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mesa.git
2008-08-11
Brian Paul
mesa: glsl: add missing sampler types in sizeof_glsl_ty...
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2008-08-11
Brian Paul
version 41 of glext.h
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2008-08-11
Brian Paul
version 20 of glxext.h
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2008-08-11
Brian Paul
mesa: added comment about gl_PointCoord
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2008-08-11
Jeremy Huddleston
Apple: Cleaned up some linking and dylib ids issues
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2008-08-09
Dave Miller
dri: fix crash in driGetConfigAttribIndex
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2008-08-08
Eric Anholt
Merge branch 'drm-gem'
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2008-08-08
Eric Anholt
intel-gem: Update to new check_aperture API for classic...
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2008-08-08
Eric Anholt
965: cleanups to state emission from aperture checking...
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2008-08-08
Brian Paul
mesa: fix out-of-bounds memory reads in swizzle_copy()
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2008-08-08
Jeremy Huddleston
glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protection
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2008-08-08
Jeremy Huddleston
glx/x11: Fix missing __GL_EXT_BYTES declaration
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2008-08-08
Jeremy Huddleston
Apple: Some changes to fix compilation problems on OSX
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2008-08-07
Brian Paul
mesa: fix glBindTexture error string (bug 17005)
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2008-08-06
Brian Paul
disable debug code accidentally enabled by prev commit
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2008-08-06
Haihao Xiang
mesa: glsl: count number of temp regs used
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2008-08-06
Brian Paul
mesa: fix comment about texture targets (bug 17005)
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2008-08-06
Brian Paul
fix some FBO/texture queries (bug 15296)
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2008-08-06
Xiang, Haihao
i965: update TexSrcUnit for OPCODE_TXB
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2008-08-05
Xiang, Haihao
dri: Fix write/read depth buffer issue under 16bpp...
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2008-08-05
Xiang, Haihao
i965: Use program->SamplerUnits[] to get the appropriat...
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2008-08-04
Adam Jackson
Drop unused 'entries' field from __glxHashTable.
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2008-08-03
Brian Paul
added null ptr check (fix bug 16959)
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2008-07-31
Eric Anholt
intel-gem: Always build GEM execbuffer code.
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2008-07-31
Jesse Barnes
intel: sync to vblank by default
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2008-07-30
Eric Anholt
intel-gem: Use new getparam to detect kernel GEM support.
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2008-07-30
Guillaume Melquiond
Always pass CFLAGS when compiling or linking demos
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2008-07-29
Brian Paul
updated GLSL bug fixes
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2008-07-29
Brian Paul
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
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2008-07-29
Brian Paul
mesa: disable debug code
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2008-07-29
Brian Paul
mesa: regenerated files
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2008-07-29
Brian Paul
mesa: Silence compiler warnings on Windows.
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2008-07-29
Brian Paul
mesa: cast to fix warning
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2008-07-29
Brian Paul
mesa: fix bug/failure in recursive function inlining
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2008-07-29
Brian Paul
mesa: glsl: silence warning (s/int/GLuint)
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2008-07-29
Brian Paul
mesa: remove stray debug code
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2008-07-29
Brian Paul
mesa: glsl: assorted fixes for resolving polymorphic...
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2008-07-29
Brian Paul
mesa: glsl: re-order some constructors
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2008-07-29
Brian Paul
mesa: glsl: remove unneeded operators
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2008-07-29
Brian Paul
mesa: glsl: added null ptr check
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2008-07-29
Brian Paul
mesa: fix issues causing warnings on Windows
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2008-07-29
Brian Paul
mesa: glsl: additional error detection
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2008-07-29
Brian Paul
mesa: gls: fix broken else clause of conditional break...
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2008-07-29
Brian Paul
mesa: glsl: only try to link shaders defining main()
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2008-07-29
Michal Krol
mesa: Silence compiler warning on windows.
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2008-07-29
Brian Paul
mesa: glsl: fix/simplify array element handling
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2008-07-29
Brian Paul
mesa: glsl: mark constructor params as const
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2008-07-29
Brian Paul
mesa: glsl: rework swizzle storage handling
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2008-07-29
Brian Paul
mesa: fix uninitialized var
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2008-07-29
Brian Paul
mesa: glsl: implement constructor functions for user...
