mesa.git
2004-03-10 Brian Pauldon't futz with GL_CLIENT_ACTIVE_TEXTURE in glClientAct...
2004-03-10 Michal KrolFixed a number of typos.
2004-03-10 Dave Airlieadd xmlconfig.c to solo build
2004-03-10 Dave Airlieback port span changes from i810, these have been in...
2004-03-09 Brian Paulremove unneeded casts
2004-03-09 Brian PaulFix color index mode rendering.
2004-03-09 Daniel BorcafxMesa: remove buffer_obj_ext, cos it breaks UT2004
2004-03-08 Felix KuehlingCleaned up and slightly optimized the texture upload...
2004-03-08 Brian Paulremove redundant macros (also in m_matrix.h)
2004-03-08 Daniel BorcaVoodoo Rush fixes
2004-03-08 Felix KuehlingSwapout textures who's space is claimed by a new textur...
2004-03-07 Felix KuehlingFixed texture tiling format for 8bit texels on ProSavag...
2004-03-07 Felix KuehlingRewrote tiled texture upload. Small mipmap levels work...
2004-03-07 Felix KuehlingFixed two small problems in the vertex setup.
2004-03-04 Felix KuehlingSmall texture management fixes. Should get rid of asser...
2004-03-04 Brian Paulplug in _mesa_BlendFunc into dispatch table
2004-03-04 Brian Paula bunch of assorted clean-ups, etc to fix warnings...
2004-03-04 Brian Paulremove some unneeded macros
2004-03-04 Brian Paulcasts to silence warnings
2004-03-04 Brian Paulsilence warnings
2004-03-04 Brian Paulyet another take on VBO deleting and reference counting
2004-03-04 Michal KrolInitial changes after moving from src/mesa/main/.
2004-03-04 Michal KrolAdded missing Copyrights.
2004-03-04 Felix KuehlingClearing rectangle was one too big in each direction.
2004-03-03 Michal KrolGrammar package supporting 8-bit registers.
2004-03-03 Michal KrolAdded support for ARB_fragment_program_shadow.
2004-03-03 Michal KrolInitial registry for ARB_fragment_program and ARB_verte...
2004-03-03 Brian Pauladded clamping to polygon offset to prevent potential...
2004-03-03 Brian Paulcomments, capitalization, misc-clean-ups
2004-03-03 Brian Pauls/_swrast_exec_nv_fragment_program/_swrast_exec_fragmen...
2004-03-03 Brian Paulmore changes to VBO reference counting and deletion
2004-03-03 Daniel Borca_tnl_allow_*_fog(...)
2004-03-03 Daniel Borcamade NASM opcodes consistent
2004-03-02 Felix KuehlingCope with float colors in VERT_SET_RGBA and VERT_SET_SP...
2004-03-02 Felix KuehlingFixed some small state tracking issues while hunting...
2004-03-02 Brian Paulfixed linux-osmesa16-static. Added linux-static config
2004-03-02 Brian Pauladded missing error check in _mesa_BeginQueryARB (Cedri...
2004-03-02 Daniel Borcaworkaround for crash-upon-exit in verbose mode
2004-03-01 Roland ScheideggerFix calling fallback_drawarrays() with the wrong arguments
2004-03-01 Roland ScheideggerAdd support for the new DRI driver interfaces to the...
2004-03-01 Michel DänzerInline get_size as an interim measure to get rid of...
2004-02-29 Felix KuehlingCorrected the maximum vertex size argument of _tnl_init...
2004-02-29 Felix KuehlingReorganized hardware state data structures and state...
2004-02-28 Brian PaulRemove clamp parameter from _mesa_unpack_color_span_flo...
2004-02-28 Brian Paulminor clean-ups
2004-02-28 Brian Paulconsolidate image transfer operations in new _mesa_appl...
2004-02-28 Brian Paulrename some span pack/unpack functions for better unifo...
2004-02-28 Brian Paulmove _swrast_texture_table_lookup() to _mesa_lookup_rgb...
