mesa.git
2010-02-04 José Fonsecallvmpipe: Disable unit tests on embedded platforms.
2010-02-04 José Fonsecascons: Promote EMBEDDED from subsystem to full os.
2010-02-04 José Fonsecautil: Add missing include.
2010-02-04 José Fonsecaos: Add missing dummy threading definitions.
2010-02-04 Pauli Nieminenswrast/sse: Fix _mesa_sse_transform_pointsX_3d_no_rot
2010-02-04 José Fonsecascons: Have MinGW target MSVCRT 7.0
2010-02-04 José Fonsecascons: Use only the shared object name when linking...
2010-02-04 Vinson Leest/mesa: Remove unnecessary headers.
2010-02-04 Vinson Leesvga: Remove unnecessary header.
2010-02-04 Vinson Leeutil: Remove unnecessary header.
2010-02-04 Chia-I Wuegl: Convert drivers to use typecast macros.
2010-02-04 Chia-I Wuegl: Add macros to define typecast functions.
2010-02-04 Vinson Leeidentity: Remove unnecessary header.
2010-02-04 Vinson Leellvmpipe: Remove unnecessary header.
2010-02-04 Pauli NieminenRevert "mesa: fix transform_points_3d_no_rot using...
2010-02-04 Chia-I Wust/egl: Add missing headers to kms display.
2010-02-04 Vinson Leest/egl: Add missing headers.
2010-02-04 Vinson Leewinsys: Add missing headers.
2010-02-04 Igor Oliveiraegl: fix implicit declaration of pipe_texture_reference...
2010-02-04 Igor Oliveiraegl: fix wrong argument. Use loader_data instead of...
2010-02-04 Dave Airliegallium: fix more missing includes from various places
2010-02-04 Dave Airlienouveau: include stdio.h and u_inlines.h in all context...
2010-02-03 Brian Paulmesa: increase number of texture units to MAX_COMBINED_...
2010-02-03 Brian Paulmesa: re-dimension RasterTexCoords and CoordReplace
2010-02-03 Brian Paulmesa: added texcoord unit assertion
2010-02-03 Brian Paulmesa: use Elements() instead of MAX_TEXTURE_COORD_UNITS
2010-02-03 Brian Paulmesa: added tex unit assert, use Elements() macro
2010-02-03 Brian Paulmesa: check for invalid texture coord unit in glGet...
2010-02-03 Brian Paulmesa: check/clamp texture/program matrix accesses
2010-02-03 Brian Paulmesa: add error check for querying invalid texture...
2010-02-03 Brian Paulmesa: use Elements() as limit in loops over texture...
2010-02-03 Brian Paulmesa: add out of bounds assertions for accessing textur...
2010-02-03 José Fonsecautil: Cast to match the MSVC intrinsics.
2010-02-03 José Fonsecautil: Don't include system headers inside extern "C...
2010-02-03 José FonsecaMerge branch 'gallium-embedded'
2010-02-03 José Fonsecagallium/docs: Document the OS module.
2010-02-03 Brian Paultgsi: added debugging code to catch divide by zero
2010-02-03 Brian Paultgsi: convert CHECK_INF_OR_NAN to inline function
2010-02-03 Francisco Jerezmesa: Factor out the fb initialization details from...
2010-02-03 José Fonsecaos: Also add the aligned memory prototypes to the embed...
2010-02-03 José Fonsecautil: Reimplement all utility functions in terms of...
2010-02-03 José Fonsecaos: New OS abstraction module.
2010-02-03 Keith Whitwellvbo: fix void * arithmetic warning
2010-02-03 Francisco Jerezvbo: Fix up in-place splitting for non-contiguous/index...
2010-02-03 José Fonsecatrace: Include the appropriate header instead of defini...
2010-02-03 Keith Whitwellprogs/fpglsl: couple more tests
2010-02-03 Keith Whitwellprogs/fpglsl: fp-tris for glsl
2010-02-03 Keith Whitwellsvga: fix TXD and TXL opcode translation
2010-02-03 Keith Whitwellsvga: deriv insns not valid in dynamic flow control...
