mesa.git
2008-12-10 Alan Hourihanegallium: more vertex count checks
2008-12-10 Alan Hourihanegallium: temporary check for > 65535 vertices
2008-12-09 Alan HourihaneMerge commit 'origin/master' into gallium-0.2
2008-12-09 Alan HourihaneMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-12-09 José Fonsecapython/retrace: Dump indices too.
2008-12-09 José Fonsecagallium: Abort by default on windows user space.
2008-12-08 Pierre Willenbrockintel: Require the right amount of space in glBitmap...
2008-12-08 Alan Hourihanefix conflict breakage
2008-12-08 Alan HourihaneMerge commit 'origin/master' into gallium-0.2
2008-12-08 José Fonsecapython/retrace: Dump vertex buffer contents.
2008-12-07 Pekka Paalanennouveau: make nv20 use NV{20,25}TCL objects
2008-12-07 Eric Anholtmesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB).
2008-12-07 Eric Anholtintel: Fall back on rendering to a texture attachment...
2008-12-07 Eric Anholtintel: Fix crash in automatic mipmap generation for...
2008-12-07 Eric Anholtintel: Put CopyTexImage fallback under DEBUG_FALLBACKS...
2008-12-07 Eric Anholtintel: Fix glCopyPixels blit acceleration for FBO desti...
2008-12-07 Eric Anholtintel: Fix glBitmap blit acceleration for FBO destinations.
2008-12-05 Jakob Bornecrantzi915: Silence warnings
2008-12-05 Brianmesa: assorted clean-ups, updated comments, etc.
2008-12-05 Brianmesa: replace large macros with inline functions
2008-12-04 Briansoftpipe: plug in softpipe's texture samplers into...
2008-12-04 Briangallium: added draw_texture_samplers() to support textu...
2008-12-04 Briangallium: query PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS to...
2008-12-04 Briangallium: added PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
2008-12-04 Briangallium: check vertex shaders for samplers/texture...
2008-12-04 Briandemos: added simple vertex shader texture test.
2008-12-04 Jeremy Huddlestondarwin: Use -Os instead of -O2
2008-12-03 Eric Anholti965: Fix failure to upload new constant data when...
2008-12-03 Eric Anholti965: Fix stray character that the compile whined about.
2008-12-02 Younes Mantonnouveau: Calc pitch for swizzled textures appropriately.
2008-12-02 Younes Mantonmesa: Update some .gitignore files.
2008-12-02 Younes Mantonnouveau: Use swizzled textures & render targets on...
2008-12-02 Younes Mantonnouveau: nv04-nv40 linear <-> swizzled conversion.
2008-12-02 Younes Mantongallium: Make room for custom PIPE_TEXTURE_USAGE_*...
2008-12-02 Younes Mantong3dvl: Map/unmap incoming block texture once per frame.
2008-12-02 Younes Mantong3dvl: Use texture instead of surface for backbuffer.
2008-12-02 Younes Mantong3dvl: Move MC shaders to a seperate file, #included...
2008-12-02 Kristian HøgsbergBump dri2proto requirement to 1.99.3, drop CopyRegion...
2008-12-02 Dave Airlieintel: restore old vertex submit paths for i8xx hardware.
2008-12-02 Briansoftpipe: minor tweaks, clean-ups
2008-12-02 Briansoftpipe: compute nearest/linear texcoords four at...
2008-12-02 Briangallium: minor texture-related clean-ups, comments...
2008-12-02 Brianmesa: fix conditional in save_Lightfv(), bug 18838
2008-12-01 José Fonsecascons: Target Windows XP on userspace.
2008-11-30 Pekka PaalanenNouveau: minor winsys API fix
2008-11-30 Pekka PaalanenNouveau: nv{10,20} set_primitive API fix
2008-11-30 Pekka PaalanenNouveau: nv20 build fix: forgotten include
2008-11-30 Pekka PaalanenNouveau: fix minor API change in surface_copy
2008-11-30 Pekka PaalanenNouveau: update nouveau_class.h
2008-11-30 Pekka PaalanenNouveau: nv20 (nv10) immediate vertex submission
2008-11-30 Pekka PaalanenNouveau: properly redo nv20_vertex_layout.
