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mesa.git
2009-01-10
Younes Manton
g3dvl: Work around mplayer weirdness in XvMCPutSurface().
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2009-01-10
Younes Manton
g3dvl: Flag textures holding incoming data as dynamic.
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2009-01-10
Younes Manton
nouveau: Put dynamic textures in GART for CPU access...
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2009-01-10
Younes Manton
gallium: Define PIPE_TEXTURE_USAGE_DYNAMIC.
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2009-01-10
Younes Manton
nouveau: Swizzle textures larger than nv04 SIFM limit...
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2009-01-09
José Fonseca
draw: Add missing include.
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2009-01-09
Alan Hourihane
st: build fix
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2009-01-09
Brian Paul
mesa: 7.3-rc-1 Makefile changes
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2009-01-09
Brian Paul
mesa: latest glxext.h header, no version change
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2009-01-09
Brian Paul
mesa: import glext.h version 44
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2009-01-09
Brian Paul
docs: dri2proto, libdrm tweaks
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2009-01-09
Brian Paul
glsl: fix typo in the vec2 += operator function
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2009-01-09
Brian Paul
mesa: set version string to 7.3-rc1
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2009-01-09
Brian Paul
docs: more 7.3 doc updates
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2009-01-09
Brian Paul
docs: import 7.2 relnotes, start on 7.3 relnotes
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2009-01-09
Brian Paul
glsl: fix broken +=, -=, *=, /= operators
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2009-01-09
Brian Paul
mesa: fix off-by-one bug in _mesa_delete_instructions()
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2009-01-09
Eric Anholt
i965: Fix GLSL FS DPH to return the right value instead...
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2009-01-09
Eric Anholt
i965: Remove worrisome comment about _NEW_PROGRAM signa...
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2009-01-09
Eric Anholt
mesa: Remove _Active and _UseTexEnvProgram flags from...
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2009-01-09
Eric Anholt
i965: Remove dead brw_vs_tnl.c
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2009-01-09
Brian Paul
i965: allow gl_FragData[0] usage when there's only...
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2009-01-09
Brian Paul
mesa: additional case in file_string()
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2009-01-09
Brian Paul
glsl: pass GLcontext::Extension info down into GLSL...
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2009-01-09
Brian Paul
glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY
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2009-01-09
Brian Paul
glsl: check that the fragment shader does not write...
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2009-01-09
Brian Paul
i965: init dst reg RelAddr field to zero
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2009-01-09
Eric Anholt
i965: Note when we drop saturate mode on the floor...
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2009-01-09
Eric Anholt
i965: Add support for LRP in VPs.
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2009-01-09
Brian Paul
glsl: disable some unused functions (but don't remove...
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2009-01-09
Brian Paul
glsl: also unroll loops with variable declarations...
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2009-01-09
Brian Paul
glsl: remove dead code
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2009-01-09
Brian Paul
mesa: OSMesa Makefile fixes (use LIB_DIR)
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2009-01-09
Brian Paul
glsl: loop unroll adjustments
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2009-01-09
Brian Paul
glsl: implement loop unrolling for simple 'for' loops
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2009-01-09
Brian Paul
mesa: Move var declaration to top of scope.
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2009-01-08
José Fonseca
glut: Unlist file.
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2009-01-08
José Fonseca
gdi: Add newline at end of file.
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2009-01-08
José Fonseca
gallium: Replace uint64 by standard uint64_t.
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2009-01-08
José Fonseca
draw: Predeclare struct.
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2009-01-08
José Fonseca
Merge commit 'origin/gallium-0.1' into gallium-0.2
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2009-01-08
José Fonseca
mesa: Add _mesa_snprintf.
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2009-01-08
Brian Paul
mesa: fix GL_DEPTH_CLEAR_VALUE casting
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2009-01-08
Brian Paul
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH...
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2009-01-08
José Fonseca
mesa: Move var declaration to top of scope.
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2009-01-08
José Fonseca
wgl: Do not provide DllMain inside the state tracker.
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2009-01-08
José Fonseca
gdi: Fix warning.
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2009-01-08
José Fonseca
wgl: Ensure public symbols get the proper DLL linkage...
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2009-01-08
José Fonseca
glut: Fix build.
