mesa.git
2009-07-08 Richard LiFix buffer age implementaion bug.
2009-07-07 Alex DeucherR6xx/r7xx: remove some left over debugging
2009-07-07 Alex DeucherR6xx/R7xx: fix texture reloc emit
2009-07-07 Alex Deucherr6xx/r7xx: add sw blit for tex upload
2009-07-07 Alex Deuchertex wip
2009-07-06 Alex DeucherR6xx/r7xx: first pass at texture support
2009-07-06 Cooper YuanR6xx/r7xx: DEPTH_CONTROL will be reset by this function
2009-07-02 Richard Lir6xx/r7xx: Better fix for fragment temps
2009-07-02 Cooper YuanR6xx/r7xx: Fix line width issue, ROUND_MODE and QUANT_M...
2009-07-02 Cooper YuanR6xx/r7xx: Correct the indeices of DRAW_INDEX_IMMD
2009-07-01 Alex Deucherr6xx/r7xx: rework aos setup
2009-07-01 Alex DeucherR6xx/R7xx: Fix number of temps used in fragment program
2009-06-30 Alex DeucherR6xx/r7xx: fix locking for clear
2009-06-26 Cooper YuanFix viewport issue
2009-06-25 Cooper YuanFix color data can't be fetched issue
2009-06-23 Cooper Yuancorrect scissor and cliprect setting
2009-06-22 Cooper Yuanfunctions declaration with 'extern'
2009-06-22 Cooper YuanPass viewport id to r700SendViewportState function...
2009-06-22 Cooper Yuanadd LINK_STATES for SPI_PS and SEMANTIC
2009-06-12 Alex DeucherMerge master and fix conflicts
2009-06-12 Jakob Bornecrantzprogs/rbug: Add binary to bmp converter program
2009-06-12 Jakob BornecrantzMerge branch 'mesa_7_5_branch'
2009-06-12 Jakob Bornecrantzmesa: Enable uploads of only depth to z24s8 textures
2009-06-12 Owen W. TaylorDisable SGI_swap_control extension for DRI2
2009-06-12 Dave Airlieradeon: fix size of mipmap texture array
2009-06-12 Dave Airlieradeon/r200/r300: fix max texture levels assert
2009-06-12 Dave AirlieMerge remote branch 'main/radeon-rewrite'
2009-06-11 Alex DeucherAdd RV740 support
2009-06-11 Maciej Cencorar300: fix VAP setup
2009-06-11 Maciej Cencorar300: fix for SW TCL path
2009-06-11 Maciej Cencorar300: don't send unused attributes for SW TCL path
2009-06-11 Maciej Cencorar300: send only RS_IP_* regs that we are going to use
2009-06-11 Maciej Cencorar300: fix RS setup when no colors and textures are...
2009-06-11 Maciej Cencorar300: r500 fragment program fixes
2009-06-11 Maciej Cencoraradeon: increase max bo count
2009-06-11 Maciej Cencorar300: fix a GPU lock up
2009-06-11 Maciej Cencorar300: fix vertex program bug
2009-06-11 Maciej Cencorar300: move some code for easier debugging
2009-06-11 Maciej Cencorar300: print vertex program when debugging is enabled
2009-06-11 Maciej Cencorar300: fix output register allocation for vertex shaders
2009-06-11 Maciej Cencorar300: hw doesn't support saturation for tex instructions
2009-06-11 Brian Paulmesa: rework vertex shader output / fragment shader...
2009-06-11 Brian Paulmesa: add default function for ctx->Driver.CheckQuery...
2009-06-11 José Fonsecapython/retrace: Show the contents of the depth/stencil...
2009-06-11 José Fonsecapython/retrace: Interpret is_texture_referenced/is_buff...
2009-06-11 José Fonsecawgl: Fix prototype.
2009-06-11 José FonsecaMerge branch 'mesa_7_5_branch'
2009-06-11 José Fonsecamesa: Use new pf_is_depth_and_stencil inline.
2009-06-11 José Fonsecagallium: New pf_is_depth_and_stencil / pf_is_depth_or_s...
2009-06-11 José Fonsecamesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any...
2009-06-11 José Fonsecamesa: Remove dead code.
