mesa.git
2010-05-10 Brian Paulosmesa: add mapi/glapi to SRC_DIRS to fix build
2010-05-10 Brian Paulmesa: fix typos, comment in signed 16-bit tex fetch...
2010-05-10 Brian Paulmesa: added unsigned 16-bit/channel tex format
2010-05-10 Brian Paulmesa: added comments for signed 16-bit formats
2010-05-10 Brian Paulmesa: use GL_RGBA16_SNORM for accum buffer
2010-05-10 Brian Paulmesa: added texstore function for signed 16-bit formats
2010-05-10 Brian Paulmesa: added UNCLAMPED_FLOAT_TO_SHORT macro
2010-05-10 Brian Paulmesa: add missing cases for signed 16-bit formats
2010-05-09 Chia-I Wust/mesa: Ignore internal_format in st_context_teximage.
2010-05-08 José Fonsecagallivm: Add an alternative to LLVMDumpValue that works...
2010-05-08 José Fonsecagallivm: Fix mipfiltering with negative lod bias.
2010-05-08 José Fonsecagallivm: Actually do floor/ceil/trunc for scalars.
2010-05-08 José Fonsecagallivm: Import the code to compute the minimax polynom...
2010-05-08 José Fonsecagallivm: Use a minimax polynomial for exp2 in range...
2010-05-08 José Fonsecagallivm: Don't hardcode number of args twice.
2010-05-08 Marek Olšákr300g: follow pipe_rasterizer_state::light_twoside
2010-05-08 Marek Olšákr300g: follow pipe_rasterizer_state::point_size_per_vertex
2010-05-08 Marek Olšákr300g: move GA_POINT_MINMAX back to rs_state
2010-05-08 Marek Olšákr300g: fix glean/pointSprite using lodbias correction
2010-05-08 Marek Olšákr300g: pass depth texture swizzle to the compiler if...
2010-05-08 Marek Olšákr300g: respect compare mode regardless of sampler type
2010-05-08 Marek Olšákr300/compiler: fake equal/notequal for shadow samplers
2010-05-08 Marek Olšákr300/compiler: use perspective division only for TXP...
2010-05-08 Marek Olšákr300/compiler: make shadow sampler codegen more readabl...
2010-05-08 Marek Olšákr300/compiler: shorten RC_*SWIZZLE* expressions
2010-05-08 Marek Olšákr300/compiler: generalize depth texture mode to support...
2010-05-08 Marek Olšákr300/compiler: fix LIT instruction case 0^0 = 1
2010-05-08 Marek Olšákr300g: consolidate common render code into one function
2010-05-08 José Fonsecagallivm: The the JIT engine to use our sinf()/cosf...
2010-05-08 José Fonsecagallivm: Fix BREAK/CONT translation.
2010-05-08 José Fonsecallvmpipe: Cover more formats in unit test.
2010-05-08 José Fonsecagallivm: Fix segfaul when inserting allocas in an empty...
2010-05-08 José Fonsecagallivm: Centralize SoA swizzling into a single place.
2010-05-08 José Fonsecagallivm: Support predicates.
2010-05-08 José Fonsecallvmpipe: Match p_screen.h's function prototype.
2010-05-08 Chia-I WuUpdate file list for the tarballs.
2010-05-08 Vinson Leellvmpipe: Remove unnecessary header.
2010-05-08 Chia-I Wudocs: Update EGL and OpenGL ES docs.
2010-05-08 Chia-I Wuegl: Build drivers in $(TOP)/$(LIB_DIR)/egl.
2010-05-08 Chia-I Wugallium: Add egl-apis target.
2010-05-08 Chia-I Wumapi: Add install rules for OpenGL ES.
2010-05-08 Chia-I Wumapi: Install .pc file for OpenVG.
2010-05-08 Chia-I Wumapi: Update vgapi to build libOpenVG.so.
2010-05-08 Chia-I Wumapi: Merge src/gles/.
2010-05-08 Chia-I WuDefine OpenGL ES and OpenVG library names.
2010-05-08 Chia-I Wuegl_g3d: Check external modules for client APIs first.
2010-05-08 Chia-I Wuegl: Add _eglSearchPathForEach.
2010-05-07 Brian Paulgallium/draw: additional comments in the clipping code
2010-05-07 Brian Paulmesa: remove driver hooks for GetFloat/Integer/Doublev...
