mesa.git
2017-10-19 Bas Nieuwenhuizenradv: Set correct registers for merged shader rings.
2017-10-19 Bas Nieuwenhuizenradv: Add GFX9 HS emitting code.
2017-10-19 Bas Nieuwenhuizenradv: Remove remaining hard coded references to VS.
2017-10-19 Bas Nieuwenhuizenradv: Update GFX9 user data regs for GS/tess.
2017-10-19 Bas Nieuwenhuizenradv: Add code to compile merged shaders.
2017-10-19 Bas Nieuwenhuizenac/nir: Add LS-HS input VGPR workaround.
2017-10-19 Bas Nieuwenhuizenac/nir: Compile the bodies of multiple shaders.
2017-10-19 Bas Nieuwenhuizenac/nir: Expand user SGPR descriptions a bit.
2017-10-19 Bas Nieuwenhuizenac/nir: Don't write to the dynamic HS word on GFX9.
2017-10-19 Bas Nieuwenhuizenac/nir: Add function creation for merged LS+HS.
2017-10-19 Bas Nieuwenhuizenac/nir: Make scan_shader_output_decl less dependent...
2017-10-19 Bas Nieuwenhuizenac/nir: Allow ac_shader_variant_info to contain info...
2017-10-19 Bas Nieuwenhuizenac/nir: Change interface to allow multiple source shaders.
2017-10-19 Bas Nieuwenhuizenac/nir: Add HS calling convention.
2017-10-19 Bas Nieuwenhuizenac: Parse the new HS RSRC1 register.
2017-10-19 Tim Rowleyswr: knob overrides for Intel Xeon Phi
2017-10-19 Tim Rowleyswr/rast: Add api to override draws in flight
2017-10-19 Tim Rowleyswr/rast: Widen fetch shader to SIMD16 (disabled for...
2017-10-19 Tim Rowleyswr/rast: Change DS memory allocation
2017-10-19 Tim Rowleyswr/rast: Fix indentation
2017-10-19 Tim Rowleyswr/rast: Miscellaneous viewport array code changes
2017-10-19 Tim Rowleyswr/rast: Minor changes for os-x
2017-10-19 Kenneth Graunkei965: Don't disable aux buffers for non-overlapping...
2017-10-19 Kenneth Graunkei965: Remove the intel_miptree_prepare_fb_fetch wrapper.
2017-10-19 Kenneth Graunkei965: Only resolve texture levels/layers that are accessed.
2017-10-19 Kenneth Graunkei965: Make intel_miptree_prepare_texture() take level...
2017-10-19 Tim Rowleygallium: add more exceptions to tgsi_util_get_inst_usag...
2017-10-19 Kenneth Graunkeisl: Fix width check in isl_gen7_choose_msaa_layout.
2017-10-19 Kenneth Graunkei965: Use is_scheduling_barrier instead of schedule_nod...
2017-10-19 Kenneth Graunkei965: Move fs_inst::has_side_effects()'s eot check...
2017-10-19 Roland Scheideggertgsi: fix tgsi_util_get_inst_usage_mask
2017-10-19 Emil Velikovdocs: update calendar, add news item and link release...
2017-10-19 Emil Velikovdocs: add sha256 checksums for 17.2.3
2017-10-19 Emil Velikovdocs: add release notes for 17.2.3
2017-10-19 Iago Toral... glsl/linker: produce error when invalid explicit locati...
2017-10-19 Iago Toral... i965/sbe: fix active components for SSO programs with...
2017-10-19 Chris Wilsoni965: Do not log a perf warning when mapping an idle bo
2017-10-19 Matt Turneri965: Use a union to bitcast a float
2017-10-19 Darren Saltdrirc: Group a few games in the glthread whitelist...
2017-10-19 Darren Saltdrirc: Enable glthread for more games (Saints Row 4...
2017-10-18 Samuel Pitoisetradv: reset dirty flags after flushing all states
2017-10-18 Samuel Pitoisetradv: do not re-emit the index buffer for every draw...
2017-10-18 Samuel Pitoisetradv: remove useless mask operation in radv_cs_emit_dra...
2017-10-18 Bas Nieuwenhuizenradv: Do not read from the disk cache with RADV_DEBUG...
2017-10-18 Alex Smithradv: Set active_stages after getting cached shaders
2017-10-18 Alex Smithradv: Don't free NIR shaders if tracing
2017-10-18 Marek OlšákRevert "egl: move alloc & init out of _eglBuiltInDriver...
