mesa.git
2015-06-19 Kristian Høgsberg... vk/headers: Make General State offsets relocations
2015-06-18 Kristian Høgsberg... vk: Add missing gen7 RENDER_SURFACE_STATE struct
2015-06-13 Kristian Høgsberg... vk: Compute CS exec mask and thread width max in pipeline
2015-06-13 Kristian Høgsberg... vk: Set binding table layout for CS
2015-06-13 Kristian Høgsberg... vk: Generate CS prog_data into the pipeline instance
2015-06-12 Kristian Høgsberg... vk: Document how depth/stencil formats work in anv_imag...
2015-06-12 Kristian Høgsberg... vk: Use compute pipeline layout when binding compute...
2015-06-11 Kristian Høgsberg... vk: Implement basic compute shader support
2015-06-11 Kristian Høgsberg... vk: Emit PIPELINE_SELECT on demand
2015-06-11 Kristian Høgsberg... vk: Stop asserting we have a fragment shader
2015-06-11 Kristian Høgsberg... vk: Defer setting viewport dynamic state
2015-06-11 Kristian Høgsberg... vk: Disable shader stages in the graphics pipeline...
2015-06-11 Kristian Høgsberg... vk: Don't emit STATE_SIP
2015-06-11 Kristian Høgsberg... vk: Compile fragment shader after VS and GS
2015-06-11 Jason Ekstrandvk/entrypoints: Don't print every single function call
2015-06-11 Kristian Høgsberg... vk: Remove left-over trp call
2015-06-11 Kristian Høgsberg... vk: Set maximum point size range
2015-06-11 Kristian Høgsberg... vk: Use generated headers with fixed point support
2015-06-11 Kristian Høgsberg... vk: Regenerate headers with __gen_validate_value()
2015-06-11 Jason Ekstrandvk/formats: Refactor format properties code
2015-06-11 Jason Ekstrandvk/image: Add a bunch of asserts
2015-06-11 Jason Ekstrandvk: Add a couple vk_error calls
2015-06-11 Jason Ekstrandvk/private: Add a non-fatal assert
2015-06-10 Jason Ekstrandvk/cmd: Add an initial implementation of PipelineBarrier
2015-06-10 Jason Ekstrandvk/emit: Use valgrind to validate every packed field
2015-06-10 Jason Ekstrandvk: Add valgrind checks in various emit functions
2015-06-10 Jason Ekstrandvk: Move the valgrind include and VG() macro to private.h
2015-06-09 Chad Versacevk/image: Don't double-allocate stencil buffers
2015-06-09 Chad Versacevk/image: Teach anv_image_choose_tile_mode about WMAJOR
2015-06-09 Chad Versacevk/util: Add anv_abortf(), anv_abortfv()
2015-06-09 Chad Versacevk: Define anv_noreturn macro
2015-06-09 Chad Versacevk/image: Factor tile mode selection into separate...
2015-06-09 Jason Ekstrandvk/device: Actually allow destruction
2015-06-09 Jason Ekstrandvk/cmd_buffer: Properly initialize/reset dynamic states
2015-06-09 Jason Ekstrandvk/pipeline: Zero out the depth-stencil state when...
2015-06-09 Jason Ekstrandvk/device: Use anv_CreateDynamicViewportState instead...
2015-06-09 Jason Ekstrandvk/device: Dedent the vkCreateDynamicViewportState...
2015-06-09 Chad Versacevk/util: Annotate anv_finishme() as printflike
2015-06-09 Chad Versacevk: Define anv_printflike() macro
2015-06-09 Chad Versacevk/image: Stop hardcoding alignment of stencil surfaces
2015-06-09 Chad Versacevk/image: Rewrite tile info table
2015-06-09 Chad Versacevk/image: Delete an old comment
2015-06-09 Jason Ekstrandvk/compiler: Free the GL errors data
2015-06-09 Jason Ekstrandvk/compiler: Free more of prog_data when tearing down...
2015-06-09 Jason Ekstrandvk/queue: Embed the queue in and allocate it with the...
2015-06-09 Jason Ekstrandvk/device: Free border color states when we have valgrind
2015-06-09 Jason Ekstrandvk/device: Destroy all batch buffers
2015-06-09 Jason Ekstrandvk/meta: Clean up temporary objects
2015-06-09 Jason Ekstrandvk/surface_view: Add a destructor
2015-06-09 Chad Versacevk/image: Add anv_image::h_align,v_align
2015-06-09 Jason Ekstrandvk/allocator: Remove the concept of a slave block pool
2015-06-09 Jason Ekstrandvk/device: Remove the binding table pools/streams
2015-06-08 Jason Ekstrandvk/pipeline: Move freeing the program stream to pipeline.c
2015-06-08 Jason Ekstrandvk/pipeline: Don't destroy the program stream
2015-06-08 Jason Ekstrandvk/allocator: Make the use of NULL_BLOCK in state_strea...
