mesa.git
2008-08-19 Corbin Simpsonr5xx: Final fog option fix.
2008-08-19 Corbin Simpsonr5xx: Don't squish GL context when using FogOption
2008-08-18 Corbin Simpsonr5xx: Enable fog options.
2008-08-18 Henri Verbeetfix byte vs. pixel offset bug for 3D textures (see...
2008-08-18 Brian Paulmesa: rearrange some code in _mesa_BindTexture() to...
2008-08-18 Corbin Simpsonr5xx: Add DDX and DDY instructions.
2008-08-16 Brian Paulbring in docs from 7.0.4 release/branch
2008-08-16 Corbin Simpsonadded test for ARB GLSL extensions
2008-08-16 Brian Pauladded glu.exports files to tarballs list
2008-08-16 Brian Paulfix convolutions test to consistanty use the ARB shader...
2008-08-16 Brian Paulprep for 7.1 rc4
2008-08-16 Brian Paulremove .txt suffix from shader source files
2008-08-16 Brian Paulmesa: added glsl/convolutions test from gallium branch
2008-08-16 Brian Paulmesa: turn off 'x' bit misset on a few .h and .syn...
2008-08-16 Brian Paulmesa: import latest GLSL code from gallium-0.1 branch
2008-08-15 Brian Pauldraw a tristrip ring instead of a single quad
2008-08-15 Brian Pauldon't need to use LOD version of texture2D() funcs
2008-08-14 Dave Airlieintel: remove unneeded mem type and args
2008-08-14 Michel Dänzerr300: Fix 3D texture support.
2008-08-13 Brian Paulmesa: fix a swrast state validation bug
2008-08-13 Brian Paulmesa: added new glsl/pointcoord.c test
2008-08-13 Brian Paulmesa: clear the unused upper-left region to black inste...
2008-08-12 Jeremy HuddlestonRemoved broken/unsupported darwin-static configs
2008-08-12 Jeremy HuddlestonFixed 'make install' for darwin
2008-08-12 Jeremy HuddlestonApple: More cleanup of the darwin config in 7.1
2008-08-11 Brian Paulmesa: glsl: add missing sampler types in sizeof_glsl_ty...
2008-08-11 Brian Paulversion 41 of glext.h
2008-08-11 Brian Paulversion 20 of glxext.h
2008-08-11 Brian Paulmesa: added comment about gl_PointCoord
2008-08-11 Jeremy HuddlestonApple: Cleaned up some linking and dylib ids issues
2008-08-09 Dave Millerdri: fix crash in driGetConfigAttribIndex
2008-08-08 Eric AnholtMerge branch 'drm-gem'
2008-08-08 Eric Anholtintel-gem: Update to new check_aperture API for classic...
2008-08-08 Eric Anholt965: cleanups to state emission from aperture checking...
2008-08-08 Brian Paulmesa: fix out-of-bounds memory reads in swizzle_copy()
2008-08-08 Jeremy Huddlestonglx/x11: Added some #ifdef GLX_DIRECT_RENDERING protection
2008-08-08 Jeremy Huddlestonglx/x11: Fix missing __GL_EXT_BYTES declaration
2008-08-08 Jeremy HuddlestonApple: Some changes to fix compilation problems on OSX
2008-08-07 Brian Paulmesa: fix glBindTexture error string (bug 17005)
2008-08-06 Brian Pauldisable debug code accidentally enabled by prev commit
2008-08-06 Haihao Xiangmesa: glsl: count number of temp regs used
2008-08-06 Brian Paulmesa: fix comment about texture targets (bug 17005)
2008-08-06 Brian Paulfix some FBO/texture queries (bug 15296)
2008-08-06 Xiang, Haihaoi965: update TexSrcUnit for OPCODE_TXB
2008-08-05 Xiang, Haihaodri: Fix write/read depth buffer issue under 16bpp...
2008-08-05 Xiang, Haihaoi965: Use program->SamplerUnits[] to get the appropriat...
2008-08-04 Adam JacksonDrop unused 'entries' field from __glxHashTable.
2008-08-03 Brian Pauladded null ptr check (fix bug 16959)
2008-07-31 Eric Anholtintel-gem: Always build GEM execbuffer code.
