mesa.git
2008-07-03 Brian Paulgallium: fix surface memleak in bitmap code
2008-07-03 José Fonsecapipebuffer: Silent warnings.
2008-07-03 José FonsecaSupport conversion of YUV surfaces.
2008-07-03 José Fonsecagallium: Don't forget to get overllaping blits working...
2008-07-03 Jakob Bornecrantzi915: EGL almost works again
2008-07-03 Jakob Bornecrantzegl: Fix demodriver
2008-07-03 José Fonsecagallium: Use surface_copy for 1:1 blits.
2008-07-03 José Fonsecascons: Add a env.CodeGenerate method to simplify code...
2008-07-03 Brian Paulmesa: fix vertex array validation test for attribute...
2008-07-03 Brian Paulgallium: replace an assertion with "if (!texobj) continue"
2008-07-03 Brian Paulgallium: fix a bug in vertex program output mapping
2008-07-03 Brian Paulgallium: nr_attrs was off by one, updated comments...
2008-07-02 Brian Paulmesa: additional GLSL built-in constants
2008-07-02 Brian Paulmesa: when linking a shader program, make sure all...
2008-07-02 Brian Paulmesa: added some debug code (disabled)
2008-07-02 Brian Paulmesa: fix error codes in _mesa_shader_source(), _mesa_g...
2008-07-02 Brian Paulmesa: regenerated file
2008-07-02 Brian Paulmesa: added some missing equal() notEqual() intrinsics
2008-07-02 Brian Paulmesa: disable some debug assertions
2008-07-02 Brian Paulmesa: regenerated files
2008-07-02 Brian Paulmesa: fix all(bvec2) function typo, add missing bvec2...
2008-07-02 Brian Paulgallium: replace 128 with MAX_LABELS
2008-07-02 Brian Paulmesa: added _mesa_print_swizzle() debugging helper
2008-07-02 Roland Scheideggermesa: fix issues around multisample enable
2008-07-02 Michel Dänzergallium: Allow draw module to work on non-x86 platforms...
2008-07-02 José Fonsecapipebuffer: Debug buffer manager to detect buffer under...
2008-07-02 José Fonsecapipebuffer: Verify usage flag consistency. Minor cleanups.
2008-07-02 Brian Paulmesa: fix a GLSL vector subscript/writemask bug
2008-07-02 Brian Paulmesa: move some functions
2008-07-02 Brian Paulmesa: make _slang_swizzle_swizzle() non-private
2008-07-01 Brian Paulmesa: better function inlining in the presence of ...
2008-07-01 Brian Paulmesa: add/fix some IrInfo entries for debugging purposes
2008-07-01 Jakob Bornecrantzi915: Last reference to surface -> pitch
2008-07-01 José Fonsecagallium: Use the inline keyword on C++.
2008-07-01 José Fonsecascons: Output mapfile on windows ddk profile builds.
2008-06-30 Younes Mantong3dvl: Use block and stride instead of cpp and pitch.
2008-06-30 Younes Mantong3dvl: Simplify shader code.
2008-06-30 Younes Mantong3dvl: Support for field and frame based MC for progres...
2008-06-30 Younes Mantong3dvl: Work around SP tex cache bug, specify resource...
2008-06-30 Younes Mantong3dvl: Get rid of some Valgrind errors.
2008-06-30 José Fonsecagles: Don't define GLAPIENTRY here.
2008-06-29 Ben Skeggsnouveau: oops, bump the drm patchlevel back down again
2008-06-29 Ben Skeggsnv50: fixes after rebase + commits note on the code...
2008-06-29 Ben Skeggsnv50: reverse stencil sides, header is wrong
2008-06-29 Ben Skeggsnv50: fix line stipple
2008-06-29 Ben Skeggsnv50: don't multiply polygon offset units by 2.0 like...
2008-06-29 Ben Skeggsnv50: maybe some scissor fixes..
2008-06-29 Ben Skeggsnv50: vpt translate/scale backwards
2008-06-29 Ben Skeggsnv50: whoops
2008-06-29 Ben Skeggsnv50: rework miptree/texture/texsurf code a bit
2008-06-29 Ben Skeggsnv50: turn on depth test/write again, not 100% but...