2010-02-03 Keith Whitwellsvga: texture from lod zero inside dynamic branching
2010-02-03 Keith Whitwellsvga: better method for generating white fs color outputs
2010-02-03 Keith Whitwellmesa/st: bump the gallium version number
2010-02-03 Keith Whitwellst/mesa: remove some floating point divides in viewport...
2010-02-03 José Fonsecagallium-docs: Fix typo.
2010-02-03 Dave Airlier300: fix compiler bugs introduced with MRT changes.
2010-02-03 Chia-I Wuegl: Rename _eglPreloadForEach callbacks.
2010-02-03 Chia-I Wuegl: Fix a potential segfault in driver suffix matching.
2010-02-03 Chia-I Wuegl: Remove unnecessary #ifdef's.
2010-02-03 Chia-I Wuegl: Ignore certain environment variables when setuid...
2010-02-03 Chia-I Wuegl: Add EGL_DRIVERS_PATH environment variable.
2010-02-03 Brian Pauldraw: remove old hard-coded shader length limits
2010-02-03 Brian Paultgsi: added tgsi_alloc_tokens()
2010-02-03 Brian Pauldraw: re-implement free_bit() with ffs()
2010-02-03 Brian Pauldraw: comments and var renaming
2010-02-03 Brian Paultgsi: fix comment
2010-02-03 Brian Pauldraw: add const qualifiers, fix return types
2010-02-03 Brian Paulsoftpipe: remove unnecessary #include
2010-02-03 Brian Pauldraw: new, updated comments
2010-02-03 Brian Paulllvmpipe: fix (potentially) broken AA points, AA lines
2010-02-03 Brian Paulsoftpipe: fix broken AA points, AA lines
2010-02-03 Corbin Simpsongallium/docs: Opcode refs.
2010-02-03 Corbin Simpsongallium/docs: TGSI notes on replication to dst, and...
2010-02-03 Corbin Simpsongallium/docs: Start turning notes into docs.
2010-02-03 Corbin Simpsongallium/docs: Add opcode formatting.
2010-02-02 Brian Paulgallium/docs: default Z texture tuple is (z,z,z,1)...
2010-02-02 Brian Paulgallium/docs: s/convensions/conventions/
2010-02-02 Corbin Simpsonr300g: Texture format cleanups, per docs.
2010-02-02 José Fonsecagallium: Move some compiler portability stuff into...
2010-02-02 Corbin Simpsongallium/docs: Did somebody call for a table?
2010-02-02 Scott MoreauTrack frag shader changes introduced by commit 47695665...
2010-02-02 José Fonsecagallium: Move deprecated pipe/internal/p_winsys_screen...
2010-02-02 Francisco Jerezmesa: Add a BITSET_FFS function.
2010-02-02 José Fonsecagallium: Move p_thread.h and p_atomic.h out of gallium...
2010-02-02 Brian Paulgallium/docs: table of texture formats and (x,y,z,w...
2010-02-02 José Fonsecagallium: Make pipe_atomic a regular int32_t.
2010-02-02 José Fonsecagallium: pipe/p_inlines.h -> util/u_inlines.h
2010-02-02 Corbin Simpsonr300compiler: Add MRT number to debugging output.
2010-02-02 Corbin Simpsonr300compiler, r300 classic, r300g: Add support for...
2010-02-02 Michal Kroltgsi: ureg_DECL_gs_input() accepts shader semantics.
2010-02-02 Igor Oliveiravega: implement tgsi_ureg shaders cache
2010-02-02 Igor Oliveiravega: change tgsi asm by tgsi_ureg
2010-02-02 Pauli Nieminenr200: Fix EXT_fogcoord rendering.
2010-02-02 Corbin Simpsonr300g: Fix funky segfault.
2010-02-02 Chia-I Wust/egl: Wrong context might be used in eglBindTexImage.
2010-02-02 Chia-I Wudocs: Update for EGL environment variables.
2010-02-02 Chia-I Wuprogs/es2: Fix an assertion failure in tri.
2010-02-02 Brian Paulst/mesa: fix texture deallocation bug
2010-02-02 Brian Paulprogs/tests: add another FBO test to exercise a RGBA...
2010-02-02 Brian Paulmesa: change _mesa_find_free_register() to find multipl...
2010-02-01 Corbin Simpsonr300g: Inline immediates where possible.
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