2009-06-11 Brian Paulst/mesa: fix typo s/BFC0/BFC1/
2009-06-11 Brian Paulvbo: fix assertion, #define IMM_BUFFER_NAME
2009-06-11 José FonsecaMerge branch 'mesa_7_5_branch'
2009-06-11 José Fonsecapython/tests: Test sampling from a depth texture.
2009-06-11 Jakob Bornecrantzmesa: Only do read write when we don't have a depth...
2009-06-11 José Fonsecaprogs: Port fp programs to GLEW.
2009-06-11 José Fonsecamesa: Take the format from the right structure.
2009-06-11 José Fonsecameas: Use a read/write transfer when writing stencil...
2009-06-11 Jerome Glisser300: fix indexed primitive rendering when using memory...
2009-06-11 Alex DeucherProperly set aos_count
2009-06-10 Thomas Hellstromdri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TAR...
2009-06-11 Michel Dänzerscons: Indent abbreviated command line strings, so...
2009-06-11 Michel Dänzerintel: intel_texture_drawpixels() can't handle GL_DEPTH...
2009-06-10 Alex Deuchermove radeon_set_screen_flags() up so CHIP_FAMILY is...
2009-06-10 Alex DeucherUse correct scratch reg offset for r6xx/r7xx
2009-06-10 José Fonsecamesa: Reverse s8z24 into z24s8 as required by EXT_packe...
2009-06-10 José Fonsecamesa: Fix typo in bitmask.
2009-06-10 José Fonsecamesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.
2009-06-10 Brian Paulglsl: fix warnings, update comments, s/TRUE/GL_TRUE/
2009-06-10 Brian Paulglsl: Handle continuation characters in preprocessor.
2009-06-10 Brian Paulglsl: fix warnings, update comments, s/TRUE/GL_TRUE/
2009-06-10 Michal Krolglsl: Handle continuation characters in preprocessor.
2009-06-10 Brian Paulswrast: fix state validation bug for changing program...
2009-06-10 Brian Paulglsl: Fix symbol replacement handling in preprocessor.
2009-06-10 Brian Paulmesa: disable texture unit error check in _mesa_MatrixM...
2009-06-10 Brian Pauldocs: document GLSL preprocessor fixes
2009-06-10 José Fonsecautil: Single precision constants.
2009-06-10 José Fonsecamesa: Single precision constants.
2009-06-10 José Fonsecamesa: Pure software accum buffer.
2009-06-10 José Fonsecagallium: Shorthand functions for computing stride and...
2009-06-10 Brian Paulgallium: updated PIPE_CAP_x comments
2009-06-10 Jerome Glisser300: make sure indexed rendering doesn't try to use...
2009-06-09 Alex DeucherPull in additional state setup from the DDX
2009-06-09 Keith Whitwellmesa/st: fix tracking of mapped buffer ranges
2009-06-09 Keith Whitwellstw: ignore swapbuffer requests on singlebuffer
2009-06-09 Brian Paulglsl: Expand nested preprocessor macros.
2009-06-09 Jakob BornecrantzMerge branch 'mesa_7_5_branch'
2009-06-10 Michal Krolglsl: Fix symbol replacement handling in preprocessor.
2009-06-10 Michal Krolwinsys/gdi: Link to ws2_32 library.
2009-06-10 Michal Kroltrace: __func__ --> __FUNCTION__.
2009-06-09 Eric Anholti915: Add an option for testing the effect of early...
2009-06-09 Eric Anholtintel: Remove an unneeded hunk that slipped in with...
2009-06-09 Eric Anholtintel: Base tri clearing depth on Y tiling, not IS_I965().
2009-06-09 Eric Anholtintel: Fix intel_region_unmap to do unmap, not map.
2009-06-09 Brian Pauli965: added intelFlush() call in intel_get_tex_image()
2009-06-09 Brian Paultests: check for GL_EXT/ARB_framebuffer_object
2009-06-09 Brian Paultests: also test glGetTexImage with render to texture
2009-06-09 Brian Paultests: quick and dirty glGetTexImage() test program
2009-06-09 Brian Paulintel: use GLboolean, not int, for compressed parameter
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