mesa.git
2009-12-04 Brian Paulllvmpipe: still more bin code reorganization
2009-12-04 Brian Paulllvmpipe: remove dead code left over from a previous...
2009-12-04 Brian Paulllvmpipe: reorganization of binning data structions...
2009-12-04 Brian Paulllvmpipe: move lp_rasterize_bin() into lp_rast.c
2009-12-04 Brian Paulllvmpipe: simplify framebuffer state code
2009-12-04 Brian Paulllvmpipe: use LP_DBG() macro everywhere
2009-12-04 Brian Paulllvmpipe: fix-up polygon culling/winding
2009-12-04 Brian Paulllvmpipe: add missing sources to Makefile
2009-12-04 Brian Paulllvmpipe: comments and minor clean-ups
2009-12-04 Brian Paulllvmpipe: move bin-related structures and functions...
2009-12-04 Brian Paulllvmpipe: remove lp_rast_triangle::oneoverarea field
2009-12-04 Brian Paulllvmpipe: bin state-change commands
2009-12-04 Brian Paulllvmpipe: struct cmd_bin
2009-12-04 Brian Paulllvmpipe: fix typo, whitespace
2009-12-04 Brian Paulllvmpipe: dynamic allocation of triangle a0/dadx/dady...
2009-12-04 Brian Paulllvmpipe: comments regarding lp_rast_triangle
2009-12-04 Brian Paulllvmpipe: comment about blend color
2009-12-04 Brian Paulllvmpipe: comments
2009-12-04 Brian Paulllvmpipe: new comment in do_triangle_ccw()
2009-12-04 Brian Paulllvmpipe: fix incorrect array indexing when saving...
2009-12-03 Brian Paulllvmpipe: comments, clean-ups in lp_rast_priv.h
2009-12-03 Brian Paulllvmpipe: checkpoint some initial state binning code
2009-12-03 Brian Paulllvmpipe: comments and a stub for lp_rast_set_state()
2009-12-03 Brian Paulllvmpipe: comments
2009-12-03 Brian Paulllvmpipe: set LP_SETUP_NEW_FS in lp_setup_set_fs()
2009-12-03 Brian Paulllvmpipe: more debug info
2009-12-03 Brian Paulllvmpipe: fix blend debug strings
2009-12-03 Brian Paulprogs/trivial: readback and print Z value in tri-z...
2009-12-03 Brian Paulllvmpipe: quick & dirty implementation of lp_rast_store...
2009-12-03 Brian Paulllvmpipe: additional comment about float->uint conversion
2009-12-03 Brian Paulllvmpipe: comments
2009-12-02 Brian Paulllvmpipe: execute shaders on 4x4 blocks instead of 8x2
2009-12-02 Brian Paulllvmpipe: whitespace for readability
2009-12-01 Brian Paulllvmpipe: added assertions
2009-12-01 Brian Paulllvmpipe: simplify mask computation
2009-12-01 Brian Paulllvmpipe: replace shifts with multiplies to be clearer
2009-12-01 Brian Paulllvmpipe: make nr_blocks unsigned
2009-12-01 Brian Paulllvmpipe: comments, reformatting and assertions in...
2009-11-30 Brian Paulprogs/trivial: added two simple texture tests
2009-11-30 Brian Paulllvmpipe: add a bunch of comments
2009-11-30 Brian Paulllvmpipe: minor refactoring of bin rasterization code
2009-11-30 Brian Paulllvmpipe: update C_SOURCES
2009-10-22 Keith Whitwellllvmpipe: fix the worst of the depth regressions since...
2009-10-21 Keith Whitwellllvmpipe: remove one of two definitions of TILESIZE
2009-10-21 Keith Whitwellllvmpipe: remove dead code
2009-10-20 Keith Whitwellllvmpipe: minor opts to setup_tri
2009-10-20 Keith Whitwellllvmpipe: move block list into rast struct
2009-10-20 Keith Whitwellllvmpipe: build list of 4x4 blocks to be shaded
2009-10-20 Keith Whitwellllvmpipe: recursive rasterization within a tile
2009-10-20 Keith Whitwellllvmpipe: pass mask as a linear encoding of the 4x4...
