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mesa.git
2010-10-11
Eric Anholt
i965: Split FS_OPCODE_DISCARD into two steps.
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2010-10-11
José Fonseca
llvmpipe: Use lp_tgsi_info.
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2010-10-11
José Fonseca
gallivm: More detailed analysis of tgsi shaders.
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2010-10-11
José Fonseca
tgsi: Export some names for some tgsi enums.
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2010-10-11
José Fonseca
gallium: Define C99 restrict keyword where absent.
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2010-10-11
José Fonseca
gallivm: Eliminate unsigned integer arithmetic from...
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2010-10-11
José Fonseca
llvmpipe: Remove outdated comment about stencil testing.
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2010-10-11
Dave Airlie
r600g: don't run with scissors.
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2010-10-11
Dave Airlie
r600g: add TXL opcode support.
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2010-10-11
Dave Airlie
r600g: enable vertex samplers.
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2010-10-11
Dave Airlie
r600g: evergreen has no request size bit in texture...
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2010-10-11
Dave Airlie
r600g: fix input/output Z export mixup for evergreen.
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2010-10-10
José Fonseca
gallivm: Pass texture coords derivates as scalars.
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2010-10-10
José Fonseca
gallivm: Use variables instead of Phis in loops.
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2010-10-10
José Fonseca
gallivm: Allow to disable bri-linear filtering with...
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2010-10-10
José Fonseca
gallivm: Fix a long standing bug with nested if-then...
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2010-10-10
Francisco Jerez
dri/nv10: Fake fast Z clears for pre-nv17 cards.
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2010-10-09
Francisco Jerez
dri/nouveau: Minor cleanup.
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2010-10-09
José Fonseca
gallivm: Cleanup the rest of the flow module.
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2010-10-09
José Fonseca
gallivm: Simplify if/then/else implementation.
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2010-10-09
José Fonseca
gallivm: Factor out the SI->FP texture size conversion...
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2010-10-09
José Fonseca
gallivm: Remove support for Phi generation.
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2010-10-09
José Fonseca
gallivm: Use varilables instead of Phis for cubemap...
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2010-10-09
José Fonseca
gallivm: Don't generate Phis for execution mask.
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2010-10-09
José Fonseca
gallivm: Special bri-linear computation path for unmodi...
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2010-10-09
José Fonseca
gallivm: Less code duplication in log computation.
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2010-10-09
José Fonseca
util: Defined M_SQRT2 when not available.
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2010-10-09
José Fonseca
gallivm: Handle code have ret correctly.
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2010-10-09
José Fonseca
llvmpipe: Fix MSVC build. Enable the new SSE2 code...
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2010-10-09
Keith Whitwell
llvmpipe: simplified SSE2 swz/unswz routines
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2010-10-09
Keith Whitwell
llvmpipe: clean up shader pre/postamble, try to catch...
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2010-10-09
Keith Whitwell
llvmpipe: try to be sensible about whether to branch...
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2010-10-09
Keith Whitwell
gallivm: simpler uint8->float conversions
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2010-10-09
Keith Whitwell
gallivm: prefer blendvb for integer arguments
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2010-10-09
Keith Whitwell
gallivm: specialized x8z24 depthtest path
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2010-10-09
Keith Whitwell
llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs
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2010-10-09
Keith Whitwell
llvmpipe: store zero into all alloca'd values
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2010-10-09
Keith Whitwell
llvmpipe: use alloca for fs color outputs
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2010-10-09
Keith Whitwell
llvmpipe: defer attribute interpolation until after...
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2010-10-09
José Fonseca
llvmpipe: Prevent z > 1.0
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2010-10-09
José Fonseca
gallivm: Do size computations simultanously for all...
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2010-10-09
Zack Rusin
llvmpipe: fix rasterization of vertical lines on pixel...
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2010-10-08
Vinson Lee
i965: Initialize member variables.
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2010-10-08
Vinson Lee
i965: Silence unused variable warning on non-debug...
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2010-10-08
Vinson Lee
i965: Silence unused variable warning on non-debug...
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2010-10-08
Vinson Lee
i915: Silence unused variable warning in non-debug...
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2010-10-08
Roland Scheidegger
gallivm: make use of new iround code in lp_bld_conv.
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2010-10-08
Roland Scheidegger
gallivm: optimize soa linear clamp to edge wrap mode...
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2010-10-08
Roland Scheidegger
gallivm: avoid unnecessary URem in linear wrap repeat...
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2010-10-08
Roland Scheidegger
gallivm: more linear tex wrap mode calculation simplifi...