2008-07-31 Jesse Barnesintel: sync to vblank by default
2008-07-30 Eric Anholtintel-gem: Use new getparam to detect kernel GEM support.
2008-07-30 Guillaume MelquiondAlways pass CFLAGS when compiling or linking demos
2008-07-29 Brian Paulupdated GLSL bug fixes
2008-07-29 Brian Paulmesa: glsl: remove old assertion (fixes glsl/bitmap.c)
2008-07-29 Brian Paulmesa: disable debug code
2008-07-29 Brian Paulmesa: regenerated files
2008-07-29 Brian Paulmesa: Silence compiler warnings on Windows.
2008-07-29 Brian Paulmesa: cast to fix warning
2008-07-29 Brian Paulmesa: fix bug/failure in recursive function inlining
2008-07-29 Brian Paulmesa: glsl: silence warning (s/int/GLuint)
2008-07-29 Brian Paulmesa: remove stray debug code
2008-07-29 Brian Paulmesa: glsl: assorted fixes for resolving polymorphic...
2008-07-29 Brian Paulmesa: glsl: re-order some constructors
2008-07-29 Brian Paulmesa: glsl: remove unneeded operators
2008-07-29 Brian Paulmesa: glsl: added null ptr check
2008-07-29 Brian Paulmesa: fix issues causing warnings on Windows
2008-07-29 Brian Paulmesa: glsl: additional error detection
2008-07-29 Brian Paulmesa: gls: fix broken else clause of conditional break...
2008-07-29 Brian Paulmesa: glsl: only try to link shaders defining main()
2008-07-29 Michal Krolmesa: Silence compiler warning on windows.
2008-07-29 Brian Paulmesa: glsl: fix/simplify array element handling
2008-07-29 Brian Paulmesa: glsl: mark constructor params as const
2008-07-29 Brian Paulmesa: glsl: rework swizzle storage handling
2008-07-29 Brian Paulmesa: fix uninitialized var
2008-07-29 Brian Paulmesa: glsl: implement constructor functions for user...
2008-07-29 Brian Paulmesa: remove stray debug assertion
2008-07-29 Brianmesa: fix glUniform error checking for samplers
2008-07-29 Brian Paulmesa: refactor: move _mesa_Bind/Gen/DeleteProgram(...
2008-07-29 Brian Paulmesa: initial support for GLSL struct/array comparisons
2008-07-29 Brian Paulmesa: added null ptr check (error handling case)
2008-07-29 Brian Paulmesa: fix +=, -=, etc. operators
2008-07-29 Brian Paulmesa: remove an error check for NV_v_p that doesn't...
2008-07-29 Brian Paulmesa: fix some issues in _mesa_validate_program()
2008-07-29 Brian Paulmesa: assorted glsl uniform/attribute fixes
2008-07-29 Brian Paulmesa: glsl: various writemask/swizzle improvements...
2008-07-29 Brian Paulmesa: rework array/struct addressing code.
2008-07-29 Brian Paulmesa: fix some GLSL /= int operators
2008-07-29 Brian Paulmesa: fix set_program_uniform_matrix(): need to loop...
2008-07-29 Brian Paulmesa: implement grammar/parsing for precision/invariant...
2008-07-29 Brian Paulmesa: Silence compiler warnings on Windows.
2008-07-29 Brian Paulmesa: fix some function inlining bugs
2008-07-29 Brian Paulmesa: improved printing
2008-07-29 Brian Pauldocument GLSL 1.20 status
2008-07-29 Brian Pauldisable GL_ARB_shading_language_120 until 1.20 features...
2008-07-28 Florent Thoumieautoconf: disable dri drivers build if being asked
2008-07-28 Michel Dänzerr300: Fix off-by-one error in calculation of scissor...
2008-07-27 Nicolai Haehnler300: Fix a crash related to depth textures (triggered...
2008-07-27 Nicolai Haehnler300: Implement ARB_shadow_ambient; add STATE_SHADOW_AM...
2008-07-27 Nicolai Haehnler300: Fix point minmax size
2008-07-27 Nicolai Haehnler300: Implement hardware acceleration for ColorLogicOp
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