2008-11-26 |
RALOVICH, Kristóf | glx: xcbified __glXIsDirect |
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2008-11-26 |
RALOVICH, Kristóf | glx: missing static on local function |
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2008-11-26 |
RALOVICH, Kristóf | glx: use __glXGetString |
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2008-11-26 |
RALOVICH, Kristóf | glx: use __glXQueryServerString |
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2008-11-26 |
RALOVICH, Kristóf | glx: implement __glXGetString, hide __glXGetStringFromS... |
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2008-11-26 |
RALOVICH, Kristóf | glx: implement QueryVersion using XCB |
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2008-11-26 |
RALOVICH, Kristóf | glx: implement __glXQueryServerString using XCB |
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2008-11-26 |
Thomas Henn | windows: fix visual object memleak |
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2008-11-26 |
Thomas Henn | windows: fix _mesa_unreference_framebuffer() to pass... |
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2008-11-26 |
Brian Paul | mesa: add missing type check for function calls |
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2008-11-26 |
Brian Paul | mesa: add missing size check for assignment optimization |
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2008-11-26 |
Brian Paul | mesa: remove debug code |
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2008-11-26 |
Brian Paul | demos: press SPACE to toggle fbo_firecube animation |
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2008-11-26 |
Brian Paul | mesa: add some missing switch cases for generating... |
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2008-11-26 |
Daniel Zimmermann | fix possible memory leak in bezierPatchMeshMake |
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2008-11-25 |
Brian Paul | mesa: added support for GLSL 1.20 array.length() method |
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2008-11-24 |
Brian Paul | mesa: support for GLSL 1.20 array types |
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2008-11-24 |
Brian Paul | mesa: add gl_program::Input/OutputFlags[] array |
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2008-11-24 |
Bernd Buschinski | glx: Add missing include for XCB, fixing crash on 64... |
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2008-11-24 |
Brian Paul | windows: replace free() with _mesa_unreference_framebuf... |
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2008-11-24 |
Brian Paul | mesa: copy centroid/invariance/precision info in parse_... |
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2008-11-24 |
Brian Paul | mesa: check that varying variable qualifiers agree |
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2008-11-24 |
Brian Paul | mesa: copy precision/variant/centroid info in slang_ful... |
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2008-11-24 |
Brian Paul | mesa: set flags for varying vars |
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2008-11-24 |
Brian Paul | mesa: rename program parameter flags to match other... |
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2008-11-24 |
Brian Paul | mesa: copy Flags in _mesa_clone_parameter_list() |
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2008-11-24 |
Brian Paul | mesa: dump/debug varying vars list |
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2008-11-24 |
Brian Paul | mesa: added PROG_PARAM_ bits for invariant, flat/linear... |
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2008-11-24 |
Brian Paul | mesa: add Flags field to gl_program_parameter |
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2008-11-24 |
Brian Paul | docs: update webmaster email addr |
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2008-11-22 |
Brian Paul | mesa: issue error, don't crash, when calling a prototyp... |
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2008-11-21 |
Brian Paul | mesa: better variable name: s/aux/store/ |
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2008-11-21 |
Brian Paul | added progs/demos/fragcoord.c - tests gl_FragCoord... |
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2008-11-21 |
Eric Anholt | i965: Add support for accelerated CopyTexSubImage. |
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2008-11-21 |
Eric Anholt | intel: Don't glBitmap fallback with scissoring enabled. |
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2008-11-21 |
Eric Anholt | i915: Don't overwrite i915's Viewport function from... |
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2008-11-20 |
Xiang, Haihao | mesa: fix shadow sampling unit issue. |
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2008-11-20 |
airlied | intel: fix i830 comment + backwards VB offsets. |
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2008-11-20 |
airlied | intel: fix i8xx vbo enable bit |
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2008-11-20 |
airlied | intel: add lots of i830 engine to intel_decode debug |
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2008-11-19 |
Brian Paul | mesa: minor comment reformattting |
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2008-11-19 |
Brian Paul | mesa: glsl compiler debug code |
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2008-11-19 |
Brian Paul | mesa: rework GLSL array code generation |
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2008-11-19 |
Brian Paul | mesa: don't realloc instruction buffer so often |
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2008-11-19 |
Brian Paul | mesa: updated comment |
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2008-11-19 |
Xiang, Haihao | mesa: clamp luminance if needed. |
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2008-11-14 |
Brian Paul | mesa: no longer need Writemask field in GLSL IR nodes |
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2008-11-14 |
Brian Paul | mesa: revamp GLSL instruction emit code |
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2008-11-14 |
Brian Paul | mesa: make writemask_string() non-static |
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2008-11-14 |
Brian Paul | mesa: remove some do-nothing GLSL code |
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2008-11-14 |
Brian Paul | mesa: fix accidental regression in GLSL built-in textur... |
