't link to SHA1 library if shader-cache is...
2015-07-09 Matt Turneri965: Set brw->batch.emit only #ifdef DEBUG.
2015-07-09 Ben Widawskyi965/hsw: Implement end of batch workaround
2015-07-09 Christian Königst/vdpau: fix mixer size checks
2015-07-09 Christian Königvl: cleanup video buffer private when the decoder is...
2015-07-08 Samuel Pitoisetnv50: avoid segfault with enabled but unbound vertex...
2015-07-08 Samuel Pitoisetnvc0: fix wrong use of BLIT_SRC_Y_INT for 2D texture...
2015-07-08 Kenneth Graunkenir: Fix comment above nir_convert_from_ssa() prototype.
2015-07-08 Julien Isorceegl/dri2: load libglapi.0.dylib on osx
2015-07-08 Julien Isorceegl: use unix defines on osx with clang
2015-07-08 Julien Isorcedarwin: Suppress type conversion warnings for GLhandleARB
2015-07-08 Varad Gautamandroid: freedreno: add missing components to the build
2015-07-08 Chris Wilsoni965: Move pipecontrol workaround bo to brw_pipe_control
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