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mesa.git
2011-11-22
Chad Versace
i965: Add HiZ operation state to brw_context
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2011-11-22
Chad Versace
intel: Add resolve functions for renderbuffers
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2011-11-22
Chad Versace
intel: Add resolve functions for miptrees
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2011-11-22
Chad Versace
intel: Add field intel_mipmap_tree::hiz_map
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2011-11-22
Chad Versace
intel: Define struct intel_resolve_map [v2]
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2011-11-22
Chad Versace
intel: Change signature of HiZ resolve functions
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2011-11-22
Chad Versace
intel: Remove unused HiZ functions
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2011-11-22
Chad Versace
intel: Replace intel_mipmap_tree::hiz_region with a...
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2011-11-22
Chad Versace
intel: Replace intel_texture_image::stencil_irb with...
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2011-11-22
Chad Versace
intel: Refactor intel_render_texture() [v2]
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2011-11-22
Chad Versace
intel: Define intel_miptree_check_level_layer()
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2011-11-22
Chad Versace
intel: Remove unneeded params from intel_renderbuffer_s...
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2011-11-22
Chad Versace
intel: Track the miptree layer wrapped by a renderbuffe...
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2011-11-22
Chad Versace
intel: Kill intel_mipmap_level::nr_images [v4]
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2011-11-22
Chad Versace
intel: Refactor intel_miptree_copy_teximage()
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2011-11-22
Chad Versace
intel: Refactor intel_mipmap_level offsets
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2011-11-22
Chad Versace
intel: Replace intel_renderbuffer::region with a miptre...
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2011-11-22
Chad Versace
intel: Define intel_miptree_create_for_renderbuffer()
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2011-11-22
Chad Versace
intel: Move inline functions from intel_fbo.h to .c
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2011-11-22
Chad Versace
intel: Kill intel_framebuffer_get_hiz_region()
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2011-11-22
Chad Versace
intel: Temporarily disable HiZ for textures
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2011-11-22
Chad Versace
intel: Always gather stencil buffer in intel_map_render...
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2011-11-22
Chad Versace
intel: Fix swrast_render_start() for depthstencil buffe...
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2011-11-22
Chad Versace
intel: Don't use special stencil span accessors
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2011-11-18
Ben Skeggs
nvc0: add support for GF119 (NVD9)
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2011-11-16
Brian Paul
mesa: initialize stencilMap, Stride if stencilRb==depthRb
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2011-11-16
Ian Romanick
mesa: Only update sampler uniforms that are used by...
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2011-11-16
Brian Paul
mesa: don't map depth+stencil buffer twice in glReadPix...
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2011-11-16
Kenneth Graunke
i965: Fix inconsistent indentation in brw_gs_emit.c.
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2011-11-16
Kenneth Graunke
glsl: Add missing textureSize(samplerCubeShadow, int...
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2011-11-16
Yuanhan Liu
mesa: do not skip att and spot calculation for infinite...
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2011-11-16
Yuanhan Liu
mesa: make sure all lighting tables are updated before...
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2011-11-16
Eric Anholt
mesa: Fix a couple of missed conversion to arrays in...
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2011-11-16
Eric Anholt
mesa: Include R/RG integer textures in _mesa_is_integer...
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2011-11-15
Chad Versace
intel: Fix separate stencil in builtin DRI2 backend
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2011-11-15
Chad Versace
intel: Fix region dimensions for stencil buffers receiv...
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2011-11-15
Chad Versace
intel: Simplify stencil detiling arithmetic
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2011-11-15
Brian Paul
radeon: use _mesa_readpixels() instead of _swrast_ReadP...
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2011-11-15
Brian Paul
i965: use _mesa_readpixels() instead of _swrast_ReadPix...
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2011-11-15
Brian Paul
mesa: convert unpack functions to operate on an array...
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2011-11-15
Brian Paul
mesa: new BYTE/SHORT_TO_FLOATZ() macros
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2011-11-15
Brian Paul
mesa: move CEILING() macro into macros.h
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2011-11-15
Brian Paul
mesa: remove unused macros in macros.h
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2011-11-15
Brian Paul
mesa: consolidate cases in _mesa_components_in_format()
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2011-11-15
Brian Paul
swrast: fix glReadPixels from texture attachment
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2011-11-15
Brian Paul
st/mesa: check for missing VBO in setup_interleaved_att...
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2011-11-15
Brian Paul
util/draw: replace assertions with conditionals in...
