mesa.git
2018-01-31 Kenneth Graunkei965: Make texture validation code use texture objects...
2018-01-31 Kenneth Graunkei965: Pass tObj into intel_update_max_level instead...
2018-01-31 Kenneth Graunkei965: Delete more misleading comments.
2018-01-31 Andres Rodriguezdocs/features: mark EXT_semaphore(_fd) as DONE v2
2018-01-31 Brian Paulst/mesa: whitespace, formatting fixes in st_glsl_to_tgs...
2018-01-31 Brian Paulst/mesa: s/int/GLenum/ in st_glsl_to_tgsi.cpp
2018-01-31 Brian Paulsvga: use opcode local var to simplify some code
2018-01-31 Brian Paulsvga: s/unsigned/VGPU10_OPCODE_TYPE/
2018-01-31 Samuel Pitoisetradv: do not dump meta shader stats
2018-01-31 Samuel Pitoisetac/nir: fix emission of ffract for 64-bit
2018-01-31 Eric Engestrommeson: dedup gallium-xa logic
2018-01-31 Eric Engestrommeson: dedup gallium-va logic
2018-01-31 Eric Engestrommeson: dedup gallium-omx logic
2018-01-31 Eric Engestrommeson: dedup gallium-xvmc logic
2018-01-31 Eric Engestrommeson: dedup gallium-vdpau logic
2018-01-31 Antia PuentesRevert "mesa: add missing RGB9_E5 format in _mesa_base_...
2018-01-31 Michel Dänzerwinsys/radeon: Compute is_displayable in surf_drm_to_winsys
2018-01-31 Matthew Nichollsradv: remove predication on cache flushes
2018-01-31 Brian Paulmesa: fix broken glGet*(GL_POLYGON_MODE) query
2018-01-31 Dave Airlievirgl: also remove dimension on indirect.
2018-01-31 Marek Olšákradeonsi: remove DBG_PRECOMPILE
2018-01-31 Marek Olšákradeonsi: print shader-db stats for main parts, not...
2018-01-31 Marek Olšákradeonsi: move max_simd_waves computation into a separa...
2018-01-31 Marek Olšákmesa: fix glGet MAX_VERTEX_ATTRIB queries
2018-01-31 Jason Ekstrandanv/cmd_buffer: Re-emit the pipeline at every subpass
2018-01-30 Ian Romanicknir: Distribute binary operations with constants into...
2018-01-30 Ian Romanicknir: Rearrange logic op-compounded integer compares
2018-01-30 Ian Romanicknir: Rearrange and-compounded float compares
2018-01-30 Ian Romanicknir: Separate a weird compare with zero to two compares...
2018-01-30 Ian Romanicknir: Simplify min and max of b2f
2018-01-30 Ian Romanicknir: Undo possible damage caused by rearranging or...
2018-01-30 Ian Romanicknir: Be more conservative about rearranging or-compound...
2018-01-30 Ian Romanicknir: See through an fneg to apply existing optimizations
2018-01-30 Timothy Arcerist/glsl_to_nir: disable io lowering and array splitting...
2018-01-30 Timothy Arcerinir: add lower_all_io_to_temps flag
2018-01-30 Timothy Arcerinir/st_glsl_to_nir: add param to disable splitting...
2018-01-30 Timothy Arcerist/glsl_to_nir: copy nir compiler options to context
2018-01-30 Timothy Arceriradeonsi/nir: add input support for arrays that have...
2018-01-30 Timothy Arceriac/radeonsi: add lookup_interp_param and load_sample_po...
2018-01-30 Timothy Arceriradeonsi/nir: add prim_mask to the abi
2018-01-30 Timothy Arceriradeonsi/nir: adjust load_sample_position() to be share...
2018-01-30 Timothy Arceriradeonsi/nir: add si_nir_lookup_interp_param() helper
2018-01-30 Timothy Arceriac/nir_to_llvm: move some interp defines to the header
2018-01-30 Timothy Arceriradeonsi/nir: move the interpolation qualifier scanning
2018-01-30 Timothy Arceriradeonsi/nir: add interpolate at intrinsics to scan_ins...
2018-01-30 Bas Nieuwenhuizenradv: Merge raster state with PM4 generation.
2018-01-30 Bas Nieuwenhuizenradv: Move gs state out of pipeline.
2018-01-30 Bas Nieuwenhuizenradv: Split out cliprect rule generation.
2018-01-30 Bas Nieuwenhuizenradv: Merge VGT_GS_MODE computation with PM4 generation.
2018-01-30 Bas Nieuwenhuizenradv: Split out processing the vertex input state.
2018-01-30 Bas Nieuwenhuizenradv: Move tessellation state out of pipeline.
