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mesa.git
2013-06-26
Kenneth Graunke
glsl: Don't use random pointers as an array of glsl_typ...
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2013-06-26
Kenneth Graunke
glsl: Stop being clever with pointer arithmetic when...
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2013-06-26
Kenneth Graunke
glsl: Add simple vector type accessor helpers.
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2013-06-26
Brian Paul
mesa: update glext.h to version 20130624
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2013-06-26
Brian Paul
st/mesa: add casts to silence MSVC warnings
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2013-06-26
Brian Paul
st/mesa: make rtt_level, face, slice unsigned to silenc...
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2013-06-26
Brian Paul
hud: add float casts to silence MSVC warnings
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2013-06-26
Brian Paul
hud: include stdio.h since we use fprintf(), fscanf...
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2013-06-26
Brian Paul
hud: add cast to silence MSVC warning
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2013-06-26
Brian Paul
os: add cast in os_time_sleep() to silence MSVC warning
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2013-06-26
Brian Paul
vega: add some casts to silence MSVC warnings
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2013-06-26
Brian Paul
util: int/unsigned changes to silence some MSVC warnings
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2013-06-26
Brian Paul
util: add some casts to silence some MSVC warnings
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2013-06-26
Brian Paul
util: s/int/unsigned/ to silence some MSVC warnings
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2013-06-26
Maarten Lankhorst
nvc0: set rsvd_kick correctly
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2013-06-26
Maarten Lankhorst
nvc0: fix push_space checks for video decoding
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2013-06-26
Vinson Lee
ilo: Remove max_threads dead code path.
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2013-06-26
Jean-Sébastien...
winsys/intel: fix typo in "ETIMEOUT"
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2013-06-26
Chia-I Wu
ilo: use a bitmask for enabled constant buffers
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2013-06-26
Maarten Lankhorst
vl/mpeg12: handle mpeg-1 bitstreams more correctly
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2013-06-26
Chia-I Wu
ilo: support PIPE_CAP_USER_INDEX_BUFFERS
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2013-06-26
Chia-I Wu
ilo: make pipe_draw_info a context state
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2013-06-26
Chia-I Wu
ilo: support PIPE_CAP_USER_CONSTANT_BUFFERS
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2013-06-26
Eric Anholt
i915: Drop dead batch dumping code.
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2013-06-26
Eric Anholt
intel: Drop little bits of dead code.
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2013-06-26
Eric Anholt
i965: Stop recomputing the miptree's size from the...
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2013-06-26
Eric Anholt
i965: Drop unused argument to translate_tex_format().
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2013-06-26
Eric Anholt
i965/gen4-5: Stop using bogus polygon_offset_scale...
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2013-06-26
Eric Anholt
i915: Use the current drawbuffer's depth for polygon...
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2013-06-26
Eric Anholt
intel: Add perf debug for glCopyPixels() fallback checks.
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2013-06-26
Eric Anholt
i965: Add debug to INTEL_DEBUG=blorp describing hiz...
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2013-06-26
Eric Anholt
ra: Fix register spilling.
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2013-06-26
Eric Anholt
i965/fs: Dump IR when fatally not compiling due to...
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2013-06-26
Naohiro Aota
xmlpool/build: Make sure to set mo properly
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2013-06-26
Eric Anholt
i965: Remove the rest of brw_update_draw_buffer().
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2013-06-26
Eric Anholt
i965: Stop updating FBO state on drawbuffers change.
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2013-06-26
Eric Anholt
i965: Stop recomputing drawbuffer bounds on drawbuffer...
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2013-06-26
Eric Anholt
i965: Remove _NEW_DEPTH state flagging on drawbuffers...
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2013-06-26
Eric Anholt
intel: Stop doing special _NEW_STENCIL state flagging...
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2013-06-26
Eric Anholt
i965: Stop flagging viewport/scissor change on drawbuff...
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2013-06-26
Eric Anholt
i965: Stop flagging _NEW_POLYGON on drawbuffers change.
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2013-06-26
Eric Anholt
radeon: Remove gratuitous custom framebuffer resize...
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2013-06-26
Eric Anholt
intel: Remove gratuitous custom framebuffer resize...
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2013-06-26
Eric Anholt
mesa: Remove the Initialized field from framebuffers.
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2013-06-26
Eric Anholt
mesa: Remove Driver.GetBufferSize and its callers.
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2013-06-26
Vinson Lee
glsl: Fix gl_shader_program::UniformLocationBaseScale...
