mesa.git
2009-02-18 José Fonsecapipebuffer: Dump debugging info for fenced buffer list.
2009-02-18 José Fonsecascons: Produce map files for debug builds too.
2009-02-18 José Fonsecapipebuffer: Don't retry to alloc memory block on mm.
2009-02-17 Keith Whitwelldraw: Reuse xmm registers.
2009-01-09 Brian Paulglsl: make minimum struct size = 2, not 1
2009-01-09 Brian Paulglsl: fix typo in the vec2 += operator function
2009-01-08 Brian Paulglsl: fix broken +=, -=, *=, /= operators
2009-01-07 José Fonsecamesa: Add _mesa_snprintf.
2009-01-06 Brian Pauladd GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate...
2009-01-06 Brian Paulmesa: fix GL_DEPTH_CLEAR_VALUE casting
2009-01-06 Brianmesa: fix cast/conversion for optional code
2009-01-06 Brian Paulmesa: fix float->int mapping for glGetIntegerv(GL_DEPTH...
2009-01-06 Brian Paulmesa: pass ctx to link_uniform_vars() to fix build...
2009-01-06 José Fonsecamesa: Move var declaration to top of scope.
2009-01-06 José Fonsecawgl: Do not provide DllMain inside the state tracker.
2009-01-06 José Fonsecagdi: Fix warning.
2009-01-06 José Fonsecawgl: Ensure public symbols get the proper DLL linkage...
2009-01-06 José Fonsecaglut: Fix build.
2009-01-06 José Fonsecamesa: Ensure gl* symbols are marked as dllexport on...
2009-01-06 José Fonsecascons: Choose the appropriate MSVC CRT.
2009-01-06 José Fonsecamesa: Use explicit casts when precision is lost.
2009-01-06 Brian Paulmesa: fix a GLSL swizzled writemask bug
2009-01-06 Brian Paulmesa: fix warning about possibly undefined var in GLSL...
2009-01-06 Brian Paulmesa: fix another "out of samplers" problem
2009-01-06 Brian Paulmesa: updated comments about GLSL constants
2009-01-06 Brian Paulmesa: fix bug in evaluation of structure fields
2009-01-06 Brian Paulmesa: allow variable indexing into the predefined unifo...
2009-01-06 Brian Paulmesa: better error message when running out of GLSL...
2009-01-06 Brian Paulmesa: disable debug output
2009-01-06 Brian Paulmesa: fix some GLSL array regressions
2009-01-06 Brian Paulmesa: updated GLSL docs
2009-01-06 Brian Paulmesa: bump glsl grammar revision
2009-01-06 Brian Paulmesa: more re-org of variable declarations in glsl...
2009-01-06 Brian Paulmesa: more comments, clean up
2009-01-06 Brian Paulmesa: added comments, remove unused code
2009-01-06 Brian Paulmesa: checkpoint: handle uniform vars in _slang_gen_var...
2009-01-06 Brian Paulmesa: place glsl constant arrays in constant memory
2009-01-06 Brian Paulmesa: remove old size=4 limit
2009-01-06 Brian Paulmesa: code clean-up in glsl compiler
2009-01-06 Brian Paulmesa: remove unneeded swizzle init code in glsl compiler
2009-01-06 Brian Paulmesa: disable glsl debug output
2009-01-06 Brian Paulmesa: remove unused varpool code in glsl compiler
2009-01-06 Brian Paulmesa: basic array constructors work now
2009-01-06 Brian Paulmesa: copy array_len in slang_fully_specified_type_copy()
2009-01-06 Brian Paulmesa: remove incorrect array_len assignment
2009-01-06 Brian Paulmesa: array size fix in _slang_typeof_operation()
2009-01-06 Brian Paulmesa: fix some more GLSL 1.20 array things.
2009-01-06 Brian Paulmesa: more glsl function renaming
2009-01-06 Brian Paulmesa: use _slang_alloc()
2009-01-06 Brian Paulmesa: glsl compiler function renaming
2009-01-06 Brian Paulmesa: more glsl type/function movement
2009-01-06 Brian Paulmesa: move some glsl compiler functions to different...