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2010-10-08
Roland Scheidegger
gallivm: optimize some tex wrap mode calculations a bit
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2010-10-08
Roland Scheidegger
gallivm: replace sub/floor/ifloor combo with ifloor_fract
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2010-10-08
Roland Scheidegger
gallivm: faster iround implementation for sse2
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2010-10-08
Roland Scheidegger
gallivm: fix trunc/itrunc comment
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2010-10-08
Vinson Lee
i915: Silence unused variable warning in non-debug...
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2010-10-08
Ian Romanick
docs: Update status of GL 3.x related extensions
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2010-10-08
Ian Romanick
docs: skeleton for 7.10 release notes
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2010-10-08
Ian Romanick
glsl: Remove const decoration from inlined function...
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2010-10-08
Ian Romanick
intel: Enable GL_ARB_explicit_attrib_location
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2010-10-08
Ian Romanick
main: Enable GL_ARB_explicit_attrib_location for swrast
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2010-10-08
Ian Romanick
glsl: Add linker support for explicit attribute locations
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2010-10-08
Ian Romanick
glsl: Track explicit location in AST to IR translation
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2010-10-08
Ian Romanick
glsl: Regenerate files changes by previous commit
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2010-10-08
Ian Romanick
glsl: Add parser support for GL_ARB_explicit_attrib_loc...
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2010-10-08
Ian Romanick
glcpp: Regenerate files changes by previous commit
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2010-10-08
Ian Romanick
glcpp: Add the define for ARB_explicit_attrib_location...
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2010-10-08
Ian Romanick
glsl: Regenerate files modified by previous commits
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2010-10-08
Ian Romanick
glsl: Wrap ast_type_qualifier contents in a struct...
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2010-10-08
Ian Romanick
glsl: Clear type_qualifier using memset
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2010-10-08
Ian Romanick
glsl: Slight refactor of error / warning checking for...
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2010-10-08
Ian Romanick
glsl: Refactor 'layout' grammar to match GLSL 1.60...
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2010-10-08
Ian Romanick
glsl: Fail linking if assign_attribute_locations fails
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2010-10-08
Vinson Lee
r600g: Silence uninitialized variable warning.
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2010-10-08
Vinson Lee
r600g: Silence uninitialized variable warning.
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2010-10-08
Vinson Lee
r600g: Silence uninitialized variable warning.
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2010-10-08
Vinson Lee
gallivm: Remove unnecessary header.
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2010-10-08
Eric Anholt
i965: Add register coalescing to the new FS backend.
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2010-10-08
Eric Anholt
i965: Enable attribute swizzling (repositioning) in...
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2010-10-08
Eric Anholt
i965: Fix new FS gen6 interpolation for sparsely-popula...
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2010-10-08
Eric Anholt
i965: Fix gen6 WM push constants updates.
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2010-10-08
José Fonseca
gallivm: Help for combined extraction and broadcasting.
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2010-10-08
José Fonseca
llvmpipe: First minify the texture size, then broadcast.
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2010-10-08
José Fonseca
gallivm: Move into the as much of the second level...
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2010-10-08
Eric Anholt
i965: Handle swizzles in the addition of YUV texture...
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2010-10-08
Eric Anholt
i965: Drop the check for YUV constants in the param...
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2010-10-08
Eric Anholt
i965: Drop the check for duplicate _mesa_add_state_refe...
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2010-10-08
Eric Anholt
mesa: Simplify a bit of _mesa_add_state_reference using...
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2010-10-08
José Fonseca
gallivm: Warn when doing inefficient integer comparisons.
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2010-10-08
José Fonseca
gallivm: Avoid control flow for two-sided stencil test.
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2010-10-08
Keith Whitwell
llvmpipe: fix off-by-one in tri_16
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2010-10-08
Keith Whitwell
llvmpipe: add rast_tri_4_16 for small lines and points
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2010-10-08
Keith Whitwell
llvmpipe: clean up setup_tri a little
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2010-10-08
Keith Whitwell
gallivm: round rather than truncate in new 4x4f->1x16ub...
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2010-10-08
José Fonseca
gallivm: Use the wrappers for SSE pack intrinsics.
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2010-10-08
Keith Whitwell
gallivm: special case conversion 4x4f to 1x16ub
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2010-10-08
Keith Whitwell
llvmpipe: avoid overflow in triangle culling
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2010-10-08
Keith Whitwell
llvmpipe: fail gracefully on oom in scene creation
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2010-10-08
José Fonseca
gallivm: Implement brilinear filtering.
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2010-10-08
José Fonseca
gallivm: Fix copy'n'paste typo in previous commit.
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2010-10-08
José Fonseca
gallivm: Clamp mipmap level and zero mip weight simulta...
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