2008-11-29 Eric Anholti965: Add a new state flag BRW_NEW_NR_SURFACES instead...
2008-11-29 Eric Anholti965: Fix clashing enums for BRW_NEW_INDICES/VERTICES...
2008-11-29 Eric Anholti965: Remove BRW_WM_LOCK dirty bit, introduced to work...
2008-11-29 Eric Anholti965: Add debug code for dumping how frequently differe...
2008-11-29 Eric Anholti915: Remove dead early z enable bit which was always on.
2008-11-29 Eric Anholti965: Reduce fast-pathiness of brw_try_draw_prims,...
2008-11-28 Brian Paulmesa: add missing break statements
2008-11-28 Brian Paulmesa: enable texture compression extensions for softwar...
2008-11-28 Phillip Klaus... mesa: remove unneeded compressed texure size checks
2008-11-28 Brian Paulmesa: fix default switch case in append_token(), see...
2008-11-28 Alan HourihaneMerge commit 'origin/master' into gallium-0.2
2008-11-28 Alan HourihaneMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-11-27 Brian Paulmesa: remove an assertion (see bug 18734)
2008-11-27 RALOVICH, KristófRevert "glx: xcbified visual and FBConfig choosing"
2008-11-27 RALOVICH, KristófRevert "glx: revert using nonexsisten XCB version of...
2008-11-26 Michal Kroltgsi: Reenable OPCODE_ARR.
2008-11-26 RALOVICH, Kristófglx: revert using nonexsisten XCB version of glXGetFBCo...
2008-11-26 RALOVICH, Kristófglx: remove XCB debug leftover
2008-11-26 RALOVICH, Kristófglx: xcbified glXSwapBuffers
2008-11-26 RALOVICH, Kristófglx: xcbified visual and FBConfig choosing
2008-11-26 RALOVICH, Kristófglx: xcbified __glXClientInfo
2008-11-26 RALOVICH, Kristófconfigure.ac: advertise XCB
2008-11-26 RALOVICH, Kristófglx: no graphics context during initialization
2008-11-26 RALOVICH, Kristófglx: xcbified __glXIsDirect
2008-11-26 RALOVICH, Kristófglx: missing static on local function
2008-11-26 RALOVICH, Kristófglx: use __glXGetString
2008-11-26 RALOVICH, Kristófglx: use __glXQueryServerString
2008-11-26 RALOVICH, Kristófglx: implement __glXGetString, hide __glXGetStringFromS...
2008-11-26 RALOVICH, Kristófglx: implement QueryVersion using XCB
2008-11-26 RALOVICH, Kristófglx: implement __glXQueryServerString using XCB
2008-11-26 Thomas Hennwindows: fix visual object memleak
2008-11-26 Thomas Hennwindows: fix _mesa_unreference_framebuffer() to pass...
2008-11-26 Brian Paulmesa: add missing type check for function calls
2008-11-26 Brian Paulmesa: add missing size check for assignment optimization
2008-11-26 Michal Kroltgsi: Fix build.
2008-11-26 Michal Kroltgsi: Implement OPCODE_ROUND for SSE2 backend.
2008-11-26 Michal Kroltgsi: Implement OPCODE_SSG/SGN.
2008-11-26 Brian Paulmesa: remove debug code
2008-11-26 Brian Pauldemos: press SPACE to toggle fbo_firecube animation
2008-11-26 Brian Paulgallium: disable TGSI_OPCODE_ARR case until emit_rnd...
2008-11-26 Brian PaulRevert "tgsi: Implement OPCODE_ROUND for SSE2 backend."
2008-11-26 Brian Paulmesa: add some missing switch cases for generating...
2008-11-26 Daniel Zimmermannfix possible memory leak in bezierPatchMeshMake
2008-11-26 Brian Paulgallium: fix glBitmap color bug
2008-11-26 Brian Paulgallium: replace 2 with PIPE_SHADER_TYPES
2008-11-26 Michal Kroltgsi: Implement OPCODE_SSG/SGN.
2008-11-26 Michal Kroltgsi: Implement OPCODE_ARR.
2008-11-26 Michal Kroltgsi: Implement OPCODE_ROUND for SSE2 backend.
2008-11-26 Michal Kroltgsi: Implement OPCODE_ARR.
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