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2011-11-15
Brian Paul
st/mesa: remove most of the ReadPixels code
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2011-11-15
Brian Paul
st/mesa: remove dependencies on code in st_cb_readpixels.c
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2011-11-15
Brian Paul
mesa: remove _swrast_ReadPixels()
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2011-11-15
Brian Paul
mesa: use _mesa_readpixels() as default driver hook
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2011-11-15
Brian Paul
mesa: move swrast ReadPixels code into core Mesa
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2011-11-15
Brian Paul
st/mesa: check renderbuffer orientation in st_MapRender...
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2011-11-15
Brian Paul
mesa: remove support for software alpha buffers
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2011-11-15
Brian Paul
xlib: remove xm_image.[ch] files
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2011-11-15
Brian Paul
xlib: remove a ton of old xlib driver cruft
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2011-11-15
Brian Paul
xlib: use MESA_FORMAT_XRGB8888 for pixmap surfaces
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2011-11-15
Brian Paul
xlib: remove software alpha buffer support
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2011-11-15
Brian Paul
mesa: replace GLstencil with GLubyte
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2011-11-15
Chad Versace
intel: Fix intel_map_renderbuffer() for depthstencil...
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2011-11-15
Chad Versace
intel: Fix software detiling of system stencil buffers
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2011-11-15
Chad Versace
intel: Fix intel_unmap_renderbuffer_s8()
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2011-11-15
Chad Versace
intel: Refactor intel_map_renderbuffer()
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2011-11-15
Yuanhan Liu
ir_to_mesa: don't init unfirom if link failed
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2011-11-15
Kenneth Graunke
glsl: Always search for an exact function signature...
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2011-11-15
Kenneth Graunke
glsl: Split code to generate an ir_call out from match_...
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2011-11-15
Kenneth Graunke
glsl: Add a new matching_signature() variant that retur...
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2011-11-14
Marek Olšák
r600g: fix the representation of control-flow instructions
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2011-11-14
Ian Romanick
glsl: Remove resource count checks from ir_to_mesa...
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2011-11-14
Ian Romanick
linker: Validate resource usage in the linker
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2011-11-14
Ian Romanick
linker: Count the number of uniform components used...
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2011-11-14
Ian Romanick
linker: Count the number of samplers used by a shader...
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2011-11-14
Eric Anholt
meta: Fix restoring of fixed function texture enables.
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2011-11-14
Eric Anholt
meta: Don't forget to flag state when restoring texobjects.
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2011-11-14
Christoph Bumiller
st/mesa: fix system value to semantic mapping
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2011-11-14
Christoph Bumiller
gallium: add TGSI_SEMANTIC_VERTEXID
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2011-11-14
Vadim Girlin
r600g: mask write for fake VS export components
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2011-11-14
Vadim Girlin
r600g: fix op3 & write in merge_inst_groups
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2011-11-14
Alex Deucher
r600g: set max max tex/vtx instructions count to 16...
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2011-11-14
Vadim Girlin
r600g: set max tex/vtx instructions count to 16 for...
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2011-11-14
Fabio Pedretti
radeon: further cleanup of shared code
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2011-11-14
Alex Deucher
radeon: add some missing FireMV pci ids
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2011-11-14
José Fonseca
mesa/st: Flush stdout after pritingin the GLSL.
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2011-11-14
José Fonseca
glsl: Add missing ';' in action statement.
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2011-11-14
José Fonseca
llvmpipe: Silent warnings about undeclared llvmpipe_che...
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2011-11-14
José Fonseca
util: Avoid signed/unsigned comparison in u_trim_pipe_p...
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2011-11-14
José Fonseca
llvmpipe: Remove unused variables.
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2011-11-14
José Fonseca
llvmpipe: Make more resilient to out-of-memory situations.
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2011-11-14
José Fonseca
draw: Handle failure to allocate aligned_constant_storage.
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2011-11-14
José Fonseca
gallivm: Remove duplicate statement.
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2011-11-14
José Fonseca
gallivm: Include stddef.h before the LLVM C++ headers.
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2011-11-14
Dave Airlie
llvmpipe: fix unswizzle of packed float types.
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2011-11-13
Alex Deucher
r600g: properly handle cayman in is_alu_vec_unit_inst()
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2011-11-13
Vadim Girlin
r600g: fix cb offset for flushed_depth_texture
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2011-11-13
Vadim Girlin
r600g: fix stencil buffer ref counting on evergreen
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2011-11-13
Vadim Girlin
r600g: lazy load for AR register
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2011-11-13
Vadim Girlin
r600g: include INTERP_[XY|ZW] in is_alu_vec_unit_inst
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2011-11-12
Morgan Armand
glcpp: Add GL_ARB_draw_instanced #define.
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2011-11-12
Kenneth Graunke
i965: Don't try to normalize cubemap coordinates for...
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2011-11-11
Chad Versace
mesa: Fix glFramebufferTexture*() for depth and stencil...
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