2015-06-08 Kristian Høgsberg... vk: Quiet a few warnings
2015-06-08 Kristian Høgsberg... vk: Create a minimal context for the compiler
2015-06-06 Jason Ekstrandvk/cmd_buffer: Use the dynamic state stream in emit_dyn...
2015-06-06 Jason Ekstrandvk/device: Use a 64-byte alignment for CC state
2015-06-06 Jason Ekstrandvk/pipeline: Actually free the program stream and dynam...
2015-06-06 Jason Ekstrandvk/allocator: Avoid double-free in the bo pool
2015-06-05 Jason Ekstrandvk/gem: Call VALGRIND_FREELIKE_BLOCK before unmapping
2015-06-04 Chad Versacevk: Fix 2 incorrect typecasts
2015-06-04 Chad Versacevk: Make `make clean` remove generated spirv headers
2015-06-04 Jason Ekstrandvk/allocator: Remove an unneeded VG() wrapper
2015-06-04 Jason Ekstrandvk/device: Dissalow device destruction
2015-06-04 Chad Versacevk: Fix build
2015-06-03 Jason Ekstrandvk/DS: Mask stencil masks to 8 bits
2015-06-03 Kristian Høgsberg... vk: Set color/blend state in meta clear if not set yet
2015-06-03 Kristian Høgsberg... vk: Delete vk.c test case
2015-06-03 Kristian Høgsberg... vk: Update generated headers with support for 64 bit...
2015-06-03 Kristian Høgsberg... vk: Set cb_state to NULL at cmd buffer create time
2015-06-03 Kristian Høgsberg... vk: Implement vertexOffset parameter of vkCmdDrawIndexed()
2015-06-02 Jason Ekstrandvk/formats: Add a name to the metadata and better logging
2015-06-02 Jason Ekstrandvk/formats: Rework the formats table
2015-06-02 Kristian Høgsberg... vk: Move query related functionality to new file query.c
2015-06-01 Jason Ekstrandi965: Use NIR by default for vertex shaders on GEN8+
2015-06-01 Jason Ekstrandvk/compiler: Add an index_count to the bind map and...
2015-06-01 Jason Ekstrandvk/HACK: Plumb real descriptor set/index into textures
2015-06-01 Jason EkstrandNIR: Add a helper for doing sampler lowering for vulkan
2015-06-01 Kristian Høgsberg... vk: Indent tables to align '=' at column 48
2015-06-01 Kristian Høgsberg... vk: Add support for anisotropic bits
2015-06-01 Kristian Høgsberg... vk: Implement support for sampler border colors
2015-05-31 Jason Ekstrandvk/device: Only flush the texture cache when setting...
2015-05-30 Jason Ekstrandvk/cmd_buffer: Track descriptor set dirtying per-stage
2015-05-30 Jason Ekstrandvk/device: Emit PIPE_CONTROL flushes surrounding new...
2015-05-30 Jason Ekstrandvk/allocator: Don't call VALGRIND_MALLOCLIKE_BLOCK...
2015-05-30 Jason Ekstrandvk: Don't crash on partial descriptor sets
2015-05-30 Jason Ekstrandvk/device: Allow for starting a new surface state buffer
2015-05-29 Jason Ekstrandvk/device: Do lazy surface state emission for binding...
2015-05-29 Kristian Høgsberg... vk: Store dynamic slot index with struct anv_descriptor...
2015-05-29 Kristian Høgsberg... vk: Implement dynamic buffer offsets
2015-05-28 Jason Ekstrandvk/device: Split state base address emit into its own...
2015-05-28 Jason Ekstrandvk/device: Use anv_batch_emit for MI_BATCH_BUFFER_START
2015-05-28 Jason Ekstrandvk/device: Actually destroy batch buffers
2015-05-28 Jason Ekstrandvk/query: Don't emit a CS stall by itself
2015-05-28 Jason Ekstrandvk/device: Fixups for batch buffer chaining
2015-05-28 Jason Ekstrandmeta: Add a default ds_state and use it when no ds...
2015-05-28 Jason Ekstrandvk/meta: Share the dummy RS and CB state between clear...
2015-05-28 Kristian Høgsberg... vk: Initialize dynamic state binding points to NULL
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