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mesa.git
2013-08-15
Chris Forbes
i965/Gen4-5: ensure VUE slots for clipdistance are...
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tree
2013-08-15
Chia-I Wu
ilo: fix fragment shaders that use PCB on GEN7+
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2013-08-15
Vinson Lee
nouveau: Fix variable name.
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2013-08-15
Matt Turner
glsl: Add i2b() and b2i() to ir_builder.
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2013-08-15
Matt Turner
glsl: Add nequal() to ir_builder.
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2013-08-15
Matt Turner
glsl: Add abs() to ir_builder.
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2013-08-15
Matt Turner
glsl: Add bitcast_i2f() to ir_builder.
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2013-08-15
Marek Olšák
radeonsi: unduplicate code in create_context
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2013-08-15
Marek Olšák
radeonsi: initialize the radeon_surface structure
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2013-08-15
Marek Olšák
radeonsi: correct sampler function names
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2013-08-15
Marek Olšák
radeonsi: rename r600_texture::dirty_db_mask to dirty_l...
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2013-08-15
Marek Olšák
radeonsi: rename r600_resource_texture to r600_texture
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2013-08-15
Marek Olšák
tgsi: add info about MSAA samplers to tgsi_shader_info
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2013-08-15
Marek Olšák
tgsi: fix the location of sample index
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2013-08-14
Roland Scheidegger
r600/radeonsi: implement new float comparison instructions
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2013-08-14
Roland Scheidegger
nv50: implement new float comparison instructions
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2013-08-14
Roland Scheidegger
ilo: implement new float comparison instructions
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2013-08-14
Roland Scheidegger
gallivm: already pass coords in the right place in...
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2013-08-14
Roland Scheidegger
gallivm: change coordinate handling throughout functions
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2013-08-14
Roland Scheidegger
gallivm: fix border color with normalized texture formats
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2013-08-14
Zack Rusin
llvmpipe: fix pipeline statistics with a null ps
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2013-08-14
Zack Rusin
draw: make sure that the stages setup outputs
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2013-08-14
Paul Berry
glsl: Fix incorrect pattern matching in ir_set_program_...
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2013-08-14
Rico Schüller
vl: Add support for max level query v2
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2013-08-14
Ian Romanick
glsl: Emit better warnings for things that look like...
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2013-08-14
Paul Berry
glsl/ast: Don't perform GS input array checks on non...
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2013-08-14
Paul Berry
glsl/ast: Fix assertion failure when GS input declared...
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2013-08-14
Paul Berry
glsl/ast: Check that geometry shader interface block...
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2013-08-14
Paul Berry
i965/gen7+: Fix build error introduced by renaming...
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2013-08-14
Jon Severinsson
radeon/llvm: Add missing "%s" format string to fprintf.
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2013-08-14
Chad Versace
i965: Move arrays brw_multisample_positions* to new...
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2013-08-14
Chad Versace
i965: Refactor names of sample_positions_8/4x arrays
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2013-08-14
Kenneth Graunke
i965/gen7+: Mark upload_3dstate_so_decl_list as non...
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2013-08-14
Kenneth Graunke
i965: Mark a few brw_draw_upload.c functions as non...
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2013-08-14
Ian Romanick
glsl: Require function return type arrays be explicitly...
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2013-08-14
Ian Romanick
glsl: Move and refine test for unsized arrays in GLSL ES
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2013-08-14
Ian Romanick
glx: Generate GLXBadDrawable when drawable is zero
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2013-08-14
Ian Romanick
mesa: Use _mesa_detach_renderbuffer when deleting a...
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2013-08-14
Ian Romanick
mesa: Make detach_renderbuffer available outside fbobject.c
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2013-08-14
Ian Romanick
meta: Don't call _mesa_Ortho with width or height of 0
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2013-08-13
Vadim Girlin
r600g/sb: use MULADD workaround on R7xx for MULADD_IEEE
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2013-08-13
Roland Scheidegger
gallivm: implement new float comparison instructions...
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2013-08-13
Roland Scheidegger
tgsi: implement new float comparison instructions retur...
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2013-08-13
Roland Scheidegger
gallium: add new float comparison instructions returnin...
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2013-08-13
Chia-I Wu
ilo: enable dumping of WM PCB
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2013-08-13
Chia-I Wu
ilo: no binding table change when constants are pushed
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2013-08-13
Chia-I Wu
ilo: support push constant model in shaders
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2013-08-13
Chia-I Wu
ilo: support copying constant buffer 0 to PCB
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2013-08-13
Chia-I Wu
ilo: make constant buffer 0 upload optional
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2013-08-13
Chia-I Wu
Revert "ilo: initialize constant buffer SURFACE_STATE...
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2013-08-12
Armin K
gbm: Link to libwayland-drm if Wayland EGL platform...