2009-10-20 Keith Whitwellllvmpipe: precalculate some offsets
2009-10-19 Keith Whitwellllvmpipe: remove a leftover 8x2 usage
2009-10-19 Keith Whitwellllvmpipe: calculate masks in format desired by shader
2009-10-19 Keith Whitwellllvmpipe: pre-multiply some constants by fixed_one
2009-10-19 José Fonsecallvmpipe: Reshape the shader input from 8x2 to 4x4.
2009-10-19 Keith Whitwellllvmpipe: fixed-point rasterization
2009-10-19 José Fonsecallvmpipe: Reset the pointer to stored jit context.
2009-10-19 José Fonsecallvmpipe: Allocate the blend color from the data store...
2009-10-19 Keith Whitwellllvmpipe: correctly scale top/left fill adjustments
2009-10-19 Keith Whitwellllvmpipe: fix typo correcting for fill convention
2009-10-18 José Fonsecallvmpipe: Maintain a copy of the shader constants to...
2009-10-10 José Fonsecallvmpipe: Only invoke the shader if necessary.
2009-10-09 José Fonsecallvmpipe: Additional checks for binner block lists.
2009-10-09 José Fonsecallvmpipe: Use framebuffer coords consistently.
2009-10-09 José Fonsecallvmpipe: Fix type in tri bounding box check.
2009-10-09 Keith Whitwellllvmpipe: fill in tri min/max values
2009-10-09 José Fonsecallvmpipe: Remove partial tile override.
2009-10-09 José Fonsecallvmpipe: Undo debug override.
2009-10-09 Keith Whitwellllvmpipe: properly clip tile writes
2009-10-09 José Fonsecallvmpipe: Pass framebuffer coords to shader.
2009-10-09 José Fonsecallvmpipe: Tell setup shader inputs.
2009-10-09 Keith Whitwellllvmpipe: correct binning maths for iterating over...
2009-10-09 José Fonsecallvmpipe: Get jit_context/jit_function across the raste...
2009-10-09 Keith Whitwellllvmpipe: set block count/used values back to zero...
2009-10-09 Keith Whitwellllvmpipe: just bin whole tiles for now
2009-10-09 Keith Whitwellllvmpipe: always call begin_binning on transition to...
2009-10-09 Keith Whitwellllvmpipe: add LP_DEBUG env var
2009-10-09 Keith Whitwellllvmpipe: initialize setup data store
2009-10-09 Keith Whitwellllvmpipe: initialize setup line/tri/point funcs
2009-10-09 José Fonsecallvmpipe: Put jit_context in store.
2009-10-09 Keith Whitwellllvmpipe: trivial/clear works
2009-10-09 Keith Whitwellllvmpipe: more debug
2009-10-09 José Fonsecallvmpipe: Replace util_pack_color with straight float_t...
2009-10-09 Keith Whitwellllvmpipe: debug, crash fixes
2009-10-09 Keith Whitwellllvmpipe: fix crash on init
2009-10-09 Keith Whitwellllvmpipe: fix a couple of warnings
2009-10-09 José Fonsecallvmpipe: Add stub lp_setup_is_texture_referenced.
2009-10-09 José Fonsecallvmpipe: Pass state to setup.
2009-10-09 José Fonsecautil: Force ESI register for cpuid's ebx result.
2009-10-09 José Fonsecallvmpipe: Eliminate constant mapping/unmapping.
2009-10-09 Keith Whitwellllvmpipe: remove dead code
2009-10-09 Keith Whitwellllvmpipe: get lp_setup_tri building
2009-10-09 Keith Whitwellllvmpipe: use union lp_cmd_rast_arg directly, rather...
2009-10-09 Keith Whitwellllvmpipe: hook up some state, add stub line and point...
2009-10-09 José Fonsecallvmpipe: Follow write_color/write_zstencil.
2009-10-09 Keith Whitwellllvmpipe: calculate overall width and height, pass...
2009-10-09 Keith Whitwellllvmpipe: more wip on coefficients
2009-10-08 Keith Whitwellllvmpipe: get lp_setup compiling
2009-10-08 Keith Whitwellllvmpipe: triangle struct owns its copy of shader inputs
2009-10-08 Keith Whitwellllvmpipe: work on clears and coefficients
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