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mesa.git
2015-05-25
Tobias Klausmann
docs: Mark ARB_cull_distance as in progress
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2015-05-25
Iago Toral...
docs: Mark ARB_shader_storage_buffer_object as in progress
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2015-05-24
Ilia Mirkin
nv30: fix clip plane uploads and enable changes
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2015-05-24
Ilia Mirkin
nv30: avoid doing extra work on clear and hitting unexp...
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2015-05-24
Emil Velikov
docs: add news item and link release notes for mesa...
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2015-05-24
Emil Velikov
docs: Add sha256sums for the 10.5.6 release
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2015-05-24
Emil Velikov
Add release notes for the 10.5.6 release
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2015-05-24
Ilia Mirkin
nv30: avoid leaking render state and draw shaders
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2015-05-24
Ilia Mirkin
nv30: don't leak fragprog consts
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2015-05-24
Ilia Mirkin
nv50/ir: avoid messing up arg1 of PFETCH
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2015-05-23
Grigori Goronzy
clover: try userptr for CL_MEM_USE_HOST_PTR
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2015-05-23
Grigori Goronzy
clover: implement CL_MEM_ALLOC_HOST_PTR
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2015-05-23
Ilia Mirkin
nv30: check nouveau_bo_map output of notify bo
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2015-05-23
Ilia Mirkin
nvc0: a geometry shader can have up to 1024 vertices...
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2015-05-23
Jason Ekstrand
i965/fs: Fix implied_mrf_writes for scratch writes
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2015-05-23
Jason Ekstrand
prog_to_nir: Use a variable for uniform data
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2015-05-23
Samuel Pitoiset
nv50: fix PIPE_QUERY_TIMESTAMP_DISJOINT, based on nvc0
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2015-05-22
Ilia Mirkin
nvc0/ir: LOAD's can't be used for shader inputs
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2015-05-22
Ilia Mirkin
nv50/ir: guess that the constant offset is the starting...
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2015-05-22
Ilia Mirkin
nvc0/ir: set ftz when sources are floats, not just...
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2015-05-22
Ilia Mirkin
nv50/ir: allow OP_SET to merge with OP_SET_AND/etc...
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2015-05-22
Ilia Mirkin
nvc0/ir: optimize set & 1.0 to produce boolean-float...
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2015-05-22
Ilia Mirkin
nvc0/ir: allow iset to produce a boolean float
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2015-05-22
Ilia Mirkin
nvc0/ir: avoid jumping to a sched instruction
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2015-05-22
Brian Paul
glx: fix Scons build
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2015-05-22
Dylan Baker
glapi: glX_proto_size.py: use a main function
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2015-05-22
Dylan Baker
glapi: glX_proto_size.py: use argparse instead of getopt
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2015-05-22
Dylan Baker
glapi: glX_proto_recv.py: Use a main function
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2015-05-22
Dylan Baker
glapi: glX_proto_recv.py: use argparse instead of getopt
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2015-05-22
Dylan Baker
glapy: gl_genexec.py: use a main function
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2015-05-22
Dylan Baker
glapi: gl_genexec.py: use argparse instead of getopt
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2015-05-22
Dylan Baker
glapi: glX_proto_send.py: use a main function.
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2015-05-22
Dylan Baker
glapi: glX_proto_send.py: use argparse instead of getopt
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2015-05-22
Dylan Baker
glapi: glX_server_table.py: use argparse instead of...
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2015-05-22
Dylan Baker
glapi: gl_SPARC_asm.py: use main function
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2015-05-22
Dylan Baker
glapi: gl_SPARC_asm.py use argparse instead of getopt
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2015-05-22
Dylan Baker
glapi: gl_x86-64_asm.py: Use a main function
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2015-05-22
Dylan Baker
glapi: gl_x86_64_asm.py: Use argparse instead of getopt
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2015-05-22
Dylan Baker
glapi: gl_x86_asm.py: use a main function
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2015-05-22
Dylan Baker
glapi: gl_x86_asm.py: use argparse instead of getopt
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2015-05-22
Dylan Baker
glapi: gl_gentable.py: use a main function
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2015-05-22
Dylan Baker
glapi: gl_gentable.py: Replace getopt with argparse
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2015-05-22
Dylan Baker
glapi: gl_apitemp.py: Use a main function
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2015-05-22
Dylan Baker
glapi: gl_apitemp.py: Convert to argparse instead of...
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2015-05-22
Dylan Baker
glapi: gl_enums.py: use main() function for if __name__...
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2015-05-22
Dylan Baker
glapi: gl_enums.py: use argparse instead of getopt.
