mesa.git
2008-10-08 Brian Paulmesa: vertex emit debug code (disabled)
2008-10-08 Brian Paulmesa: fix vertex format/attribute bug
2008-10-08 Eric Anholtmesa: Pass the context to query object delete cb to...
2008-10-08 Eric Anholti965: Add ARB_occlusion_query support.
2008-10-08 Eric Anholtintel: Push flushing for cliprects changes down into...
2008-10-08 Xiang, Haihaoi965: Fix a potential assertion failure.
2008-10-07 Brian Paulmesa: pass 'mask', not NULL to renderbuffer->Put functions
2008-10-06 Brianmesa: fix convolve/convolution mix-ups
2008-10-06 Brian Paulmesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption...
2008-10-06 Brian Paulmesa: adjust texcoords for swrast sprite points.
2008-10-06 Brian Paulmesa: fix static library construction
2008-10-06 Brian Paulmesa: updated _mesa_delete_query() comments
2008-10-06 Brian Paulmesa: add missing GLcontext param to _mesa_delete_query().
2008-10-05 Eric Anholti915: Refine the texture indirect lookup accounting.
2008-10-03 Ian Romanickintel: Don't advertise unsupported extensions on pre...
2008-10-02 Ian RomanickUnify ARB_depth_texture and SGIX_depth_texture
2008-10-01 Eric Anholti965: sampler default color ends up in texture cache...
2008-10-01 Eric Anholti965: Fix overwriting of depth override for SetTexOffset.
2008-09-30 Ian Romanickintel: Clean-up the extension string madness!
2008-09-29 Ian RomanickGLSL: Implement GL_OBJECT_TYPE_ARB query
2008-09-29 Ian RomanickGLSL: Implement _mesa_get_handle
2008-09-29 Ian RomanickGLSL: AttachShader returns INVALID_OPERATION for repeat...
2008-09-29 Jouk Jansenmesa: asst updates for VMS
2008-09-29 Shunichi Fujimesa: drop calloc from _mesa_get_fixed_func_vertex_program
2008-09-29 Ian RomanickUse 3Dnow! x86-64 routines only on processors that...
2008-09-29 Ian RomanickRemove TNL-to-VP tracking from i965
2008-09-27 Tobias Jakobiglapi: add DISPATCH_FUNCTION_SIZE
2008-09-27 Tobias Jakobiglapi: add gl_dispatch_functions_start and end
2008-09-26 Eric Anholtintel: Fix a number of memory leaks on context destroy.
2008-09-26 Jeremy Huddlestonconfigs: darwin: Don't build GLw
2008-09-26 Brian Paulmesa: remove invalid assertions that programs have...
2008-09-26 Brian Paulmesa: fix assertion in _mesa_reference_program()
2008-09-26 Brad Kingmesa: fix param indexing
2008-09-26 Brianmesa: fix cast/conversion for optional code
2008-09-26 Brian Paulmesa: fix typo (s/feadback/feedback/). Fixes broken...
2008-09-25 Brian Paulmesa: fix float->int mapping for glGetIntegerv(GL_DEPTH...
2008-09-25 Brian Paulmesa: fix some VBO buffer object issues
2008-09-25 Sam Hocevarmesa: fix function params to match prototypes
2008-09-25 Sam Hocevarmesa: prevent the slang code generator from aborting...
2008-09-25 Sam Hocevari965: support for sin() and cos() in vertex shaders.
2008-09-25 Sam Hocevari965: more meaningful message for unsupported opcodes.
2008-09-24 Eric Anholtintel: Fix clears to depth_stencil texture attachments.
2008-09-24 Brianset SamplerUnit[] entry in load_texture() just to be...
2008-09-24 Brianuse PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when...
2008-09-24 Brianset program->SamplersUsed bit when using a texture...
2008-09-24 BrianRemove ctx field from texenvprog_cache
2008-09-24 Brianinclude programopt.h
2008-09-24 BrianDisable vertex shader fog, compute fog in fragment...
2008-09-24 Briantemporarily set the FRAG_BIT_FOGC bit in InputsRead...
