mesa.git
2016-08-09 Marek Olšákgallium/radeon: handle render_condition_enable for...
2016-08-09 Marek Olšákgallium: add render_condition_enable param to clear_ren...
2016-08-09 Haixia Shiegl: android: query native window default width and...
2016-08-09 Anuj Phogatanv/device: Enable sample shading on gen7+
2016-08-09 Anuj Phogatanv/gen7_pipeline: Set multisample state using shared...
2016-08-09 Anuj Phogatanv/pipeline: Add sample locations for gen7-7.5
2016-08-09 Anuj Phogatanv/pipeline: Move emit_ms_state() to genX_pipeline_util.h
2016-08-09 Mathias Fröhlichgallium: Add c99_compat.h to u_bitcast.h
2016-08-09 Mathias Fröhlichutil: Move _mesa_fsl/util_last_bit into util/bitscan.h
2016-08-09 Nicolai Hähnleradeonsi: enable multi-draw related pipe caps
2016-08-09 Nicolai Hähnleradeonsi: program additional multi draw parameters
2016-08-09 Nicolai Hähnleradeonsi: program the DRAWID SGPR
2016-08-09 Nicolai Hähnleradeonsi: add DRAWID parameter to vertex shaders
2016-08-09 Nicolai Hähnleradeonsi: wire up TGSI_SEMANTIC_BASEINSTANCE
2016-08-09 Nicolai Hähnleradeonsi: remove an incorrect assertion
2016-08-09 Nicolai Hähnleradeonsi: flush TC L2 cache for indirect draw data
2016-08-09 Nicolai Hähnleradeonsi/sid: add additional bits for the DRAW_(INDEX...
2016-08-09 Brian Paulst/mesa: define ST_NEW_ flags as uint64_t values, not...
2016-08-09 Miklós Mátémesa: simplify ff fs generator a bit
2016-08-09 Marek Olšákddebug: dump driver states and shaders for apitrace...
2016-08-09 Timothy Arcerinir: make use of nir_cf_list_extract() helper
2016-08-09 Matt Turnernir: Always print non-identity swizzles.
2016-08-08 Lionel Landwerlinanv/pipeline/gen7: Set multisample modes
2016-08-08 Lionel Landwerlinanv/pipeline: rename info to rs_info in emit_rs_state
2016-08-08 Marek OlšákRevert "glsl: don't try to lower non-gl builtins as...
2016-08-08 Tomasz Figaegl/android: Add support for YV12 pixel format (v2)
2016-08-08 Kenneth Graunkest/mesa: Make Gallium's BlitFramebuffer follow the...
2016-08-08 Kenneth Graunkemeta: Make Meta's BlitFramebuffer() follow the GL 4...
2016-08-08 Kenneth Graunkei965: Make BLORP's BlitFramebuffer follow the GL 4...
2016-08-08 Kenneth Graunkei965: Make BLORP do sRGB encode/decode on ES 2 as well.
2016-08-08 Kenneth GraunkeRevert "st/mesa: use sRGB formats for MSAA resolving...
2016-08-08 Kenneth Graunkei965: Drop the "do resolves in sRGB" hack.
2016-08-08 Kenneth Graunkei965: Bail on the BLT path if BlitFramebuffer requires...
2016-08-08 Tomasz Figaegl/android: Make get_fourcc() accept HAL formats
2016-08-08 Tomasz Figaegl/android: Refactor image creation to separate flink...
2016-08-08 Tomasz Figaegl/android: Respect buffer mask in droid_image_get_buf...
2016-08-08 Tomasz Figaegl/android: Remove unused variables in droid_get_buffe...
2016-08-08 Jason Ekstrandanv/pipeline/gen7: Set the depth format in 3DSTATE_SF
2016-08-08 Jason Ekstrandisl: Add a helper for getting a depth format from an...
2016-08-08 Jason Ekstrandanv/pipeline: Unify 3DSTATE_RASTER and 3DSTATE_SF setup...
2016-08-08 Jason Ekstrandanv/pipeline/gen8: Set 3DSTATE_SF::StatisticsEnable
2016-08-08 Jason Ekstrandanv/pipeline/gen8: Unconditionally set DXMultisampleRas...
2016-08-08 Jason Ekstrandanv/pipeline/gen8: Use fewer designated initializers...
2016-08-08 Jason Ekstrandgenxml: Make 3DSTATE_SF more consistent between gen7...
2016-08-08 Jason Ekstrandanv/pipeline/gen8: Remove an old comment
2016-08-08 Kenneth Graunkemesa: Skip ES 3.0/3.1 transform feedback primitive...
2016-08-08 Kenneth Graunkemesa: Share code between _mesa_validate_DrawArrays...
2016-08-08 Kenneth Graunkeglsl: Implicitly enable OES_shader_io_blocks if geom...
2016-08-08 Kenneth Graunkeglsl: Expose gl_PointSize if OES/EXT_tessellation_point...