2008-06-29 Ben Skeggsnv50: maintain pipe surface status field
2008-06-29 Ben Skeggsnv50: remove some debug
2008-06-29 Ben Skeggsnv50: simplify emit_interp a bit
2008-06-29 Ben Skeggsnv50: make sure static buffers (constbuf, tex control...
2008-06-29 Ben Skeggsnv50: R32_FLOAT vbo format
2008-06-29 Ben Skeggsnv50: move surface_map/unmap into nv50_surface.c
2008-06-29 Ben Skeggsnv50: some people are just born stupid.. really..
2008-06-29 Ben Skeggsnv50: make TEX a halfie
2008-06-29 Ben Skeggsnv50: get tri-scissor-tri working
2008-06-29 Ben Skeggsnv50: separate state validation and upload, similar...
2008-06-29 Ben Skeggsnv50: fix blend colour
2008-06-29 Ben Skeggsnv50: use stateobjs for sampler/image_control uploads
2008-06-29 Ben Skeggsnv50: hack of a TEX opcode
2008-06-29 Ben Skeggsnv50: hacks for stuff I don't really get yet
2008-06-29 Ben Skeggsnv50: abuse constbuf upload for program upload
2008-06-29 Ben Skeggsnv50: a couple more bits'n'pieces
2008-06-29 Ben Skeggsnv50: disable inline IMMD for now, IMMD+pred == BANG!
2008-06-29 Ben Skeggsnv50: simplify interp crap a bit...
2008-06-29 Ben Skeggsnv50: do tsc/tic upload + stub out shader TEX stuff
2008-06-29 Ben Skeggsnv50: disable ztest for now - it doesn't work still
2008-06-29 Ben Skeggsnv50: flag to indicate to winsys we want a surface...
2008-06-29 Ben Skeggsnv50: comment on a so-far unseen bug
2008-06-29 Ben Skeggsnv50: another vbo format
2008-06-29 Ben Skeggsnv50: fix blend cso
2008-06-29 Ben Skeggsnv50: valgrind complaint
2008-06-29 Ben Skeggsnv50: draw_elements() - inline only for the moment
2008-06-29 Ben Skeggsnv50: support a couple more common VBO formats
2008-06-29 Ben Skeggsnv50: remove some cruft, don't upload program unless...
2008-06-29 Ben Skeggsnv50: more efficient const upload + fixes (fp/* works...
2008-06-29 Ben Skeggsnv50: use constbuf segment 0 for everything - I can...
2008-06-29 Ben Skeggsnv50: allow relocating a shader's constants at upload...
2008-06-29 Ben Skeggsnv50: carry instructions around in nv50_program_exec...
2008-06-29 Ben Skeggsnv50: get vp working again, fp is broken regardless...
2008-06-29 Ben Skeggsnv50: rename nv50_state.h to nv50_program.h
2008-06-29 Ben Skeggsnv50: move magics take 2
2008-06-29 Ben SkeggsRevert "nv50: move some magics"
2008-06-29 Ben Skeggsnv50: move some magics
2008-06-29 Ben Skeggsnv50: various fixes + SCS
2008-06-29 Ben Skeggsnv50: LRP
2008-06-29 Ben Skeggsnv50: quick hack so progs/fp/fp-tri works for the moment
2008-06-29 Ben Skeggsnv50: fix SGE/SLT when sources need swapping
2008-06-29 Ben Skeggsnv50: support the other TGSI_UTIL_SIGN modes
2008-06-29 Ben Skeggsnv50: note some things discovered during renouveau...
2008-06-29 Ben Skeggsnv50: use emit_flop() instead of building RCP manually...
2008-06-29 Ben Skeggsnv50: remove NV50_PROG_{VERTEX,FRAGMENT}
2008-06-29 Ben Skeggsnv50: delayed write of fragprog result regs until end...
2008-06-29 Ben Skeggsnv50: fix src1 & src2 == const
2008-06-29 Ben Skeggsnv50: note a critical bug
2008-06-29 Ben Skeggsnv50: hehe, damage from tex-surfaces.. surface_fill...
next