mesa.git
2008-03-01 Zack Rusinrefactor code calling builtins and implement dp4
2008-03-01 Zack Rusinmake the first builtin work (dp3)
2008-03-01 Zack Rusinstart implementing start of bultins
2008-02-29 Brian Paulgallium: change st->state.sampler_texture[] to store...
2008-02-29 Brian Paulgallium: fix update_textures() bug in pipe_texture...
2008-02-29 Brian Paulgallium: fix line emit order for unfilled tris
2008-02-29 Brian Paulgallium: point rast coord tweak
2008-02-29 Brian Paulgallium: need precalc_flat=1 for wide lines
2008-02-29 Michal Krolscons: List sp_screen.c.
2008-02-29 Brian Paulgallium: tweak coords for wide lines
2008-02-29 Brian Paulgallium: fix glCopyPixels(GL_DEPTH) when Z format conve...
2008-02-29 Brian Paulgallium: added pipe_get/put_tile_z() functions
2008-02-29 Briangallium: remove the ugly pipe->draw stage lookup code...
2008-02-29 Briancell: convert all points/lines to tris for the time...
2008-02-29 Briancell: remove obsolete texture field
2008-02-29 BrianAdded calibrate_rast.c program
2008-02-29 Brian Paulgallium: new wide point/line stages (missed in prev...
2008-02-29 Brian Paulgallium: split draw_wide_prim stage into separate point...
2008-02-28 Brian Paulgallium: fix surface/texture format conversion in st_Co...
2008-02-28 Brian Paulgallium: added a texture format sanity check/assertion...
2008-02-28 Brian Paulgalliums: s/uint/enum pipe_format/
2008-02-28 Brian Paulgallium: in GL_SELECT mode, update hitflag in rasterpos
2008-02-28 José Fonsecagallium: Fix MSVC warnings.
2008-02-28 Michel DänzerMake sure struct pipe_screen is declared.
2008-02-28 Keith Whitwellgallium: State tracker cleanups wrt clears.
2008-02-28 José FonsecaConvert crlf->lf line endings.
2008-02-28 José FonsecaDisable autocrlf on Visual Studio project files.
2008-02-28 José Fonsecagallium: Remove extra level of indirecttion.
2008-02-28 José Fonsecagallium: Fix sign/unsign comparison.
2008-02-28 Jose Fonsecagallium: Convert CRLF -> LF.
2008-02-28 Briangallium: remove unneeded pipe ptr from pipe_texture
2008-02-28 Briangallium: added draw_num_vs_outputs() to query number...
2008-02-28 Briangallium/i965: remove more dependencies on pipe_shader_s...
2008-02-28 Briangallium/i965: added const to silence warning
2008-02-27 José Fonsecascons: Build mesa source with c99.
2008-02-27 Briancell: fix minor get_tex_surface() breakage
2008-02-27 Briangallium/i965: remove brw_shader_info struct
2008-02-27 Briangallium/i965: silence warnings
2008-02-27 Briangallium/i965: added const to silence warnings
2008-02-27 Briangallium/i965: remove UsesDepth, UsesKill - use tgsi_sha...
2008-02-27 Briangallium/i965: remove dependencies on pipe_shader_state...
2008-02-27 Briangallium: remove dependencies on pipe_shader_state's...
2008-02-27 Briangallium: remove dependencies on pipe_shader_state's...
2008-02-27 Briangallium: include p_util.h
2008-02-27 Briangallium: include p_compiler.h instead of p_util.h
2008-02-27 Briangallium: remove unnecessary assignment
2008-02-27 Briangallium: added file_max[] array to tgsi_shader_info
2008-02-27 Briangallium/i915: remove unneeded assignment
2008-02-27 Briangallium: remove unnecessary tgsi_interp_coef decl
2008-02-27 Briangallium: remove uses_kill field from softpipe_shader
2008-02-27 Briangallium: added uses_kill field to tgsi_shader_info
2008-02-27 Ian Romanickcell: Use unified data cache for textures too
2008-02-27 Briangallium: remove obsolete *_strings.c files
2008-02-27 Briangallium: remove pipe_context->texture_create/release...
2008-02-27 Briangallium: move is_format_supported() to pipe_screen...
2008-02-27 Briangallium: start removing pipe_context->get_name/vendor...
2008-02-27 Briangallium/i965: implement pipe_screen for i965 driver...
2008-02-27 Briangallium/i915: hook up screen->get_param()
2008-02-27 BrianCell: implement pipe_screen for cell driver
2008-02-27 Briangallium: implement pipe_screen for softpipe driver
2008-02-27 Briangallium/i915: remove some redundant code
2008-02-27 Briangallium: better debug messages
2008-02-27 Briangallium: softpipe_init_texture_funcs(), make texture...
2008-02-27 Jerome Glissemesa: set input read only on success
2008-02-27 José Fonsecascons: Place the .sconsign file on the builddir too.
2008-02-27 José Fonsecamesa: Add copyright headers.
2008-02-27 José Fonsecagallium: Make headers C++ friendly.
2008-02-27 José Fonsecascons: Move common code to a separate file.
2008-02-27 José Fonsecascons: Autodetect the default machine.
2008-02-27 José Fonsecagallium: Replace // comments.
2008-02-27 José Fonsecagallium: Remove // comments.
2008-02-27 José Fonsecascons: Fix winddk.py's decription and copyright.
2008-02-27 José Fonsecagallium: update for new i915_screen.c file; fix some...
2008-02-27 José Fonsecagallium: Use stricter types.
2008-02-27 Briancell: insert a (disabled) call to spe_cpu_info_get()
2008-02-27 Briangallium: introduce 'pipe_screen' for context-independen...
2008-02-27 Briangallium: use pipe_texture_reference() instead of pipe...
2008-02-27 Briangallium: remove pipe parameter from pipe_texture_refere...
2008-02-27 José FonsecaRevert "scons: Prefer MSVS 2003 (patch by Mark Mueller)."
2008-02-26 Briangallium: #includes to silence warnings
2008-02-26 Briangallium: updated prototype (missed in prev commit)
2008-02-26 Briangallium: replace draw_convert_wide_points() with draw_w...
2008-02-26 Briangallium: fix zero-sized viewport bug
2008-02-26 Briangallium: fix off by one rasterpos bug
2008-02-26 Michal Krolgallium: Print texture target for short dumps.
2008-02-26 Ian Romanickcell: Multiple rendering contexts don't work yet
2008-02-26 Michel Dänzerintel_winsys: Fix build failure due to DEBUG_IOCTL...
2008-02-26 Briangallium/i915: Use tgsi_scan_shader() to collect shader...
2008-02-26 Briangallium: remove unused var
2008-02-26 Briangallium: added tgsi_shader_field to sp_fragment_shader
2008-02-26 Briangallium: collect more shader info in tgsi_scan_shader()
2008-02-26 Briangallium: remove input_map[] from pipe_shader_state
2008-02-26 Briangallium: disable debug code
2008-02-26 José Fonsecascons: Prefer MSVS 2003 (patch by Mark Mueller).
2008-02-26 José Fonsecascons: Properly generate PDB files on MSVC.
2008-02-26 José Fonsecagallium: Add missing copyright headers.
2008-02-26 Michal Krolgallium: Fix build on Windows.
2008-02-26 Zack Rusinimplement cache limits for cso
2008-02-26 Zack Rusinadd an explicit callback decleration and use it to...
2008-02-26 Zack Rusinhide cso cache definition and add some initial code...
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