2017-10-18 Marek OlšákRevert "egl: drop EGL driver `name`"
2017-10-18 Miklós Mátést/mesa: set dimension for constants in ATI_fragment_shader
2017-10-18 Michel Dänzerst/osmesa: include u_inlines.h for pipe_resource_reference
2017-10-18 Michel Dänzerst/mesa: Initialize textures array in st_framebuffer_va...
2017-10-18 Eric Engestromegl: set UseFallback if LIBGL_ALWAYS_SOFTWARE is set
2017-10-18 Eric Engestromegl: drop EGL driver `name`
2017-10-18 Eric Engestromegl: drop always-false TestOnly option
2017-10-18 Nicholas MiellFix the xf86vm meson dependency
2017-10-18 Eric Engestromegl: move alloc & init out of _eglBuiltInDriver{DRI2...
2017-10-18 Eric Engestromegl_dri2: drop dri2_egl_driver struct
2017-10-18 Eric Engestromegl_dri2: move glFlush out of struct dri2_egl_driver
2017-10-18 Roland Scheideggerllvmpipe: handle shader sample mask output
2017-10-18 Vinson Leeanv: Fix instance typos.
2017-10-18 Brian Paulmesa: fix trivial typo in _mesa_PixelMapusv() error...
2017-10-18 Eric Engestrommeson: move expat dependency where it's needed
2017-10-18 Hongxu Jiaautomake: intel: move expat handling where it's used
2017-10-18 Timothy Arceriradv: don't create dummy fs when compiling compute...
2017-10-18 Samuel Pitoisetradv: use the dispatch initiator for indirect dispatches
2017-10-18 Samuel Pitoisetradv: remove XtoY_temps structs
2017-10-18 Tapani Pällianv: Install as Vulkan HAL module in Android.mk build
2017-10-18 Chad Versaceanv: Implement VK_ANDROID_native_buffer (v9)
2017-10-18 Chad Versaceanv: Move size check from anv_bo_cache_import() to...
2017-10-17 Dylan Bakermeson: turn on pl111 not vc4 when pl111 driver specificed
2017-10-17 Bas Nieuwenhuizenradv: Link shaders.
2017-10-17 Timothy Arceriradv: reuse the multiple shader store & load functions...
2017-10-17 Timothy Arceriradv: remove some now unused shader compile code
2017-10-17 Timothy Arceriradv: switch to using radv_create_shaders()
2017-10-17 Bas Nieuwenhuizenradv: add radv_create_shaders() helper
2017-10-17 Bas Nieuwenhuizenradv: add radv_hash_shaders() helper
2017-10-17 Bas Nieuwenhuizenradv: Add multiple shader cache store & load functions.
2017-10-17 Bas Nieuwenhuizenradv: Change cache datastructures for combined pipelines.
2017-10-17 Timothy Arceriradv: reorder init function calls
2017-10-17 Eric Anholtmeson: Add support for the vc5 driver.
2017-10-17 Eric Anholtmeson: Add support for the pl111 driver.
2017-10-17 Eric Anholtmeson: Add support for the vc4 driver.
2017-10-17 Marek Olšákradeonsi: if there's just const buffer 0, set it in...
2017-10-17 Marek Olšákac: clean up ac_build_indexed_load function interfaces
2017-10-17 Marek Olšákradeonsi: handle 64-bit loads earlier in fetch_constant
2017-10-17 Marek Olšákradeonsi: add si_descriptors::gpu_address and remove...
2017-10-17 Marek Olšákradeonsi: unify code for extracting a buffer address...
2017-10-17 Marek Olšákradeonsi: remove atom parameter from si_upload_descriptors
2017-10-17 Marek Olšákradeonsi: pack si_descriptors better again
2017-10-17 Marek Olšákradeonsi: emit dirty consecutive pointers in one SET_SH...
2017-10-17 Marek Olšákradeonsi: split si_emit_shader_pointer
2017-10-17 Marek Olšákradeonsi: generalize the SI_VS_SHADER_POINTER_MASK...
2017-10-17 Marek Olšákradeonsi/gfx9: use SPI_SHADER_USER_DATA_COMMON
2017-10-17 Marek Olšákradeonsi/gfx9: move RW_BUFFERS from s[0:1] to s[8:9...
2017-10-17 Marek Olšákradeonsi: add GFX-IB-size query to the HUD
2017-10-17 Marek Olšákwinsys/amdgpu: disable CPU caching for GFX & SDMA IBs
2017-10-17 Marek Olšákwinsys/amdgpu: don't do read-modify-write on command...
2017-10-17 Eric Anholtbroadcom/vc4: Fix false-positive for the tiling ioctls...
2017-10-17 Eric Anholtbroadcom/vc4: Skip BO labeling when in simulator mode.
2017-10-17 Eric Anholtbroadcom/vc5: Don't forget to set the RT format for...
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