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mesa.git
2010-06-30
José Fonseca
llvmpipe: Add a new scene state to describe scenes...
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2010-06-30
José Fonseca
llvmpipe: Don't reset the bin when there's a zsbuf...
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2010-06-30
nobled
st/vega: s/free/FREE for matching MALLOC/CALLOC
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2010-06-30
nobled
st/xorg: s/free/FREE for matching MALLOC/CALLOC
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2010-06-30
Chia-I Wu
st/egl: Add egl-gdi target.
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2010-06-30
Chia-I Wu
mesa: Use fpclassify for GL_OES_query_matrix on OpenBSD...
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2010-06-30
Zack Rusin
mesa: make the arguments in the asm statemants optional
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2010-06-29
Marek Olšák
r300g: add workaround for multiple contexts
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2010-06-29
Marek Olšák
r300g: move one flush from winsys to the context
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2010-06-29
Brian Paul
llvmpipe: don't crash/assert on out of memory
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2010-06-29
Brian Paul
llvmpipe: restore call to lp_setup_update_state()
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2010-06-29
Jakob Bornecrantz
egl: Check for drm winsys not just the driver name
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2010-06-29
José Fonseca
draw: Add inline keyword to inline function.
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2010-06-29
Jakob Bornecrantz
i915g: Fix copy pasto
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2010-06-29
Jakob Bornecrantz
egl: Fix gallium build when EGL is not installed on...
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2010-06-29
Jakob Bornecrantz
i915g: Add missing egl pipe file
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2010-06-29
Chia-I Wu
egl: Remove st/egl probe code.
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2010-06-29
Chia-I Wu
egl: Do not call drv->Initialize with global mutex...
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2010-06-29
Chia-I Wu
st/egl: Build a single EGL driver.
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2010-06-29
Chia-I Wu
st/egl: Move module loading code to targets.
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2010-06-29
Chia-I Wu
st/egl: Reorganize targets.
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2010-06-29
Chia-I Wu
st/egl: One driver per hardware.
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2010-06-29
Chia-I Wu
st/egl: Introduce native_platform.
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2010-06-29
Chia-I Wu
st/egl: Make api_OpenGL support OpenGL ES.
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2010-06-29
Chia-I Wu
st/mesa: Add support for multiple APIs.
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2010-06-29
Chia-I Wu
st_api: Remove st_context::is_visual_supported.
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2010-06-29
Zack Rusin
mesa: initial support for ARB_geometry_shader4
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2010-06-28
Marek Olšák
util: reference surfaces and sampler views in blitter...
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2010-06-28
Jakob Bornecrantz
i915g: Add Galahad to targets
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2010-06-28
Jakob Bornecrantz
r300g: Galahad for scons as well
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2010-06-28
Jakob Bornecrantz
r300g: Add target defines for Galahad
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2010-06-28
Jakob Bornecrantz
glhd: Build with scons
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2010-06-28
Jakob Bornecrantz
glhd: Re-integrate with the debug system
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2010-06-28
Jakob Bornecrantz
glhd: Remove leftover file
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2010-06-28
Jakob Bornecrantz
Merge branch 'gallium-drm-driver-drescriptor'
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2010-06-28
José Fonseca
llvmpipe: set WRITE_ALL only a per-tile basis in lp_res...
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2010-06-28
José Fonseca
llvmpipe: Actually flush in lp_resource_copy()
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2010-06-28
José Fonseca
llvmpipe: Ensure outdated framebuffer state is not...
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2010-06-27
Marek Olšák
r300g: fix a compile error on non-debug builds
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2010-06-27
Marek Olšák
util: fix a memory leak in blitter
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2010-06-27
Marek Olšák
r300g: separate the hyperz state and pipelined FB regs...
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2010-06-27
Marek Olšák
r300g: release referenced objects in destroy_context
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2010-06-27
Marek Olšák
r300g: reference surfaces in set_framebuffer_state
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2010-06-27
Marek Olšák
r300g: group debug messages
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2010-06-27
Marek Olšák
r300g: turn rasterizer state into a command buffer
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2010-06-27
Marek Olšák
r300g: move emission of the MSPOS regs into the framebu...
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2010-06-27
Marek Olšák
r300g: turn invariant state into a command buffer
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2010-06-27
Marek Olšák
r300g: initialize some crucial state in the first CS
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2010-06-26
Marek Olšák
r300g: introduce VAP invariant state
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2010-06-26
Marek Olšák
r300g: immediate mode cleanup
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2010-06-26
Marek Olšák
r300g: update my notes about fastfill and zbuffer compr...