2010-05-07 Kristian Høgsbergglx: Get GLX_SCREEN first in __glXQueryContextInfo()
2010-05-07 Jon TURNEYmesa: fpclassify dummy definition is not needed on...
2010-05-07 Brian Paultgis: fix SOA aliasing for MUL instruction in SSE codegen
2010-05-07 Vinson Leeapple: Move glapi to mapi.
2010-05-07 José Fonsecamapi/glapi: Don't allocate a page for every function...
2010-05-07 José Fonsecamapi: Avoid Data Execution Prevention on windows.
2010-05-07 José Fonsecawgl: Add mapi to includes.
2010-05-07 Chia-I Wumapi: Add x86-64 dispatcher.
2010-05-07 Chia-I Wumapi: Add x86 dispatcher.
2010-05-07 Chia-I Wust/vega: Use vgapi.
2010-05-07 Chia-I Wumapi: Add vgapi.
2010-05-07 Chia-I Wumapi: Add a generic C dispatcher.
2010-05-07 Chia-I Wumapi: Add mapi and share the code with glapi.
2010-05-07 Chia-I Wuglapi: Move to src/mapi/.
2010-05-07 Chia-I Wuglapi: Move assembly dispatchers back into glapi/.
2010-05-06 Török Edwingallivm: Require SSE2 for draw_llvm/llvmpipe due to...
2010-05-06 Brian Paulsoftpipe: fix dangling references to shaders in the...
2010-05-06 Brian Paultgsi: make SSE ADD instruction SOA-safe
2010-05-06 Brian Paultgsi: code refactoring
2010-05-06 Brian Paultgsi: added tgsi_get_processor_name()
2010-05-06 Brian Paultgsi: fix tgsi_exec_machine_bind_shader() to handle...
2010-05-06 Brian Paulgallium/tgsi: remove unused tgsi_exec_labels code
2010-05-06 José Fonsecallvmpipe: Fix fence wait.
2010-05-06 Brian Paulst/mesa: fix compressed mipmap generation for small...
2010-05-06 Brian Paulst/mesa: fix bug in compute_num_levels()
2010-05-06 Brian Paulst/mesa: when copying mipmap levels between textures...
2010-05-06 José Fonsecascons: Disable graw-null on msvc until linkage works.
2010-05-06 José Fonsecagraw-null: Try to fix MSVC linkage problems.
2010-05-06 Jakob Bornecrantzes: Ignores
2010-05-06 Jakob Bornecrantzsvga: Fix scons build
2010-05-06 Qicheng Christopher Lillvmpipe: implement occlusion query
2010-05-06 Jakob Bornecrantzutil: Recognize FALSE and F in debug_get_bool_option
2010-05-06 José Fonsecagallium: untrack u_indices_gen.c and u_indices_gen.c
2010-05-06 José Fonsecaraw/clear: Make it portable.
2010-05-06 José Fonsecagraw-null: New target to ensure we always have a graw...
2010-05-06 José Fonsecagraw-xlib: Remove duplicate graw.h file.
2010-05-06 José FonsecaRevert "gallium: untrack u_indices_gen.c and u_indices_...
2010-05-06 Xavier Chantrygallium: untrack u_indices_gen.c and u_indices_gen.c
2010-05-06 Xavier Chantrygallium: untrack u_indices_gen.c and u_indices_gen.c
2010-05-06 Jeremy Huddlestondarwin: Fix build
2010-05-06 Brian Paulgallium: still more provoking vertex fixes
2010-05-06 Brian Paulgallium: added edge flag print/debug code (disabled)
2010-05-06 Brian Paulgallium: rename draw() to draw_elements() in vbuf code
2010-05-06 Brian Paulllvmpipe: update driver's provoking vertex code
2010-05-06 Brian Paulgallium: rework provoking vertex code
2010-05-05 Marek Olšáktgsi: make dumping work on non-debug builds
2010-05-05 Marek Olšákst/mesa: fix per-vertex point size
2010-05-05 Brian Paulllvmpipe: added a new assertion as a hint to Coverity
2010-05-05 Xavier Chantrynouveau: only advertise PIPE_FORMAT_DXT* if s3tc available
2010-05-05 José Fonsecagraw-xlib: Revert the output dir lib change.
2010-05-05 Vinson Leest/mesa: Remove unnecessary headers.
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