mesa.git
2013-06-26 Eric Anholti965: Add debug to INTEL_DEBUG=blorp describing hiz...
2013-06-26 Eric Anholtra: Fix register spilling.
2013-06-26 Eric Anholti965/fs: Dump IR when fatally not compiling due to...
2013-06-26 Naohiro Aotaxmlpool/build: Make sure to set mo properly
2013-06-26 Eric Anholti965: Remove the rest of brw_update_draw_buffer().
2013-06-26 Eric Anholti965: Stop updating FBO state on drawbuffers change.
2013-06-26 Eric Anholti965: Stop recomputing drawbuffer bounds on drawbuffer...
2013-06-26 Eric Anholti965: Remove _NEW_DEPTH state flagging on drawbuffers...
2013-06-26 Eric Anholtintel: Stop doing special _NEW_STENCIL state flagging...
2013-06-26 Eric Anholti965: Stop flagging viewport/scissor change on drawbuff...
2013-06-26 Eric Anholti965: Stop flagging _NEW_POLYGON on drawbuffers change.
2013-06-26 Eric Anholtradeon: Remove gratuitous custom framebuffer resize...
2013-06-26 Eric Anholtintel: Remove gratuitous custom framebuffer resize...
2013-06-26 Eric Anholtmesa: Remove the Initialized field from framebuffers.
2013-06-26 Eric Anholtmesa: Remove Driver.GetBufferSize and its callers.
2013-06-26 Vinson Leeglsl: Fix gl_shader_program::UniformLocationBaseScale...
2013-06-25 Brian Paulsvga: allow 3D transfers in svga_texture_transfer_map()
2013-06-25 Brian Paulsvga: use new svga_define_texture_level() helper
2013-06-25 Brian Paulsvga: fix layer/level mix-up in svga_mark_surface_dirty()
2013-06-25 Brian Paulsvga: use new svga_age_texture_view() helper
2013-06-25 Brian Paulsvga: add array index assertion in svga_validate_sample...
2013-06-25 Brian Paulsvga: use svga_texture() helper instead of casting
2013-06-25 José Fonsecautil/debug: Cleanup/improve debug_symbol_name_dbghelp.
2013-06-25 José Fonsecautil/debug: Make debug_backtrace_capture work for 64bit...
2013-06-25 Zack Rusindraw: allow overflows in the llvm paths
2013-06-25 Zack Rusindraw: avoid overflows in the llvm draw loop
2013-06-25 Maarten Lankhorstnvc0: do not set tiled mode on gart bo when fence debug...
2013-06-25 Chia-I Wuilo: honor render condition in blitter
2013-06-25 Chia-I Wuilo: remove ilo_shader_internal.h from GEN6 pipeline
2013-06-25 Chia-I Wuilo: remove ilo_shader_internal.h from GEN7 pipeline
2013-06-25 Chia-I Wuilo: speed up ilo_shader_select_kernel_routing() a bit
2013-06-25 Chia-I Wuilo: move SBE setup code to ilo_shader.c
2013-06-25 Chia-I Wuilo: use ilo_shader_state exclusively in GPE
2013-06-25 Chia-I Wuilo: map SO registers at shader compile time
2013-06-25 Chia-I Wuilo: use ilo_shader_cso for FS
2013-06-25 Chia-I Wuilo: use ilo_rasterizer_state exclusively in GPE
2013-06-25 Chia-I Wuilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
2013-06-25 Chia-I Wuilo: use ilo_shader_cso for GS
2013-06-25 Chia-I Wuilo: introduce ilo_shader_cso for VS
2013-06-25 Chia-I Wuilo: add functions to query shaders
2013-06-25 Chia-I Wuilo: clean up finalize_shader_states()
2013-06-25 Chia-I Wuilo: use multiple entry points for shader creation
2013-06-25 Chia-I Wuilo: move internal shader interface to a new header
2013-06-24 Brian Paulgallium/hud: do not use free() for the free_query_data...
2013-06-24 Matthew McCluredraw: check for out-of-memory conditions in the AA...
2013-06-24 José Fonsecatests/graw: Fix typo in shader-leak.c
2013-06-24 José Fonsecatools/trace: Fix syntax.
2013-06-24 Richard Sandifordst/dri/sw: Fix pitch calculation in drisw_update_tex_buffer
2013-06-24 Adam Jacksongallium: Fix llvmpipe on big-endian machines
2013-06-22 Roland Scheideggerllvmpipe: fix wrong results for queries not in a scene
2013-06-22 Brian Paulgallium/docs: more documentation for pipe_resource...