2004-02-28 Brian Paulconsolidate some code
2004-02-28 Brian Paulreplace color table FloatTable boolean with Type enum
2004-02-28 Brian Paulpaltex demo from recent texcombine changes. Minor...
2004-02-28 Michel DänzerOnly print message about disabling HW TCL if the chip...
2004-02-27 Ian RomanickCreate all the right modes for 16-bit screens.
2004-02-27 Ian RomanickFix a problem with 24-bit screens. Modes with 0 stenci...
2004-02-27 Brian Paulmove _mesa_load_state_parameters() to state validation...
2004-02-27 Brian Paulfix PK2H, UP2H, PK2US bugs
2004-02-26 Brian Paulcheck for null paramList
2004-02-26 Brian Paulcheck for invalid fragment program in glDrawPixels...
2004-02-26 Brian Paulcheck for invalid vertex/fragment program in glBegin
2004-02-26 Brian Paulfix another glDrawArrays indexing bug, jump through...
2004-02-26 Brian Paulfix library naming glitches (bug 904867)
2004-02-26 Brian PaulFix C/C++ calling conventions problem (Bug 904854)
2004-02-26 Felix KuehlingSet ctx->Const.MaxTexture[Image/Coord]Units correctly...
2004-02-26 Felix KuehlingAdapt the VERT_SET/COPY/SAVE/RESTORE_RGBA/SPEC macros...
2004-02-26 Felix KuehlingForgot to remove savagevb.h in last commit.
2004-02-26 Felix KuehlingConverted vertex setup to use t_vertex.[ch].
2004-02-26 Ian RomanickCreate all the right modes for 16-bit screens.
2004-02-26 Brian Pauladded _tnl_allow_vertex/pixel_fog() calls
2004-02-25 Felix KuehlingCall _tnl_allow_pixel/vertex_fog in savageCreateContext...
2004-02-25 Brian Pauluse ABS(Z) when computing blend factors
2004-02-24 Brian Paulcall _tnl_allow_pixel/vertex_fog() funcs
2004-02-24 Brian Paulturns out we probably need a _tnl_allow_pixel_fog(...
2004-02-24 Brian Pauljump through dispatch table instead of calling gl funct...
2004-02-24 Brian Paulfix incorrect texcoord attribute index
2004-02-24 Brian Pauladded some GLAPIENTRY keywords, minor clean-ups
2004-02-24 Brian Pauls/transform/tnl/
2004-02-24 Brian Paulupgraded to version 22
2004-02-24 Brian PaulYet another revision of _ae_update_state(). Issue...
2004-02-24 Brian Pauladded some const keywords
2004-02-24 Brian PaulglDrawArrays loop was wrong
2004-02-23 Brian Paulupdates from Erdi Chen
2004-02-23 Brian Paulfix typo (Matt Case)
2004-02-23 Ian RomanickThe available GLX version is now logged in addition...
2004-02-23 Dave Airliedelete the textures
2004-02-22 Felix KuehlingImported the Savage DRI driver from the savage-2-0...
2004-02-21 Brian Paulsome minor tweaks
2004-02-20 Daniel Borcafixed some typos
2004-02-19 Ian RomanickRefactored several variables out of XMesaVisual in...
2004-02-17 Brian Paulrecent bug fixes/changes (fog, glArrayElement, triangle...
2004-02-17 Brian PaulA few more tweaks to fog code.
2004-02-17 Brian Paulcompute fog coord in eye space, not clip space
2004-02-17 Brian PaulA bit of an overhaul of the fog code.
2004-02-17 Brian Pauldefine DO_FRAGMENT_FOG=1 to test fragment program fog...
2004-02-17 Brian Pauladded SPAN_W
2004-02-17 Brian Pauljust some reformatting
2004-02-17 Brian Paulsome debug code
2004-02-17 Brian Pauladded FogOption to fragment_program struct
2004-02-17 Brian Pauladded FixedToDouble() macro
2004-02-17 Brian PaulAdded TRIANGLE_WALK_DOUBLE to optionally walk triangle...
2004-02-16 Roland Scheideggertexture env combine refactor (Andreas Stenglein), follo...
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