2016-08-08 Kenneth Graunkeglsl: Add extension plumbing for OES/EXT_tessellation_s...
2016-08-08 Kenneth Graunkemesa: Move tessellation shader gets to GL_CORE, GLES31...
2016-08-08 Kenneth Graunkemesa: Add {OES,EXT}_tessellation_shader to the extensio...
2016-08-08 Kenneth Graunkemapi: Add PatchParameteriOES and PatchParameteriEXT.
2016-08-08 Nicolai Hähnleradeonsi: add has_draw_indirect_multi flag
2016-08-08 Nicolai Hähnleradeonsi: transpose indirect/index draw dispatch
2016-08-08 Nicolai Hähnleradeonsi: move index buffer calculations in si_emit_dra...
2016-08-08 Nicolai Hähnleradeonsi: unify emitting PKT3_SET_BASE for indirect...
2016-08-08 Nicolai Hähnlewinsys/amdgpu: query ME/PFP/CE firmware versions
2016-08-08 Nicolai Hähnleradeonsi: move spi_ps_input_addr override outside of...
2016-08-08 Nicolai Hähnleradeonsi: drop unnecessary u_pstipple.h include
2016-08-08 Nicolai Hähnleradeonsi: do not pass the return type to buffer_load_const
2016-08-08 Kenneth Graunkeglsl: Combine GS and TES array resizing visitors.
2016-08-08 Kenneth Graunkeglsl: Fix location bias for patch variables.
2016-08-08 Kenneth Graunkeglsl: Fix the program resource names of gl_TessLevelOut...
2016-08-08 Kenneth Graunkeglsl: Delete bogus ir_set_program_inouts assert.
2016-08-08 Kenneth Graunkeglsl: Simplify interface qualifier parsing.
2016-08-08 Kenneth Graunkeglsl: Add a has_tessellation_shader() helper.
2016-08-06 Marek OlšákRevert "gallium/radeon: count contexts"
2016-08-06 Marek Olšákradeonsi: add GLSL lit tests
2016-08-06 Marek Olšákradeonsi: add a standalone compiler amdgcn_glslc
2016-08-06 Marek Olšákradeonsi: add environment variable SI_FORCE_FAMILY
2016-08-06 Marek Olšákwinsys/radeon: implement cs_get_next_fence
2016-08-06 Marek Olšákwinsys/amdgpu: implement cs_get_next_fence
2016-08-06 Marek Olšákgallium/radeon: add cs_get_next_fence winsys callback
2016-08-06 Marek Olšákgallium/radeon: count contexts
2016-08-06 Marek Olšákgallium/radeon: count gfx IB flushes
2016-08-06 Marek Olšákgallium/radeon: move radeon_winsys::cs_memory_below_lim...
2016-08-06 Marek Olšákgallium/radeon: inline radeon_winsys::query_memory_usage
2016-08-06 Marek Olšákgallium/radeon/winsyses: expose per-IB used_vram and...
2016-08-06 Marek Olšákgallium/radeon/winsyses: print CS submission error...
2016-08-06 Marek Olšákradeonsi: flush if constant, shader, and streamout...
2016-08-06 Marek Olšákradeonsi: flush if sampler views and images use too...
2016-08-06 Marek Olšákradeonsi: deal with high vertex buffer memory usage...
2016-08-06 Marek Olšákradeonsi: take compute shader and dispatch indirect...
2016-08-06 Marek Olšákradeonsi: take scratch buffer and draw indirect memory...
2016-08-06 Marek Olšákradeonsi: check IB memory usage of CP DMA operations
2016-08-06 Marek Olšákgallium/radeon: add r600_resource::vram_usage and gart_...
2016-08-06 Mathias Fröhlichmesa: Copy bitmask of VBOs in the VAO on gl{Push,Pop...
2016-08-05 Nanley Cheryanv/gen7_pipeline: Set PixelShaderKillPixel for discards
2016-08-05 Jason Ekstrandutil/r11g11b10f: Whitespace cleanups
2016-08-05 Jason Ekstrandutil/format: Use explicitly sized types
2016-08-05 Jason Ekstrandutil/rgb9e5: Get rid of the float754 union
2016-08-05 Jason Ekstrandutil/format_rgb9e5: Get rid of the rgb9e5 union
2016-08-05 Jason Ekstrandutil: Move format_r11g11b10f.h to src/util
2016-08-05 Jason Ekstrandutil: Move format_rgb9e5.h to src/util
2016-08-05 Andres Gomezglsl: fix indentation, comments and line lengths in...
2016-08-05 Andres Gomezglsl: apply_implicit_conversion is static again
2016-08-05 Andres Gomezglsl: struct constructors/initializers only allow impli...
2016-08-05 Andres Gomezglsl: Refactor implicit conversion into its own helper
2016-08-05 Andres Gomezglsl/types: disallow implicit conversions before GLSL...
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