mesa.git
2011-11-29 Chia-I Wumesa: distinct gl_client_array arrays are gone
2011-11-29 Mathias Fröhlichmesa: Use VERT_ATTRIB_* indexed array in gl_array_object.
2011-11-29 Mathias Fröhlichmesa: Make gl_program::InputsRead 64 bits.
2011-11-29 Mathias Fröhlichmesa: Make gl_array_object::_Enabled 64 bits.
2011-11-29 Mathias Fröhlichvbo: Use The VERT_{ATTRIB,BIT} defines.
2011-11-29 Mathias Fröhlichmesa: Replace _NEW_ARRAY_* bits with VERT_BIT_*
2011-11-29 Mathias Fröhlichmesa: Introduce more symbolic VERT_{ATTRIB,BIT}* defines.
2011-11-29 Yuanhan Liumesa: move ElementArrayBufferObj to gl_array_object
2011-11-29 Brian Paulmesa: update comments for _mesa_format_matches_format_a...
2011-11-29 Brian Paulmesa: add component comments for sRGB formats
2011-11-29 Brian Paulmesa: update texstore comments for R/G textures
2011-11-29 Brian Paulmesa: fix comments for RG formats
2011-11-29 Brian Paulst/mesa: don't try to allocate zero-sized renderbuffers
2011-11-28 Daniel Vettergallium/i965g: hide that utterly broken driver better
2011-11-28 Brian Paulswrast: add missing texfetch table entry for MESA_FORMA...
2011-11-28 Brian Paulmesa: remove unused gl_texture_object::DriverData field
2011-11-28 Brian Paulmesa: handle MapTextureImage() failures in mipmap gener...
2011-11-28 Brian Paulmesa: handle MapTextureImage() failures in glGetTexImag...
2011-11-28 Brian Paulmesa: handle MapTextureImage() failures in glTexImage...
2011-11-28 Brian Paulmesa: fix frag shader generation for alpha test with...
2011-11-28 Brian Paulmesa: check for null ptr in _mesa_is_bufferobj()
2011-11-28 Brian Paulmesa: move _mesa_base_format_has_channel() into image.c
2011-11-28 Brian Paulmesa: combine GL_TEXTURE_INTENSITY/LUMINANCE_SIZE queries
2011-11-28 Brian Paulmesa: use _mesa_base_format_has_channel() in fbobject...
2011-11-28 Brian Paulmesa: fix indexing error in unpack_Z32_FLOAT_X24S8()
2011-11-28 Dave Airliemesa/docs: add ARB_texture_rgb10_a2ui to relnotes/gl3.txt
2011-11-28 Dave Airliest/mesa: add ARB_texture_rgb10_a2ui support
2011-11-28 Dave Airliemesa/format: add mesa MESA_FORMAT_ARGB2101010_UINT...
2011-11-28 Dave Airlieimage/pack: fix missing GL_BGR(A)_INTEGER support.
2011-11-27 Ian Romanickdocs: Add 7.11.2 release notes and news
2011-11-27 Dave Airlieimage: fix legal types for packed integer formats.
2011-11-27 Dave Airlier600g: add framebuffer support for 2/10/10/10 integer
2011-11-27 Dave Airlier600g: add int support for 2/10/10/10 format.
2011-11-27 Dave Airliedocs/gl3: these two interfaces are complete now.
2011-11-27 Dave Airliepack: fix indentation (trivial)
2011-11-27 Dave Airlieglapi: add ARB_texture_rgb10_a2ui support.
2011-11-27 Dave Airliegallium: add B10G10R10A2_UINT format
2011-11-27 Chia-I Wumesa: add MESA_FORMAT_RGBX8888 and MESA_FORMAT_RGBX8888_REV
2011-11-27 Beren Minoregl_glx: Try first a default lookup for glXGetProcAddre...
2011-11-26 Chia-I Wuandroid: bring in i915_dri and i965_dri automatically
2011-11-26 Chia-I Wuandroid: pass -std=c99 by default
2011-11-26 Chia-I Wuandroid: move libGLES_mesa build rules to src/egl/main/.
2011-11-26 Chia-I Wuandroid: clean up libglapi bulid rules a bit
2011-11-25 Thomas Hellstromst/xa: Kill a couple of compilation warnings
2011-11-25 Thomas Hellstromst/xa, xa/vmwgfx: Generate exported symbol list from...
2011-11-25 Thomas Hellstromst/xa, xa/vmwgfx: Use XA_EXPORT attribute to indicate...
2011-11-25 Thomas Hellstromst/xa, xa/vmwgfx: Set the right version on library...