2009-01-06 Brian Paulmesa: move _slang_locate_function() to different file
2009-01-06 Brian Paulmesa: remove unused fixup table code in glsl compiler
2009-01-06 Brian Paulmesa: checkpoint: GLSL 1.20 array constructors
2009-01-06 Brian Paulmesa: consolidate variable declaration initializer...
2009-01-06 Brian Paulmesa: move variable initializer IR generation into...
2009-01-06 Brian Paulmesa: simplify some glsl variable declaration code
2009-01-06 Brian Paulmesa: glsl clean-ups
2009-01-06 Brian Paulmesa: checkpoint commit of GLSL 1.20 array syntax.
2009-01-06 Brian Paulmesa: in slang linker, replace assertion with link...
2009-01-06 Brianmesa: fix conditional in save_Lightfv(), bug 18838
2009-01-06 Brian Paulmesa: add missing type check for function calls
2009-01-06 Brian Paulmesa: add missing size check for assignment optimization
2009-01-06 Brian Paulmesa: remove debug code
2009-01-06 Brian Paulgallium: added centroid/invarient fields to declarations
2009-01-06 Brian Paulmesa: added support for GLSL 1.20 array.length() method
2009-01-06 Brian Paulmesa: support for GLSL 1.20 array types
2009-01-06 Brian Paulmesa: pass shader centroid/invariant info through to...
2009-01-06 Brian Paultgsi: add tgsi_declaration fields for centroid sampling...
2009-01-06 Brian Paulmesa: add gl_program::Input/OutputFlags[] array
2009-01-06 Brian Paulmesa: copy centroid/invariance/precision info in parse_...
2009-01-06 Brian Paulmesa: check that varying variable qualifiers agree
2009-01-06 Brian Paulmesa: copy precision/variant/centroid info in slang_ful...
2009-01-06 Brian Paulmesa: set flags for varying vars
2009-01-06 Brian Paulmesa: rename program parameter flags to match other...
2009-01-06 Brian Paulmesa: copy Flags in _mesa_clone_parameter_list()
2009-01-06 Brian Paulmesa: dump/debug varying vars list
2009-01-06 Brian Paulmesa: added PROG_PARAM_ bits for invariant, flat/linear...
2009-01-06 Brian Paulmesa: add Flags field to gl_program_parameter
2009-01-06 Brian Paulmesa: issue error, don't crash, when calling a prototyp...
2009-01-06 Brian Paulmesa: better variable name: s/aux/store/
2009-01-06 Brian Paulmesa: minor comment reformattting
2009-01-06 Brian Paulmesa: glsl compiler debug code
2009-01-06 Brian Paulmesa: rework GLSL array code generation
2009-01-06 Brian Paulmesa: don't realloc instruction buffer so often
2009-01-06 Brian Paulmesa: updated comment
2009-01-06 Brian Paulmesa: fix merge conflict left-overs
2009-01-06 Brian Paulmesa: no longer need Writemask field in GLSL IR nodes
2009-01-06 Brian Paulmesa: revamp GLSL instruction emit code
2009-01-06 Brian Paulmesa: make writemask_string() non-static
2009-01-06 Brian Paulmesa: remove some do-nothing GLSL code
2009-01-06 Brian Paulmesa: fix accidental regression in GLSL built-in textur...
2009-01-06 Brian Paulmesa: remove unused/obsolete __NormalMatrixTranspose...
2009-01-06 Brian Paulmesa: tweak program register printing for RelAddr case
2009-01-06 Brian Paulmesa: allow relative indexing into all register files...
2009-01-06 Brian Paulmesa: track initialization status of uniform variables...
2009-01-06 Brian Paulmesa: initial support for uniform variable initializers.
2009-01-06 Brian Paulmesa: allows 'f' suffix on GLSL float literals
2009-01-06 Brian Paulmesa: add support for 'centroid' qualifier in GLSL...
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