mesa.git
2013-10-07 Ian Romanickglsl_compiler: Re-enable building glsl_compiler
2013-10-07 Ian Romanickglsl: Remove glsl_parser_state MaxVaryingFloats field
2013-10-07 Ian Romanickglsl: Set gl_MaxVertexOutputs from VertexProgram.MaxOut...
2013-10-07 Ian Romanickglsl: Count shader inputs and outputs separately
2013-10-07 Emilio Pozuelo... glapi: add output info to GetProgramiv's params
2013-10-07 Laurent Carlierclover: fix building with llvm-3.4 since rev191922
2013-10-07 Brian Paulst/mesa: silence warning about unhandled ir_query_level...
2013-10-07 Christian Königradeon/vdpau: only export necessary symbols
2013-10-07 Christian Königradeon/uvd: optimize message handling a bit
2013-10-06 Kenneth Graunkedocs: Mark a few more things as "in progress" in GL3...
2013-10-06 Ilia Mirkindri/nouveau: add AllocTextureImageBuffer implementation
2013-10-06 Francisco Jerezglsl: Fix usage of the wrong union member in program_re...
2013-10-06 Marek OlšákRevert "r600g: only flush the caches that need to be...
2013-10-05 Chris Forbesi965/ivb: Flag RG32F quirk for texture gather regardles...
2013-10-05 Chris Forbesi965/vs: Add support for textureGather(.., comp)
2013-10-05 Chris Forbesi965/fs: Add support for textureGather(.., comp)
2013-10-05 Chris Forbesglsl: add ARB_gpu_shader5's additional textureGather...
2013-10-05 Chris Forbesglsl: Add support for specifying the component in textu...
2013-10-05 Chris Forbesdocs: mark ARB_conservative_depth done on i965
2013-10-05 Chris Forbesi965: Enable ARB_conservative_depth for Gen7+.
2013-10-05 Chris Forbesi965/wm: Program correct conservative depth modes
2013-10-05 Brian Pauldocs: rephrase 9.2.1, 9.1.7 news item
2013-10-05 Brian Pauldocs: add the MD5 sums for the 9.2.1 and 9.1.7 releases
2013-10-05 Timothy Arceridocs: Mark off KHR_debug, update relnotes
2013-10-05 Chris Forbesi965/vs: add missing break between ir_query_levels...
2013-10-05 Chris Forbesdocs: Mark off ARB_texture_query_levels, update relnotes
2013-10-05 Chris Forbesi965: enable ARB_texture_query_levels on Gen6+
2013-10-05 Chris Forbesi965/vs: implement ir_query_levels
2013-10-05 Chris Forbesi965/fs: implement ir_query_levels
2013-10-05 Chris Forbesi965: ignore all texturing opcodes without a coordinate...
2013-10-05 Chris Forbesglsl: add plumbing for GL_ARB_texture_query_levels
2013-10-05 Chris Forbesmesa: add plumbing for GL_ARB_texture_query_levels
2013-10-05 Carl Worthdocs: Add release notes for 9.1.7 release
2013-10-05 Carl Worthdocs: Add release notes and NEWS item for 9.2.1 release
2013-10-04 Alexander von... haiku: Ensure correct libraries are referenced.
2013-10-04 Alexander von... haiku: Clean up code, use target-helpers
2013-10-04 Alexander von... haiku: Drop haiku-softpipe.c; fix extern C
2013-10-04 Alexander von... haiku: Correct Haiku softpipe library
2013-10-04 Alexander von... haiku: Add first Haiku renderer (softpipe)
2013-10-04 Alexander von... haiku: Build Haiku's libGL from within Mesa
2013-10-04 Vinson Leeglsl: Define isnormal for Oracle Solaris Studio.
2013-10-04 Grigori Goronzyr600g: texture offsets for non-TXF instructions
2013-10-04 Marek Olšákr600g: remove an assertion causing a crash at context...
2013-10-04 Marek Olšákr300g: remove unused function r300_lacks_vertex_textures
2013-10-04 Ian Romanickmesa: Don't return any data for GL_SHADER_BINARY_FORMATS
2013-10-04 Brian Paulsvga: fix incorrect memcpy src in svga_buffer_upload_pi...
2013-10-04 Matthew McClureutil: when packing depth values, round to nearest.
2013-10-04 Tom Stellardradeonsi/compute: Fix segfault caused by recent refactoring
2013-10-04 Brian Paulradeonsi: Fix build
2013-10-03 Emil Velikovconfigure: set HAVE_COMMON_DRI when building only swrast
2013-10-03 Brian Paulradeonsi/compute: fix bind_compute_sampler_states(...
2013-10-03 Paul Berryi965/fs: Improve accuracy of dFdy() to match dFdx().
2013-10-03 Brian Paulgallium/tests: fix SHADER typo
2013-10-03 Emil Velikovgallium-egl: use standard variable types over EGLBoolea...
2013-10-03 Brian Paulgallium: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulgallium/docs: update bind_sampler_states() documentation
2013-10-03 Brian Paulcso: make sure all sampler states are set/cleared
2013-10-03 Brian Paulfreedreno: use new bind_sampler_states() function
2013-10-03 Brian Paulsvga: don't hook in old bind_fragment_sampler_states...
2013-10-03 Brian Paulradeon: don't use old bind_vertex/fragment_sampler_stat...
2013-10-03 Brian Pauli915g: remove old bind_vertex/fragment_sampler_states...
2013-10-03 Brian Paulnoop: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulgalahad: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulvl: remove old bind_fragment_sampler_states() calls
2013-10-03 Brian Paulutil: remove old bind_fragment_sampler_states() calls...
2013-10-03 Brian Pauldraw: remove use of old bind_fragment_sampler_states()
2013-10-03 Brian Paulnouveau: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulcso: remove use of old bind_*_sampler_states() functions
2013-10-03 Brian Paulrbug: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulidentity: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paultrace: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulilo: don't hook up old bind_*_sampler_states() functions
2013-10-03 Brian Paulllvmpipe: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulsoftpipe: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulclover: remove bind_compute_sampler_states() calls
2013-10-03 Brian Paulgallium/tests: use pipe_context::bind_sampler_states()
2013-10-03 Brian Paulgallium/tools: update dump_state.py to use bind_sampler...
2013-10-03 Brian Paulnouveau: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulsoftpipe: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulradeon: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulsvga: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paultrace: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulrbug: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulnoop: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulllvmpipe: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulilo: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulidentity: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Pauli915g: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulgalahad: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulclover: use pipe_context::bind_sampler_states() if...
2013-10-03 Brian Paulvl: use pipe_context::bind_sampler_states() if non...
2013-10-03 Brian Paulutil: use pipe_context::bind_sampler_states() if non...
2013-10-03 Brian Pauldraw: use pipe_context::bind_sampler_states() if non...
2013-10-03 Brian Paulcso: use pipe_context::bind_sampler_states() if non...
2013-10-03 Brian Paulgallium: add pipe_context::bind_sampler_states()
2013-10-03 Brian Paulr300g: rename r300_bind_sampler_states to r300_bind_fra...
2013-10-03 Brian Pauldraw: rename bind_sampler_states variables
2013-10-03 Marek Olšákr600g: fix ínitialization of non_disp_tiling flag
2013-10-03 Marek Olšákr600g,radeonsi: create aux_context last
2013-10-03 Marek Olšákr300g/swtcl: don't call draw_prepare_shader_outputs
next