2011-11-25 Chia-I Wuandroid: add support for ICS
2011-11-25 Chia-I Wuvbo: fix !FEATURE_beginend build
2011-11-25 Chia-I Wust/egl: fix a crash in Android backend
2011-11-23 Brian Paulsoftpipe: s/int/unsigned/ to be consistent in alpha...
2011-11-23 Brian Paulsoftpipe: remove pointless break stmt
2011-11-23 Chad Versacei965/gen6: Fix GPU hang when using stencil buffer witho...
2011-11-23 Eric Anholti915: Fix complete texturing regression since 27505a105a
2011-11-23 Eric Anholti915: Fix build since hiz merge.
2011-11-23 Brian Paulmesa: fix incorrect error message in format_unpack.c
2011-11-23 Vasily Khoruzhicki915g: don't set alpha to 1 for RGBX and BGRX
2011-11-23 Brian Paulmesa: update comment for clear_teximage_fields()
2011-11-23 Brian Paulgallium: remove trailing comma and unneeded comments...
2011-11-22 Marek Olšákmesa: re-implement unpacking of DEPTH_COMPONENT32F
2011-11-22 Eric Anholti915: Move the texture format setup for this driver...
2011-11-22 Eric Anholti965: Drop intel_context.c's texture format set up...
2011-11-22 Eric Anholti965: Add support for ARGB2101010 rendering.
2011-11-22 Eric Anholti965: Add support for RGBA_16 unorm rendering.
2011-11-22 Eric Anholti965: Add support for half-float formats.
2011-11-22 Eric Anholtmesa: Fix unpack for MESA_FORMAT_INTENSITY_FLOAT16.
2011-11-22 Eric Anholtmesa: Fall back to float16 if float32 isn't supported...
2011-11-22 Eric Anholtmesa: Add fallback from RGB_FLOAT16 to RGBA_FLOAT16...
2011-11-22 Eric Anholti965: Reorganize MESA_FORMAT -> BRW_SURFACEFORMAT table.
2011-11-22 Eric Anholti965: Mark texture formats as supported using the surfa...
2011-11-22 Eric Anholtintel: Improve debug output for begin/finish render...
2011-11-22 Eric Anholtintel: Remove duplicate test for texture attachment...
2011-11-22 Eric Anholti965: Don't require spans (swrast) support to consider...
2011-11-22 Eric Anholti965: Use the surface format table to determine render...
2011-11-22 Eric Anholtintel: Add the context to the render_target_supported...
2011-11-22 Eric Anholti965: Add a table of the surface format information...
2011-11-22 Eric Anholtmesa: Make formats.c "datatype" values match glGetTexLe...
2011-11-22 Eric Anholtmesa: Don't report types for 0-sized components of...
2011-11-22 Marek Olšákr600g: handle all remaining CAPs
2011-11-22 Marek Olšákr600g: remove default case statements in get_param
2011-11-22 Marek Olšákr300g: re-order shaders CAPs
2011-11-22 Marek Olšákr300g: handle SHADER_CAP_OUTPUT_READ
2011-11-22 Marek Olšákr300g: remove default case statements in get_param
2011-11-22 Marek Olšáku_vbuf_mgr: rename to u_vbuf
2011-11-22 Marek Olšáku_vbuf_mgr: better way to find a free VB slot + check...
2011-11-22 Marek Olšáku_vbuf_mgr: remove a useless variable
2011-11-22 Marek Olšáku_vbuf_mgr: remove redundant memset
2011-11-22 Marek Olšáku_vbuf_mgr: don't reference non-native vertex buffers...
2011-11-22 Marek Olšáku_vbuf_mgr: rename translate_vb_slot -> fallback_vb_slot
2011-11-22 Marek Olšákgallium: separate out floating-point CAPs into its...
2011-11-22 Marek Olšákgallium: remove PIPE_CAP_GLSL and enable GLSL unconditi...
2011-11-22 Marek Olšákglsl: convervative_depth is not allowed in the vertex...
2011-11-22 Marek Olšákglsl: finish up ARB_conservative_depth (v2)
2011-11-22 Marek Olšákmesa: rename the AMD_conservative_depth extension flag...
2011-11-22 Marek Olšákst/mesa: quick fix of CopyPixels with GL_DEPTH_STENCIL
2011-11-22 Ian Romanicklinker: Remove erroneous multiply by 4 in uniform usage...
2011-11-22 Chad VersaceMerge branch 'hiz' of ssh://people.freedesktop.org...
2011-11-22 Chad Versacei965/gen6: Enable HiZ by default
2011-11-22 Chad Versaceintel: Use separate stencil whenever possible
2011-11-22 Kenneth Graunkei965: Implement the actual tables for texture alignment...
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