mesa.git
2008-12-20 José Fonsecagallium: Fix typo in define name.
2008-12-19 José Fonsecagallium: Simple and efficient cache.
2008-12-19 Brian Paulgallium: replace #elif with #else
2008-12-19 Brian Paultgsi: scan for additional info: uses_fogcoord, uses_fro...
2008-12-18 Brian Paulgallium: fix two-sided lighting test in state tracker
2008-12-18 Robert EllisonGallium: fix for conform test
2008-12-18 Michal Krolglsl: Fix handling of nested parens in macro actual...
2008-12-18 Eric Anholtmesa: Pass the context to query object delete cb to...
2008-12-18 José Fonsecagallium: Enable memory debugging on all windows platforms.
2008-12-18 Brian Paulmesa: choose GLSL vertex shader over ARB/internal verte...
2008-12-18 Brian Paulgallium: fix memory corruption in u_gen_mipmap.c
2008-12-17 Brian Paulmesa: fix fixed-function test in get_fp_input_mask...
2008-12-17 Brian Paulmesa: add missing cases for texture array targets
2008-12-17 Brian PaulRevert "mesa: fix vertex program test in get_fp_input_m...
2008-12-17 Brian Paulmesa: fix vertex program test in get_fp_input_mask()
2008-12-17 Brian Paulwinsys: fix depth buffer size when using stencil
2008-12-15 Michal Krolgallium: Fix PIPE_FORMAT_X8B8G8R8_SNORM definition.
2008-12-12 Keith Whitwellgallium: fix refcount bug introduced in eb20e2984
2008-12-12 Keith WhitwellMerge branch 'no-validate' into gallium-0.1
2008-12-12 Keith Whitwellgallium: avoid mapping same vertex buffer in subsequent...
2008-12-12 Keith Whitwellst: reduce unnecessary calls to pipe->set_vertex_buffers()
2008-12-12 Keith Whitwellst: move feedback draw function to new file
2008-12-12 Keith Whitwellst: don't unilaterally ABS the argument to RSQ
2008-12-12 Keith WhitwellRevert "pipebuffer: Implement proper buffer validation."
2008-12-12 Keith WhitwellRevert "pipebuffer: Ondemand buffer manager."
2008-12-12 Keith WhitwellRevert "pipebuffer: Fix buffer overflow."
2008-12-12 José Fonsecaglut: MinGW portability fixes.
2008-12-12 José Fonsecagdi: Reimplement using the WGL statetracker.
2008-12-12 José Fonsecamesa: Bring in new mesa sub-statetracker.
2008-12-12 José Fonsecascons: Build progs.
2008-12-12 José Fonsecascons: Allow to request the winddk toolchain.
2008-12-11 Keith Whitwellst: reduce unnecessary calls to pipe->set_vertex_buffers()
2008-12-11 Keith Whitwellst: move feedback draw function to new file
2008-12-11 Keith Whitwellst: don't unilaterally ABS the argument to RSQ
2008-12-11 Michal Krolsoftpipe: Add missing header include.
2008-12-11 Michal Kroldraw: Silencium compiler warnings on Windows.
2008-12-11 Brian Paulgallium: added draw_set_mrd() function to fix polygon...
2008-12-11 Brian Paulgallium: only mark back color buffer surfaces as undefi...
2008-12-11 Brian Paulgallium: restore default_depth_bits() call in xlib...
2008-12-10 Keith Whitwellmesa: more trivial tests
2008-12-10 Keith Whitwellutil: new funcs for triming/validating primitives
2008-12-10 Keith Whitwelldraw: add const qualifiers
2008-12-09 José Fonsecapython/retrace: Dump indices too.
2008-12-09 José Fonsecagallium: Abort by default on windows user space.
2008-12-08 José Fonsecapython/retrace: Dump vertex buffer contents.
2008-12-01 José Fonsecascons: Target Windows XP on userspace.
2008-11-26 Michal Kroltgsi: Reenable OPCODE_ARR.
2008-11-26 Michal Kroltgsi: Fix build.
2008-11-26 Michal Kroltgsi: Implement OPCODE_ROUND for SSE2 backend.
