mesa.git
2011-06-24 Paul Berryi965: fix mask used to write to clip distance registers...
2011-06-24 Alex Deucherr600g: limit fs_write_all shader rebuild to eg+
2011-06-24 Alex Deucherr600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFS
2011-06-24 Chad Versaceintel: Fix workaround for _mesa_update_framebuffer
2011-06-24 Chad Versaceintel: Change framebuffer validation criteria
2011-06-24 Chad Versaceintel: In intel_update_wrapper, support s8z24 textures...
2011-06-24 Chad Versaceintel: Factor region updates out of intel_update_wrapper
2011-06-24 Chad Versaceintel: During glTexImage, allocate renderbuffers for...
2011-06-24 Chad Versaceintel: Declare some functions in intel_fbo.c as non...
2011-06-24 Chad Versaceintel: Change signature of intel_create_wrapped_renderb...
2011-06-24 Chad Versaceintel: Perform gather on s8z24 texture images during...
2011-06-24 Chad Versaceintel: Define functions intel_texture_s8z24_scatter...
2011-06-24 Chad Versaceintel: Add fields to intel_texture for faking s8z24...
2011-06-24 Stéphane Marchesinst/mesa: add PIPE_FORMAT_R8G8B8A8_UNORM as the first...
2011-06-24 Marek Olšákmesa: don't allocate memory in _mesa_unpack_depth_span...
2011-06-24 Marek Olšákmesa: fix a memory leak in _mesa_unpack_depth_span
2011-06-24 Marek Olšákmesa: fix texstore of DEPTH24_STENCIL8 if srcFormat...
2011-06-24 Marek Olšákmesa: remove unused function _mesa_new_depthstencil_ren...
2011-06-24 Brian Paulst/mesa: fix pipe_get_transfer() call in fallback_copy_...
2011-06-24 Benjamin Franzkeegl_dri2: Build drm platform only if enabled
2011-06-24 Vadim Girlinr600g: implement fragment and vertex color clamp
2011-06-24 Vadim Girlinr600g: optimize spi update
2011-06-24 Vadim Girlinr600g: LIT: fix x&y slots order
2011-06-24 Eric Anholti965: Make the brw_format_for_mesa_format table static...
2011-06-24 Eric Anholti965: Don't bother telling swrast_setup about state...
2011-06-24 Eric Anholti965: Don't bother telling tnl about state updates...
2011-06-24 Eric Anholti965: Reuse existing program data when a new compiled...
2011-06-24 Brian Paulst/mesa: fix all_varyings_in_vbos() regression
2011-06-24 Marc PignatFix 24bpp software rendering
2011-06-24 Brian Paulgallium/tests/trivial: update comment
2011-06-24 Brian Paulgallium/tests/trivial: use CXX to do final link
2011-06-24 Alon Levygallium/tests/trivial: make it build
2011-06-24 Chia-I Wust/egl: make native_buffer interface typed
2011-06-24 Chia-I Wutargets/egl: removed
2011-06-24 Chia-I Wutargets/egl-static: replace targets/egl
2011-06-24 Chia-I Wutargets/egl-static: allow st/mesa to be dynamically...
2011-06-24 Chia-I Wutargets/egl-static: add support for driver lookup
2011-06-24 Chia-I Wutargets/gbm: build pipe drivers
2011-06-24 Benjamin Franzkeconfigure: Disable drm egl platform by default
2011-06-24 Stéphane Marchesindri/r200: properly spell current_atom.
2011-06-24 Stéphane Marchesindri/r200: rename __atom to current_atom.
2011-06-24 Vinson Leegallivm: Fix x86 build with llvm-3.0svn.
2011-06-24 Chia-I Wust/egl: drop guess_gl_api from egl_g3d_loader
2011-06-24 Chia-I Wust/egl: use a helper to get st_api from the loader
2011-06-23 Brian Paulmesa: fix incorrect error string
2011-06-23 Christoph Bumillernv50,nvc0: prevent pushbuf flush during ctx reloc emission
2011-06-23 Brian Paulst/mesa: fix format selection regression
2011-06-23 Eric Anholtvbo: Don't discount stride == 0 for testing all varying...
2011-06-23 Eric Anholtvbo: Don't bother checking for stride == 0 for "any...
2011-06-23 Eric Anholti965/gen6: Add a couple more packets to the nonpipeline...
2011-06-23 Paul Berryglsl: Flagged extension EXT_texture3D as "supported...