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2013-08-12
Roland Scheidegger
gallivm: fix exec_mask interaction with geometry shader...
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2013-08-12
Roland Scheidegger
draw: simplify prim mask construction
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2013-08-12
Roland Scheidegger
gallivm: simplify geometry shader mask handling a bit
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2013-08-12
Roland Scheidegger
draw: (trivial) dump tgsi for geometry shaders with...
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2013-08-12
Roland Scheidegger
gallivm: (trivial) fix typo in argument declaration...
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2013-08-12
Kenneth Graunke
i965/fs: Add dump_instruction() support for ARF destina...
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2013-08-12
Kenneth Graunke
i965/fs: Remove extraneous newline in dump_instruction...
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2013-08-12
Kenneth Graunke
i965/fs: Optimize IF/MOV/ELSE/MOV/ENDIF to SEL when...
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2013-08-12
Kenneth Graunke
i965/fs: Consider predicated SEL instructions as whole...
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2013-08-12
Kenneth Graunke
i965/fs: Explicitly disallow CSE on predicated instruct...
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2013-08-12
Kenneth Graunke
i965/fs: Log a performance warning if skipping 16-wide...
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2013-08-12
Chia-I Wu
ilo: initialize constant buffer SURFACE_STATE early
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2013-08-10
Chia-I Wu
ilo: 3DSTATE_INDEX_BUFFER may be wrongly skipped
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2013-08-10
Chris Forbes
i965: add missing BRW_NEW_INTERPOLATION_MAP to state...
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2013-08-10
Chris Forbes
i965: Add a new debug mode for the VUE map
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2013-08-09
Ian Romanick
glsl: Don't allow const on out or inout function parameters
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2013-08-09
Roland Scheidegger
gallivm: set non-existing values really to zero in...
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2013-08-09
Roland Scheidegger
gallivm: use texture target from shader instead of...
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2013-08-09
Roland Scheidegger
gallivm: honor d3d10's wishes of out-of-bounds behavior...
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2013-08-09
Paul Berry
glsl: Enable ARB_fragment_coord_conventions functionali...
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2013-08-09
Paul Berry
main: Fix deprecation of glLineWidth()
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2013-08-09
Roland Scheidegger
util: (trivial) fix asm input/output list for fxsave
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2013-08-09
Alex Deucher
r600g: disable GPUVM by default
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2013-08-09
Zack Rusin
softpipe: fix the regressions
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2013-08-09
Zack Rusin
draw: rewrite primitive assembler
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2013-08-09
Zack Rusin
draw: reset the vertex id when injecting new primitive id
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2013-08-09
Zack Rusin
draw: cleanup the extra attribs
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2013-08-08
Dieter Nützel
util: (trivial) fix more compile errors in u_cpu_detect...
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2013-08-08
Chad Versace
egl: Do not export private symbols
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2013-08-08
Kenneth Graunke
i965: Remember to call intel_prepare_render() before...
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2013-08-08
Roland Scheidegger
util: (trivial) fix compile error with MSVC on x86
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2013-08-08
Roland Scheidegger
gallivm: honor d3d10 floating point rules for shadow...
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2013-08-08
Roland Scheidegger
softpipe: don't clamp reference value for shadow compar...
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2013-08-08
Roland Scheidegger
gallivm: don't clamp reference value for shadow compari...
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2013-08-08
Roland Scheidegger
gallivm: propagate scalar_lod to emit_size_query too
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2013-08-08
Roland Scheidegger
gallium: clarify SVIEWINFO opcode
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2013-08-08
Roland Scheidegger
gallivm: fix out-of-bounds behavior for fetch/ld
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2013-08-08
Roland Scheidegger
util: try much harder to set DAZ flag
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2013-08-08
Roland Scheidegger
util: implement table-based + linear interpolation...
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2013-08-08
Roland Scheidegger
gallivm: fix comment wrt srgb accuracy.
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2013-08-08
Chia-I Wu
ilo: get rid of GPE tables completely
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2013-08-08
Chia-I Wu
ilo: clean up GPE header inclusions
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2013-08-08
Chia-I Wu
ilo: initialize alpha test state in ilo_gpe_init_dsa
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2013-08-08
Chia-I Wu
ilo: fold gen6_translate_index_size into the caller
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2013-08-08
Chia-I Wu
ilo: fold gen6_translate_depth_format into the caller
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2013-08-08
Courtney Goeltzenleu...
ilo: Call GPE emit functions directly.
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2013-08-08
Courtney Goeltzenleu...
ilo: move emit functions so that they can be inlined.
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2013-08-08
Tom Stellard
r300g/compiler/tests: Pass the required LDFLAGS when...
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2013-08-08
Tom Stellard
r300g/compiler/tests: Fix segfault
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