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2010-06-26
Marek Olšák
r300g: enum r300_blitter_op is a bitmask
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2010-06-26
Marek Olšák
draw: fix build with llvm and make
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2010-06-26
Vinson Lee
mesa: Remove unnecessary header.
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2010-06-26
Vinson Lee
st/mesa: Remove unnecessary headers.
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2010-06-26
Vinson Lee
draw: Remove unnecessary header.
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2010-06-26
Zack Rusin
draw: deleted by mistake
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2010-06-25
Zack Rusin
draw: initialize headers in the none post paths as...
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2010-06-25
Zack Rusin
draw: limit the number of vertex shader variants kept...
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2010-06-25
Zack Rusin
draw: initialize vertex header
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2010-06-25
Brian Paul
gallium/util: fix pipe_sampler_view_reference() calls
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2010-06-25
Brian Paul
softpipe: rename a var
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2010-06-25
Chia-I Wu
draw: Work around an invalid write.
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2010-06-25
Brian Paul
mesa: initialize extension string when context is first...
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2010-06-25
Brian Paul
llvmpipe: fix comment typo
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2010-06-25
Brian Paul
softpipe: fix comment typo
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2010-06-24
Marek Olšák
r300g: a couple more chipsets do not have HiZ RAM
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2010-06-24
Corbin Simpson
gallium/docs: Vertex data formats.
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2010-06-24
Corbin Simpson
glhd: Add test for logicop enable.
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2010-06-24
Corbin Simpson
gallium/docs: Lops override the rest of the blending...
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2010-06-24
Brian Paul
gallium/docs: updated remaining semantic label docs
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2010-06-24
nobled
pipe: Add PIPE_OS_HURD
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2010-06-24
Corbin Simpson
gallium/docs: Add lop table.
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2010-06-24
Corbin Simpson
gallium/docs: Slight clarification and formatting for...
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2010-06-24
Brian Paul
Merge branch 'shader-file-reorg'
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2010-06-24
Marek Olšák
r300g: remove an XXX comment
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2010-06-24
Marek Olšák
r300g: move AA registers into the new AA state
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2010-06-24
Marek Olšák
r300g: separate the cache flush from the framebuffer...
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2010-06-24
Marek Olšák
r300g: reorder and cleanup register writes everywhere
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2010-06-24
Marek Olšák
r300g: add "has HiZ" flag, add ZMask regs
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2010-06-24
Jakob Bornecrantz
nouveau: Remove reference to drm_api
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2010-06-24
Jakob Bornecrantz
i965g: Remove last references to drm_api
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2010-06-24
Jakob Bornecrantz
swrastg: Use target-helpers
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2010-06-24
Jakob Bornecrantz
gallium: Use debugging helper in all drm targets
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2010-06-24
Jakob Bornecrantz
gallium: Add debug target helper
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2010-06-24
Jakob Bornecrantz
gallium: Fix scons build
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2010-06-24
Jakob Bornecrantz
gallium: Remove drm_api and all references to it
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2010-06-24
Jakob Bornecrantz
r600g: Move bootstrap code to target
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2010-06-23
Brian Paul
gallium/docs: document TGSI_SEMANTIC_EDGEFLAG
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2010-06-23
Brian Paul
gallium/docs: update TEXTURE_SHADOW_MAP MAX_PREDICATE_R...
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2010-06-23
Brian Paul
gallium/docs: fix definitions of TGSI_SEMANTIC_POSITION...
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2010-06-23
Brian Paul
draw: use gallium's TRUE/FALSE
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2010-06-23
Vinson Lee
llvmpipe: Remove unnecessary header.
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2010-06-23
Jakob Bornecrantz
nouveau: Move bootstrap code to targets
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2010-06-23
Jakob Bornecrantz
nouveau: Rename winsys file
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2010-06-23
Corbin Simpson
glhd: Simple rasterizer checks.
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2010-06-23
Corbin Simpson
id, glhd: Unbreak texturing.
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2010-06-23
Corbin Simpson
glhd: Use an environment variable (GALAHAD) to enable...
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2010-06-23
Keith Whitwell
draw: don't try to precalculate the pipeline output...
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2010-06-23
Brian Paul
draw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompo...
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