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2008-11-14 |
Brian Paul | mesa: use the tighter definition of GLSL ftransform... |
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2008-11-14 |
Brian Paul | mesa: remove unused/obsolete __NormalMatrixTranspose... |
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2008-11-14 |
Brian Paul | mesa: fix bug in GLSL built-in matrix state lookup |
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2008-11-14 |
Brian Paul | mesa: tweak program register printing for RelAddr case |
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2008-11-13 |
Alan Hourihane | mesa: fix generation of fixed function state when no... |
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2008-11-12 |
Eric Anholt | i965: Upload state on primitive switch, don't just... |
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2008-11-12 |
Eric Anholt | i965: Fix VB refcount leak on aperture overflow. |
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2008-11-12 |
Eric Anholt | Add glsync demo program from jbarnes for testing vblank... |
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2008-11-12 |
Eric Anholt | i965: Fix up VS max_threads for G4X and removing a... |
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2008-11-12 |
Eric Anholt | i965: Fix up SF max_threads. |
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2008-11-12 |
Eric Anholt | i965: Fix up clip min_nr_entries, preferred_nr_entries... |
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2008-11-12 |
Eric Anholt | i965: Update WM maximum threads for G4X. |
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2008-11-12 |
Eric Anholt | i965: Add a big comment explaining my understanding... |
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2008-11-12 |
Kristian Høgsberg | glFlush before CopySubBuffer, fix coordinates and exten... |
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2008-11-12 |
Hanno Böck | glx: fix xcb build |
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2008-11-11 |
Brian Paul | mesa: fix version check in dinoshade.c |
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2008-11-11 |
Brian Paul | mesa: allow relative indexing into all register files... |
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2008-11-11 |
Kristian Høgsberg | Don't mess with emacs tab width. |
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2008-11-11 |
Xiang, Haihao | intel: reset cliprect_mode to IGNORE_CLIPRECTS. |
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2008-11-11 |
Xiang, Haihao | mesa: restore the negate flag of dots in build_lighting. |
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2008-11-11 |
Xiang, Haihao | mesa: update new state for RasterPos like other operations. |
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2008-11-11 |
Brian | mesa: new _mesa_is_pow_two() function |
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2008-11-10 |
Brian Paul | mesa: restore glapi/ prefix on #include |
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2008-11-10 |
Brian Paul | mesa: fix some misc breakage caused by editing auto... |
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2008-11-10 |
Brian Paul | GLX: fix out-of-bounds memory issue in indirect glAreTe... |
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2008-11-10 |
Brian Paul | dri: alloc __DRIscreen object with calloc() |
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2008-11-10 |
Brian Paul | mesa: track initialization status of uniform variables... |
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2008-11-10 |
Brian Paul | mesa: initial support for uniform variable initializers. |
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2008-11-10 |
Brian Paul | mesa: fix logic error in GLSL linker when looking for... |
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2008-11-10 |
Brian Paul | mesa: allows 'f' suffix on GLSL float literals |
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2008-11-10 |
Brian Paul | undo accidental changes to multitex.frag shader |
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2008-11-08 |
Brian | mesa: remove OPCODE_INT #define |
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2008-11-08 |
Brian | mesa: use NRM3 in emit_normalize_vec3() when drivers... |
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2008-11-07 |
Brian Paul | mesa: add support for 'centroid' qualifier in GLSL... |
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2008-11-07 |
Brian Paul | mesa: add support for 'invariant' keyword for GLSL... |
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2008-11-07 |
Brian Paul | mesa: reformat comments, rewrap lines, etc for a little... |
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2008-11-07 |
Brian Paul | mesa: forgot sqrt in NRM3/4 instructions |
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2008-11-07 |
Brian Paul | mesa: fix opcode table order bug |
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2008-11-07 |
Brian Paul | mesa: add GLSL support for DP2, NRM3, NRM4 instructions... |
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2008-11-07 |
Brian Paul | mesa: added DP2, DP2A instructions |
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2008-11-07 |
Brian Paul | mesa: added AND/OR/NOT/XOR instructions |
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2008-11-07 |
Brian Paul | mesa: include shader/prog_instruction.h |
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2008-11-07 |
Brian Paul | mesa: added OPCODE_NRM3/NRM4 instructions for vector... |
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2008-11-07 |
Xiang, Haihao | mesa: use _bfc0 instead of _col0 when building back... |
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2008-11-07 |
Brian Paul | mesa: rename OPCODE_INT -> OPCODE_TRUNC |
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2008-11-06 |
Brian Paul | mesa: update the shader programs->TexturesUsed array... |
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2008-11-06 |
Xiang, Haihao | i965: Always check vertex program. |
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2008-11-06 |
Gary Wong | i965: Implement missing OPCODE_NOISE3 instruction in... |
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2008-11-05 |
Brian Paul | mesa: Fix compiler warnings on Windows. |
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