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mesa.git
2011-05-31
Benjamin Franzke
egl_dri2: Fix usage of bool values
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2011-05-31
Benjamin Franzke
wayland-egl: Remove left-over headers and struct
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2011-05-31
Eric Anholt
i965: Remove brw_surface_state struct that is now unused.
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2011-05-31
Eric Anholt
i965: Switch brw_state_dump to using bitshifting for...
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2011-05-31
Eric Anholt
i965: Replace struct with bit shifting for WM null...
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2011-05-31
Eric Anholt
i965: Replace struct with bit shifting for WM pull...
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2011-05-31
Eric Anholt
i965: Replace struct with bit shifting for WM render...
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2011-05-31
Eric Anholt
i965: Replace structs with bitfield shifting for WM...
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2011-05-31
Eric Anholt
i965: Add defines for surface state setup using bitfiel...
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2011-05-31
Eric Anholt
i965: Don't compute brw->wm.input_size_masks when it...
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2011-05-31
Eric Anholt
i965: Drop a gratuitous "if" that the compiler didn...
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2011-05-31
Eric Anholt
i965: Move prepare_wm_surfaces texobj declarations...
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2011-05-31
Ian Romanick
intel: Remove unused NO_TILE macro
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2011-05-31
Marek Olšák
r300g: set squared microtiling for the dummy zbuffer
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2011-05-31
Alex Deucher
r600g: cs init fixes
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2011-05-31
Marek Olšák
r300g: log when getting unsupported texture format
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2011-05-31
Dave Airlie
gallium: include limits.h in p_config.h
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2011-05-31
Dave Airlie
r600g: add context control to start of CS
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2011-05-31
Dave Airlie
r600g: don't emit color blend register on original...
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2011-05-30
Marek Olšák
mesa: forbid UseProgram to be called inside Begin/End
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2011-05-30
Marek Olšák
st/mesa: don't use resource_copy_region for CopyPixels...
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2011-05-30
Marek Olšák
st/mesa: conditional rendering should not kill texture...
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2011-05-30
Marek Olšák
st/mesa: CopyTex(Sub)Image should not be killed by...
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2011-05-30
Marek Olšák
st/mesa: BlitFramebuffer should not be killed by condit...
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2011-05-30
Marek Olšák
swrast: BlitFramebuffer should not be killed by conditi...
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2011-05-30
Marek Olšák
st/mesa: GenerateMipmap should not be killed by conditi...
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2011-05-30
Marek Olšák
st/mesa: fix typos and add some format fallbacks in...
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2011-05-30
Marek Olšák
st/mesa: consolidate listing of depth formats
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2011-05-30
Marek Olšák
st/mesa: add GL_DEPTH_COMPONENT32 fallback formats
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2011-05-30
Marek Olšák
st/mesa: fix changing internal format via RenderbufferS...
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2011-05-30
Marek Olšák
tgsi/ureg: bump the limit of immediates
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2011-05-29
Marek Olšák
trace: implement texture_barrier
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2011-05-29
Marek Olšák
trace: implement render_condition
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2011-05-29
Marek Olšák
r300g: clear can be killed by render condition
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2011-05-29
Tom Stellard
r300g: Fix non-dri builds
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2011-05-29
Marek Olšák
r300g: fix occlusion queries when depth test is disable...
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2011-05-29
Marek Olšák
r300g: cleanup render_condition a bit
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2011-05-29
Marek Olšák
r300g: remove fake occlusion queries (debug option)
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2011-05-29
Marek Olšák
r300g: remove debug option DBG_FALL
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2011-05-29
Marek Olšák
r300g: print some HyperZ debug info
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2011-05-27
Stéphane Marchesin
glx: Fix glXGetFBConfigFromVisualSGIX.
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2011-05-27
Pierre-Eric...
mesa: set parameter list StateFlags field in _mesa_layo...
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2011-05-27
Eric Anholt
i965/fs: Fix up for 8752764076e5b3f052a57e0134424a37bf2...
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2011-05-27
Eric Anholt
mesa: Include shader target in dumps of GLSL source.
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2011-05-27
Eric Anholt
i965/fs: Do a FS compile up front at link time to produ...
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2011-05-27
Eric Anholt
i965/fs: Split the GLSL IR -> FS LIR visitor to brw_fs_...
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2011-05-27
Eric Anholt
i965/fs: Split the BRW native code emit to brw_fs_emit.cpp
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2011-05-27
Eric Anholt
i965: Move a couple of GLSL IR -> BRW helper functions...
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2011-05-27
Eric Anholt
i965: Move non-FS-specific shader support to brw_shader...