2018-01-30 Bas Nieuwenhuizenradv: Move blend state out of pipeline.
2018-01-30 Bas Nieuwenhuizenradv: Split out generating VGT_SHADER_STAGES_EN.
2018-01-30 Bas Nieuwenhuizenradv: Split out the ia_multi_vgt_param precomputation.
2018-01-30 Bas Nieuwenhuizenradv: Split out db_shader_control computation.
2018-01-30 Bas Nieuwenhuizenradv: Compute shader_z_format when emitting it.
2018-01-30 Bas Nieuwenhuizenradv: Merge depth stencil state with PM4 generation.
2018-01-30 Bas Nieuwenhuizenradv: Merge ps_input_cntl computation with PM4 generation.
2018-01-30 Bas Nieuwenhuizenradv: Merge vtx_reuse_depth computation with PM4 genera...
2018-01-30 Bas Nieuwenhuizenradv: Merge vs state computation with PM4 generation.
2018-01-30 Bas Nieuwenhuizenradv: Merge binning state generation with pm4 emission.
2018-01-30 Bas Nieuwenhuizenradv: Constify some pipeline helpers.
2018-01-30 Bas Nieuwenhuizenradv: Add PM4 pregeneration for compute pipelines.
2018-01-30 Bas Nieuwenhuizenradv: Record a PM4 sequence for graphics pipeline switches.
2018-01-30 Bas Nieuwenhuizenradv: Determine unneeded dynamic states.
2018-01-30 Andres Rodriguezmesa: check for invalid index on UUID glGet queries
2018-01-30 Andres Rodriguezmesa: fix glGet for ext_external_objects parameters
2018-01-30 Andres Rodriguezmesa: fix error codes for importing memory/semaphore FDs
2018-01-30 Andres Rodriguezradeonsi: fix fence_server_sync() holding up extra...
2018-01-30 Andres Rodriguezradeonsi: implement semaphore_server_signal v2
2018-01-30 Andres Rodriguezradeonsi: add support for importing PIPE_FD_TYPE_SYNCOB...
2018-01-30 Andres Rodriguezwinsys/amdgpu: add support for syncobj signaling v3
2018-01-30 Andres Rodriguezmesa/st: add support for semaphore object signal/wait v4
2018-01-30 Andres Rodriguezmesa: add support for semaphore object signal/wait v3
2018-01-30 Andres Rodriguezmesa: add semaphore parameter stub v2
2018-01-30 Andres Rodriguezmesa/st: add support for semaphore object create/import...
2018-01-30 Andres Rodriguezmesa: add support for semaphore object creation/import...
2018-01-30 Andres Rodriguezmesa/st: introduce EXT_semaphore and EXT_semaphore_fd v2
2018-01-30 Andres Rodriguezu_threaded_context: add support for fence_server_signal v2
2018-01-30 Andres Rodriguezgallium: add fence_server_signal() v2
2018-01-30 Andres Rodriguezgallium: introduce PIPE_FD_TYPE_SYNCOBJ
2018-01-30 Andres Rodriguezgallium: introduce PIPE_CAP_FENCE_SIGNAL v2
2018-01-30 Andres Rodriguezgallium: add type parameter to create_fence_fd
2018-01-30 Dave Airlieac/llvm: bump the number of results to 8.
2018-01-30 Dave Airlier600/sb: insert the else clause when we might depart...
2018-01-30 Brian Paulmesa: remove invalid assertion in _mesa_enable_vertex_a...
2018-01-30 Brian Paulmesa: use gl_vert_attrib enum type in more places
2018-01-30 Brian Paulmesa: rename some 'client' array functions
2018-01-30 Brian Paulmesa: s/src/attribs/ in _mesa_update_client_array()
2018-01-30 Brian Paulmesa: check/assert array index in _mesa_bind_vertex_buf...
2018-01-30 Brian Paulmesa: trivial comment typo fix in arrayobj.c
2018-01-30 Brian Paulmesa: add an assertion in _mesa_enable_vertex_array_att...
2018-01-30 Brian Paulmesa: rename some vars in client_state()
2018-01-30 Mathias Fröhlichmesa: Care for differences in fog mode only if fog...
2018-01-30 Mathias Fröhlichmesa: Reduce ffvertex_prog state_key to 36 bytes.
2018-01-30 Mathias Fröhlichmesa: Remove unused ffvertex_prog texunit_really_enabled.
2018-01-30 Mathias Fröhlichmesa: Remove unused bit in ffvertex_prog state_key.
2018-01-30 Mathias Fröhlichmesa: texgen_enabled is only 1 bit.
2018-01-30 Mathias Fröhlichmesa: Encode fog modes in a 2 bit field.
2018-01-30 Mathias Fröhlichmesa: Move seperate_specular into the lighting section.
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