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2015-05-22
Dylan Baker
glapi: gl_procs.py: Use argparse rather than getopt
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2015-05-22
Dylan Baker
glapi: gl_procs.py: Fix a few low hanging style things
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2015-05-22
Dylan Baker
glapi: remap_helper.py: use argparse instead of optparse
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2015-05-22
Dylan Baker
glapi: remap_helper.py: Fix some low hanging style...
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2015-05-22
Dylan Baker
glapi: gl_table.py: replace getopt with argparse.
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2015-05-22
Dylan Baker
glapi: gl_table.py: Fix some low hanging style issues
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2015-05-22
Matt Turner
i965/disasm: Skip swizzle disassembly when using 3...
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2015-05-22
Matt Turner
nir: Remove sRGB colorspace conversion round-trip.
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2015-05-22
Samuel Pitoiset
nv50: fix PIPELINE_STATISTICS with HUD, based on nvc0
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2015-05-22
Samuel Pitoiset
nv50: fix 64-bit queries with HUD, based on nvc0
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2015-05-22
Christian König
radeon/vce: adapt new firmware interface changes
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2015-05-22
Christian König
radeon/vce: move CPB handling function into common...
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2015-05-21
Dave Airlie
u_math: uses assert, include assert.h
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2015-05-21
Timothy Arceri
glsl: remove element_type() helper
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2015-05-21
Matt Turner
glsl: Use AM_V_GEN/AM_V_at in NIR rules.
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2015-05-21
Ilia Mirkin
freedreno/a3xx: set .zw of sprite coords to .01
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2015-05-21
Ilia Mirkin
freedreno/ir3: fix immediate usage in tgsi tex fe
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2015-05-20
Emil Velikov
targets/osmesa: drop the -module tag from LDFLAGS
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2015-05-20
Jeremy Huddleston...
darwin: Fix install name of libOSMesa
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2015-05-20
Alan Coopersmith
swrast: Build fix for Solaris
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2015-05-20
Jason Ekstrand
nir: Get rid of the array elements parameter on load...
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2015-05-20
Marek Olšák
gallium: remove TGSI_SAT_MINUS_PLUS_ONE
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2015-05-20
Marek Olšák
cso: add context cleanup code from st/mesa
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2015-05-20
Samuel Iglesias...
mesa/main: validate name syntax for array variables...
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2015-05-20
Dave Airlie
GL3.txt: update softpipe ARB_gpu_shader5 status
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2015-05-20
Dave Airlie
softpipe: start adding gather support (v2)
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2015-05-20
Dave Airlie
softpipe: use arrays to make gather easier
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2015-05-20
Dave Airlie
tgsi: handle TG4 opcode in tgsi exec
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2015-05-20
Dave Airlie
softpipe: add textureOffset support.
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2015-05-20
Dave Airlie
softpipe: move control into a filter args struct
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2015-05-20
Dave Airlie
softpipe: move some image filter parameters into a...
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2015-05-19
Emil Velikov
Post-branch version bump to 10.7.0-devel, add release...
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2015-05-19
Emil Velikov
glapi: track GL_ARB_program_interface_query.xml
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2015-05-19
Emil Velikov
i965: add brw_cs.h to the sources list
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2015-05-19
Alexander von...
mesa/driver/haiku: Drop Mesa swrast renderer
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2015-05-18
Jason Ekstrand
i965: Use NIR by default for vertex shaders on GEN8+
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2015-05-18
Rob Clark
freedreno: fence fix
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2015-05-18
Ben Widawsky
i965: Add gen8 blend state
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2015-05-18
Ben Widawsky
i965: Add renderbuffer surface indexes to debug
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2015-05-18
Ben Widawsky
i965: Add Gen9 surface state decoding
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2015-05-18
Ben Widawsky
i965: Add gen8 surface state debug info
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2015-05-18
Ben Widawsky
i965: Add gen7+ sampler state to batch debug
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2015-05-18
Ben Widawsky
i965: Add viewport extents (gen8) to batch decode
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2015-05-18
Ben Widawsky
i965: Add all surface types to the batch decode
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2015-05-18
Ben Widawsky
i965: Add string for surface format to table
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2015-05-18
Matt Turner
i965/fs: Implement integer multiply without mul/mach.
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2015-05-18
Matt Turner
i965/fs: Rework compression control selection.
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2015-05-18
Matt Turner
i965/fs: Support integer multiplication in SIMD16 on...
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2015-05-18
Matt Turner
i965/fs: Add set_sechalf() method.
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2015-05-18
Matt Turner
i965/fs: Unrestrict constant propagation into integer...
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2015-05-18
Matt Turner
i965/fs: Lower integer multiplication after optimizations.
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2015-05-18
Ilia Mirkin
gk110/ir: switch to gk104-style sched codes rather...
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2015-05-18
Tapani Pälli
glsl: add stage references for UBO uniforms
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2015-05-18
Iago Toral...
i965: Fix textureSize for Lod > 0 with non-mipmap filters
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