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2011-05-27
Eric Anholt
i965: Avoid generating MOVs for assignments of expressions.
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2011-05-27
Eric Anholt
i965/fs: Move the computation of register block count...
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2011-05-27
Eric Anholt
i965/fs: Track fixed GRF regs separate from allocated...
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2011-05-27
Eric Anholt
i965/fs: Add a helper function for add_dep(before,...
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2011-05-27
Trevor Davenport
nv50: fix emit_add_a16 to emit correct source reg
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2011-05-27
Brian Paul
mesa: s/height/depth/ in texsubimage()
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2011-05-27
Brian Paul
mesa: plug _mesa_GetObjectParameterivAPPLE into display...
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2011-05-27
Brian Paul
mesa: plug in GL_ARB_vertex_array_object display list...
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2011-05-27
Brian Paul
mesa: more geometry shader display list functions
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2011-05-27
Brian Paul
mesa: more transform feedback display list functions
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2011-05-27
Brian Paul
mesa: make query object API functions static
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2011-05-27
Brian Paul
mesa: simplify query object display list dispatch setup
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2011-05-26
Eric Anholt
i965: Pack the lookup and line_aa bits into the first...
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2011-05-26
Eric Anholt
i965: Remove dead shadowtex_mask entry in the WM key.
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2011-05-26
Eric Anholt
i965: Remove linear_color for GL_PERSPECTIVE_CORRECTION...
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2011-05-26
Eric Anholt
intel: Drop doubly irrelevant code in intelReadBuffers.
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2011-05-26
Eric Anholt
mesa: Flush vertices before updating drawbuffer compute...
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2011-05-26
Eric Anholt
mesa: Allow NULL read/draw in complete FBOs in ARB_ES2_...
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2011-05-26
Eric Anholt
mesa: Trigger FBO validation on DrawBuffers change...
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2011-05-26
Brian Paul
mesa: minor whitespace fixes
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2011-05-26
Brian Paul
mesa: plug in sync object display list functions
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2011-05-26
Brian Paul
mesa: display list support for glProgramParameteriARB()
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2011-05-26
Brian Paul
mesa: plug shader object functions into display list...
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2011-05-26
Brian Paul
mesa: plug in GL 3.0 ClearBuffer() display list functions
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2011-05-26
Brian Paul
mesa: fill in missing sampler object display list functions
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2011-05-26
Brian Paul
st/mesa: simplify some st_context(ctx)->pipe code
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2011-05-26
Brian Paul
st/mesa: fix incorrect texture level/face/slice accesses
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2011-05-25
Jakob Bornecrantz
i915g: Bump texture sizes
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2011-05-25
Eric Anholt
i965: Warnings cleanup.
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2011-05-25
Eric Anholt
i965: Fix assertion failures in unused brw_reg setup...
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2011-05-25
Alex Deucher
r600g: remove duplicate opcode in r600_opcodes.h
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2011-05-25
Chad Versace
intel: Change FBO validation criteria to accomodate...
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2011-05-25
Chad Versace
intel: Fix intel_draw_buffer() to accomodate hiz and...
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2011-05-25
Chad Versace
intel: Add hiz_region to intel_mipmap_tree
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2011-05-25
Chad Versace
intel: Refactor the wrapping of textures with renderbuffers
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2011-05-25
Chad Versace
intel: Add hiz_region to intel_renderbuffer
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2011-05-25
Chad Versace
intel: Add is_hiz_depth_format() to intel_contex.vtbl
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2011-05-25
Chad Versace
intel: Allocate region for separate stencil buffer
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2011-05-25
Chad Versace
intel: Change supported texture formats for separate...
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2011-05-25
Chad Versace
mesa: Add MESA_FORMAT_X8_Z24 to _mesa_choose_tex_format
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2011-05-25
Chad Versace
intel: Add flags to intel_context for hiz and separate...
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2011-05-25
Adam Jackson
glx: Don't refer to the request buffer outside of ...
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2011-05-25
Alex Deucher
egl_dri2: add new cayman pci ids
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2011-05-25
Alex Deucher
r600g: fix eg/cayman scissor workaround
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2011-05-25
Dave Airlie
r600g: add workaround for buggy hw scissor on eg/cayman.
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2011-05-25
Dave Airlie
r600g: add initial cayman acceleration support.
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2011-05-25
Dave Airlie
r600g: don't lookup a vs semantic for position/face.
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2011-05-24
Dave Airlie
r600g: flush the DB dest base as well.
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2011-05-24
Adam Jackson
glx: More comment cleanup
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2011-05-24
Adam Jackson
glx: Remove some misleading comments
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2011-05-24
Adam Jackson
drisw: Namespace better for ease of navigation
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