2008-09-24 Keith Whitwellmesa: fix main/ prefix in include
2008-09-24 Keith Whitwellvbo: unmap and remap immediate vbo before/after each...
2008-09-24 Brianadded vbo_use_buffer_objects() to specify that immediat...
2008-09-24 Keith Whitwellvbo: seed initial max_element value with a more likely...
2008-09-24 Brian Paulmesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/
2008-09-24 Brian Paulmesa: glsl: fix glGetUniform for matrix queries
2008-09-24 Brian Paulmesa: glsl: fix a number of glUniform issues
2008-09-24 Brian Paulmesa: glsl: fix error check in get_uniformfv()
2008-09-24 José Fonsecamesa: Apply MSVC portability fixes from Alan Hourihane.
2008-09-24 Brian Paulmesa: update program->NumAddressRegs field in _slang_up...
2008-09-24 Brian Paulmesa: add fwd decl of fill_in_entrypoint_offset()
2008-09-24 Brian Paulmesa: new gl_fragment_program fields indicating use...
2008-09-23 BrianAdded new _mesa_clip_copytexsubimage() function to...
2008-09-23 Brian Paulmesa: refactor: move GetProcAddress code from glapi...
2008-09-23 Eric Anholti965: Cope with batch getting flushed in the middle...
2008-09-23 Eric Anholtintel: Add missing include files for meta drawpixels...
2008-09-23 Eric Anholtintel: Replace pbo-only drawpixels function with a...
2008-09-23 Eric Anholti915: Fix overlapping CopyPixels with negative pixel...
2008-09-23 Eric Anholti915: fix crash in flush_prim -> wait_flips -> flush_ba...
2008-09-23 Ian Romanicki965: Adapt to new TNL program tracking semantics
2008-09-22 Michel Dänzerr300: Adapt to the removal of _tnl_ProgramCacheInit...
2008-09-22 Michel DänzerRemove incorrect test from mmAllocMem.
2008-09-22 Brian Paulmesa: allow for extra per-context init
2008-09-22 Brian Paulmesa: texture crop rect state
2008-09-22 Brian Paulmesa: set point state
2008-09-22 Brian Paulmesa: fix some feature tests
2008-09-22 Brian Paulmesa: fix some pixel transfer state tests for depth...
2008-09-22 Brian Paulmesa: fix issues causing warnings on Windows
2008-09-22 Michal Krolmesa: Silence compiler warnings on Windows.
2008-09-22 Brian Paulmesa: comments about vectors vs components
2008-09-22 Brian Paulmesa: remove debug code
2008-09-22 Brian Paulmesa: implement glGetUniformiv() with new ctx->Driver...
2008-09-22 Brian Paulmesa: added case for fixed pt
2008-09-22 Brian Paulmesa: point size arrays
2008-09-22 José Fonsecamesa: Replace deprecated __MSC__ macro.
2008-09-22 José Fonsecamesa: More signed/unsigned float/integer fixes.
2008-09-22 José Fonsecamesa: Use appropriate unsigned/signed, float/integer...
2008-09-22 José Fonsecamesa: Use _mesa_bsearch.
2008-09-22 José Fonsecamesa: bsearch implementation for WinCE.
2008-09-22 José Fonsecamesa: ASSERT macro is already defined by WinCE headers.
2008-09-22 Brian Paulmesa: init ctx->RenderMode
2008-09-22 Brian Paulmesa: GL_BYTE vertex/texcoord arrays
2008-09-22 Brian Paulmesa: initial support for fixed-pt vertex arrays
2008-09-22 Brian Paulmesa: refactor: move initialization of DefaultPacking...
2008-09-22 Brian Paulmesa: fix errors in prev commit
2008-09-22 Brian Paulmesa: revamp glBlendFunc loopback
2008-09-22 Brian Paulmesa: fix some FEATURE_x tests
2008-09-22 Brian Paulmesa: test for FEATURE_ATI_fragment_shader
2008-09-22 Brian Paulmesa: fix ReadBuffer initialization
2008-09-22 Brian Paulmesa: FEATURE_dispatch to control dispatch table usage
2008-09-22 Brian Paulmesa: move some glapi bits around
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