2011-06-23 Benjamin Franzkest/egl: Fix scons build
2011-06-23 Benjamin Franzkest/egl: Hookup gbm for drm backend
2011-06-23 Benjamin Franzkeegl_dri2: Hookup gbm as drm platform
2011-06-23 Benjamin Franzkegbm: Add gallium (drm) backend
2011-06-23 Benjamin Franzkegbm: Add dri backend
2011-06-23 Benjamin FranzkeAdd gbm (generic/graphics buffer manager)
2011-06-23 Benjamin Franzkest/dri: Implement DRIimageExtension::dupImage
2011-06-23 Benjamin Franzkeintel: Implement DRIimageExtension::dupImage
2011-06-23 Benjamin Franzkedri: Add dupImage to DRIimageExtension
2011-06-23 Benjamin Franzker600g: Add R8G8B8A8_UNORM to evergreen colorswap table
2011-06-23 Marek Olšákr600g: bump shader input limits
2011-06-23 Brian Paulst/wgl: return height, not width for WGL_PBUFFER_HEIGHT_ARB
2011-06-23 Benjamin Franzkest/egl/wayland: Take resize parameters only if size...
2011-06-23 Chia-I Wust/mesa: use a helper for st_framebuffer creation
2011-06-23 Stéphane Marchesinst/mesa: prefer native texture formats when possible.
2011-06-22 Stéphane Marchesini915g: Add draw point sprites.
2011-06-22 Stéphane Marchesini915g: Fix comment.
2011-06-22 Stéphane Marchesini915g: Support more texture and render target formats.
2011-06-22 Alex Deucherr600c: add missing bank tiling case for evergreen
2011-06-22 Alex Deucherr600g: fix num_banks interpretation on eg+
2011-06-22 Michel Dänzerr600g: Fix use of uninitialized local variable extra_size.
2011-06-22 Thierry Vignaudmesa: add missing DRI Makefiles to tarball
2011-06-22 Brian Paulmesa: comments and 80-column wrapping
2011-06-22 Brian Paulmesa: update comments in update_program_enables()
2011-06-22 Brian Paulmesa: update/fix comments in update_program()
2011-06-22 Brian Paulmesa: update comment for gl_texture_unit
2011-06-22 Marcin Slusarzxorg/nouveau: blacklist all pre NV30 cards
2011-06-22 Andre Maasikasr600c: use BASE_VTX_LOC & AUTO_INDEX for drawing nonind...
2011-06-21 Alex Deucherr600g: fix fbo depth/stencil texture allocation for...
2011-06-21 Chad Versaceintel: Allocate s8_z24 non-texture renderbuffers when...
2011-06-21 Chad Versaceintel: Unobfuscate intel_alloc_renderbuffer_storage
2011-06-21 Chad Versaceintel: Add fields to intel_renderbuffer for unwrapping...
2011-06-21 Chad Versaceintel: Unconditionally enable support for S8_Z24 textur...
2011-06-21 Benjamin Franzkeegl_dri2/wayland: Hook up new buffer.release event
2011-06-21 Benjamin Franzkewinsys/wayland: Fix warning
2011-06-21 Benjamin Franzkest/mesa: Invalidate drawables on context switch
2011-06-21 Dave Airlier600g: use maths instead of a loop to work out mask.
2011-06-21 Dave Airlier600g: optimise draw vbo function a bit more.
2011-06-21 Pierre-Eric... r600g: reorder LIT instructions to support src == dst
2011-06-21 Ben Skeggsnvfx: nasty hack to make glFinish() actually finish..
2011-06-21 Stéphane Marchesinglx: Fix compile.
2011-06-21 Stéphane Marchesinst/mesa: Remove unneeded texture format terminators.
2011-06-21 Brian Paulst/mesa: put const qualifer on format_map table
2011-06-20 Jeremy Huddlestonglx: Bind to our context before __glXSetCurrentContext
2011-06-20 Jeremy Huddlestonglx: Destroy the old context only after the new one...
2011-06-20 Jeremy Huddlestonglx: Allow a context-specific fallback for glXGetProcAd...
2011-06-20 Jeremy Huddlestonglapi: Update specs to correctly list FramebufferTextur...
2011-06-20 Ian Romanicklinker: Reject shaders that use too many varyings
2011-06-20 Dan Nicholsonglw: Mark all extern symbols GLAPI to regain default...
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