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2009-01-08
José Fonseca
mesa: Ensure gl* symbols are marked as dllexport on...
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2009-01-08
José Fonseca
scons: Choose the appropriate MSVC CRT.
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2009-01-08
José Fonseca
mesa: Use explicit casts when precision is lost.
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2009-01-08
José Fonseca
mesa: Fix windows build when UNICODE is defined.
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2009-01-07
José Fonseca
mesa: Add _mesa_snprintf.
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2009-01-06
Brian Paul
add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate...
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2009-01-06
Brian Paul
mesa: fix GL_DEPTH_CLEAR_VALUE casting
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2009-01-06
Brian
mesa: fix cast/conversion for optional code
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2009-01-06
Brian Paul
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH...
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2009-01-06
Brian Paul
mesa: pass ctx to link_uniform_vars() to fix build...
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2009-01-06
José Fonseca
mesa: Move var declaration to top of scope.
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2009-01-06
José Fonseca
wgl: Do not provide DllMain inside the state tracker.
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2009-01-06
José Fonseca
gdi: Fix warning.
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2009-01-06
José Fonseca
wgl: Ensure public symbols get the proper DLL linkage...
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2009-01-06
José Fonseca
glut: Fix build.
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2009-01-06
José Fonseca
mesa: Ensure gl* symbols are marked as dllexport on...
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2009-01-06
José Fonseca
scons: Choose the appropriate MSVC CRT.
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2009-01-06
José Fonseca
mesa: Use explicit casts when precision is lost.
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2009-01-06
Brian Paul
mesa: fix a GLSL swizzled writemask bug
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2009-01-06
Brian Paul
mesa: fix warning about possibly undefined var in GLSL...
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2009-01-06
Brian Paul
mesa: fix another "out of samplers" problem
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2009-01-06
Brian Paul
mesa: updated comments about GLSL constants
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2009-01-06
Brian Paul
mesa: fix bug in evaluation of structure fields
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2009-01-06
Brian Paul
mesa: allow variable indexing into the predefined unifo...
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2009-01-06
Brian Paul
mesa: better error message when running out of GLSL...
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2009-01-06
Brian Paul
mesa: disable debug output
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2009-01-06
Brian Paul
mesa: fix some GLSL array regressions
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2009-01-06
Brian Paul
mesa: updated GLSL docs
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2009-01-06
Brian Paul
mesa: bump glsl grammar revision
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2009-01-06
Brian Paul
mesa: more re-org of variable declarations in glsl...
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2009-01-06
Brian Paul
mesa: more comments, clean up
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2009-01-06
Brian Paul
mesa: added comments, remove unused code
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2009-01-06
Brian Paul
mesa: checkpoint: handle uniform vars in _slang_gen_var...
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2009-01-06
Brian Paul
mesa: place glsl constant arrays in constant memory
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2009-01-06
Brian Paul
mesa: remove old size=4 limit
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2009-01-06
Brian Paul
mesa: code clean-up in glsl compiler
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2009-01-06
Brian Paul
mesa: remove unneeded swizzle init code in glsl compiler
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2009-01-06
Brian Paul
mesa: disable glsl debug output
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2009-01-06
Brian Paul
mesa: remove unused varpool code in glsl compiler
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2009-01-06
Brian Paul
mesa: basic array constructors work now
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2009-01-06
Brian Paul
mesa: copy array_len in slang_fully_specified_type_copy()
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2009-01-06
Brian Paul
mesa: remove incorrect array_len assignment
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2009-01-06
Brian Paul
mesa: array size fix in _slang_typeof_operation()
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2009-01-06
Brian Paul
mesa: fix some more GLSL 1.20 array things.
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2009-01-06
Brian Paul
mesa: more glsl function renaming
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2009-01-06
Brian Paul
mesa: use _slang_alloc()
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2009-01-06
Brian Paul
mesa: glsl compiler function renaming
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2009-01-06
Brian Paul
mesa: more glsl type/function movement
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2009-01-06
Brian Paul
mesa: move some glsl compiler functions to different...
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2009-01-06
Brian Paul
mesa: move _slang_locate_function() to different file
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2009-01-06
Brian Paul
mesa: remove unused fixup table code in glsl compiler
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