mesa.git
2011-07-01 Chia-I Wuautoconf: fix --disable-glx
2011-07-01 Chia-I Wuautoconf: fix --disable-dri
2011-07-01 Chia-I Wuautoconf: add --enable-{dri,glx,osmesa}
2011-06-30 Vinson Leegallivm: Pass in CPU name to createTargetMachine when...
2011-06-30 Vinson Leegallivm: Rename TargetInstrDesc to MCInstrDesc when...
2011-06-30 Marek Olšákdocs: add GL3 GLX todo
2011-06-30 Vadim Girlinr600g: fix check for empty cs
2011-06-30 Marek Olšákdocs: update GL3 status - vertex textures
2011-06-30 José Fonsecascons: Expose pkg-config in a simpler manner.
2011-06-30 José Fonsecascons: Buid libGL.so (WIP).
2011-06-30 José Fonsecascons: Make declaration-after-statement and pointer...
2011-06-30 Stéphane Marchesini915g: Implement surface format fixup without adding...
2011-06-30 Stéphane Marchesini915g: update TODO.
2011-06-30 Chia-I Wutarget/egl-static: fix a compiler warning
2011-06-29 Stéphane Marchesini915g: Try to do better in the shader compiler.
2011-06-29 Stéphane MarchesinGallium:draw:aaline and aapoint: Restore the old hooks...
2011-06-29 Kenneth Graunkeglsl: Don't use MOD_TO_FRACT lowering on GLSL 1.30...
2011-06-29 Kenneth Graunkeglsl: Fix DIV_TO_MUL_RCP lowering for uint result types.
2011-06-29 Kenneth Graunkeglsl: Distinguish "type mismatch" error messages for...
2011-06-29 Kenneth Graunkeglsl: Find the "closest" signature when there are multi...
2011-06-29 Kenneth Graunkeglsl: Use i2u and u2i to implement constructor conversions.
2011-06-29 Kenneth Graunkei965/fs: Implement new ir_unop_u2i and ir_unop_i2u...
2011-06-29 Kenneth Graunkeir_to_mesa: "Support" u2f, i2u, and u2i operations...
2011-06-29 Kenneth Graunkeglsl: Revert "fix conversions from uint to bool and...
2011-06-29 Bryan Cainglsl: Add ir_unop_i2u and ir_unop_u2i operations.
2011-06-29 Eric Anholtglsl: Use the default values of ir_assignment() in...
2011-06-29 Eric Anholtglsl: Allow ir_assignment() constructor to not specify...
2011-06-29 Eric Anholtglsl: Avoid making a temporary for lower_mat_op_to_vec...
2011-06-29 Eric Anholtglsl: Make lower_mat_op_to_vec track derefs, not variables.
2011-06-29 Eric Anholtglsl: Rename lower_mat_op_to_vec operands/results to...
2011-06-29 Eric Anholtglsl: Move get_{column,element} to expression args.
2011-06-29 Eric Anholtglsl: Drop explicit types of lower_mat_op_to_vec expres...
2011-06-29 Adam Jacksondrisw: Remove cargo culting that breaks GLX 1.3 ctors
2011-06-29 Adam Jacksonglx: Verify that drawable creation on the client side...
2011-06-29 Adam Jacksonglx: Alias glXFreeContextEXT to glXDestroyContext
2011-06-29 Kenneth Graunkei965/gen7: Add missing ! to brw->gs.prog_active assertion.
2011-06-29 Brian Paulmesa: bump version to 7.12 (devel)
2011-06-29 Brian Paulconfigs: add libdrm cflags to linux-llvm config
2011-06-29 Jon TURNEYi915g: Move definition of M_PI in i915_fpc_translate.c
2011-06-29 Brian Paulst/mesa: s/tex_usage/bindings/ in st_format.h
2011-06-29 Emil Velikovst/mesa: Use correct internal target
2011-06-29 Thomas Hellstromst/glx: Fix compilation error
2011-06-29 Andre Maasikasst/mesa: fix overwriting gl_format with pipe_format...
2011-06-29 Thomas Hellstromst/dri: Get rid of the evil struct dri_drawable::contex...
2011-06-29 Thomas Hellstromst-api: Rework how drawables are invalidated v3.
2011-06-29 Stéphane Marchesini915g: Fix unimplemented Abs comment.
2011-06-29 Stéphane Marchesini915g: If we have a program, that means the other field...
2011-06-29 Stéphane Marchesini915g: Don't overflow the program buffer.
2011-06-29 Stéphane Marchesini915g: Update the TODO with another idea.
