mesa.git
2008-04-17 Keith Whitwelldraw: remove misleading comments
2008-04-16 Brian Paulgallium: implement RGBA pixel maps in the pixel transfe...
2008-04-16 Brian Paulgallium: added util_pack_color_ub()
2008-04-16 Brian Paulgallium: make choose_format() non-static: st_choose_for...
2008-04-16 Brian Paulgallium: finish-up and fix support for GL_COLOR matrix...
2008-04-16 Brian Paulmesa: added internal post color matrix scale/bias vars
2008-04-16 José Fonsecagallium: Use debug_get_bool_option for controlling...
2008-04-16 Keith Whitwelldraw: allow pt paths to run without a vbuf render stage
2008-04-16 Keith Whitwelldraw: remove vbuf non-vf debug path, fix some failure...
2008-04-16 Keith Whitwellsoftpipe: call setup_prepare earlier so that vertex...
2008-04-16 Keith Whitwelldraw: update debug code
2008-04-16 Keith Whitwelldraw: make pt run pipeline when need_pipeline is true...
2008-04-16 José Fonsecagallium: Get the translate module to build on msvc.
2008-04-16 José Fonsecagallium: Build and link the translate module.
2008-04-15 Keith Whitwellgallium: Switch one vertex path over to new translate...
2008-04-15 Keith Whitwellgallium: add translate directory
2008-04-15 Keith Whitwelldraw: increment output vertex properly
2008-04-15 Keith Whitwelldraw: fix first glitch in vertex emit
2008-04-15 Keith Whitwelltranslate: typo in emit_B8G8R8A8_UNORM
2008-04-15 Keith Whitwellgallium: add a generic vertex (or other) buffer transla...
2008-04-15 Keith Whitwelldraw: fetch_shade_pipeline needs to translate to hw...
2008-04-15 José Fonsecagallium: Cache one line worth of debug output on windows.
2008-04-15 José Fonsecagallium: Eliminate stdio file usage. Remove unused...
2008-04-15 José Fonsecagallium: Fix seg fault (James Vogt).
2008-04-15 José Fonsecagallium: Several fixes to buffer caching.
2008-04-15 José Fonsecagallium: Less confusing interface for timeouts.
2008-04-15 José Fonsecagallium: Remove middle of scope declarations.
2008-04-15 José Fonsecagallium: Fix mismatching prototypes.
2008-04-15 José Fonsecagallium: Allow to use a single slab.
2008-04-15 Briangallium: enable new quad output code, remove old code
2008-04-15 Briangallium: fix semantic indexes for outputs
2008-04-15 Briangallium: fix multi drawbuffer fb state
2008-04-15 Briangallium: set ctx->Const.MaxDrawBuffers
2008-04-15 Briangallium: fix PIPE_CAP_MAX_RENDER_TARGETS query
2008-04-15 José Fonsecagallium: Add draw_pt_fetch_shade_pipeline.c to scons...
2008-04-15 José Fonsecagallium: Don't assume snprintf are always available.
2008-04-15 José Fonsecagallium: Serialize buffers writes.
2008-04-14 Brian Paulfix GL_ARB_texture_rectangle breakage
2008-04-14 David Flynnmesa: define #extension GL_ARB_texture_rectangle
2008-04-14 Brian Paulgallium: take reduced prim, fill modes into account...
2008-04-14 Zack Rusinuse the new macro
2008-04-14 Zack Rusinsilence some warnings
2008-04-14 Zack Rusinpass vertex size to shaders so that callee can decide...
2008-04-14 Keith Whitwellsoftpipe: calculate determinant for all triangles,...
2008-04-14 Keith Whitwelldraw: remove dead code
2008-04-14 Keith Whitwelldraw: always malloc verts for fetch_shade_pipeline
2008-04-14 Keith Whitwelldraw: flush pipeline before trying to allocate more...
2008-04-14 Keith Whitwelldraw: move vertex header init out of fetch_shade_pipeline.c
2008-04-14 Keith Whitwelldraw: hide passthrough shading paths behind an environm...
