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mesa.git
2016-11-13
Kenneth Graunke
glsl: Fix assert fails when assignment expressions...
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2016-11-13
Jonas Pfeil
vc4: Add simulator kernel validation for multithreaded...
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2016-11-13
Eric Anholt
vc4: Mark threaded FSes as non-singlethread in the CL.
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2016-11-13
Eric Anholt
vc4: Flag the last thread switch in the program as...
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2016-11-13
Eric Anholt
vc4: Add THRSW nodes after each tex sample setup in...
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2016-11-13
Eric Anholt
vc4: Add some spec citations about texture fifo management.
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2016-11-13
Eric Anholt
vc4: Use ra14/rb14 as the spilling registers.
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2016-11-13
Eric Anholt
vc4: Add support for register allocation for threaded...
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2016-11-13
Eric Anholt
vc4: Split register class setup for physical files...
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2016-11-13
Eric Anholt
vc4: Use register allocator CLASS_BIT_R0_R3 to clean...
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2016-11-13
Eric Anholt
vc4: Add support for QPU scheduling of thread switch...
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2016-11-13
Eric Anholt
vc4: Add a thread switch QIR instruction.
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2016-11-13
Eric Anholt
vc4: Add a bit of QPU validation for threaded shaders.
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2016-11-13
Eric Anholt
vc4: Fix register class handling of DDX/DDY arguments.
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2016-11-12
Darren Salt
radv/pipeline: Don't dereference NULL dynamic state...
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2016-11-12
Rob Clark
freedreno/ir3: fixup ralloc fallout
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2016-11-12
Steinar H....
Fix races during _mesa_HashWalk().
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2016-11-12
Kenneth Graunke
i965: Drop tabs in brw_state.h.
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2016-11-11
Daniel Scharrer
ac/nir/llvm: Fix setting function attributes for intrinsics
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2016-11-11
Kenneth Graunke
i965: Update a comment: s/brw_state_cache/brw_program_c...
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2016-11-11
Laurent Carlier
clover: fix building since llvm r286566
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2016-11-11
Emil Velikov
egl/wayland: fix return value in dri2_wl_swrast_commit_...
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2016-11-11
Brian Paul
glsl: define __STDC_FORMAT_MACROS to get PRIx64 macro
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2016-11-11
Brian Paul
mesa: fix comment indentation in bind_buffers_check_off...
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2016-11-11
Emil Velikov
glsl: automake: add opt_add_neg_to_sub.h to the sources...
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2016-11-11
Timothy Arceri
i965: update gl_PrimitiveIDIn to be a system variable
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2016-11-11
Timothy Arceri
i965: use nir_shader_gather_info() over do_set_program_...
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2016-11-11
Timothy Arceri
i965: remove remaining tabs in brw_program_cache.c
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2016-11-11
Timothy Arceri
i965: rename brw_state_cache_check_size() to brw_progra...
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2016-11-11
Timothy Arceri
i965: rename brw_state_cache.c -> brw_program_cache.c
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2016-11-11
Jason Ekstrand
i965/gs: Allow primitive id to be a system value
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2016-11-11
Jason Ekstrand
vulkan/wsi/x11: Implement FIFO mode.
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2016-11-11
Jason Ekstrand
vulkan/wsi: Report the correct min/maxImageCount
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2016-11-11
Kevin Strasser
vulkan/wsi: Add a thread-safe queue implementation
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2016-11-11
Tapani Pälli
android/i965: add libmesa_i965_compiler static library
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2016-11-11
Tapani Pälli
android: add SPIRV_FILES to libmesa_nir
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2016-11-11
Tapani Pälli
anv: use STATIC_ASSERT instead of static_assert
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2016-11-11
Tapani Pälli
util: use STATIC_ASSERT instead of static_assert
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2016-11-11
Dave Airlie
vulkan: import latest public vulkan headers + and fix...
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2016-11-11
Emil Velikov
docs: add news item and link release notes for 12.0.4
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2016-11-11
Emil Velikov
docs: add sha256 checksums for 12.0.4
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2016-11-11
Emil Velikov
docs: add release notes for 12.0.4
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2016-11-11
Brian Paul
glsl: include inttypes.h for PRIx64 macro
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2016-11-10
Dave Airlie
radv: fix texturesamples to handle single sample case
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2016-11-10
Jason Ekstrand
anv/cmd_buffer: Enable a CS stall workaround for Sky...
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2016-11-10
Jason Ekstrand
anv/cmd_buffer: Take a command buffer instead of a...
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2016-11-10
Ian Romanick
glsl/standalone: Add the ability to generate ir_builder...
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2016-11-10
Ian Romanick
glsl: Add a C++ code generator that uses ir_builder...
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2016-11-10
Ian Romanick
glsl: Generate strings that are the enum names without...