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2008-07-29
Brian Paul
mesa: remove stray debug assertion
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2008-07-29
Brian
mesa: fix glUniform error checking for samplers
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2008-07-29
Brian Paul
mesa: refactor: move _mesa_Bind/Gen/DeleteProgram(...
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2008-07-29
Brian Paul
mesa: initial support for GLSL struct/array comparisons
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2008-07-29
Brian Paul
mesa: added null ptr check (error handling case)
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2008-07-29
Brian Paul
mesa: fix +=, -=, etc. operators
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2008-07-29
Brian Paul
mesa: remove an error check for NV_v_p that doesn't...
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2008-07-29
Brian Paul
mesa: fix some issues in _mesa_validate_program()
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2008-07-29
Brian Paul
mesa: assorted glsl uniform/attribute fixes
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2008-07-29
Brian Paul
mesa: glsl: various writemask/swizzle improvements...
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2008-07-29
Brian Paul
mesa: rework array/struct addressing code.
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2008-07-29
Brian Paul
mesa: fix some GLSL /= int operators
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2008-07-29
Brian Paul
mesa: fix set_program_uniform_matrix(): need to loop...
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2008-07-29
Brian Paul
mesa: implement grammar/parsing for precision/invariant...
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2008-07-29
Brian Paul
mesa: Silence compiler warnings on Windows.
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2008-07-29
Brian Paul
mesa: fix some function inlining bugs
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2008-07-29
Brian Paul
mesa: improved printing
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2008-07-29
Brian Paul
document GLSL 1.20 status
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2008-07-29
Brian Paul
disable GL_ARB_shading_language_120 until 1.20 features...
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2008-07-28
Florent Thoumie
autoconf: disable dri drivers build if being asked
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2008-07-28
Michel Dänzer
r300: Fix off-by-one error in calculation of scissor...
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2008-07-27
Nicolai Haehnle
r300: Fix a crash related to depth textures (triggered...
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2008-07-27
Nicolai Haehnle
r300: Implement ARB_shadow_ambient; add STATE_SHADOW_AM...
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2008-07-27
Nicolai Haehnle
r300: Fix point minmax size
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2008-07-27
Nicolai Haehnle
r300: Implement hardware acceleration for ColorLogicOp
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2008-07-27
Nicolai Haehnle
r500: Handle non-native swizzles in texture instructions
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2008-07-27
Nicolai Haehnle
r500: Redirect TEX writes to output registers
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2008-07-27
Eric Anholt
intel: Don't return a renderbuffer with alpha when...
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2008-07-26
Nicolai Haehnle
r200: Do not set second coordinate clamping for 1D...
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2008-07-26
Nicolai Haehnle
r300: Always emit LOAD_VBPNTR immediately before index...
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2008-07-26
Ian Romanick
Merge branch 'master' into drm-gem
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2008-07-25
Eric Anholt
mesa: Return 0 for cube map face of non-cubemap framebu...
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2008-07-25
Eric Anholt
intel: If a tex image doesn't fit in the object's tree...
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2008-07-25
Dave Airlie
i965: fixup format for TFP zero copy
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2008-07-25
Dave Airlie
Revert "intel: disable zero-copy TFP."
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2008-07-25
Dave Airlie
i965: make tex offset override work..
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2008-07-25
Dave Airlie
intel: disable zero-copy TFP.
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2008-07-24
Brian Paul
mesa: move extensions->version code into separate function
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2008-07-24
Brian Paul
mesa: don't include Mesa version in GL_SHADING_LANGUAGE...
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2008-07-24
Brian Paul
query/print GLSL version string
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2008-07-24
Jesse Barnes
intel: remove buffer swap debug output
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2008-07-24
Ian Romanick
Revert "965: Fix color clamping issues"
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2008-07-24
Thomas Hellstrom
Fix a typo.
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2008-07-24
Thomas Hellstrom
Add new demo "fbo_firecube".
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2008-07-23
Pawel Pieczul
965: Fix partially transparent textures in Doom 3...
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2008-07-23
Eric Anholt
intel: Add a little span cache to spead up readpixels...
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2008-07-23
Eric Anholt
intel-gem: Use pread/pwrite for span access.
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2008-07-23
Eric Anholt
intel: improve 2d batchbuffer debug output.
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2008-07-23
Eric Anholt
intel: Fix CopyTexSubImage's src tiling arg for the...
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2008-07-23
Eric Anholt
intel: move renderbuffer mapping to separate functions.
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