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2013-06-25
Brian Paul
svga: allow 3D transfers in svga_texture_transfer_map()
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2013-06-25
Brian Paul
svga: use new svga_define_texture_level() helper
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2013-06-25
Brian Paul
svga: fix layer/level mix-up in svga_mark_surface_dirty()
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2013-06-25
Brian Paul
svga: use new svga_age_texture_view() helper
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2013-06-25
Brian Paul
svga: add array index assertion in svga_validate_sample...
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2013-06-25
Brian Paul
svga: use svga_texture() helper instead of casting
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2013-06-25
José Fonseca
util/debug: Cleanup/improve debug_symbol_name_dbghelp.
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2013-06-25
José Fonseca
util/debug: Make debug_backtrace_capture work for 64bit...
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2013-06-25
Zack Rusin
draw: allow overflows in the llvm paths
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2013-06-25
Zack Rusin
draw: avoid overflows in the llvm draw loop
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2013-06-25
Maarten Lankhorst
nvc0: do not set tiled mode on gart bo when fence debug...
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2013-06-25
Chia-I Wu
ilo: honor render condition in blitter
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2013-06-25
Chia-I Wu
ilo: remove ilo_shader_internal.h from GEN6 pipeline
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2013-06-25
Chia-I Wu
ilo: remove ilo_shader_internal.h from GEN7 pipeline
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2013-06-25
Chia-I Wu
ilo: speed up ilo_shader_select_kernel_routing() a bit
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2013-06-25
Chia-I Wu
ilo: move SBE setup code to ilo_shader.c
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_state exclusively in GPE
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2013-06-25
Chia-I Wu
ilo: map SO registers at shader compile time
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for FS
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2013-06-25
Chia-I Wu
ilo: use ilo_rasterizer_state exclusively in GPE
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2013-06-25
Chia-I Wu
ilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for GS
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2013-06-25
Chia-I Wu
ilo: introduce ilo_shader_cso for VS
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2013-06-25
Chia-I Wu
ilo: add functions to query shaders
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2013-06-25
Chia-I Wu
ilo: clean up finalize_shader_states()
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2013-06-25
Chia-I Wu
ilo: use multiple entry points for shader creation
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2013-06-25
Chia-I Wu
ilo: move internal shader interface to a new header
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2013-06-24
Brian Paul
gallium/hud: do not use free() for the free_query_data...
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2013-06-24
Matthew McClure
draw: check for out-of-memory conditions in the AA...
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2013-06-24
José Fonseca
tests/graw: Fix typo in shader-leak.c
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2013-06-24
José Fonseca
tools/trace: Fix syntax.
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2013-06-24
Richard Sandiford
st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer
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2013-06-24
Adam Jackson
gallium: Fix llvmpipe on big-endian machines
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2013-06-22
Roland Scheidegger
llvmpipe: fix wrong results for queries not in a scene
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2013-06-22
Brian Paul
gallium/docs: more documentation for pipe_resource...
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2013-06-22
Brian Paul
svga: minor cleanups, comments in svga_tgsi_insn.c
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2013-06-22
Brian Paul
svga: add null ptr check in svga_get_tex_sampler_view()
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2013-06-22
José Fonseca
tools/trace: Several tweaks/fixes to dump_state
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2013-06-22
José Fonseca
trace: Dump result of create_stream_output_target
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2013-06-22
Maarten Lankhorst
vl/mpeg12: fix mpeg-1 bytestream parsing
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2013-06-21
Rob Clark
freedreno/a3xx/compiler: ensure min # of cycles after...
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2013-06-21
Rob Clark
freedreno/a3xx/compiler: add TGSI_OPCODE_ABS
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2013-06-21
Rob Clark
freedreno/a3xx/compiler: add TGSI_OPCODE_DPH
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2013-06-21
Rob Clark
freedreno/a3xx/compiler: fix for replicating instructions
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2013-06-21
Eric Anholt
mesa: Move the common _mesa_glsl_compile_shader() code...
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2013-06-21
Eric Anholt
mesa: Move shader compiler API code to shaderapi.c
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2013-06-21
Eric Anholt
mesa: Fix missing setting of shader->IsES.
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2013-06-21
Eric Anholt
mesa: Use shared code for converting shader targets...
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2013-06-21
Eric Anholt
glsl: Remove ir_print_visitor.h includes and usage
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2013-06-21
Eric Anholt
glsl: Make _mesa_print_ir() available from anything...
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2013-06-21
Paul Berry
glsl: Make some files safe to include from C
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2013-06-21
José Fonseca
tools/trace: Quick instructions/notes.
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2013-06-21
José Fonseca
tools/trace: Do a better job at comparing multi line...
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2013-06-21
José Fonseca
tools/trace: Tool to compare json state dumps.
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