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mesa.git
2013-10-25
Paul Berry
glsl: Keep track of centroid/interpolation mode for...
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2013-10-25
Paul Berry
glsl: Pass variable mode into ast_process_structure_or_...
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2013-10-25
Paul Berry
glsl: Extract interpretation of interpolation to its...
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2013-10-25
Paul Berry
glsl: Pull interpolation_string() out of ir_variable.
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2013-10-25
Paul Berry
i965: Reduce gl_MaxGeometryInputComponents to 64.
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2013-10-25
Paul Berry
i965/gs: If a DUAL_OBJECT gs would spill, fall back...
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2013-10-25
Paul Berry
i965/gs: Fix up gl_PointSize input swizzling for DUAL_I...
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2013-10-25
Paul Berry
i965/gs: Add the ability to compile a DUAL_INSTANCED...
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2013-10-25
Paul Berry
i965/vec4: Add the ability to suppress register spilling.
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2013-10-25
Paul Berry
i965/vec4: if register allocation fails, don't try...
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2013-10-25
Paul Berry
i965/vec4: Add the ability for attributes to be interle...
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2013-10-25
Paul Berry
i965/gs: Set force_writemask_all when setting up g0.
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2013-10-25
Paul Berry
glsl: set explicit_location correctly in lower_named_in...
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2013-10-25
Paul Berry
i965/gs: Precompile geometry shaders.
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2013-10-25
Paul Berry
i965/vec4: Extract function to set up vec4 prog key...
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2013-10-25
Paul Berry
i965/vec4: Remove uses_clip_distance from program key.
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2013-10-25
Paul Berry
glsl: Move UsesClipDistance from gl_{vertex,geometry...
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2013-10-25
Paul Berry
glsl/gs: Fix transform feedback of gl_ClipDistance.
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2013-10-25
Paul Berry
i965: Fix gl_MaxCombinedTextureImageUnits.
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2013-10-25
Rob Clark
freedreno/a3xx/compiler: relative addressing
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2013-10-25
Rob Clark
freedreno/a3xx: fix const/rel/const-rel encoding
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2013-10-25
Rob Clark
freedreno/a3xx: add blend state
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2013-10-25
Rob Clark
freedreno/resource: fail more gracefully
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2013-10-24
Roland Scheidegger
gallivm: implement fully accurate corner filtering...
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2013-10-24
Eric Anholt
mesa: Remove dricore from the build.
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2013-10-24
Eric Anholt
swrast: Build the driver into the shared mesa_dri_drive...
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2013-10-24
Eric Anholt
radeon: Build the driver into the shared mesa_dri_drive...
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2013-10-24
Eric Anholt
i915: Build the driver into the shared mesa_dri_drivers.so.
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2013-10-24
Eric Anholt
dri: Add a tool for generating #defines to namespace...
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2013-10-24
Eric Anholt
nouveau: Build the driver into the shared mesa_dri_driv...
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2013-10-24
Eric Anholt
i965: Build the driver into a shared mesa_dri_drivers...
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2013-10-24
Eric Anholt
dri: Implement a DRI vtable extension to replace the...
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2013-10-24
Eric Anholt
dri: Pass in the dlsym()ed driver extension to screen...
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2013-10-24
Eric Anholt
gbm: Add support for the new __driDriverGetExtensions...
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2013-10-24
Eric Anholt
egl: Add an optional function call for getting the...
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2013-10-24
Eric Anholt
glx: Add an optional function call for getting the...
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2013-10-24
Eric Anholt
dri: Move driver config options to dri driver extensions.
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2013-10-24
Eric Anholt
dri: Allow config options to be passed to the loader...
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2013-10-24
Eric Anholt
glx: Move the driver extension-loading to a helper...
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2013-10-24
Francisco Jerez
clover: Query maximum kernel block size from the device...
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2013-10-24
Brian Paul
glsl: silence unused 'var' variable warning
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2013-10-24
Brian Paul
svga: remove user-space vertex/index buffer code
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2013-10-24
Chad Versace
i965: Print more debuginfo in intel_texsubimage_memcpy()
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2013-10-24
Chad Versace
i965: Fix glTexImage when packing alignment != cpp
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2013-10-24
Rob Clark
freedreno: fix compile error
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2013-10-23
Paul Berry
i965/fs: Only unroll high-accuracy dFdy() from SIMD16...
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2013-10-23
Paul Berry
glsl/gs: Prevent illegal input/output primitive types.
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2013-10-23
Eric Anholt
i965: Add perf debug hint when the app makes us do...
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2013-10-23
Eric Anholt
i965: Try to avoid stalls on the GPU when doing glBuffe...
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2013-10-23
Eric Anholt
i965: Be sure to reset brw->vb.buffers[] when trying...