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2016-11-10
Ian Romanick
glsl/standalone: Enable par-linking
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2016-11-10
Ian Romanick
glsl/standalone: Optimize dead variable declarations
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2016-11-10
Ian Romanick
glsl/standalone: Optimize add-of-neg to subtract
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2016-11-10
Ian Romanick
glsl/linker: Allow link_intrastage_shaders when there...
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2016-11-10
Timothy Arceri
nir: update nir_gather_info to only mark used array...
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2016-11-10
Kenneth Graunke
mesa/compiler: move MAX_VARYING to shader_enums.h
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2016-11-10
Timothy Arceri
nir: add more helpers to nir_types.cpp
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2016-11-10
Kenneth Graunke
nir: Generalize the "is per-vertex variable?" helpers...
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2016-11-10
Samuel Pitoiset
nvc0: support MP performance counters on Maxwell
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2016-11-10
Tim Rowley
gallium: detect avx512 cpu features
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2016-11-10
Ian Romanick
glsl: Parse 0 as a preprocessor INTCONSTANT
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2016-11-10
Ian Romanick
glcpp: Handle '#version 0' and other invalid values
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2016-11-10
Ian Romanick
linker: Remove unnecessary overload of program_resource...
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2016-11-10
Emil Velikov
radv: automake: list correct file in the EXTRA_DIST
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2016-11-10
Marek Olšák
mesa: remove LowerShaderSharedVariables
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2016-11-10
Marek Olšák
glsl: handle partial swizzles in opt_dead_code_local...
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2016-11-10
Marek Olšák
glsl: don't run loop passes if loop unrolling is disabled
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2016-11-10
Marek Olšák
radeonsi: fix r600_texture::tc_compatible_htile
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2016-11-10
Marek Olšák
radeonsi: accept is_store in image_fetch_rsrc instead...
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2016-11-10
Marek Olšák
radeonsi: don't rely on tgsi_scan::images_buffers
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2016-11-10
Marek Olšák
radeonsi: re-order cases in si_get_shader_param
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2016-11-10
Marek Olšák
radeonsi: increase MAX_CONTROL_FLOW_DEPTH AKA MaxIfDepth
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2016-11-10
Emil Velikov
Revert "configure.ac: honour LLVM_LIBDIR when linking...
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2016-11-10
Nicolai Hähnle
radeonsi: fix/silence unused variable warnings in optim...
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2016-11-10
Nicolai Hähnle
gallivm: fix [IU]MUL_HI regression harder
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2016-11-10
Daniel Stone
Revert "wayland: Block for the frame callback in get_ba...
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2016-11-10
Iago Toral...
glsl: validate output blocks against input blocks
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2016-11-10
Dave Airlie
radv: fixup botched llvm API changes.
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2016-11-10
Dave Airlie
ac/nir/llvm: adopt to new LLVM attribute API.
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2016-11-10
Jason Ekstrand
vulkan/wsi/wayland: Clean up some error handling paths
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2016-11-10
Jason Ekstrand
vulkan/wsi/wayland: Include pthread.h
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2016-11-10
Jason Ekstrand
anv/device: Implicitly unmap memory objects in FreeMemory
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2016-11-10
Jason Ekstrand
anv/device: Return the right error for failed maps
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2016-11-10
Jason Ekstrand
anv/device: Add some asserts to MapMemory
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2016-11-10
Jason Ekstrand
anv: Rework fences
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2016-11-10
Jason Ekstrand
anv/wsi: Set the fence to signaled in AcquireNextImageKHR
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2016-11-10
Jason Ekstrand
anv/gen8: Stall when needed in Cmd(Set|Reset)Event
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2016-11-10
Ilia Mirkin
glsl: record number of components used in each slot...
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2016-11-10
Ilia Mirkin
glsl: fix slot_end calculations and simplify reserved_s...
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2016-11-10
Ilia Mirkin
swr: correct setting of independentAlphaBlendEnable
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2016-11-10
Ilia Mirkin
swr: [rasterizer] add a .dir-locals.el to support 4...
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2016-11-10
Ilia Mirkin
swr: set halfz rasterizer setting
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2016-11-10
Ilia Mirkin
swr: [rasterizer core] allow an OpenGL driver to specif...
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2016-11-10
Ilia Mirkin
swr: fix support for inverted depth scales
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2016-11-10
Ilia Mirkin
swr: [rasterizer jitter] fix logic op to work with...
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2016-11-09
Eric Anholt
vc4: Clamp the shadow comparison value.
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2016-11-09
Eric Anholt
vc4: Don't pair up TLB scoreboard locking instructions...
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2016-11-09
Eric Anholt
vc4: Print a reg pressure estimate in our reg allocatio...
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2016-11-09
Eric Anholt
vc4: Don't abort when a shader compile fails.
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2016-11-09
Kenneth Graunke
mesa: Fix pixel shader scratch space allocation on...
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2016-11-09
Kevin Strasser
mesa/extensions: expose OES_vertex_half_float for ES2
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