2008-11-26 Michal Kroltgsi: Implement OPCODE_SSG/SGN.
2008-11-26 Brian Paulgallium: disable TGSI_OPCODE_ARR case until emit_rnd...
2008-11-26 Brian PaulRevert "tgsi: Implement OPCODE_ROUND for SSE2 backend."
2008-11-26 Brian Paulgallium: fix glBitmap color bug
2008-11-26 Brian Paulgallium: replace 2 with PIPE_SHADER_TYPES
2008-11-26 Michal Kroltgsi: Implement OPCODE_ARR.
2008-11-26 Michal Kroltgsi: Implement OPCODE_ROUND for SSE2 backend.
2008-11-25 José Fonsecapipebuffer: Fix buffer overflow.
2008-11-25 Brian Paulgallium: fix inverted raster pos when drawing into FBO
2008-11-24 José Fonsecapipebuffer: Ondemand buffer manager.
2008-11-24 José Fonsecapipebuffer: Implement proper buffer validation.
2008-11-24 José Fonsecagallium: Define convenience shortcuts for CPU/GPU READ...
2008-11-24 José Fonsecamesa: Don't call fence_finish with a null fence.
2008-11-20 Michal Krolscons: Fix toolchain selection.
2008-11-20 José Fonsecascons: Support MinGW32 cross compiler.
2008-11-19 José Fonsecapython/retrace: Dump constants.
2008-11-19 José Fonsecapython: Allow to read from buffers.
2008-11-19 José Fonsecapython/retrace: Fix formatting of shaders.
2008-11-19 José Fonsecapython/retrace: Ignore irrelevant calls.
2008-11-19 José Fonsecapython/retrace: Highlight the trace dump to help to...
2008-11-19 José Fonsecapython/retrace: Use the usual BSD-style license.
2008-11-17 José Fonsecagallium: Use costum log2 for all windows builds.
2008-11-17 José Fonsecagallium: State when there are no memory leaks detected.
2008-11-17 José Fonsecagallium: Make handle_table reentrant.
2008-11-14 Brian Paulgallium: increase table size for fast log/pow functions
2008-11-14 Brian Paulutil: Use OpenGL rasterization rules in blits and mipma...
2008-11-14 Keith Whitwelltranslate: pull in prefetch and other optimizations...
2008-11-14 Keith Whitwelltrivial: more tests
2008-11-12 Michal Krolutil: Optimise log2().
2008-11-12 Michal Krolutil: Add log2() definition for MSC.
2008-11-12 Michal Kroldraw: Add missing include.
2008-11-11 Xiang, Haihaomesa: restore the negate flag of dots in build_lighting.
2008-11-11 Briangallium: fix comment again. A half-closed interval...
2008-11-10 Brian Pauldri: alloc __DRIscreen object with calloc()
2008-11-10 Brian Paulmesa: fix logic error in GLSL linker when looking for...
2008-11-10 Pekka PaalanenMesa: fix number of buffers in st_draw_vbo().
2008-11-10 Brian Paulgallium: fix typos in comments
2008-11-10 Zack Rusingallium: actually flip the coordinates
2008-11-09 Brianutil: Fix util_fast_pow/exp2/log2.
2008-11-09 Briangallium: _debug_vprintf() should be silent if DEBUG...
2008-11-07 Brian Paulmesa: use _bfc0 instead of _col0 when building back...
2008-11-07 Briangallium: implement TGSI_OPCODE_NRM/NRM4 in tgsi_exec.c
2008-11-06 Brian Paulmesa: update the shader programs->TexturesUsed array...
2008-11-06 Brian Paulgallium: added st_print_shaders() function to help...
2008-11-06 Brian Paulgallium: debug code to print vertex array data (disabled)
2008-11-06 Brian Paulsoftpipe: debug code (disabled)
2008-11-06 Briangallium: check execution mask in indirect register...
2008-11-06 Briangallium: don't range check tgsi register index for...
2008-11-05 Brian Paulgallium: added check for degenerate drawing calls
2008-11-05 Brian Paulgallium: if VERBOSE_GLSL flag is set, check for non...
2008-11-05 Brian Paulmesa: fix a GLSL array indexing codegen bug
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