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2013-10-23
Eric Anholt
i965: Add support for GL_ARB_texture_buffer_range.
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2013-10-23
Eric Anholt
i965: Add a note about the late-allocation in intel_buf...
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2013-10-23
Eric Anholt
i965: Drop intel_bufferobj_source().
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2013-10-23
Eric Anholt
i965: Fix texture buffer rendering after a whole buffer...
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2013-10-23
David Heidelberger
clover: fix build after a3ed98f7aa85636579a5696bf036ec1...
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2013-10-23
Brian Paul
nv50: clamp PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS to...
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2013-10-23
Brian Paul
radeonsi: remove unused si_set_cs_sampler_view()
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2013-10-23
Brian Paul
gallium: new, unified pipe_context::set_sampler_views...
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2013-10-23
Brian Paul
svga: remove unneeded include of u_double_list.h
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2013-10-23
Kenneth Graunke
i965: Expose write_reg() as brw_store_register_mem64().
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2013-10-23
Kenneth Graunke
i965: Move flushing out of write_reg and into the callers.
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2013-10-22
Ian Romanick
glsl: Simplify the interface to link_invalidate_variabl...
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2013-10-22
Ian Romanick
glsl/tests: Unit test vertex shader in / out with link_...
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2013-10-22
Ian Romanick
glsl: Modify interface to link_invalidate_variable_loca...
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2013-10-22
Ian Romanick
glsl/tests: Verify geometry shader built-ins generated...
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2013-10-22
Ian Romanick
glsl/tests: Verify fragment shader built-ins generated...
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2013-10-22
Ian Romanick
glsl/tests: Verify vertex shader built-ins generated...
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2013-10-22
Ian Romanick
glsl: When constructing a variable with an interface...
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2013-10-22
Ian Romanick
mesa/tests: Add simple, dumb test for _mesa_program_sta...
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2013-10-22
Ander Conselvan...
wayland: Don't leak wl_drm global when unbinding display
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2013-10-22
Scott Graham
mesa: fixes for MSVC 2013
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2013-10-22
Brian Paul
st/mesa: minor whitespace, comment changes in st_draw.c
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2013-10-22
Brian Paul
st/dri: minor formatting clean-ups in dri_context.c
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2013-10-22
Brian Paul
mesa: fix a couple issues with U_FIXED, I_FIXED macros
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2013-10-22
Brian Paul
mesa: remove GL_MESA_program_debug bits from gl.h
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2013-10-22
Brian Paul
mesa: remove remnants of GL_MESA_shader_debug
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2013-10-22
Kenneth Graunke
i965: Only emit interpolation setup if there are actual...
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2013-10-22
Chris Forbes
i965/fs: Fix accidental type conversion in header setup
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2013-10-22
Chris Forbes
i965/fs: Fix handling of sampler messages with header...
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2013-10-22
Matt Turner
glsl: Optimize -(-expr) into expr.
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2013-10-22
Matt Turner
glsl: Optimize abs(-expr) and abs(abs(expr)) into abs...
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2013-10-22
Matt Turner
glsl: Use saved values instead of recomputing them.
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2013-10-22
Matt Turner
docs: Mark GLSL 1.50, 3.30, and geometry shaders done...
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2013-10-22
Rico Schüller
docs: Update docs for ARB_texture_mirror_clamp_to_edge.
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2013-10-22
Kenneth Graunke
i965: Implement ARB_texture_mirror_clamp_to_edge.
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2013-10-22
Kenneth Graunke
i965: Drop unused simple_list.h includes.
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2013-10-22
Kristian Høgsberg
gbm-dri: Support importing RGB565 buffers
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2013-10-22
Paul Berry
glsl/linker: Allow mixing of desktop GLSL versions.
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2013-10-21
Francisco Jerez
clover: Improve region and pitch argument handling...
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2013-10-21
Francisco Jerez
clover: Add a pixel_size() method to the image class.
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2013-10-21
Francisco Jerez
clover: Implement support for the ICD extension.
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2013-10-21
Francisco Jerez
clover: Make sure hidden is the default symbol visibility.
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2013-10-21
Tom Stellard
clover: Prepare the build system for ICD support.
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2013-10-21
Francisco Jerez
clover: Fix memory leak when initializing a device...
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2013-10-21
Francisco Jerez
clover: Tidy up resource::mapping.
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2013-10-21
Francisco Jerez
clover: Simplify command_queue::flush().
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2013-10-21
Francisco Jerez
clover: Clean up the kernel and program object interface.
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2013-10-21
Francisco Jerez
clover: Clean up the interface of the context object...
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2013-10-21
Francisco Jerez
clover: Delete copy constructors and assignment operato...
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2013-10-21
Francisco Jerez
clover: Define a few convenience equality operators.
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