2008-04-14 Keith Whitwellsoftpipe: do our own culling, don't rely on the draw...
2008-04-14 Zack RusinImplement fetch/shade/pipeline or emit vertex passthrough.
2008-04-14 Zack RusinMake shaders operate on a block of memory instead of...
2008-04-14 Zack Rusinreturn true if one of the vertices has been clipped
2008-04-14 Zack Rusinpass arbitrary number of vertices to the shader executi...
2008-04-14 Zack Rusinintroduce a define to maxout the processed vertices
2008-04-13 José Fonsecagallium: Add u_time.c
2008-04-13 José Fonsecagallium: Buffer cache.
2008-04-13 José Fonsecagallium: Initial port of Thomas slab suballocator to...
2008-04-13 José Fonsecagallium: OS independent time-manipulation functions.
2008-04-12 Michal Kroltgsi: Fix source register short dump code.
2008-04-12 Briangallium: move duplicated compute_clipmask() code to...
2008-04-11 Brian Paulgallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_...
2008-04-11 Brian Paulgallium: handle TGSI immediates in SSE code for vertex...
2008-04-11 Brian Paulgallium: implement immediates (aka literals) for SSE...
2008-04-11 Brian Paulgallium: comments
2008-04-11 Brian Paulgallium: fix SCS codegen (sin scalar src comes from...
2008-04-11 Keith Whitwellmesa: fix broken x86_call()
2008-04-11 Keith Whitwellgallium: fix broken x86_call()
2008-04-11 Michel Dänzergallium: Flush render cache at the beginning of fallbac...
2008-04-11 Brian Paulmesa: Fix glBegin-time test for invalid programs/shaders.
2008-04-11 Brian Paulmesa: new Z-compositing test (glDrawPixels(GL_DEPTH...
2008-04-11 Brian Pauladd missing glViewport calls
2008-04-11 Michal Kroltgsi: Dump processor type and version as a single token.
2008-04-11 Michal Kroltgsi: Dump semantics before interpolator.
2008-04-11 José Fonsecagallium: Thread condition variables.
2008-04-11 Brian Paulmesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)
2008-04-11 Brian Paulgallium: flags param to surface_alloc_storage() is...
2008-04-11 José Fonsecagallium: Attribute realloc leaks to the first malloc...
2008-04-10 Keith Whitwellremove usage of vertex_header
2008-04-10 Brian Paulgallium: fix readback of z16 values
2008-04-10 Brian Paulgallium: more elaborate tracking of front color buffer...
2008-04-09 Brian Paulgallium: more flush/finish changes
2008-04-09 Brian Paulgallium: reorder funcs
2008-04-09 Brian Paulgallium: call_flush_front_buffer() from st_glFinish()
2008-04-09 Brian Paulgallium: fold st_gl_flush() into st_glFlush()
2008-04-09 Brian Paulgallium: refactor code, new flush_front_buffer() function
2008-04-09 Brian Paulgallium: remove unneeded st->haveFramebufferSurfaces...
2008-04-09 Brian Paulgallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA...
2008-04-09 Briangallium: re-order, clean-up PIPE_MAX_* definitions
2008-04-09 Briangallium: remove obsolete/unused PIPE_ATTRIB_MAX
2008-04-09 Briancell: keep track of num_vertex_attribs/buffers for...
2008-04-09 Briani915: keep track of num_vertex_attribs/buffers for...
2008-04-09 Briangallium: keep track of num_vertex_attribs/buffers for...
2008-04-08 José Fonsecagallium: Fix overzealous assert.
2008-04-08 Michel Dänzergallium: Fix up scons build.
2008-04-08 Briangallium: get rid of bufloop quad stage
2008-04-08 Briangallium: begin reworking quad stages for multiple color...
2008-04-08 José Fonsecagallium: Allow to debug memory leaks in nested scopes.
2008-04-07 Brian Paulgallium: check ctx->DrawBuffer before flushing bitmap...
2008-04-07 Brian Paulgallium: fix the texture case in default_deep_rgba_format()
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