2011-06-28 Paul Berryglsl: Rewrote _mesa_glsl_process_extension to use table...
2011-06-28 Paul Berryglsl: Changed extension enable bits to bools.
2011-06-28 Paul Berryglsl: permit explicit locations on fragment shader...
2011-06-28 Stéphane Marchesini915g: Fix comment about sin/cos constants.
2011-06-28 Stéphane Marchesini915g: Fix staging texture uploads a bit.
2011-06-28 Eric Anholti965: Reissue PIPELINE_POINTERS and BINDING_TABLE_POINT...
2011-06-28 Eric Anholti965/gen6: Fix scissors using invalid STATE_BASE_ADDRESS.
2011-06-28 Alan Hourihaneglx: Check HAVE_XF86VIDMODE before adding it as an...
2011-06-28 Jon TURNEYDon't use -fvisibilty=hidden on cygwin
2011-06-28 Jon TURNEYFix config check that claims to test if CXX supports...
2011-06-28 Stéphane Marchesini915g: Add a debug_printf when we get the Abs flag.
2011-06-28 Stéphane Marchesini915g: Support PIPE_FORMAT_B10G10R10A2_UNORM.
2011-06-28 Stéphane Marchesini915g: Improve SIN/COS a bit.
2011-06-28 Stéphane Marchesini915g: When emulating LUMINANCE8 and INTENSITY8 texutre...
2011-06-28 Stéphane Marchesini915g: fix shadow compare.
2011-06-28 Chia-I Wutargets/egl-static: fix library search order
2011-06-28 Chia-I Wust/egl: update fbdev backend
2011-06-28 Stéphane Marchesini915g: Enable GL_ARB_instanced_arrays.
2011-06-28 Stéphane Marchesini915g: Fix a bug in facing.
2011-06-27 Ben Widawskyi965: step message register allocation
2011-06-27 Ian Romanickglsl: Fix depth unbalancing problem in if-statement...
2011-06-27 Stéphane Marchesini915g: Remove unused cbuf_dirty.
2011-06-27 Stéphane Marchesini915g: Add a comment about a bug.
2011-06-27 Stéphane Marchesini915g: initial support for SEMANTIC_FACE.
2011-06-27 Stéphane Marchesini915g: update TODO.
2011-06-27 Stéphane Marchesini915g: Return the max result for the fake occlusion...
2011-06-27 Stéphane Marchesini915g: Fix depth texture formats.
2011-06-27 Stéphane Marchesini915g: Fix u_blitter comment.
2011-06-27 Stéphane Marchesini915g: Implement fake DDX/DDY.
2011-06-27 Stéphane Marchesini915g: Fix gl_FragCoord.
2011-06-27 Benjamin Franzkeegl: Fix Terminate with shared gbm screens
2011-06-27 Chia-I Wust/d3d1x: fix for st/egl native.h interface change
2011-06-27 Marek Olšákconfigure.ac: sort Gallium directories alphabetically
2011-06-26 Chia-I Wutargets/egl-static: fix building without libudev
2011-06-25 Chia-I Wutargets/egl-static: refactor drm_fd_get_screen_name
2011-06-25 Chia-I Wust/egl: fix a compile error
2011-06-25 Chia-I Wutargets/gbm: attemp to fix unresolved symbols
2011-06-25 Marek Olšákr300g: drop support for ARGB, ABGR, XRGB, XBGR render...
2011-06-25 Brian PaulRevert "Fix 24bpp software rendering"
2011-06-25 Chia-I Wuegl: fix EGL_MATCH_NATIVE_PIXMAP
2011-06-25 Chia-I Wust/egl: add get_pixmap_format callback to native_display
2011-06-25 Chia-I Wuegl: make implementing eglChooseConfig easier
2011-06-25 Chia-I Wutargets/egl-static: do not use DRI_LIB_DEPS
2011-06-25 Chia-I Wust/egl: add a fast path for ximage eglCopyBuffers
2011-06-25 Chia-I Wust/egl: clean up eglCopyBuffers
2011-06-25 Chia-I Wust/egl: reorganize backend initialization
2011-06-25 Stéphane Marchesini915g: always upload the vs constants.
2011-06-25 Eric Anholti965/gen5: Fix grf_used calculation for 16-wide.
2011-06-25 Stéphane Marchesini915g: add fake occlusion queries.
2011-06-24 Stéphane Marchesini915g: Don't do shader fixup if no surface is bound.
2011-06-24 Stéphane Marchesini915g: Fix point sprites.
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