mesa.git
2005-10-04 Brian Paulfix glIsRender/FramebufferEXT() assertions
2005-10-04 Brian Paulfix behaviour of glIsFrame/Renderbuffer()
2005-10-04 Brian PaulUse Visual.depthBits rather than Renderbuffer::DepthBit...
2005-10-04 Brian Paulchange initialization of renderbuffer DepthBits
2005-10-03 Adam JacksonBug #1155: Define IEEE_ONE on Super-H as well.
2005-10-03 Brian Pauldisable a warning
2005-10-03 Brian Pauladded a few calls to _mesa_update_framebuffer_visual()
2005-10-03 Brian Paulfinish up some missing code
2005-10-03 Ian RomanickChange the 'count' for COMPRESSED_TEXTURE_FORMATS from...
2005-10-03 Ian RomanickRemove the non-existant --get-alias-set option from...
2005-10-01 Brian Paulcheck for GL_DEPTH_STENCIL_EXT
2005-10-01 Brian Paulplug in _mesa_texstore_z24_s8()
2005-10-01 Brian Pauladded _mesa_texstore_z24_s8()
2005-10-01 Brian PaulGL_EXT_packed_depth_stencil changes
2005-10-01 Brian Pauladditional error checking for GL_EXT_packed_depth_stencil
2005-10-01 Brian Paulfix an assertion
2005-10-01 Brian Paulsimplify the read_depth_stencil_pixels() function
2005-10-01 Brian Paulfix broken z24_s8 fetcher
2005-10-01 Brian Paulupdated comment
2005-10-01 Brian Pauladded _mesa_pack_depth_stencil_span()
2005-10-01 Brian Paulmove around some error checking
2005-09-30 Brian Pauluse fmod() to prevent overflow of angle variable
2005-09-30 Brian Paulimplemented fallbacks for GL_EXT_packed_depth_stencil
2005-09-30 Brian Paulminor improvements
2005-09-30 Brian Pauladded _swrast_get_row()
2005-09-29 Brian Paulcall glFinish if drawing to front buffer
2005-09-29 Brian Paulimplement CopyPixels for GL_DEPTH_STENCIL_EXT
2005-09-29 Brian Pauladded _swrast_put_row()
2005-09-29 Brian PaulRewrite much of the pixel zoom code.
2005-09-28 Brian Pauladd error checks for framebuffer completeness
2005-09-28 Brian Paulcheck for framebuffer completeness, code clean-up
2005-09-28 Brian Paulupdated assertions (see bug 4590)
2005-09-28 Brian PaulInitial work for GL_EXT_packed_depth_stencil extension.
2005-09-28 Brian Paulchange initialization of rb->DepthBits
2005-09-28 Brian Pauladded GL_EXT_packed_depth_stencil
2005-09-28 Brian Pauladded _mesa_scale_and_bias_depth()
2005-09-27 Brian Paultweak glAccum error checking
2005-09-27 Brian Paulgenerate GL_INVALID_OPERATION in glAccum if read/draw...
2005-09-27 Brian PaulLift all the format/type error checking out of the...
2005-09-26 Brian PaulglDraw/CopyPixels of stencil data didn't obey the stenc...
2005-09-26 Roland Scheideggerremove identity check for texgen planes (which was...
2005-09-26 Roland Scheideggerfix projective texturing for (swtcl) texture rectangles...
2005-09-26 Brian PaulAdded XMesaDrawable to xmesa_renderbuffer. Use it...
2005-09-25 Dave AirlieAdd support for texture compression to R300 driver
2005-09-25 Dave Airlieadd link for radeon_egl.c
2005-09-23 Jouk Jansen Committing in .
2005-09-23 Brian Paulremove printf
2005-09-23 Brian PaulReplace gl_framebuffer's _ColorReadBufferMask with...
2005-09-23 Brian Paulfix clipped glReadPixels bug
2005-09-23 Brian Pauladded XOR line optimization
2005-09-23 Brian PaulAdded a fast xor_line() function. Uses XDrawLine with...
2005-09-23 Brian PaulAdd Wrapper field to gl_renderbuffer. Used for wrappin...
2005-09-23 Brian Paulimprove the test for using software alpha buffer
2005-09-22 Ian RomanickEnable GL_ARB_texture_mirrored_repeat on Savage4. ...
2005-09-22 Brian PaulReplace gl_renderbuffer.ComponentSizes[] with separate...
2005-09-22 Brian PaulWhen testing visual attributes, use the Draw/Read buffe...
2005-09-22 Brian Paulfix a debug message
2005-09-22 Brian Paulchanged a renderbuffer check
2005-09-21 Brian Pauls/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_Get...
2005-09-21 Brian Pauladd missing scale factor in _swrast_read_depth_span_float()
2005-09-21 Brian PaulRemove ACCUM_BITS.
2005-09-21 Brian Paulreplace GLdepth with GLuint and remove GLdepth
2005-09-21 Brian Paulreplace GLdepth with GLuint
2005-09-20 Brian Pauls/programss/programs/
2005-09-20 Brian Paulinitial check-in
2005-09-20 Brian Paulremove 31-bit Z buffer work-around
2005-09-20 Brian Paulchange mask[] test in put_mono_row_uint()
2005-09-20 Brian Paulcompute z[i] as GLuint
2005-09-20 Brian Paulsome improvements to _swrast_clear_depth_buffer()
2005-09-20 Brian Paulremove unneeded sizeof(GLdepth) test
2005-09-20 Brian PaulChange zLeft and zval to GLuint. Seems to fix 32-bit...
2005-09-20 Brian Paulreplace STENCIL_BITS with stencilMax value
2005-09-20 Brian Paulremove STENCIL_MAX
2005-09-20 Brian Paulchange location of ffs() code for windows
2005-09-19 Brian Paulinit a=0
2005-09-19 Brian Pauls/GLchan/GLubyte/, fix error string, add comment
2005-09-19 Brian Paulupdated comment
2005-09-19 Brian Pauladditional wrapper updates, bug 4468
2005-09-19 Brian Pauls/unsigned long/drm_handle_t/ to get compilation of...
2005-09-19 Brian Paulcompilation fixes, don't know if runtime works
2005-09-16 Brian PaulFix potential segfault when trying to read pixels outsi...
2005-09-16 Brian Paulremove unused _swrast_read_depth_span()
2005-09-16 Brian Paullots of little clean-ups, improvements
2005-09-16 Brian Paulchange some comments
2005-09-16 Brian Paulpass mask=NULL to write all pixels in clear_ci_buffer_w...
2005-09-16 Brian Paulremove unused ctx var
2005-09-16 Brian Pauluse mesa import wrappers, bug 4468
2005-09-16 Brian Paulalphabetize
2005-09-16 Brian PaulRework the texture filtering functions a bit.
2005-09-16 Brian Paulreplace a couple macros with inlined functions
2005-09-16 Brian Paulmore GLuint->GLbitfield changes
2005-09-15 Brian PaulReplace GLuint with GLbitfield where appropriate. ...
2005-09-15 Brian PaulCode clean-ups, reorg.
2005-09-15 Brian Paulsilence warning
2005-09-15 Brian PaulRemove a bunch texel fetch functions that can be handle...
2005-09-15 Brian Paulupdated comments
2005-09-15 Brian PaulNew set_fetch_functions() to set a gl_texture_image...
2005-09-15 Brian Paulreplace s_texture.[ch] with s_texcombine.[ch] and s_tex...
2005-09-15 Brian PaulUpdate includes post-splitting of s_texture.c
2005-09-15 Brian PaulSplit the s_texture.c file into two new files:
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