2013-06-22 Brian Paulsvga: minor cleanups, comments in svga_tgsi_insn.c
2013-06-22 Brian Paulsvga: add null ptr check in svga_get_tex_sampler_view()
2013-06-22 José Fonsecatools/trace: Several tweaks/fixes to dump_state
2013-06-22 José Fonsecatrace: Dump result of create_stream_output_target
2013-06-22 Maarten Lankhorstvl/mpeg12: fix mpeg-1 bytestream parsing
2013-06-21 Rob Clarkfreedreno/a3xx/compiler: ensure min # of cycles after...
2013-06-21 Rob Clarkfreedreno/a3xx/compiler: add TGSI_OPCODE_ABS
2013-06-21 Rob Clarkfreedreno/a3xx/compiler: add TGSI_OPCODE_DPH
2013-06-21 Rob Clarkfreedreno/a3xx/compiler: fix for replicating instructions
2013-06-21 Eric Anholtmesa: Move the common _mesa_glsl_compile_shader() code...
2013-06-21 Eric Anholtmesa: Move shader compiler API code to shaderapi.c
2013-06-21 Eric Anholtmesa: Fix missing setting of shader->IsES.
2013-06-21 Eric Anholtmesa: Use shared code for converting shader targets...
2013-06-21 Eric Anholtglsl: Remove ir_print_visitor.h includes and usage
2013-06-21 Eric Anholtglsl: Make _mesa_print_ir() available from anything...
2013-06-21 Paul Berryglsl: Make some files safe to include from C
2013-06-21 José Fonsecatools/trace: Quick instructions/notes.
2013-06-21 José Fonsecatools/trace: Do a better job at comparing multi line...
2013-06-21 José Fonsecatools/trace: Tool to compare json state dumps.
2013-06-21 José Fonsecatools/trace: Tool to dump gallium state at any draw...
2013-06-21 José Fonsecatools/trace: Defer blob hex-decoding.
2013-06-21 José Fonsecatrace: Don't dump texture transfers.
2013-06-20 Chia-I Wuilo: replace a boolean by bool
2013-06-20 Chia-I Wuilo: rename cache_seqno to uploaded
2013-06-19 Roland Scheideggerutil: (trivial) add has_popcnt field
2013-06-19 Roland Scheideggerllvmpipe: use 64bit counter for occlusion queries
2013-06-19 Roland Scheideggerllvmpipe: handle more queries
2013-06-19 Roland Scheideggersoftpipe: handle all queries, and change for the new...
2013-06-19 Roland Scheideggergallium: fix PIPE_QUERY_TIMESTAMP_DISJOINT
2013-06-19 José Fonsecatrace: Dump pipe_rasterizer_state::clip_halfz.
2013-06-19 Brian Paulsvga: add some comments about primitive conversion
2013-06-19 Brian Paulindices: add some comments
2013-06-19 Brian Paulsvga: reindent svga_tgsi.c
2013-06-19 Brian Paulsvga: whitespace, comment, formatting fixes in svga_tgs...
2013-06-19 Brian Paulsvga: move some svga/tgsi functions
2013-06-19 Brian Paulsvga: formatting fixes in svga_tgsi_insn.c
2013-06-19 Brian Paulmesa: wrap comments, code to 78 columns in multisample.c
2013-06-19 Brian Paulmesa: remove unused BITSET64 macros
2013-06-19 Maarten Lankhorstnvc0: kill assert in ppp code
2013-06-19 Chia-I Wuilo: rework shader cache
2013-06-18 Emil Velikovnv50: avoid crash on updating RASTERIZE_ENABLE state
2013-06-18 Kristian Høgsbergwayland: Handle global_remove event as well
2013-06-18 Jordan Justengen7: fix GPU hang on WebGL texture-size test
2013-06-18 Eric Anholtintel: Remove unused IS_POWER_OF_TWO() macro.
2013-06-18 Zack RusinRevert "draw: clear the draw buffers in draw"
2013-06-18 Roland Scheideggerllvmpipe: fixes for conditional rendering
2013-06-18 Roland Scheideggergallium: add condition parameter to render_condition
2013-06-18 Chia-I Wuilo: construct depth/stencil command in create_surface()
2013-06-17 Eric Anholtintel: Allow blorp CopyTexSubImage to nonzero destinati...
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