mesa.git
2013-10-05 Chris Forbesi965/vs: add missing break between ir_query_levels...
2013-10-05 Chris Forbesdocs: Mark off ARB_texture_query_levels, update relnotes
2013-10-05 Chris Forbesi965: enable ARB_texture_query_levels on Gen6+
2013-10-05 Chris Forbesi965/vs: implement ir_query_levels
2013-10-05 Chris Forbesi965/fs: implement ir_query_levels
2013-10-05 Chris Forbesi965: ignore all texturing opcodes without a coordinate...
2013-10-05 Chris Forbesglsl: add plumbing for GL_ARB_texture_query_levels
2013-10-05 Chris Forbesmesa: add plumbing for GL_ARB_texture_query_levels
2013-10-05 Carl Worthdocs: Add release notes for 9.1.7 release
2013-10-05 Carl Worthdocs: Add release notes and NEWS item for 9.2.1 release
2013-10-04 Alexander von... haiku: Ensure correct libraries are referenced.
2013-10-04 Alexander von... haiku: Clean up code, use target-helpers
2013-10-04 Alexander von... haiku: Drop haiku-softpipe.c; fix extern C
2013-10-04 Alexander von... haiku: Correct Haiku softpipe library
2013-10-04 Alexander von... haiku: Add first Haiku renderer (softpipe)
2013-10-04 Alexander von... haiku: Build Haiku's libGL from within Mesa
2013-10-04 Vinson Leeglsl: Define isnormal for Oracle Solaris Studio.
2013-10-04 Grigori Goronzyr600g: texture offsets for non-TXF instructions
2013-10-04 Marek Olšákr600g: remove an assertion causing a crash at context...
2013-10-04 Marek Olšákr300g: remove unused function r300_lacks_vertex_textures
2013-10-04 Ian Romanickmesa: Don't return any data for GL_SHADER_BINARY_FORMATS
2013-10-04 Brian Paulsvga: fix incorrect memcpy src in svga_buffer_upload_pi...
2013-10-04 Matthew McClureutil: when packing depth values, round to nearest.
2013-10-04 Tom Stellardradeonsi/compute: Fix segfault caused by recent refactoring
2013-10-04 Brian Paulradeonsi: Fix build
2013-10-03 Emil Velikovconfigure: set HAVE_COMMON_DRI when building only swrast
2013-10-03 Brian Paulradeonsi/compute: fix bind_compute_sampler_states(...
2013-10-03 Paul Berryi965/fs: Improve accuracy of dFdy() to match dFdx().
2013-10-03 Brian Paulgallium/tests: fix SHADER typo
2013-10-03 Emil Velikovgallium-egl: use standard variable types over EGLBoolea...
2013-10-03 Brian Paulgallium: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulgallium/docs: update bind_sampler_states() documentation
2013-10-03 Brian Paulcso: make sure all sampler states are set/cleared
2013-10-03 Brian Paulfreedreno: use new bind_sampler_states() function
2013-10-03 Brian Paulsvga: don't hook in old bind_fragment_sampler_states...
2013-10-03 Brian Paulradeon: don't use old bind_vertex/fragment_sampler_stat...
2013-10-03 Brian Pauli915g: remove old bind_vertex/fragment_sampler_states...
2013-10-03 Brian Paulnoop: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulgalahad: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulvl: remove old bind_fragment_sampler_states() calls
2013-10-03 Brian Paulutil: remove old bind_fragment_sampler_states() calls...
2013-10-03 Brian Pauldraw: remove use of old bind_fragment_sampler_states()
2013-10-03 Brian Paulnouveau: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulcso: remove use of old bind_*_sampler_states() functions
2013-10-03 Brian Paulrbug: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulidentity: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paultrace: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulilo: don't hook up old bind_*_sampler_states() functions
2013-10-03 Brian Paulllvmpipe: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulsoftpipe: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulclover: remove bind_compute_sampler_states() calls
2013-10-03 Brian Paulgallium/tests: use pipe_context::bind_sampler_states()
2013-10-03 Brian Paulgallium/tools: update dump_state.py to use bind_sampler...
2013-10-03 Brian Paulnouveau: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulsoftpipe: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulradeon: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulsvga: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paultrace: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulrbug: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulnoop: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulllvmpipe: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulilo: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulidentity: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Pauli915g: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulgalahad: implement pipe_context::bind_sampler_states()
2013-10-03 Brian Paulclover: use pipe_context::bind_sampler_states() if...
2013-10-03 Brian Paulvl: use pipe_context::bind_sampler_states() if non...
2013-10-03 Brian Paulutil: use pipe_context::bind_sampler_states() if non...
2013-10-03 Brian Pauldraw: use pipe_context::bind_sampler_states() if non...
2013-10-03 Brian Paulcso: use pipe_context::bind_sampler_states() if non...
2013-10-03 Brian Paulgallium: add pipe_context::bind_sampler_states()
2013-10-03 Brian Paulr300g: rename r300_bind_sampler_states to r300_bind_fra...
2013-10-03 Brian Pauldraw: rename bind_sampler_states variables
2013-10-03 Marek Olšákr600g: fix ínitialization of non_disp_tiling flag
2013-10-03 Marek Olšákr600g,radeonsi: create aux_context last
2013-10-03 Marek Olšákr300g/swtcl: don't call draw_prepare_shader_outputs
2013-10-03 Brian Paulst/mesa: silence warning about unhandled enum in switch...
2013-10-03 Chris Forbesmesa: fix make check for ARB_texture_gather
2013-10-02 Chris Forbesdocs: Mark off ARB_texture_gather
2013-10-02 Chris Forbesi965/hsw: Apply gather4 RG32F w/a using SCS instead...
2013-10-02 Chris Forbesi965: Enable ARB_texture_gather on Gen7
2013-10-02 Chris Forbesi965: use gather slots in the binding table for gather4.
2013-10-02 Chris Forbesi965: Emit a second set of SURFACE_STATE for gather4...
2013-10-02 Chris Forbesi965: make room in the binding table for a full alterna...
2013-10-02 Chris Forbesi965: Add BRW_SURFACEFORMAT_R32G32_FLOAT_LD, required...
2013-10-02 Chris Forbesi965: w/a for gather4 green RG32F
2013-10-02 Chris Forbesglsl: flag shaders which use gather4 at all
2013-10-02 Chris Forbesi965/vs: Add support for ir_tg4
2013-10-02 Chris Forbesi965/fs: Add support for ir_tg4
2013-10-02 Chris Forbesi965: add SHADER_OPCODE_TG4
2013-10-02 Maxence Le... glsl: add texture gather changes
2013-10-02 Maxence Le... mesa: add texture gather changes
2013-10-02 Chris Forbesi965: fix bogus swizzle in brw_cubemap_normalize
2013-10-02 Vincent Lejeuner600/llvm: Adds support for MSAA
2013-10-02 Vincent Lejeuner600g/llvm: Undef z and w component of 2D TXP inst
2013-10-02 Vincent Lejeuner600g/llvm: fix txq for texture buffer
2013-10-02 Chia-I Wui965: compute DDX in a subspan based only on top row
2013-10-02 Chris Forbesi965/blorp: Use passed in framebuffer rather than ctx...
2013-10-02 Francisco Jerezralloc: Remove the rzalloc-based new/delete operator...
2013-10-02 Francisco Jerezst/mesa: Switch glsl_to_tgsi_instruction to the non...
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